Use Forge setting to determine baby zombie chance. Fixes #3690.
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1 changed files with 9 additions and 0 deletions
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@ -56,3 +56,12 @@
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entityzombie.func_180482_a(this.field_70170_p.func_175649_E(new BlockPos(entityzombie)), (IEntityLivingData)null);
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this.func_110148_a(field_110186_bp).func_111121_a(new AttributeModifier("Zombie reinforcement caller charge", -0.05000000074505806D, 0));
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entityzombie.func_110148_a(field_110186_bp).func_111121_a(new AttributeModifier("Zombie reinforcement callee charge", -0.05000000074505806D, 0));
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@@ -435,7 +447,7 @@
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if (p_180482_2_ == null)
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{
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- p_180482_2_ = new EntityZombie.GroupData(this.field_70170_p.field_73012_v.nextFloat() < 0.05F);
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+ p_180482_2_ = new EntityZombie.GroupData(this.field_70170_p.field_73012_v.nextFloat() < net.minecraftforge.common.ForgeModContainer.zombieBabyChance);
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}
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if (p_180482_2_ instanceof EntityZombie.GroupData)
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