Fix missing null checks in ForgeIngameGui (#6907)
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1 changed files with 8 additions and 5 deletions
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@ -695,7 +695,7 @@ public class ForgeIngameGui extends IngameGui
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protected void renderTitle(int width, int height, float partialTicks, MatrixStack mStack)
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{
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if (titlesTimer > 0)
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if (displayedTitle != null && titlesTimer > 0)
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{
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mc.getProfiler().startSection("titleAndSubtitle");
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float age = (float)this.titlesTimer - partialTicks;
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@ -721,10 +721,13 @@ public class ForgeIngameGui extends IngameGui
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int l = opacity << 24 & -16777216;
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this.getFontRenderer().func_238407_a_(mStack, this.displayedTitle, (float)(-this.getFontRenderer().func_238414_a_(this.displayedTitle) / 2), -10.0F, 16777215 | l);
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RenderSystem.popMatrix();
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if (this.displayedSubTitle != null)
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{
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RenderSystem.pushMatrix();
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RenderSystem.scalef(2.0F, 2.0F, 2.0F);
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this.getFontRenderer().func_238407_a_(mStack, this.displayedSubTitle, (float)(-this.getFontRenderer().func_238414_a_(this.displayedSubTitle) / 2), 5.0F, 16777215 | l);
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RenderSystem.popMatrix();
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}
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RenderSystem.disableBlend();
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RenderSystem.popMatrix();
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}
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