From cfa63792bc4230a6e44230ec2504a9178f78e46e Mon Sep 17 00:00:00 2001 From: LexManos Date: Tue, 11 Oct 2016 12:35:18 -0700 Subject: [PATCH] Fix infinite loop in dragon fight when the dragon is over the void. --- .../boss/dragon/phase/PhaseSittingFlaming.java.patch | 11 +++++++++++ 1 file changed, 11 insertions(+) create mode 100644 patches/minecraft/net/minecraft/entity/boss/dragon/phase/PhaseSittingFlaming.java.patch diff --git a/patches/minecraft/net/minecraft/entity/boss/dragon/phase/PhaseSittingFlaming.java.patch b/patches/minecraft/net/minecraft/entity/boss/dragon/phase/PhaseSittingFlaming.java.patch new file mode 100644 index 000000000..3140d39b6 --- /dev/null +++ b/patches/minecraft/net/minecraft/entity/boss/dragon/phase/PhaseSittingFlaming.java.patch @@ -0,0 +1,11 @@ +--- ../src-base/minecraft/net/minecraft/entity/boss/dragon/phase/PhaseSittingFlaming.java ++++ ../src-work/minecraft/net/minecraft/entity/boss/dragon/phase/PhaseSittingFlaming.java +@@ -72,7 +72,7 @@ + double d2 = this.field_188661_a.field_70986_h.field_70163_u + (double)(this.field_188661_a.field_70986_h.field_70131_O / 2.0F); + BlockPos.MutableBlockPos blockpos$mutableblockpos = new BlockPos.MutableBlockPos(MathHelper.func_76128_c(d0), MathHelper.func_76128_c(d2), MathHelper.func_76128_c(d1)); + +- while (this.field_188661_a.field_70170_p.func_175623_d(blockpos$mutableblockpos)) ++ while (this.field_188661_a.field_70170_p.func_175623_d(blockpos$mutableblockpos) && d2 >= 0) //Forge: Fix infinite loop if ground is missing. + { + --d2; + blockpos$mutableblockpos.func_181079_c(MathHelper.func_76128_c(d0), MathHelper.func_76128_c(d2), MathHelper.func_76128_c(d1));