From d4ade990e3cd0b63938c7d83e232deb49c92510c Mon Sep 17 00:00:00 2001 From: "Joseph C. Sible" Date: Thu, 4 Jan 2018 23:30:41 -0500 Subject: [PATCH] Fix vanilla giant jungle trees causing cascading generation (#4652) --- .../world/gen/feature/WorldGenerator.java.patch | 12 ++++++++++++ 1 file changed, 12 insertions(+) create mode 100644 patches/minecraft/net/minecraft/world/gen/feature/WorldGenerator.java.patch diff --git a/patches/minecraft/net/minecraft/world/gen/feature/WorldGenerator.java.patch b/patches/minecraft/net/minecraft/world/gen/feature/WorldGenerator.java.patch new file mode 100644 index 000000000..6f09227e4 --- /dev/null +++ b/patches/minecraft/net/minecraft/world/gen/feature/WorldGenerator.java.patch @@ -0,0 +1,12 @@ +--- ../src-base/minecraft/net/minecraft/world/gen/feature/WorldGenerator.java ++++ ../src-work/minecraft/net/minecraft/world/gen/feature/WorldGenerator.java +@@ -33,7 +33,8 @@ + } + else + { +- p_175903_1_.func_180501_a(p_175903_2_, p_175903_3_, 2); ++ int flag = net.minecraftforge.common.ForgeModContainer.fixVanillaCascading ? 2| 16 : 2; //Forge: With bit 5 unset, it will notify neighbors and load adjacent chunks. ++ p_175903_1_.func_180501_a(p_175903_2_, p_175903_3_, flag); + } + } + }