This patch fixes a race condition that sometimes caused a just generated chunk to be generated a second time. In some this caused generated structures to appear incomplete such as in Issue #3020 when the second generated version effectively overwrote the original version of the chunk. This patch ensures when ProvideChunk calls LoadChunk synchronously we always attempt to load the chunk (if not cached) thus avoid the race condition without changing the logic for async loading for chunks already saved to disk. Thus this should retain the async functionality from PR #2946 while preventing generation issues caused by the race condition.
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1 changed files with 9 additions and 12 deletions
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@ -8,7 +8,7 @@
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public ChunkProviderServer(WorldServer p_i46838_1_, IChunkLoader p_i46838_2_, IChunkGenerator p_i46838_3_)
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{
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@@ -82,20 +83,50 @@
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@@ -82,20 +83,47 @@
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@Nullable
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public Chunk func_186028_c(int p_186028_1_, int p_186028_2_)
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{
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@ -44,17 +44,14 @@
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+ else
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+ {
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+ net.minecraft.world.chunk.storage.AnvilChunkLoader loader = (net.minecraft.world.chunk.storage.AnvilChunkLoader) this.field_73247_e;
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+
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+ // We can only use the queue for already generated chunks
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+ if (loader.chunkExists(this.field_73251_h, p_186028_1_, p_186028_2_))
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+ {
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+ if (runnable != null)
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+ if (runnable == null)
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+ chunk = net.minecraftforge.common.chunkio.ChunkIOExecutor.syncChunkLoad(this.field_73251_h, loader, this, p_186028_1_, p_186028_2_);
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+ else if (loader.chunkExists(this.field_73251_h, p_186028_1_, p_186028_2_))
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+ {
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+ // We can only use the async queue for already generated chunks
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+ net.minecraftforge.common.chunkio.ChunkIOExecutor.queueChunkLoad(this.field_73251_h, loader, this, p_186028_1_, p_186028_2_, runnable);
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+ return null;
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+ }
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+ else chunk = net.minecraftforge.common.chunkio.ChunkIOExecutor.syncChunkLoad(this.field_73251_h, loader, this, p_186028_1_, p_186028_2_);
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+ }
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+ }
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}
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@ -63,7 +60,7 @@
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return chunk;
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}
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@@ -221,6 +252,11 @@
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@@ -221,6 +249,11 @@
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{
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if (!this.field_73248_b.isEmpty())
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{
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@ -75,7 +72,7 @@
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Iterator<Long> iterator = this.field_73248_b.iterator();
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for (int i = 0; i < 100 && iterator.hasNext(); iterator.remove())
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@@ -235,6 +271,11 @@
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@@ -235,6 +268,11 @@
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this.func_73243_a(chunk);
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this.field_73244_f.remove(olong);
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++i;
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