Load chunks asynchronously for players.
When a player triggers a chunk load via walking around or teleporting there is no need to stop everything and get this chunk on the main thread. The client is used to having to wait some time for this chunk and the server doesn't immediately do anything with it except send it to the player. At the same time chunk loading is the last major source of file IO that still runs on the main thread. These two facts make it possible to offload chunks loaded for this reason to another thread. However, not all parts of chunk loading can happen off the main thread. For this we use the new AsynchronousExecutor system to split chunk loading in to three pieces. The first is loading data from disk, decompressing it, and parsing it in to an NBT structure. The second piece is creating entities and tile entities in the chunk and adding them to the world, this is still done on the main thread. The third piece is informing everyone who requested a chunk load that the load is finished. For this we register callbacks and then run them on the main thread once the previous two stages are finished. There are still cases where a chunk is needed immediately and these will still trigger chunk loading entirely on the main thread. The most obvious case is plugins using the API to request a chunk load. We also must load the chunk immediately when something in the world tries to access it. In these cases we ignore any possibly pending or in progress chunk loading that is happening asynchronously as we will have the chunk loaded by the time they are finished. The hope is that overall this system will result in less CPU time and pauses due to blocking file IO on the main thread thus giving more consistent performance. Testing so far has shown that this also speeds up chunk loading client side although some of this is likely to be because we are sending less chunks at once for the client to process. Thanks for ammaraskar for help with the implementation of this feature. This commit is based off the following : Bukkit/CraftBukkit@b8fc6ab2c1 Bukkit/CraftBukkit@85f5776df2 Bukkit/CraftBukkit@0714971ca2 Bukkit/CraftBukkit@7f49722f45 Bukkit/CraftBukkit@53ad0cf1ab
This commit is contained in:
parent
b12e0bff2a
commit
e6bbcf6a3d
14 changed files with 1198 additions and 34 deletions
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@ -126,8 +126,11 @@
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if (this.field_71307_n.func_76468_d())
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{
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this.field_71307_n.func_76470_e();
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@@ -592,13 +579,15 @@
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@@ -590,15 +577,18 @@
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public void func_71190_q()
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{
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this.field_71304_b.func_76320_a("levels");
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+ net.minecraftforge.common.chunkio.ChunkIOExecutor.tick();
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int i;
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- for (i = 0; i < this.field_71305_c.length; ++i)
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@ -145,7 +148,7 @@
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this.field_71304_b.func_76320_a(worldserver.func_72912_H().func_76065_j());
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this.field_71304_b.func_76320_a("pools");
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worldserver.func_82732_R().func_72343_a();
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@@ -645,9 +634,11 @@
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@@ -645,9 +635,11 @@
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this.field_71304_b.func_76319_b();
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}
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@ -158,7 +161,7 @@
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this.field_71304_b.func_76318_c("connection");
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this.func_147137_ag().func_151269_c();
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this.field_71304_b.func_76318_c("players");
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@@ -692,7 +683,13 @@
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@@ -692,7 +684,13 @@
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public WorldServer func_71218_a(int p_71218_1_)
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{
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@ -173,7 +176,7 @@
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}
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public String func_71249_w()
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@@ -951,6 +948,7 @@
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@@ -951,6 +949,7 @@
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if (worldserver != null)
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{
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@ -181,7 +184,7 @@
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worldserver.func_73041_k();
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}
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}
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@@ -1421,7 +1419,6 @@
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@@ -1421,7 +1420,6 @@
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this.field_147141_M = p_155759_1_;
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}
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@ -1,24 +1,176 @@
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--- ../src-base/minecraft/net/minecraft/server/management/PlayerManager.java
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+++ ../src-work/minecraft/net/minecraft/server/management/PlayerManager.java
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@@ -1,6 +1,7 @@
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@@ -1,7 +1,11 @@
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package net.minecraft.server.management;
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import java.util.ArrayList;
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+import java.util.Arrays;
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+import java.util.Collections;
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+import java.util.HashMap;
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import java.util.List;
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+
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.network.Packet;
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@@ -13,6 +14,9 @@
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import net.minecraft.network.play.server.S21PacketChunkData;
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@@ -13,6 +17,11 @@
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import net.minecraft.world.WorldProvider;
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import net.minecraft.world.WorldServer;
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import net.minecraft.world.chunk.Chunk;
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+import net.minecraftforge.common.ForgeModContainer;
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+import net.minecraftforge.common.MinecraftForge;
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+import net.minecraftforge.common.chunkio.ChunkIOExecutor;
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+import net.minecraftforge.common.util.ChunkCoordComparator;
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+import net.minecraftforge.event.world.ChunkWatchEvent;
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public class PlayerManager
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{
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@@ -320,6 +324,8 @@
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@@ -120,15 +129,24 @@
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int j = (int)p_72683_1_.field_70161_v >> 4;
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p_72683_1_.field_71131_d = p_72683_1_.field_70165_t;
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p_72683_1_.field_71132_e = p_72683_1_.field_70161_v;
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+ // Load nearby chunks first
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+ List<ChunkCoordIntPair> chunkList = new ArrayList<ChunkCoordIntPair>();
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for (int k = i - this.field_72698_e; k <= i + this.field_72698_e; ++k)
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{
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for (int l = j - this.field_72698_e; l <= j + this.field_72698_e; ++l)
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{
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- this.func_72690_a(k, l, true).func_73255_a(p_72683_1_);
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+ chunkList.add(new ChunkCoordIntPair(k, l));
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}
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}
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+ Collections.sort(chunkList, new ChunkCoordComparator(p_72683_1_));
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+
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+ for (ChunkCoordIntPair pair : chunkList)
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+ {
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+ this.func_72690_a(pair.field_77276_a, pair.field_77275_b, true).func_73255_a(p_72683_1_);
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+ }
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+
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this.field_72699_b.add(p_72683_1_);
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this.func_72691_b(p_72683_1_);
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}
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@@ -230,6 +248,7 @@
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int i1 = this.field_72698_e;
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int j1 = i - k;
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int k1 = j - l;
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+ List<ChunkCoordIntPair> chunksToLoad = new ArrayList<ChunkCoordIntPair>();
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if (j1 != 0 || k1 != 0)
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{
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@@ -239,7 +258,7 @@
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{
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if (!this.func_72684_a(l1, i2, k, l, i1))
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{
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- this.func_72690_a(l1, i2, true).func_73255_a(p_72685_1_);
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+ chunksToLoad.add(new ChunkCoordIntPair(l1, i2));
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}
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if (!this.func_72684_a(l1 - j1, i2 - k1, i, j, i1))
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@@ -257,6 +276,18 @@
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this.func_72691_b(p_72685_1_);
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p_72685_1_.field_71131_d = p_72685_1_.field_70165_t;
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p_72685_1_.field_71132_e = p_72685_1_.field_70161_v;
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+ // send nearest chunks first
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+ Collections.sort(chunksToLoad, new ChunkCoordComparator(p_72685_1_));
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+
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+ for (ChunkCoordIntPair pair : chunksToLoad)
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+ {
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+ this.func_72690_a(pair.field_77276_a, pair.field_77275_b, true).func_73255_a(p_72685_1_);
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+ }
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+
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+ if (i1 > 1 || i1 < -1 || j1 > 1 || j1 < -1)
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+ {
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+ Collections.sort(p_72685_1_.field_71129_f, new ChunkCoordComparator(p_72685_1_));
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+ }
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}
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}
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}
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@@ -280,15 +311,24 @@
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private int field_73262_e;
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private int field_73260_f;
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private long field_111198_g;
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+ private final HashMap<EntityPlayerMP, Runnable> players = new HashMap<EntityPlayerMP, Runnable>();
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+ private boolean loaded = false;
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+ private Runnable loadedRunnable = new Runnable()
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+ {
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+ public void run()
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+ {
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+ PlayerInstance.this.loaded = true;
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+ }
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+ };
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private static final String __OBFID = "CL_00001435";
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public PlayerInstance(int p_i1518_2_, int p_i1518_3_)
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{
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this.field_73264_c = new ChunkCoordIntPair(p_i1518_2_, p_i1518_3_);
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- PlayerManager.this.func_72688_a().field_73059_b.func_73158_c(p_i1518_2_, p_i1518_3_);
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+ PlayerManager.this.field_72701_a.field_73059_b.loadChunk(p_i1518_2_, p_i1518_3_, this.loadedRunnable);
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}
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- public void func_73255_a(EntityPlayerMP p_73255_1_)
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+ public void func_73255_a(final EntityPlayerMP p_73255_1_)
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{
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if (this.field_73263_b.contains(p_73255_1_))
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{
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@@ -302,7 +342,26 @@
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}
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this.field_73263_b.add(p_73255_1_);
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- p_73255_1_.field_71129_f.add(this.field_73264_c);
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+ Runnable playerRunnable;
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+
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+ if (this.loaded)
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+ {
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+ playerRunnable = null;
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+ p_73255_1_.field_71129_f.add(this.field_73264_c);
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+ }
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+ else
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+ {
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+ playerRunnable = new Runnable()
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+ {
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+ public void run()
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+ {
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+ p_73255_1_.field_71129_f.add(PlayerInstance.this.field_73264_c);
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+ }
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+ };
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+ PlayerManager.this.func_72688_a().field_73059_b.loadChunk(this.field_73264_c.field_77276_a, this.field_73264_c.field_77275_b, playerRunnable);
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+ }
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+
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+ this.players.put(p_73255_1_, playerRunnable);
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}
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}
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@@ -310,6 +369,24 @@
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{
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if (this.field_73263_b.contains(p_73252_1_))
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{
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+ // If we haven't loaded yet don't load the chunk just so we can clean it up
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+ if (!this.loaded)
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+ {
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+ ChunkIOExecutor.dropQueuedChunkLoad(PlayerManager.this.func_72688_a(), this.field_73264_c.field_77276_a, this.field_73264_c.field_77275_b, this.players.get(p_73252_1_));
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+ this.field_73263_b.remove(p_73252_1_);
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+ this.players.remove(p_73252_1_);
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+
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+ if (this.field_73263_b.isEmpty())
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+ {
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+ ChunkIOExecutor.dropQueuedChunkLoad(PlayerManager.this.func_72688_a(), this.field_73264_c.field_77276_a, this.field_73264_c.field_77275_b, this.loadedRunnable);
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+ long i = (long) this.field_73264_c.field_77276_a + 2147483647L | (long) this.field_73264_c.field_77275_b + 2147483647L << 32;
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+ PlayerManager.this.field_72700_c.func_76159_d(i);
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+ PlayerManager.this.field_111193_e.remove(this);
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+ }
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+
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+ return;
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+ }
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+
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Chunk chunk = PlayerManager.this.field_72701_a.func_72964_e(this.field_73264_c.field_77276_a, this.field_73264_c.field_77275_b);
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if (chunk.func_150802_k())
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@@ -317,9 +394,12 @@
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p_73252_1_.field_71135_a.func_147359_a(new S21PacketChunkData(chunk, true, 0));
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}
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+ this.players.remove(p_73252_1_);
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this.field_73263_b.remove(p_73252_1_);
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p_73252_1_.field_71129_f.remove(this.field_73264_c);
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@ -27,7 +179,7 @@
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if (this.field_73263_b.isEmpty())
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{
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long i = (long)this.field_73264_c.field_77276_a + 2147483647L | (long)this.field_73264_c.field_77275_b + 2147483647L << 32;
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@@ -357,7 +363,7 @@
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@@ -357,7 +437,7 @@
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this.field_73260_f |= 1 << (p_151253_2_ >> 4);
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@ -36,7 +188,7 @@
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{
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short short1 = (short)(p_151253_1_ << 12 | p_151253_3_ << 8 | p_151253_2_);
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@@ -369,6 +375,10 @@
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@@ -369,6 +449,10 @@
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}
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}
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@ -47,7 +199,7 @@
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this.field_151254_d[this.field_73262_e++] = short1;
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}
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}
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@@ -401,7 +411,7 @@
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@@ -401,7 +485,7 @@
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k = this.field_73264_c.field_77275_b * 16 + (this.field_151254_d[0] >> 8 & 15);
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this.func_151251_a(new S23PacketBlockChange(i, j, k, PlayerManager.this.field_72701_a));
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@ -56,7 +208,7 @@
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{
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this.func_151252_a(PlayerManager.this.field_72701_a.func_147438_o(i, j, k));
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}
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@@ -410,13 +420,14 @@
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@@ -410,13 +494,14 @@
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{
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int l;
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@ -73,7 +225,7 @@
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{
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if ((this.field_73260_f & 1 << k) != 0)
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{
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@@ -433,14 +444,17 @@
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@@ -433,14 +518,17 @@
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else
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{
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this.func_151251_a(new S22PacketMultiBlockChange(this.field_73262_e, this.field_151254_d, PlayerManager.this.field_72701_a.func_72964_e(this.field_73264_c.field_77276_a, this.field_73264_c.field_77275_b)));
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@ -1,6 +1,22 @@
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--- ../src-base/minecraft/net/minecraft/server/management/ServerConfigurationManager.java
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+++ ../src-work/minecraft/net/minecraft/server/management/ServerConfigurationManager.java
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@@ -54,7 +54,9 @@
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@@ -7,6 +7,7 @@
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import cpw.mods.fml.common.FMLCommonHandler;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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+
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import java.io.File;
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import java.net.SocketAddress;
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import java.text.SimpleDateFormat;
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@@ -18,6 +19,7 @@
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import java.util.Map;
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import java.util.Set;
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import java.util.Map.Entry;
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+
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityList;
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import net.minecraft.entity.player.EntityPlayer;
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@@ -54,11 +56,15 @@
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import net.minecraft.util.EnumChatFormatting;
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import net.minecraft.util.IChatComponent;
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import net.minecraft.util.MathHelper;
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@ -10,7 +26,29 @@
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import net.minecraft.world.WorldServer;
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import net.minecraft.world.WorldSettings;
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import net.minecraft.world.demo.DemoWorldManager;
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@@ -361,13 +363,23 @@
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import net.minecraft.world.storage.IPlayerFileData;
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+import net.minecraftforge.common.chunkio.ChunkIOExecutor;
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+
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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@@ -244,6 +250,7 @@
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this.func_148540_a(new S38PacketPlayerListItem(p_72377_1_.func_70005_c_(), true, 1000));
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this.field_72404_b.add(p_72377_1_);
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WorldServer worldserver = this.field_72400_f.func_71218_a(p_72377_1_.field_71093_bK);
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+ ChunkIOExecutor.adjustPoolSize(this.func_72394_k());
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worldserver.func_72838_d(p_72377_1_);
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this.func_72375_a(p_72377_1_, (WorldServer)null);
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@@ -276,6 +283,7 @@
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worldserver.func_73040_p().func_72695_c(p_72367_1_);
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this.field_72404_b.remove(p_72367_1_);
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this.field_148547_k.remove(p_72367_1_.func_70005_c_());
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+ ChunkIOExecutor.adjustPoolSize(this.func_72394_k());
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this.func_148540_a(new S38PacketPlayerListItem(p_72367_1_.func_70005_c_(), false, 9999));
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}
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@@ -361,13 +369,23 @@
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public EntityPlayerMP func_72368_a(EntityPlayerMP p_72368_1_, int p_72368_2_, boolean p_72368_3_)
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{
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@ -36,7 +74,7 @@
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p_72368_1_.field_71093_bK = p_72368_2_;
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Object object;
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@@ -383,6 +395,7 @@
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@@ -383,6 +401,7 @@
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EntityPlayerMP entityplayermp1 = new EntityPlayerMP(this.field_72400_f, this.field_72400_f.func_71218_a(p_72368_1_.field_71093_bK), p_72368_1_.func_146103_bH(), (ItemInWorldManager)object);
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entityplayermp1.field_71135_a = p_72368_1_.field_71135_a;
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entityplayermp1.func_71049_a(p_72368_1_, p_72368_3_);
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@ -44,7 +82,7 @@
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entityplayermp1.func_145769_d(p_72368_1_.func_145782_y());
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WorldServer worldserver = this.field_72400_f.func_71218_a(p_72368_1_.field_71093_bK);
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this.func_72381_a(entityplayermp1, p_72368_1_, worldserver);
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@@ -427,6 +440,11 @@
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@@ -427,6 +446,11 @@
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|
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public void func_72356_a(EntityPlayerMP p_72356_1_, int p_72356_2_)
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{
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|
@ -56,7 +94,7 @@
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int j = p_72356_1_.field_71093_bK;
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WorldServer worldserver = this.field_72400_f.func_71218_a(p_72356_1_.field_71093_bK);
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p_72356_1_.field_71093_bK = p_72356_2_;
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@@ -434,7 +452,7 @@
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@@ -434,7 +458,7 @@
|
||||
p_72356_1_.field_71135_a.func_147359_a(new S07PacketRespawn(p_72356_1_.field_71093_bK, p_72356_1_.field_70170_p.field_73013_u, p_72356_1_.field_70170_p.func_72912_H().func_76067_t(), p_72356_1_.field_71134_c.func_73081_b()));
|
||||
worldserver.func_72973_f(p_72356_1_);
|
||||
p_72356_1_.field_70128_L = false;
|
||||
|
@ -65,7 +103,7 @@
|
|||
this.func_72375_a(p_72356_1_, worldserver);
|
||||
p_72356_1_.field_71135_a.func_147364_a(p_72356_1_.field_70165_t, p_72356_1_.field_70163_u, p_72356_1_.field_70161_v, p_72356_1_.field_70177_z, p_72356_1_.field_70125_A);
|
||||
p_72356_1_.field_71134_c.func_73080_a(worldserver1);
|
||||
@@ -452,38 +470,47 @@
|
||||
@@ -452,38 +476,47 @@
|
||||
|
||||
public void func_82448_a(Entity p_82448_1_, int p_82448_2_, WorldServer p_82448_3_, WorldServer p_82448_4_)
|
||||
{
|
||||
|
@ -125,7 +163,7 @@
|
|||
{
|
||||
ChunkCoordinates chunkcoordinates;
|
||||
|
||||
@@ -518,7 +545,7 @@
|
||||
@@ -518,7 +551,7 @@
|
||||
if (p_82448_1_.func_70089_S())
|
||||
{
|
||||
p_82448_1_.func_70012_b(d0, p_82448_1_.field_70163_u, d1, p_82448_1_.field_70177_z, p_82448_1_.field_70125_A);
|
||||
|
|
|
@ -9,15 +9,128 @@
|
|||
|
||||
import org.apache.logging.log4j.Level;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
@@ -106,6 +108,7 @@
|
||||
@@ -46,8 +48,46 @@
|
||||
this.field_75825_d = p_i2003_1_;
|
||||
}
|
||||
|
||||
+ public boolean chunkExists(World world, int i, int j)
|
||||
+ {
|
||||
+ ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(i, j);
|
||||
+
|
||||
+ synchronized (this.field_75827_c)
|
||||
+ {
|
||||
+ if (this.field_75826_b.contains(chunkcoordintpair))
|
||||
+ {
|
||||
+ Iterator iter = this.field_75828_a.iterator();
|
||||
+ while (iter.hasNext())
|
||||
+ {
|
||||
+ PendingChunk pendingChunk = (PendingChunk)iter.next();
|
||||
+ if (pendingChunk.field_76548_a.equals(chunkcoordintpair))
|
||||
+ {
|
||||
+ return true;
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ return RegionFileCache.func_76550_a(this.field_75825_d, i, j).chunkExists(i & 31, j & 31);
|
||||
+ }
|
||||
+
|
||||
public Chunk func_75815_a(World p_75815_1_, int p_75815_2_, int p_75815_3_) throws IOException
|
||||
{
|
||||
+ Object[] data = this.loadChunk__Async(p_75815_1_, p_75815_2_, p_75815_3_);
|
||||
+
|
||||
+ if (data != null)
|
||||
+ {
|
||||
+ Chunk chunk = (Chunk) data[0];
|
||||
+ NBTTagCompound nbttagcompound = (NBTTagCompound) data[1];
|
||||
+ this.loadEntities(p_75815_1_, nbttagcompound.func_74775_l("Level"), chunk);
|
||||
+ return chunk;
|
||||
+ }
|
||||
+
|
||||
+ return null;
|
||||
+ }
|
||||
+
|
||||
+ public Object[] loadChunk__Async(World p_75815_1_, int p_75815_2_, int p_75815_3_) throws IOException
|
||||
+ {
|
||||
NBTTagCompound nbttagcompound = null;
|
||||
ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(p_75815_2_, p_75815_3_);
|
||||
Object object = this.field_75827_c;
|
||||
@@ -56,11 +96,13 @@
|
||||
{
|
||||
if (this.field_75826_b.contains(chunkcoordintpair))
|
||||
{
|
||||
- for (int k = 0; k < this.field_75828_a.size(); ++k)
|
||||
+ Iterator iter = this.field_75828_a.iterator();
|
||||
+ while (iter.hasNext())
|
||||
{
|
||||
- if (((AnvilChunkLoader.PendingChunk)this.field_75828_a.get(k)).field_76548_a.equals(chunkcoordintpair))
|
||||
+ PendingChunk pendingChunk = (PendingChunk)iter.next();
|
||||
+ if (pendingChunk.field_76548_a.equals(chunkcoordintpair))
|
||||
{
|
||||
- nbttagcompound = ((AnvilChunkLoader.PendingChunk)this.field_75828_a.get(k)).field_76547_b;
|
||||
+ nbttagcompound = pendingChunk.field_76547_b;
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -79,11 +121,24 @@
|
||||
nbttagcompound = CompressedStreamTools.func_74794_a(datainputstream);
|
||||
}
|
||||
|
||||
- return this.func_75822_a(p_75815_1_, p_75815_2_, p_75815_3_, nbttagcompound);
|
||||
+ return this.checkedReadChunkFromNBT__Async(p_75815_1_, p_75815_2_, p_75815_3_, nbttagcompound);
|
||||
}
|
||||
|
||||
protected Chunk func_75822_a(World p_75822_1_, int p_75822_2_, int p_75822_3_, NBTTagCompound p_75822_4_)
|
||||
{
|
||||
+ Object[] data = this.checkedReadChunkFromNBT__Async(p_75822_1_, p_75822_2_, p_75822_3_, p_75822_4_);
|
||||
+
|
||||
+ if (data != null)
|
||||
+ {
|
||||
+ Chunk chunk = (Chunk) data[0];
|
||||
+ return chunk;
|
||||
+ }
|
||||
+
|
||||
+ return null;
|
||||
+ }
|
||||
+
|
||||
+ protected Object[] checkedReadChunkFromNBT__Async(World p_75822_1_, int p_75822_2_, int p_75822_3_, NBTTagCompound p_75822_4_)
|
||||
+ {
|
||||
if (!p_75822_4_.func_150297_b("Level", 10))
|
||||
{
|
||||
field_151505_a.error("Chunk file at " + p_75822_2_ + "," + p_75822_3_ + " is missing level data, skipping");
|
||||
@@ -103,10 +158,29 @@
|
||||
field_151505_a.error("Chunk file at " + p_75822_2_ + "," + p_75822_3_ + " is in the wrong location; relocating. (Expected " + p_75822_2_ + ", " + p_75822_3_ + ", got " + chunk.field_76635_g + ", " + chunk.field_76647_h + ")");
|
||||
p_75822_4_.func_74768_a("xPos", p_75822_2_);
|
||||
p_75822_4_.func_74768_a("zPos", p_75822_3_);
|
||||
+ // Have to move tile entities since we don't load them at this stage
|
||||
+ NBTTagList tileEntities = p_75822_4_.func_74775_l("Level").func_150295_c("TileEntities", 10);
|
||||
+
|
||||
+ if (tileEntities != null)
|
||||
+ {
|
||||
+ for (int te = 0; te < tileEntities.func_74745_c(); te++)
|
||||
+ {
|
||||
+ NBTTagCompound tileEntity = (NBTTagCompound) tileEntities.func_150305_b(te);
|
||||
+ int x = tileEntity.func_74762_e("x") - chunk.field_76635_g * 16;
|
||||
+ int z = tileEntity.func_74762_e("z") - chunk.field_76647_h * 16;
|
||||
+ tileEntity.func_74768_a("x", p_75822_2_ * 16 + x);
|
||||
+ tileEntity.func_74768_a("z", p_75822_3_ * 16 + z);
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
chunk = this.func_75823_a(p_75822_1_, p_75822_4_.func_74775_l("Level"));
|
||||
}
|
||||
|
||||
- return chunk;
|
||||
+ Object[] data = new Object[2];
|
||||
+ data[0] = chunk;
|
||||
+ data[1] = p_75822_4_;
|
||||
+ MinecraftForge.EVENT_BUS.post(new ChunkDataEvent.Load(chunk, p_75822_4_));
|
||||
return chunk;
|
||||
+ return data;
|
||||
}
|
||||
}
|
||||
@@ -120,6 +123,7 @@
|
||||
|
||||
@@ -120,6 +194,7 @@
|
||||
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
|
||||
nbttagcompound.func_74782_a("Level", nbttagcompound1);
|
||||
this.func_75820_a(p_75816_2_, p_75816_1_, nbttagcompound1);
|
||||
|
@ -25,3 +138,25 @@
|
|||
this.func_75824_a(p_75816_2_.func_76632_l(), nbttagcompound);
|
||||
}
|
||||
catch (Exception exception)
|
||||
@@ -373,6 +448,12 @@
|
||||
chunk.func_76616_a(p_75823_2_.func_74770_j("Biomes"));
|
||||
}
|
||||
|
||||
+ // End this method here and split off entity loading to another method
|
||||
+ return chunk;
|
||||
+ }
|
||||
+
|
||||
+ public void loadEntities(World p_75823_1_, NBTTagCompound p_75823_2_, Chunk chunk)
|
||||
+ {
|
||||
NBTTagList nbttaglist1 = p_75823_2_.func_150295_c("Entities", 10);
|
||||
|
||||
if (nbttaglist1 != null)
|
||||
@@ -434,7 +515,7 @@
|
||||
}
|
||||
}
|
||||
|
||||
- return chunk;
|
||||
+ // return chunk;
|
||||
}
|
||||
|
||||
static class PendingChunk
|
||||
|
|
|
@ -0,0 +1,42 @@
|
|||
--- ../src-base/minecraft/net/minecraft/world/chunk/storage/RegionFile.java
|
||||
+++ ../src-work/minecraft/net/minecraft/world/chunk/storage/RegionFile.java
|
||||
@@ -104,6 +104,39 @@
|
||||
}
|
||||
}
|
||||
|
||||
+ // This is a copy (sort of) of the method below it, make sure they stay in sync
|
||||
+ public synchronized boolean chunkExists(int x, int z)
|
||||
+ {
|
||||
+ if (this.func_76705_d(x, z)) return false;
|
||||
+
|
||||
+ try
|
||||
+ {
|
||||
+ int offset = this.func_76707_e(x, z);
|
||||
+
|
||||
+ if (offset == 0) return false;
|
||||
+
|
||||
+ int sectorNumber = offset >> 8;
|
||||
+ int numSectors = offset & 255;
|
||||
+
|
||||
+ if (sectorNumber + numSectors > this.field_76714_f.size()) return false;
|
||||
+
|
||||
+ this.field_76719_c.seek((long)(sectorNumber * 4096));
|
||||
+ int length = this.field_76719_c.readInt();
|
||||
+
|
||||
+ if (length > 4096 * numSectors || length <= 0) return false;
|
||||
+
|
||||
+ byte version = this.field_76719_c.readByte();
|
||||
+
|
||||
+ if (version == 1 || version == 2) return true;
|
||||
+ }
|
||||
+ catch (IOException ioexception)
|
||||
+ {
|
||||
+ return false;
|
||||
+ }
|
||||
+
|
||||
+ return false;
|
||||
+ }
|
||||
+
|
||||
public synchronized DataInputStream func_76704_a(int p_76704_1_, int p_76704_2_)
|
||||
{
|
||||
if (this.func_76705_d(p_76704_1_, p_76704_2_))
|
|
@ -1,23 +1,27 @@
|
|||
--- ../src-base/minecraft/net/minecraft/world/gen/ChunkProviderServer.java
|
||||
+++ ../src-work/minecraft/net/minecraft/world/gen/ChunkProviderServer.java
|
||||
@@ -24,6 +24,8 @@
|
||||
@@ -23,7 +23,12 @@
|
||||
import net.minecraft.world.chunk.Chunk;
|
||||
import net.minecraft.world.chunk.EmptyChunk;
|
||||
import net.minecraft.world.chunk.IChunkProvider;
|
||||
+import net.minecraft.world.chunk.storage.AnvilChunkLoader;
|
||||
import net.minecraft.world.chunk.storage.IChunkLoader;
|
||||
+import net.minecraftforge.common.DimensionManager;
|
||||
+import net.minecraftforge.common.ForgeChunkManager;
|
||||
+import net.minecraftforge.common.chunkio.ChunkIOExecutor;
|
||||
+
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
|
||||
@@ -38,6 +40,7 @@
|
||||
private LongHashMap field_73244_f = new LongHashMap();
|
||||
private List field_73245_g = new ArrayList();
|
||||
private WorldServer field_73251_h;
|
||||
@@ -38,6 +43,7 @@
|
||||
public LongHashMap field_73244_f = new LongHashMap();
|
||||
public List field_73245_g = new ArrayList();
|
||||
public WorldServer field_73251_h;
|
||||
+ private Set<Long> loadingChunks = com.google.common.collect.Sets.newHashSet();
|
||||
private static final String __OBFID = "CL_00001436";
|
||||
|
||||
public ChunkProviderServer(WorldServer p_i1520_1_, IChunkLoader p_i1520_2_, IChunkProvider p_i1520_3_)
|
||||
@@ -55,7 +58,7 @@
|
||||
@@ -55,7 +61,7 @@
|
||||
|
||||
public void func_73241_b(int p_73241_1_, int p_73241_2_)
|
||||
{
|
||||
|
@ -26,7 +30,57 @@
|
|||
{
|
||||
ChunkCoordinates chunkcoordinates = this.field_73251_h.func_72861_E();
|
||||
int k = p_73241_1_ * 16 + 8 - chunkcoordinates.field_71574_a;
|
||||
@@ -92,7 +95,16 @@
|
||||
@@ -86,13 +92,66 @@
|
||||
|
||||
public Chunk func_73158_c(int p_73158_1_, int p_73158_2_)
|
||||
{
|
||||
+ return loadChunk(p_73158_1_, p_73158_2_, null);
|
||||
+ }
|
||||
+
|
||||
+ public Chunk loadChunk(int par1, int par2, Runnable runnable)
|
||||
+ {
|
||||
+ long k = ChunkCoordIntPair.func_77272_a(par1, par2);
|
||||
+ this.field_73248_b.remove(Long.valueOf(k));
|
||||
+ Chunk chunk = (Chunk)this.field_73244_f.func_76164_a(k);
|
||||
+ AnvilChunkLoader loader = null;
|
||||
+
|
||||
+ if (this.field_73247_e instanceof AnvilChunkLoader)
|
||||
+ {
|
||||
+ loader = (AnvilChunkLoader) this.field_73247_e;
|
||||
+ }
|
||||
+
|
||||
+ // We can only use the queue for already generated chunks
|
||||
+ if (chunk == null && loader != null && loader.chunkExists(this.field_73251_h, par1, par2))
|
||||
+ {
|
||||
+ if (runnable != null)
|
||||
+ {
|
||||
+ ChunkIOExecutor.queueChunkLoad(this.field_73251_h, loader, this, par1, par2, runnable);
|
||||
+ return null;
|
||||
+ }
|
||||
+ else
|
||||
+ {
|
||||
+ chunk = ChunkIOExecutor.syncChunkLoad(this.field_73251_h, loader, this, par1, par2);
|
||||
+ }
|
||||
+ }
|
||||
+ else if (chunk == null)
|
||||
+ {
|
||||
+ chunk = this.originalLoadChunk(par1, par2);
|
||||
+ }
|
||||
+
|
||||
+ // If we didn't load the chunk async and have a callback run it now
|
||||
+ if (runnable != null)
|
||||
+ {
|
||||
+ runnable.run();
|
||||
+ }
|
||||
+
|
||||
+ return chunk;
|
||||
+ }
|
||||
+
|
||||
+ public Chunk originalLoadChunk(int p_73158_1_, int p_73158_2_)
|
||||
+ {
|
||||
long k = ChunkCoordIntPair.func_77272_a(p_73158_1_, p_73158_2_);
|
||||
this.field_73248_b.remove(Long.valueOf(k));
|
||||
Chunk chunk = (Chunk)this.field_73244_f.func_76164_a(k);
|
||||
|
||||
if (chunk == null)
|
||||
{
|
||||
|
@ -44,7 +98,7 @@
|
|||
|
||||
if (chunk == null)
|
||||
{
|
||||
@@ -120,6 +132,7 @@
|
||||
@@ -120,6 +179,7 @@
|
||||
|
||||
this.field_73244_f.func_76163_a(k, chunk);
|
||||
this.field_73245_g.add(chunk);
|
||||
|
@ -52,7 +106,7 @@
|
|||
chunk.func_76631_c();
|
||||
chunk.func_76624_a(this, this, p_73158_1_, p_73158_2_);
|
||||
}
|
||||
@@ -258,6 +271,11 @@
|
||||
@@ -258,6 +318,11 @@
|
||||
{
|
||||
if (!this.field_73251_h.field_73058_d)
|
||||
{
|
||||
|
@ -64,7 +118,7 @@
|
|||
for (int i = 0; i < 100; ++i)
|
||||
{
|
||||
if (!this.field_73248_b.isEmpty())
|
||||
@@ -270,6 +288,11 @@
|
||||
@@ -270,6 +335,11 @@
|
||||
this.field_73248_b.remove(olong);
|
||||
this.field_73244_f.func_76159_d(olong.longValue());
|
||||
this.field_73245_g.remove(chunk);
|
||||
|
|
|
@ -0,0 +1,32 @@
|
|||
package net.minecraftforge.common.chunkio;
|
||||
|
||||
import net.minecraftforge.common.util.AsynchronousExecutor;
|
||||
|
||||
public class ChunkIOExecutor {
|
||||
static final int BASE_THREADS = 1;
|
||||
static final int PLAYERS_PER_THREAD = 50;
|
||||
|
||||
private static final AsynchronousExecutor<QueuedChunk, net.minecraft.world.chunk.Chunk, Runnable, RuntimeException> instance = new AsynchronousExecutor<QueuedChunk, net.minecraft.world.chunk.Chunk, Runnable, RuntimeException>(new ChunkIOProvider(), BASE_THREADS);
|
||||
|
||||
public static net.minecraft.world.chunk.Chunk syncChunkLoad(net.minecraft.world.World world, net.minecraft.world.chunk.storage.AnvilChunkLoader loader, net.minecraft.world.gen.ChunkProviderServer provider, int x, int z) {
|
||||
return instance.getSkipQueue(new QueuedChunk(x, z, loader, world, provider));
|
||||
}
|
||||
|
||||
public static void queueChunkLoad(net.minecraft.world.World world, net.minecraft.world.chunk.storage.AnvilChunkLoader loader, net.minecraft.world.gen.ChunkProviderServer provider, int x, int z, Runnable runnable) {
|
||||
instance.add(new QueuedChunk(x, z, loader, world, provider), runnable);
|
||||
}
|
||||
|
||||
// Abuses the fact that hashCode and equals for QueuedChunk only use world and coords
|
||||
public static void dropQueuedChunkLoad(net.minecraft.world.World world, int x, int z, Runnable runnable) {
|
||||
instance.drop(new QueuedChunk(x, z, null, world, null), runnable);
|
||||
}
|
||||
|
||||
public static void adjustPoolSize(int players) {
|
||||
int size = Math.max(BASE_THREADS, (int) Math.ceil(players / PLAYERS_PER_THREAD));
|
||||
instance.setActiveThreads(size);
|
||||
}
|
||||
|
||||
public static void tick() {
|
||||
instance.finishActive();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,61 @@
|
|||
package net.minecraftforge.common.chunkio;
|
||||
|
||||
|
||||
import net.minecraft.world.ChunkCoordIntPair;
|
||||
import net.minecraftforge.common.util.AsynchronousExecutor;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
|
||||
class ChunkIOProvider implements AsynchronousExecutor.CallBackProvider<QueuedChunk, net.minecraft.world.chunk.Chunk, Runnable, RuntimeException> {
|
||||
private final AtomicInteger threadNumber = new AtomicInteger(1);
|
||||
|
||||
// async stuff
|
||||
public net.minecraft.world.chunk.Chunk callStage1(QueuedChunk queuedChunk) throws RuntimeException {
|
||||
net.minecraft.world.chunk.storage.AnvilChunkLoader loader = queuedChunk.loader;
|
||||
Object[] data = null;
|
||||
try {
|
||||
data = loader.loadChunk__Async(queuedChunk.world, queuedChunk.x, queuedChunk.z);
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
if (data != null) {
|
||||
queuedChunk.compound = (net.minecraft.nbt.NBTTagCompound) data[1];
|
||||
return (net.minecraft.world.chunk.Chunk) data[0];
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
// sync stuff
|
||||
public void callStage2(QueuedChunk queuedChunk, net.minecraft.world.chunk.Chunk chunk) throws RuntimeException {
|
||||
if(chunk == null) {
|
||||
// If the chunk loading failed just do it synchronously (may generate)
|
||||
queuedChunk.provider.loadChunk(queuedChunk.x, queuedChunk.z);
|
||||
return;
|
||||
}
|
||||
|
||||
queuedChunk.loader.loadEntities(queuedChunk.world, queuedChunk.compound.getCompoundTag("Level"), chunk);
|
||||
chunk.lastSaveTime = queuedChunk.provider.worldObj.getTotalWorldTime();
|
||||
queuedChunk.provider.loadedChunkHashMap.add(ChunkCoordIntPair.chunkXZ2Int(queuedChunk.x, queuedChunk.z), chunk);
|
||||
queuedChunk.provider.loadedChunks.add(chunk);
|
||||
chunk.onChunkLoad();
|
||||
|
||||
if (queuedChunk.provider.currentChunkProvider != null) {
|
||||
queuedChunk.provider.currentChunkProvider.recreateStructures(queuedChunk.x, queuedChunk.z);
|
||||
}
|
||||
|
||||
chunk.populateChunk(queuedChunk.provider, queuedChunk.provider, queuedChunk.x, queuedChunk.z);
|
||||
}
|
||||
|
||||
public void callStage3(QueuedChunk queuedChunk, net.minecraft.world.chunk.Chunk chunk, Runnable runnable) throws RuntimeException {
|
||||
runnable.run();
|
||||
}
|
||||
|
||||
public Thread newThread(Runnable runnable) {
|
||||
Thread thread = new Thread(runnable, "Chunk I/O Executor Thread-" + threadNumber.getAndIncrement());
|
||||
thread.setDaemon(true);
|
||||
return thread;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,52 @@
|
|||
package net.minecraftforge.common.chunkio;
|
||||
|
||||
|
||||
class QueuedChunk {
|
||||
final int x;
|
||||
final int z;
|
||||
final net.minecraft.world.chunk.storage.AnvilChunkLoader loader;
|
||||
final net.minecraft.world.World world;
|
||||
final net.minecraft.world.gen.ChunkProviderServer provider;
|
||||
net.minecraft.nbt.NBTTagCompound compound;
|
||||
|
||||
public QueuedChunk(int x, int z, net.minecraft.world.chunk.storage.AnvilChunkLoader loader, net.minecraft.world.World world, net.minecraft.world.gen.ChunkProviderServer provider) {
|
||||
this.x = x;
|
||||
this.z = z;
|
||||
this.loader = loader;
|
||||
this.world = world;
|
||||
this.provider = provider;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return (x * 31 + z * 29) ^ world.hashCode();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object object) {
|
||||
if (object instanceof QueuedChunk) {
|
||||
QueuedChunk other = (QueuedChunk) object;
|
||||
return x == other.x && z == other.z && world == other.world;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString()
|
||||
{
|
||||
StringBuilder result = new StringBuilder();
|
||||
String NEW_LINE = System.getProperty("line.separator");
|
||||
|
||||
result.append(this.getClass().getName() + " {" + NEW_LINE);
|
||||
result.append(" x: " + x + NEW_LINE);
|
||||
result.append(" z: " + z + NEW_LINE);
|
||||
result.append(" loader: " + loader + NEW_LINE );
|
||||
result.append(" world: " + world.getWorldInfo().getWorldName() + NEW_LINE);
|
||||
result.append(" dimension: " + world.provider.dimensionId + NEW_LINE);
|
||||
result.append(" provider: " + world.provider.getClass().getName() + NEW_LINE);
|
||||
result.append("}");
|
||||
|
||||
return result.toString();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,361 @@
|
|||
package net.minecraftforge.common.util;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Queue;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import java.util.concurrent.LinkedBlockingQueue;
|
||||
import java.util.concurrent.ThreadFactory;
|
||||
import java.util.concurrent.ThreadPoolExecutor;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
import java.util.concurrent.atomic.AtomicIntegerFieldUpdater;
|
||||
|
||||
import cpw.mods.fml.common.FMLLog;
|
||||
|
||||
|
||||
/**
|
||||
* Executes tasks using a multi-stage process executor. Synchronous executions are via {@link AsynchronousExecutor#finishActive()} or the {@link AsynchronousExecutor#get(Object)} methods.
|
||||
* <li \> Stage 1 creates the object from a parameter, and is usually called asynchronously.
|
||||
* <li \> Stage 2 takes the parameter and object from stage 1 and does any synchronous processing to prepare it.
|
||||
* <li \> Stage 3 takes the parameter and object from stage 1, as well as a callback that was registered, and performs any synchronous calculations.
|
||||
*
|
||||
* @param <P> The type of parameter you provide to make the object that will be created. It should implement {@link Object#hashCode()} and {@link Object#equals(Object)} if you want to get the value early.
|
||||
* @param <T> The type of object you provide. This is created in stage 1, and passed to stage 2, 3, and returned if get() is called.
|
||||
* @param <C> The type of callback you provide. You may register many of these to be passed to the provider in stage 3, one at a time.
|
||||
* @param <E> A type of exception you may throw and expect to be handled by the main thread
|
||||
* @author Wesley Wolfe (c) 2012, 2014
|
||||
*/
|
||||
public final class AsynchronousExecutor<P, T, C, E extends Throwable> {
|
||||
|
||||
public static interface CallBackProvider<P, T, C, E extends Throwable> extends ThreadFactory {
|
||||
|
||||
/**
|
||||
* Normally an asynchronous call, but can be synchronous
|
||||
*
|
||||
* @param parameter parameter object provided
|
||||
* @return the created object
|
||||
*/
|
||||
T callStage1(P parameter) throws E;
|
||||
|
||||
/**
|
||||
* Synchronous call
|
||||
*
|
||||
* @param parameter parameter object provided
|
||||
* @param object the previously created object
|
||||
*/
|
||||
void callStage2(P parameter, T object) throws E;
|
||||
|
||||
/**
|
||||
* Synchronous call, called multiple times, once per registered callback
|
||||
*
|
||||
* @param parameter parameter object provided
|
||||
* @param object the previously created object
|
||||
* @param callback the current callback to execute
|
||||
*/
|
||||
void callStage3(P parameter, T object, C callback) throws E;
|
||||
}
|
||||
|
||||
@SuppressWarnings("rawtypes")
|
||||
static final AtomicIntegerFieldUpdater STATE_FIELD = AtomicIntegerFieldUpdater.newUpdater(AsynchronousExecutor.Task.class, "state");
|
||||
|
||||
@SuppressWarnings({ "unchecked", "rawtypes" })
|
||||
private static boolean set(AsynchronousExecutor.Task $this, int expected, int value) {
|
||||
return STATE_FIELD.compareAndSet($this, expected, value);
|
||||
}
|
||||
|
||||
class Task implements Runnable {
|
||||
static final int PENDING = 0x0;
|
||||
static final int STAGE_1_ASYNC = PENDING + 1;
|
||||
static final int STAGE_1_SYNC = STAGE_1_ASYNC + 1;
|
||||
static final int STAGE_1_COMPLETE = STAGE_1_SYNC + 1;
|
||||
static final int FINISHED = STAGE_1_COMPLETE + 1;
|
||||
|
||||
volatile int state = PENDING;
|
||||
final P parameter;
|
||||
T object;
|
||||
final List<C> callbacks = new LinkedList<C>();
|
||||
E t = null;
|
||||
|
||||
Task(final P parameter) {
|
||||
this.parameter = parameter;
|
||||
}
|
||||
|
||||
public void run() {
|
||||
if (initAsync()) {
|
||||
finished.add(this);
|
||||
}
|
||||
}
|
||||
|
||||
boolean initAsync() {
|
||||
if (set(this, PENDING, STAGE_1_ASYNC)) {
|
||||
boolean ret = true;
|
||||
|
||||
try {
|
||||
init();
|
||||
} finally {
|
||||
if (set(this, STAGE_1_ASYNC, STAGE_1_COMPLETE)) {
|
||||
// No one is/will be waiting
|
||||
} else {
|
||||
// We know that the sync thread will be waiting
|
||||
synchronized (this) {
|
||||
if (state != STAGE_1_SYNC) {
|
||||
// They beat us to the synchronized block
|
||||
this.notifyAll();
|
||||
} else {
|
||||
// We beat them to the synchronized block
|
||||
}
|
||||
state = STAGE_1_COMPLETE; // They're already synchronized, atomic locks are not needed
|
||||
}
|
||||
// We want to return false, because we know a synchronous task already handled the finish()
|
||||
ret = false; // Don't return inside finally; VERY bad practice.
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void initSync() {
|
||||
if (set(this, PENDING, STAGE_1_COMPLETE)) {
|
||||
// If we succeed that variable switch, good as done
|
||||
init();
|
||||
} else if (set(this, STAGE_1_ASYNC, STAGE_1_SYNC)) {
|
||||
// Async thread is running, but this shouldn't be likely; we need to sync to wait on them because of it.
|
||||
synchronized (this) {
|
||||
if (set(this, STAGE_1_SYNC, PENDING)) { // They might NOT synchronized yet, atomic lock IS needed
|
||||
// We are the first into the lock
|
||||
while (state != STAGE_1_COMPLETE) {
|
||||
try {
|
||||
this.wait();
|
||||
} catch (InterruptedException e) {
|
||||
Thread.currentThread().interrupt();
|
||||
throw new RuntimeException("Unable to handle interruption on " + parameter, e);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// They beat us to the synchronized block
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Async thread is not pending, the more likely situation for a task not pending
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
void init() {
|
||||
try {
|
||||
object = provider.callStage1(parameter);
|
||||
} catch (final Throwable t) {
|
||||
this.t = (E) t;
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
T get() throws E {
|
||||
initSync();
|
||||
if (callbacks.isEmpty()) {
|
||||
// 'this' is a placeholder to prevent callbacks from being empty during finish call
|
||||
// See get method below
|
||||
callbacks.add((C) this);
|
||||
}
|
||||
finish();
|
||||
return object;
|
||||
}
|
||||
|
||||
void finish() throws E {
|
||||
switch (state) {
|
||||
default:
|
||||
case PENDING:
|
||||
case STAGE_1_ASYNC:
|
||||
case STAGE_1_SYNC:
|
||||
throw new IllegalStateException("Attempting to finish unprepared(" + state + ") task(" + parameter + ")");
|
||||
case STAGE_1_COMPLETE:
|
||||
try {
|
||||
if (t != null) {
|
||||
throw t;
|
||||
}
|
||||
if (callbacks.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
final CallBackProvider<P, T, C, E> provider = AsynchronousExecutor.this.provider;
|
||||
final P parameter = this.parameter;
|
||||
final T object = this.object;
|
||||
|
||||
provider.callStage2(parameter, object);
|
||||
for (C callback : callbacks) {
|
||||
if (callback == this) {
|
||||
// 'this' is a placeholder to prevent callbacks from being empty on a get() call
|
||||
// See get method above
|
||||
continue;
|
||||
}
|
||||
provider.callStage3(parameter, object, callback);
|
||||
}
|
||||
} finally {
|
||||
tasks.remove(parameter);
|
||||
state = FINISHED;
|
||||
}
|
||||
case FINISHED:
|
||||
}
|
||||
}
|
||||
|
||||
boolean drop() {
|
||||
if (set(this, PENDING, FINISHED)) {
|
||||
// If we succeed that variable switch, good as forgotten
|
||||
tasks.remove(parameter);
|
||||
return true;
|
||||
} else {
|
||||
// We need the async thread to finish normally to properly dispose of the task
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
final CallBackProvider<P, T, C, E> provider;
|
||||
final Queue<Task> finished = new ConcurrentLinkedQueue<Task>();
|
||||
final Map<P, Task> tasks = new HashMap<P, Task>();
|
||||
final ThreadPoolExecutor pool;
|
||||
|
||||
/**
|
||||
* Uses a thread pool to pass executions to the provider.
|
||||
* @see AsynchronousExecutor
|
||||
*/
|
||||
public AsynchronousExecutor(final CallBackProvider<P, T, C, E> provider, final int coreSize) {
|
||||
if (provider == null) {
|
||||
throw new IllegalArgumentException("Provider cannot be null");
|
||||
}
|
||||
this.provider = provider;
|
||||
|
||||
// We have an unbound queue size so do not need a max thread size
|
||||
pool = new ThreadPoolExecutor(coreSize, Integer.MAX_VALUE, 60l, TimeUnit.SECONDS, new LinkedBlockingQueue<Runnable>(), provider);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a callback to the parameter provided, adding parameter to the queue if needed.
|
||||
* <p>
|
||||
* This should always be synchronous.
|
||||
*/
|
||||
public void add(P parameter, C callback) {
|
||||
Task task = tasks.get(parameter);
|
||||
if (task == null) {
|
||||
tasks.put(parameter, task = new Task(parameter));
|
||||
pool.execute(task);
|
||||
}
|
||||
task.callbacks.add(callback);
|
||||
}
|
||||
|
||||
/**
|
||||
* This removes a particular callback from the specified parameter.
|
||||
* <p>
|
||||
* If no callbacks remain for a given parameter, then the {@link CallBackProvider CallBackProvider's} stages may be omitted from execution.
|
||||
* Stage 3 will have no callbacks, stage 2 will be skipped unless a {@link #get(Object)} is used, and stage 1 will be avoided on a best-effort basis.
|
||||
* <p>
|
||||
* Subsequent calls to {@link #getSkipQueue(Object)} will always work.
|
||||
* <p>
|
||||
* Subsequent calls to {@link #get(Object)} might work.
|
||||
* <p>
|
||||
* This should always be synchronous
|
||||
* @return true if no further execution for the parameter is possible, such that, no exceptions will be thrown in {@link #finishActive()} for the parameter, and {@link #get(Object)} will throw an {@link IllegalStateException}, false otherwise
|
||||
* @throws IllegalStateException if parameter is not in the queue anymore
|
||||
* @throws IllegalStateException if the callback was not specified for given parameter
|
||||
*/
|
||||
public boolean drop(P parameter, C callback) throws IllegalStateException {
|
||||
final Task task = tasks.get(parameter);
|
||||
if (task == null) {
|
||||
// Print debug info for QueuedChunk and avoid crash
|
||||
//throw new IllegalStateException("Unknown " + parameter);
|
||||
FMLLog.info("Unknown %s", parameter);
|
||||
FMLLog.info("This should not happen. Please report this error to Forge.");
|
||||
return false;
|
||||
}
|
||||
if (!task.callbacks.remove(callback)) {
|
||||
throw new IllegalStateException("Unknown " + callback + " for " + parameter);
|
||||
}
|
||||
if (task.callbacks.isEmpty()) {
|
||||
return task.drop();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method attempts to skip the waiting period for said parameter.
|
||||
* <p>
|
||||
* This should always be synchronous.
|
||||
* @throws IllegalStateException if the parameter is not in the queue anymore, or sometimes if called from asynchronous thread
|
||||
*/
|
||||
public T get(P parameter) throws E, IllegalStateException {
|
||||
final Task task = tasks.get(parameter);
|
||||
if (task == null) {
|
||||
throw new IllegalStateException("Unknown " + parameter);
|
||||
}
|
||||
return task.get();
|
||||
}
|
||||
|
||||
/**
|
||||
* Processes a parameter as if it was in the queue, without ever passing to another thread.
|
||||
*/
|
||||
public T getSkipQueue(P parameter) throws E {
|
||||
return skipQueue(parameter);
|
||||
}
|
||||
|
||||
/**
|
||||
* Processes a parameter as if it was in the queue, without ever passing to another thread.
|
||||
*/
|
||||
public T getSkipQueue(P parameter, C callback) throws E {
|
||||
final T object = skipQueue(parameter);
|
||||
provider.callStage3(parameter, object, callback);
|
||||
return object;
|
||||
}
|
||||
|
||||
/**
|
||||
* Processes a parameter as if it was in the queue, without ever passing to another thread.
|
||||
*/
|
||||
public T getSkipQueue(P parameter, C...callbacks) throws E {
|
||||
final CallBackProvider<P, T, C, E> provider = this.provider;
|
||||
final T object = skipQueue(parameter);
|
||||
for (C callback : callbacks) {
|
||||
provider.callStage3(parameter, object, callback);
|
||||
}
|
||||
return object;
|
||||
}
|
||||
|
||||
/**
|
||||
* Processes a parameter as if it was in the queue, without ever passing to another thread.
|
||||
*/
|
||||
public T getSkipQueue(P parameter, Iterable<C> callbacks) throws E {
|
||||
final CallBackProvider<P, T, C, E> provider = this.provider;
|
||||
final T object = skipQueue(parameter);
|
||||
for (C callback : callbacks) {
|
||||
provider.callStage3(parameter, object, callback);
|
||||
}
|
||||
return object;
|
||||
}
|
||||
|
||||
private T skipQueue(P parameter) throws E {
|
||||
Task task = tasks.get(parameter);
|
||||
if (task != null) {
|
||||
return task.get();
|
||||
}
|
||||
T object = provider.callStage1(parameter);
|
||||
provider.callStage2(parameter, object);
|
||||
return object;
|
||||
}
|
||||
|
||||
/**
|
||||
* This is the 'heartbeat' that should be called synchronously to finish any pending tasks
|
||||
*/
|
||||
public void finishActive() throws E {
|
||||
final Queue<Task> finished = this.finished;
|
||||
while (!finished.isEmpty()) {
|
||||
finished.poll().finish();
|
||||
}
|
||||
}
|
||||
|
||||
public void setActiveThreads(final int coreSize) {
|
||||
pool.setCorePoolSize(coreSize);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,60 @@
|
|||
package net.minecraftforge.common.util;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.world.ChunkCoordIntPair;
|
||||
|
||||
// Sorter to load nearby chunks first
|
||||
public class ChunkCoordComparator implements java.util.Comparator<ChunkCoordIntPair>
|
||||
{
|
||||
private int x;
|
||||
private int z;
|
||||
|
||||
public ChunkCoordComparator(EntityPlayerMP entityplayer)
|
||||
{
|
||||
x = (int) entityplayer.posX >> 4;
|
||||
z = (int) entityplayer.posZ >> 4;
|
||||
}
|
||||
|
||||
public int compare(ChunkCoordIntPair a, ChunkCoordIntPair b)
|
||||
{
|
||||
if (a.equals(b))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Subtract current position to set center point
|
||||
int ax = a.chunkXPos - this.x;
|
||||
int az = a.chunkZPos - this.z;
|
||||
int bx = b.chunkXPos - this.x;
|
||||
int bz = b.chunkZPos - this.z;
|
||||
int result = ((ax - bx) * (ax + bx)) + ((az - bz) * (az + bz));
|
||||
|
||||
if (result != 0)
|
||||
{
|
||||
return result;
|
||||
}
|
||||
|
||||
if (ax < 0)
|
||||
{
|
||||
if (bx < 0)
|
||||
{
|
||||
return bz - az;
|
||||
}
|
||||
else
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (bx < 0)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
return az - bz;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -10,3 +10,8 @@ net/minecraft/world/World.getSkyColorBody(Lnet/minecraft/entity/Entity;F)Lnet/mi
|
|||
net/minecraft/world/World.drawCloudsBody(F)Lnet/minecraft/util/Vec3;=|p_72824_1_
|
||||
net/minecraft/world/World.canBlockFreezeBody(IIIZ)Z=|p_72834_1_,p_72834_2_,p_72834_3_,p_72834_4_
|
||||
net/minecraft/world/biome/BiomeGenBase.<init>(IZ)V=|p_i1971_1_,register
|
||||
net/minecraft/world/chunk/storage/AnvilChunkLoader.loadChunk__Async(Lnet/minecraft/world/World;II)[Ljava/lang/Object;=|p_75815_1_,p_75815_2_,p_75815_3_
|
||||
net/minecraft/world/chunk/storage/AnvilChunkLoader.checkedReadChunkFromNBT__Async(Lnet/minecraft/world/World;IILnet/minecraft/nbt/NBTTagCompound;)[Ljava/lang/Object;=|p_75822_1_,p_75822_2_,p_75822_3_,p_75822_4_
|
||||
net/minecraft/world/chunk/storage/AnvilChunkLoader.loadEntities(Lnet/minecraft/world/World;Lnet/minecraft/nbt/NBTTagCompound;Lnet/minecraft/world/chunk/Chunk;)V=|p_75823_1_,p_75823_2_,chunk
|
||||
net/minecraft/world/gen/ChunkProviderServer.loadChunk(II;Ljava/lang/Runnable;)Lnet/minecraft/world/chunk/Chunk;=|p_73158_1,p_73158_2,runnable
|
||||
net/minecraft/world/gen/ChunkProviderServer.originalLoadChunk(II)Lnet/minecraft/world/chunk/Chunk;=|p_73158_1_,p_73158_2_
|
||||
|
|
|
@ -178,4 +178,8 @@ public net.minecraft.client.renderer.entity.RenderBiped field_77071_a #modelBipe
|
|||
public net.minecraft.client.renderer.entity.RenderPlayer field_77109_a #modelBipedMain
|
||||
public net.minecraft.client.renderer.entity.RenderPlayer field_77108_b #modelArmorChestplate
|
||||
public net.minecraft.client.renderer.entity.RenderPlayer field_77111_i #modelArmor
|
||||
|
||||
# ChunkProviderServer
|
||||
public net.minecraft.world.gen.ChunkProviderServer field_73246_d # currentChunkProvider
|
||||
public net.minecraft.world.gen.ChunkProviderServer field_73244_f # loadedChunkHashMap
|
||||
public net.minecraft.world.gen.ChunkProviderServer field_73245_g # loadedChunks
|
||||
public net.minecraft.world.gen.ChunkProviderServer field_73251_h # worldObj
|
||||
|
|
165
src/main/resources/lgpl-3.0.txt
Normal file
165
src/main/resources/lgpl-3.0.txt
Normal file
|
@ -0,0 +1,165 @@
|
|||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
|
||||
This version of the GNU Lesser General Public License incorporates
|
||||
the terms and conditions of version 3 of the GNU General Public
|
||||
License, supplemented by the additional permissions listed below.
|
||||
|
||||
0. Additional Definitions.
|
||||
|
||||
As used herein, "this License" refers to version 3 of the GNU Lesser
|
||||
General Public License, and the "GNU GPL" refers to version 3 of the GNU
|
||||
General Public License.
|
||||
|
||||
"The Library" refers to a covered work governed by this License,
|
||||
other than an Application or a Combined Work as defined below.
|
||||
|
||||
An "Application" is any work that makes use of an interface provided
|
||||
by the Library, but which is not otherwise based on the Library.
|
||||
Defining a subclass of a class defined by the Library is deemed a mode
|
||||
of using an interface provided by the Library.
|
||||
|
||||
A "Combined Work" is a work produced by combining or linking an
|
||||
Application with the Library. The particular version of the Library
|
||||
with which the Combined Work was made is also called the "Linked
|
||||
Version".
|
||||
|
||||
The "Minimal Corresponding Source" for a Combined Work means the
|
||||
Corresponding Source for the Combined Work, excluding any source code
|
||||
for portions of the Combined Work that, considered in isolation, are
|
||||
based on the Application, and not on the Linked Version.
|
||||
|
||||
The "Corresponding Application Code" for a Combined Work means the
|
||||
object code and/or source code for the Application, including any data
|
||||
and utility programs needed for reproducing the Combined Work from the
|
||||
Application, but excluding the System Libraries of the Combined Work.
|
||||
|
||||
1. Exception to Section 3 of the GNU GPL.
|
||||
|
||||
You may convey a covered work under sections 3 and 4 of this License
|
||||
without being bound by section 3 of the GNU GPL.
|
||||
|
||||
2. Conveying Modified Versions.
|
||||
|
||||
If you modify a copy of the Library, and, in your modifications, a
|
||||
facility refers to a function or data to be supplied by an Application
|
||||
that uses the facility (other than as an argument passed when the
|
||||
facility is invoked), then you may convey a copy of the modified
|
||||
version:
|
||||
|
||||
a) under this License, provided that you make a good faith effort to
|
||||
ensure that, in the event an Application does not supply the
|
||||
function or data, the facility still operates, and performs
|
||||
whatever part of its purpose remains meaningful, or
|
||||
|
||||
b) under the GNU GPL, with none of the additional permissions of
|
||||
this License applicable to that copy.
|
||||
|
||||
3. Object Code Incorporating Material from Library Header Files.
|
||||
|
||||
The object code form of an Application may incorporate material from
|
||||
a header file that is part of the Library. You may convey such object
|
||||
code under terms of your choice, provided that, if the incorporated
|
||||
material is not limited to numerical parameters, data structure
|
||||
layouts and accessors, or small macros, inline functions and templates
|
||||
(ten or fewer lines in length), you do both of the following:
|
||||
|
||||
a) Give prominent notice with each copy of the object code that the
|
||||
Library is used in it and that the Library and its use are
|
||||
covered by this License.
|
||||
|
||||
b) Accompany the object code with a copy of the GNU GPL and this license
|
||||
document.
|
||||
|
||||
4. Combined Works.
|
||||
|
||||
You may convey a Combined Work under terms of your choice that,
|
||||
taken together, effectively do not restrict modification of the
|
||||
portions of the Library contained in the Combined Work and reverse
|
||||
engineering for debugging such modifications, if you also do each of
|
||||
the following:
|
||||
|
||||
a) Give prominent notice with each copy of the Combined Work that
|
||||
the Library is used in it and that the Library and its use are
|
||||
covered by this License.
|
||||
|
||||
b) Accompany the Combined Work with a copy of the GNU GPL and this license
|
||||
document.
|
||||
|
||||
c) For a Combined Work that displays copyright notices during
|
||||
execution, include the copyright notice for the Library among
|
||||
these notices, as well as a reference directing the user to the
|
||||
copies of the GNU GPL and this license document.
|
||||
|
||||
d) Do one of the following:
|
||||
|
||||
0) Convey the Minimal Corresponding Source under the terms of this
|
||||
License, and the Corresponding Application Code in a form
|
||||
suitable for, and under terms that permit, the user to
|
||||
recombine or relink the Application with a modified version of
|
||||
the Linked Version to produce a modified Combined Work, in the
|
||||
manner specified by section 6 of the GNU GPL for conveying
|
||||
Corresponding Source.
|
||||
|
||||
1) Use a suitable shared library mechanism for linking with the
|
||||
Library. A suitable mechanism is one that (a) uses at run time
|
||||
a copy of the Library already present on the user's computer
|
||||
system, and (b) will operate properly with a modified version
|
||||
of the Library that is interface-compatible with the Linked
|
||||
Version.
|
||||
|
||||
e) Provide Installation Information, but only if you would otherwise
|
||||
be required to provide such information under section 6 of the
|
||||
GNU GPL, and only to the extent that such information is
|
||||
necessary to install and execute a modified version of the
|
||||
Combined Work produced by recombining or relinking the
|
||||
Application with a modified version of the Linked Version. (If
|
||||
you use option 4d0, the Installation Information must accompany
|
||||
the Minimal Corresponding Source and Corresponding Application
|
||||
Code. If you use option 4d1, you must provide the Installation
|
||||
Information in the manner specified by section 6 of the GNU GPL
|
||||
for conveying Corresponding Source.)
|
||||
|
||||
5. Combined Libraries.
|
||||
|
||||
You may place library facilities that are a work based on the
|
||||
Library side by side in a single library together with other library
|
||||
facilities that are not Applications and are not covered by this
|
||||
License, and convey such a combined library under terms of your
|
||||
choice, if you do both of the following:
|
||||
|
||||
a) Accompany the combined library with a copy of the same work based
|
||||
on the Library, uncombined with any other library facilities,
|
||||
conveyed under the terms of this License.
|
||||
|
||||
b) Give prominent notice with the combined library that part of it
|
||||
is a work based on the Library, and explaining where to find the
|
||||
accompanying uncombined form of the same work.
|
||||
|
||||
6. Revised Versions of the GNU Lesser General Public License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions
|
||||
of the GNU Lesser General Public License from time to time. Such new
|
||||
versions will be similar in spirit to the present version, but may
|
||||
differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Library as you received it specifies that a certain numbered version
|
||||
of the GNU Lesser General Public License "or any later version"
|
||||
applies to it, you have the option of following the terms and
|
||||
conditions either of that published version or of any later version
|
||||
published by the Free Software Foundation. If the Library as you
|
||||
received it does not specify a version number of the GNU Lesser
|
||||
General Public License, you may choose any version of the GNU Lesser
|
||||
General Public License ever published by the Free Software Foundation.
|
||||
|
||||
If the Library as you received it specifies that a proxy can decide
|
||||
whether future versions of the GNU Lesser General Public License shall
|
||||
apply, that proxy's public statement of acceptance of any version is
|
||||
permanent authorization for you to choose that version for the
|
||||
Library.
|
Loading…
Reference in a new issue