Merge pull request #2645 from diesieben07/populate_event
Fix PopulateChunkEvent.Post not firing.
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commit
dd201c066e
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@ -548,7 +548,7 @@ public class ForgeEventFactory
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public static void onChunkPopulate(boolean pre, IChunkGenerator gen, World world, int x, int z, boolean hasVillageGenerated)
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public static void onChunkPopulate(boolean pre, IChunkGenerator gen, World world, int x, int z, boolean hasVillageGenerated)
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{
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{
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MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Pre(gen, world, world.rand, x, z, hasVillageGenerated));
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MinecraftForge.EVENT_BUS.post(pre ? new PopulateChunkEvent.Pre(gen, world, world.rand, x, z, hasVillageGenerated) : new PopulateChunkEvent.Post(gen, world, world.rand, x, z, hasVillageGenerated));
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}
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}
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}
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}
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