Merge pull request #103 from iChun/patch-2

Fixed ModTextureAnimation not updating and not binding to correct image.
This commit is contained in:
cpw 2012-09-19 05:12:04 -07:00
commit d1458c594e

View file

@ -108,7 +108,7 @@ public class ModTextureAnimation extends FMLTextureFX
}
}
public void func_783_a()
public void func_76846_a()
{
if (++ticks >= tickRate)
{
@ -121,4 +121,9 @@ public class ModTextureAnimation extends FMLTextureFX
ticks = 0;
}
}
public void func_76845_a(RenderEngine renderEngine)
{
GL11.glBindTexture(GL11.GL_TEXTURE_2D, field_76847_f);
}
}