Fix resource domain when loading icon. Textures should be located in /assets/{domain}/textures/{block|item}/{name}.png Same strcutre as before except 'assets' instead of 'mods'.
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b0520f3656
commit
e57886e05a
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@ -16,6 +16,15 @@
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Iterator iterator = this.field_110574_e.entrySet().iterator();
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while (iterator.hasNext())
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@@ -69,7 +71,7 @@
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Entry entry = (Entry)iterator.next();
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String s = (String)entry.getKey();
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TextureAtlasSprite textureatlassprite = (TextureAtlasSprite)entry.getValue();
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- ResourceLocation resourcelocation = new ResourceLocation(this.basePath + s + ".png");
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+ ResourceLocation resourcelocation = new ResourceLocation(fixDomain(basePath, s) + ".png");
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try
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{
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@@ -142,6 +144,7 @@
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textureatlassprite1 = (TextureAtlasSprite)iterator1.next();
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textureatlassprite1.copyFrom(this.missingImage);
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@ -32,7 +41,7 @@
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}
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Object object = (TextureAtlasSprite)this.field_110574_e.get(par1Str);
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@@ -253,4 +257,37 @@
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@@ -253,4 +257,58 @@
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{
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this.updateAnimations();
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}
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@ -68,5 +77,26 @@
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+ return true;
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+ }
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+ return false;
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+ }
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+
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+ //This properly moves the domain, if provided, to the front of the string before concatenating
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+ private String fixDomain(String base, String complex)
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+ {
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+ int idx = complex.indexOf(':');
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+ if (idx == -1)
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+ {
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+ return base + complex;
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+ }
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+
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+ String name = complex.substring(idx + 1, complex.length());
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+ if (idx > 1)
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+ {
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+ String domain = complex.substring(0, idx);
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+ return domain + ':' + base + name;
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+ }
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+ else
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+ {
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+ return base + name;
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+ }
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+ }
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}
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