Fix invalid FastTESR quad ordering (#4267)

This commit is contained in:
Bartek Bok 2017-08-09 22:18:17 +02:00 committed by LexManos
parent 611cb0d99c
commit d14a8724b0
2 changed files with 245 additions and 1 deletions

View file

@ -70,7 +70,7 @@
+ +
+ if(pass > 0) + if(pass > 0)
+ { + {
+ batchBuffer.func_178180_c().func_181674_a((float)field_147554_b, (float)field_147555_c, (float)field_147552_d); + batchBuffer.func_178180_c().func_181674_a(0, 0, 0);
+ } + }
+ batchBuffer.func_78381_a(); + batchBuffer.func_78381_a();
+ +

View file

@ -0,0 +1,244 @@
package net.minecraftforge.debug;
import java.util.List;
import java.util.Optional;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.PropertyInteger;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.NonNullList;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.client.event.ModelRegistryEvent;
import net.minecraftforge.client.model.animation.FastTESR;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fluids.FluidRegistry;
import net.minecraftforge.fml.client.registry.ClientRegistry;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
@Mod(modid = TransparentFastTesrTest.MODID, name = "TransparentFastTESRTest")
public class TransparentFastTesrTest
{
static final String MODID = "transparent_fast_tesr_test";
private static class TransparentFastTESR extends FastTESR<TransparentFastTE>
{
private static TextureAtlasSprite getFluidTexture(Fluid fluid)
{
final ResourceLocation textureLocation = fluid.getStill();
return Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite(textureLocation.toString());
}
private static void addVertexWithUV(BufferBuilder wr, double x, double y, double z, double u, double v, int skyLight, int blockLight)
{
wr.pos(x, y, z).color(0xFF, 0xFF, 0xFF, 0xFF).tex(u, v).lightmap(skyLight, blockLight).endVertex();
}
@Override
public void renderTileEntityFast(TransparentFastTE te, double x, double y, double z, float partialTicks, int destroyStage, float partial, BufferBuilder wr)
{
if (te.fluid == null)
return;
final int skyLight = 0x00f0;
final int blockLight = 0x00f0;
final TextureAtlasSprite texture = getFluidTexture(te.fluid);
final double uMin = texture.getMinU();
final double uMax = texture.getMaxU();
final double vMin = texture.getMinV();
final double vMax = texture.getMaxV();
wr.setTranslation(x, y, z);
addVertexWithUV(wr, 1, 0, 0, uMax, vMin, skyLight, blockLight);
addVertexWithUV(wr, 1, 1, 0, uMax, vMax, skyLight, blockLight);
addVertexWithUV(wr, 0, 1, 0, uMin, vMax, skyLight, blockLight);
addVertexWithUV(wr, 0, 0, 0, uMin, vMin, skyLight, blockLight);
addVertexWithUV(wr, 1, 0, 1, uMin, vMin, skyLight, blockLight);
addVertexWithUV(wr, 1, 1, 1, uMin, vMax, skyLight, blockLight);
addVertexWithUV(wr, 0, 1, 1, uMax, vMax, skyLight, blockLight);
addVertexWithUV(wr, 0, 0, 1, uMax, vMin, skyLight, blockLight);
addVertexWithUV(wr, 1, 0, 0, uMin, vMin, skyLight, blockLight);
addVertexWithUV(wr, 1, 1, 0, uMin, vMax, skyLight, blockLight);
addVertexWithUV(wr, 1, 1, 1, uMax, vMax, skyLight, blockLight);
addVertexWithUV(wr, 1, 0, 1, uMax, vMin, skyLight, blockLight);
addVertexWithUV(wr, 0, 0, 1, uMin, vMin, skyLight, blockLight);
addVertexWithUV(wr, 0, 1, 1, uMin, vMax, skyLight, blockLight);
addVertexWithUV(wr, 0, 1, 0, uMax, vMax, skyLight, blockLight);
addVertexWithUV(wr, 0, 0, 0, uMax, vMin, skyLight, blockLight);
addVertexWithUV(wr, 1, 0, 0, uMax, vMin, skyLight, blockLight);
addVertexWithUV(wr, 1, 0, 1, uMin, vMin, skyLight, blockLight);
addVertexWithUV(wr, 0, 0, 1, uMin, vMax, skyLight, blockLight);
addVertexWithUV(wr, 0, 0, 0, uMax, vMax, skyLight, blockLight);
addVertexWithUV(wr, 1, 1, 0, uMax, vMin, skyLight, blockLight);
addVertexWithUV(wr, 0, 1, 0, uMax, vMax, skyLight, blockLight);
addVertexWithUV(wr, 0, 1, 1, uMin, vMax, skyLight, blockLight);
addVertexWithUV(wr, 1, 1, 1, uMin, vMin, skyLight, blockLight);
wr.setTranslation(0, 0, 0);
}
}
public static class TransparentFastTE extends TileEntity
{
private final Fluid fluid;
public TransparentFastTE()
{
this(null);
}
public TransparentFastTE(Fluid fluid)
{
this.fluid = fluid;
}
@Override
public boolean hasFastRenderer()
{
return true;
}
@Override
public boolean shouldRenderInPass(int pass)
{
return pass == 1;
}
}
public static final PropertyInteger FLUID = PropertyInteger.create("fluid", 0, 15);
private static Optional<Fluid> getNthFluid(int meta)
{
return FluidRegistry.getRegisteredFluids().values().stream().skip(meta).findFirst();
}
private static final Block testBlock = new BlockContainer(Material.CORAL)
{
@Override
public TileEntity createNewTileEntity(World worldIn, int meta)
{
Optional<Fluid> maybeFluid = getNthFluid(meta);
return maybeFluid.map(TransparentFastTE::new).orElse(null);
}
@Override
public IBlockState getStateForPlacement(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer, EnumHand hand)
{
final ItemStack held = placer.getHeldItem(hand);
return getDefaultState().withProperty(FLUID, Math.min(held.getMetadata(), 15));
}
@Override
protected BlockStateContainer createBlockState()
{
return new BlockStateContainer(this, FLUID);
}
@Override
public int getMetaFromState(IBlockState state)
{
return state.getValue(FLUID);
}
@Override
public IBlockState getStateFromMeta(int meta)
{
return getDefaultState().withProperty(FLUID, meta);
}
@Override
public boolean isOpaqueCube(IBlockState state)
{
return false;
}
@Override
public void getSubBlocks(CreativeTabs itemIn, NonNullList<ItemStack> items)
{
final int fluidCount = Math.min(FluidRegistry.getRegisteredFluids().size(), 15);
for (int i = 0; i < fluidCount; i++)
items.add(new ItemStack(this, 1, i));
}
};
@EventBusSubscriber
public static class BlockHolder
{
@SubscribeEvent
public static void onBlockRegister(RegistryEvent.Register<Block> evt)
{
evt.getRegistry().register(testBlock
.setCreativeTab(CreativeTabs.DECORATIONS)
.setRegistryName("fluid-tesr-block"));
}
@SubscribeEvent
public static void onItemRegister(RegistryEvent.Register<Item> evt)
{
evt.getRegistry().register(new ItemBlock(testBlock)
{
@Override
public void addInformation(ItemStack stack, World worldIn, List<String> tooltip, ITooltipFlag flagIn)
{
final Optional<Fluid> nthFluid = getNthFluid(stack.getMetadata());
if (nthFluid.isPresent())
{
tooltip.add("Fluid: " + nthFluid.get().getName());
}
}
}
.setHasSubtypes(true)
.setRegistryName("tesr-test"));
}
}
@EventHandler
public void preInit(FMLPreInitializationEvent evt)
{
GameRegistry.registerTileEntity(TransparentFastTE.class, "fast-tesr-te");
}
@Mod.EventBusSubscriber(value = Side.CLIENT, modid = MODID)
public static class ClientLoader
{
@SubscribeEvent
public static void registerModels(ModelRegistryEvent event)
{
ClientRegistry.bindTileEntitySpecialRenderer(TransparentFastTE.class, new TransparentFastTESR());
}
}
}