From dac97174ffa9b777a8d17b9d221fb16d284e1709 Mon Sep 17 00:00:00 2001 From: LexManos Date: Mon, 17 Jun 2013 08:28:26 -0700 Subject: [PATCH] Add air check to Flint and Steel Ref: #602 --- .../net/minecraft/item/ItemFlintAndSteel.java.patch | 13 +++++++++++++ 1 file changed, 13 insertions(+) create mode 100644 patches/minecraft/net/minecraft/item/ItemFlintAndSteel.java.patch diff --git a/patches/minecraft/net/minecraft/item/ItemFlintAndSteel.java.patch b/patches/minecraft/net/minecraft/item/ItemFlintAndSteel.java.patch new file mode 100644 index 000000000..39a372d29 --- /dev/null +++ b/patches/minecraft/net/minecraft/item/ItemFlintAndSteel.java.patch @@ -0,0 +1,13 @@ +--- ../src_base/minecraft/net/minecraft/item/ItemFlintAndSteel.java ++++ ../src_work/minecraft/net/minecraft/item/ItemFlintAndSteel.java +@@ -57,9 +57,7 @@ + } + else + { +- int i1 = par3World.getBlockId(par4, par5, par6); +- +- if (i1 == 0) ++ if (par3World.isAirBlock(par4, par5, par6)) + { + par3World.playSoundEffect((double)par4 + 0.5D, (double)par5 + 0.5D, (double)par6 + 0.5D, "fire.ignite", 1.0F, itemRand.nextFloat() * 0.4F + 0.8F); + par3World.setBlock(par4, par5, par6, Block.fire.blockID);