Fixed a zLevel bug with custom item renderers.

This commit is contained in:
LexManos 2011-12-14 10:45:37 +00:00
parent 8bb73671ba
commit d8a14ee928

View file

@ -73,7 +73,7 @@
+ renderengine.bindTexture(renderengine.getTexture(tex));
+ Item item = Item.itemsList[i];
+ GL11.glPushMatrix();
+ GL11.glTranslatef(l - 2, i1 + 3, -3F);
+ GL11.glTranslatef(l - 2, i1 + 3, -3F + zLevel);
+ GL11.glScalef(10F, 10F, 10F);
+ GL11.glTranslatef(1.0F, 0.5F, 1.0F);
+ GL11.glScalef(1.0F, 1.0F, -1F);