Add in detection for MLMP and try to fail with a graceful message.
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e261ad1295
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1 changed files with 71 additions and 18 deletions
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@ -44,13 +44,16 @@ import cpw.mods.fml.common.ModContainer;
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/**
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* Handles primary communication from hooked code into the system
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*
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* The FML entry point is {@link #onPreLoad(MinecraftServer)} called from {@link MinecraftServer}
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* The FML entry point is {@link #onPreLoad(MinecraftServer)} called from
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* {@link MinecraftServer}
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*
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* Obfuscated code should focus on this class and other members of the "server" (or "client") code
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* Obfuscated code should focus on this class and other members of the "server"
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* (or "client") code
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*
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* The actual mod loading is handled at arms length by {@link Loader}
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*
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* It is expected that a similar class will exist for each target environment: Bukkit and Client side.
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* It is expected that a similar class will exist for each target environment:
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* Bukkit and Client side.
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*
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* It should not be directly modified.
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*
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@ -75,11 +78,41 @@ public class FMLServerHandler implements IFMLSidedHandler
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private BiomeGenBase[] defaultOverworldBiomes;
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/**
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* Called to start the whole game off from {@link MinecraftServer#startServer}
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* Called to start the whole game off from
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* {@link MinecraftServer#startServer}
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*
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* @param minecraftServer
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*/
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public void onPreLoad(MinecraftServer minecraftServer)
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{
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try
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{
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Class.forName("BaseModMp", false, getClass().getClassLoader());
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MinecraftServer.field_6038_a.severe(""
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+ "Forge Mod Loader has detected that this server has an ModLoaderMP installed alongside Forge Mod Loader.\n"
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+ "This will cause a serious problem with compatibility. To protect your worlds, this minecraft server will now shutdown.\n"
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+ "You should follow the installation instructions of either Minecraft Forge of Forge Mod Loader and NOT install ModLoaderMP "
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+ "into the minecraft_server.jar file"
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+ "before this server will be allowed to start up. Failure to do so will simply result in more startup failures.\n"
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+ "The authors of Minecraft Forge and Forge Mod Loader strongly suggest you talk to your mod's authors and get them to update their"
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+ "requirements. ModLoaderMP is not compatible with Minecraft Forge on the server and they will need to update their mod"
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+ "for Minecraft Forge and other server compatibility, unless they are Minecraft Forge mods, in which case they already "
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+ "don't need ModLoaderMP and the mod author simply has failed to update his requirements and should be informed appropriately.\n"
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+ "The authors of Forge Mod Loader would like to be compatible with ModLoaderMP but it is closed source and owned by SDK."
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+ "SDK, the author of ModLoaderMP, has a standing invitation to submit compatibility patches"
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+ "to the open source community project that is Forge Mod Loader so that this incompatibility doesn't last."
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+ "Users who wish to enjoy mods of both types are"
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+ "encouraged to request of SDK that he submit a compatibility patch to the Forge Mod Loader project at"
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+ "http://github.com/cpw/FML. Posting on the minecraft forums at http://www.minecraftforum.net/topic/86765- (the MLMP thread)"
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+ "may encourage him in this effort. However, I ask that your requests be polite."
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+ "Now, the server has to shutdown so you can reinstall your minecraft_server.jar properly, until such time as we can work together.");
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throw new RuntimeException(
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"This FML based server has detected an installation of ModLoaderMP alongside. This will cause serious compatibility issues, so the server will now shut down.");
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}
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catch (ClassNotFoundException e)
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{
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// We're safe. continue
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}
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server = minecraftServer;
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FMLCommonHandler.instance().registerSidedDelegate(this);
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CommonRegistry.registerRegistry(new ServerRegistry());
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@ -112,6 +145,7 @@ public class FMLServerHandler implements IFMLSidedHandler
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/**
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* Get the server instance
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*
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* @return
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*/
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public MinecraftServer getServer()
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@ -130,8 +164,8 @@ public class FMLServerHandler implements IFMLSidedHandler
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/**
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* Called from ChunkProviderServer when a chunk needs to be populated
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*
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* To avoid polluting the worldgen seed, we generate a new random from the world seed and
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* generate a seed from that
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* To avoid polluting the worldgen seed, we generate a new random from the
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* world seed and generate a seed from that
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*
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* @param chunkProvider
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* @param chunkX
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@ -175,7 +209,8 @@ public class FMLServerHandler implements IFMLSidedHandler
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}
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/**
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* Is the offered class and instance of BaseMod and therefore a ModLoader mod?
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* Is the offered class and instance of BaseMod and therefore a ModLoader
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* mod?
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*/
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public boolean isModLoaderMod(Class<?> clazz)
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{
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@ -188,12 +223,13 @@ public class FMLServerHandler implements IFMLSidedHandler
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public ModContainer loadBaseModMod(Class<?> clazz, File canonicalFile)
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{
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@SuppressWarnings("unchecked")
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Class <? extends BaseMod > bmClazz = (Class <? extends BaseMod >) clazz;
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Class<? extends BaseMod> bmClazz = (Class<? extends BaseMod>) clazz;
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return new ModLoaderModContainer(bmClazz, canonicalFile);
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}
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/**
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* Called to notify that an item was picked up from the world
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*
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* @param entityItem
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* @param entityPlayer
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*/
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@ -210,6 +246,7 @@ public class FMLServerHandler implements IFMLSidedHandler
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/**
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* Raise an exception
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*
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* @param exception
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* @param message
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* @param stopGame
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@ -221,7 +258,8 @@ public class FMLServerHandler implements IFMLSidedHandler
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}
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/**
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* Attempt to dispense the item as an entity other than just as a the item itself
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* Attempt to dispense the item as an entity other than just as a the item
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* itself
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*
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* @param world
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* @param x
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@ -255,6 +293,7 @@ public class FMLServerHandler implements IFMLSidedHandler
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/**
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* Build a list of default overworld biomes
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*
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* @return
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*/
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public BiomeGenBase[] getDefaultOverworldBiomes()
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@ -282,6 +321,7 @@ public class FMLServerHandler implements IFMLSidedHandler
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/**
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* Called when an item is crafted
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*
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* @param player
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* @param craftedItem
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* @param craftingGrid
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@ -319,7 +359,8 @@ public class FMLServerHandler implements IFMLSidedHandler
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*
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* @param chat
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* @param player
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* @return true if you want the packet to stop processing and not echo to the rest of the world
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* @return true if you want the packet to stop processing and not echo to
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* the rest of the world
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*/
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public boolean handleChatPacket(Packet3Chat chat, EntityPlayer player)
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{
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@ -336,6 +377,7 @@ public class FMLServerHandler implements IFMLSidedHandler
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/**
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* Called when a packet 250 packet is received from the player
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*
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* @param packet
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* @param player
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*/
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@ -357,11 +399,13 @@ public class FMLServerHandler implements IFMLSidedHandler
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/**
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* Handle register requests for packet 250 channels
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*
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* @param packet
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*/
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private void handleClientRegistration(Packet250CustomPayload packet, EntityPlayer player)
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{
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if (packet.field_44004_c==null) {
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if (packet.field_44004_c == null)
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{
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return;
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}
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try
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@ -392,6 +436,7 @@ public class FMLServerHandler implements IFMLSidedHandler
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/**
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* Handle a login
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*
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* @param loginPacket
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* @param networkManager
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*/
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@ -401,12 +446,14 @@ public class FMLServerHandler implements IFMLSidedHandler
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packet.field_44005_a = "REGISTER";
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packet.field_44004_c = FMLCommonHandler.instance().getPacketRegistry();
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packet.field_44003_b = packet.field_44004_c.length;
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if (packet.field_44003_b>0) {
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if (packet.field_44003_b > 0)
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{
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networkManager.func_745_a(packet);
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}
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}
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public void announceLogin(EntityPlayer player) {
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public void announceLogin(EntityPlayer player)
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{
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for (ModContainer mod : Loader.getModList())
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{
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if (mod.wantsPlayerTracking())
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@ -415,6 +462,7 @@ public class FMLServerHandler implements IFMLSidedHandler
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}
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}
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}
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/**
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* Are we a server?
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*/
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@ -436,9 +484,12 @@ public class FMLServerHandler implements IFMLSidedHandler
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@Override
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public File getMinecraftRootDirectory()
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{
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try {
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try
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{
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return server.func_6009_a(".").getCanonicalFile();
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} catch (IOException ioe) {
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}
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catch (IOException ioe)
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{
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return new File(".");
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}
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}
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@ -449,8 +500,10 @@ public class FMLServerHandler implements IFMLSidedHandler
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*/
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public boolean handleServerCommand(String command, String player, ICommandListener listener)
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{
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for (ModContainer mod : Loader.getModList()) {
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if (mod.wantsConsoleCommands() && mod.getConsoleHandler().handleCommand(command, player, listener)) {
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for (ModContainer mod : Loader.getModList())
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{
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if (mod.wantsConsoleCommands() && mod.getConsoleHandler().handleCommand(command, player, listener))
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{
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return true;
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}
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}
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