Fixed typo in bounding box based ladder checks that caused potential infinite loops with entities in certian positions. Thanks Overmind for reporting it.
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@ -365,7 +365,7 @@ public class ForgeHooks
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int mX = MathHelper.floor_double(bb.minX);
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int mY = MathHelper.floor_double(bb.minY);
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int mZ = MathHelper.floor_double(bb.minZ);
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for (int y2 = mY; y < bb.maxY; y2++)
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for (int y2 = mY; y2 < bb.maxY; y2++)
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{
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for (int x2 = mX; x2 < bb.maxX; x2++)
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{
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