Fix color multiplier applied incorrectly for items.
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887f3bf31d
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1 changed files with 2 additions and 2 deletions
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@ -247,9 +247,9 @@ public class LightUtil
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{
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{
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cons = new ItemConsumer(new WorldRendererConsumer(wr));
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cons = new ItemConsumer(new WorldRendererConsumer(wr));
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}
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}
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float r = (float)(auxColor & 0xFF) / 0xFF;
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float b = (float)(auxColor & 0xFF) / 0xFF;
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float g = (float)((auxColor >>> 8) & 0xFF) / 0xFF;
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float g = (float)((auxColor >>> 8) & 0xFF) / 0xFF;
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float b = (float)((auxColor >>> 16) & 0xFF) / 0xFF;
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float r = (float)((auxColor >>> 16) & 0xFF) / 0xFF;
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float a = (float)((auxColor >>> 24) & 0xFF) / 0xFF;
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float a = (float)((auxColor >>> 24) & 0xFF) / 0xFF;
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cons.setAuxColor(r, g, b, a);
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cons.setAuxColor(r, g, b, a);
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quad.pipe(cons);
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quad.pipe(cons);
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