Updated FML and at config for 1.5 snapshot

This commit is contained in:
LexManos 2013-01-12 00:06:37 -08:00
parent 3fc95b71e2
commit c229018c9e
2 changed files with 82 additions and 82 deletions

View file

@ -1,84 +1,84 @@
#Main Forge Access Transformer configuration file #Main Forge Access Transformer configuration file
# RailLogic.getNAdjacentTracks # RailLogic.getNAdjacentTracks
public als.a(Lals;)I #MD:RailLogic/func_73650_a # -- MISSING MAPPING public als.a(Lals;)I #MD:RailLogic/func_73650_a
# Tessellator # Tessellator
public-f baz.a #FD:Tessellator/field_78398_a #instance public-f bcc.a #FD:Tessellator/field_78398_a #instance
public baz.u #FD:Tessellator/field_78409_u #drawMode public bcc.u #FD:Tessellator/field_78409_u #drawMode
public baz.v #FD:Tessellator/field_78408_v #xOffset public bcc.v #FD:Tessellator/field_78408_v #xOffset
public baz.w #FD:Tessellator/field_78407_w #yOffset public bcc.w #FD:Tessellator/field_78407_w #yOffset
public baz.x #FD:Tessellator/field_78417_x #zOffset public bcc.x #FD:Tessellator/field_78417_x #zOffset
public baz.z #FD:Tessellator/field_78415_z #isDrawing public bcc.z #FD:Tessellator/field_78415_z #isDrawing
# ItemPickaxe # ItemPickaxe
public uy.<init>(ILuq;)V #MD:ItemPickaxe/<init>(ILnet/minecraft/src/EnumToolMaterial;) #constructor public vj.<init>(ILvb;)V #MD:ItemPickaxe/<init>(ILnet/minecraft/src/EnumToolMaterial;) #constructor
public+f uy.c #FD:ItemPickaxe/field_77867_c #blocksEffectiveAgainst public+f vj.c #FD:ItemPickaxe/field_77867_c #blocksEffectiveAgainst
# ItemAxe # ItemAxe
public un.<init>(ILuq;)V #MD:ItemAxe/<init>(ILnet/minecraft/src/EnumToolMaterial;) #constructor public uy.<init>(ILvb;)V #MD:ItemAxe/<init>(ILnet/minecraft/src/EnumToolMaterial;) #constructor
public+f un.c #FD:ItemAxe/field_77868_c #blocksEffectiveAgainst public+f uy.c #FD:ItemAxe/field_77868_c #blocksEffectiveAgainst
# ItemSpade # ItemSpade
public vj.<init>(ILuq;)V #MD:ItemSpade/<init>(ILnet/minecraft/src/EnumToolMaterial;) #constructor public vu.<init>(ILvb;)V #MD:ItemSpade/<init>(ILnet/minecraft/src/EnumToolMaterial;) #constructor
public+f vj.c #FD:ItemSpade/field_77866_c #blocksEffectiveAgainst public+f vu.c #FD:ItemSpade/field_77866_c #blocksEffectiveAgainst
# ItemTool # ItemTool
public tw.a #FD:ItemTool/field_77864_a #efficiencyOnProperMaterial public uh.a #FD:ItemTool/field_77864_a #efficiencyOnProperMaterial
public tw.co #FD:ItemTool/field_77865_bY #damageVsEntity public uh.d #FD:ItemTool/field_77865_bY #damageVsEntity
# EntityEnderman # EntityEnderman
public qd.d #FD:EntityEnderman/field_70827_d #carriableBlocks public qn.d #FD:EntityEnderman/field_70827_d #carriableBlocks
# RenderGlobal # RenderGlobal
public bav.h #FD:RenderGlobal/field_72769_h #theWorld public bbx.h #FD:RenderGlobal/field_72769_h #theWorld
public bav.i #FD:RenderGlobal/field_72770_i #renderEngine public bbx.i #FD:RenderGlobal/field_72770_i #renderEngine
public bav.q #FD:RenderGlobal/field_72777_q #mc public bbx.q #FD:RenderGlobal/field_72777_q #mc
public bav.r #FD:RenderGlobal/field_72776_r #globalRenderBlocks public bbx.r #FD:RenderGlobal/field_72776_r #globalRenderBlocks
public bav.E #FD:RenderGlobal/field_72738_E #damagedBlocks public bbx.E #FD:RenderGlobal/field_72738_E #damagedBlocks
# SoundManager # SoundManager
public bev.a #FD:SoundManager/field_77381_a #sndSystem public bfz.a #FD:SoundManager/field_77381_a #sndSystem
public bev.b #FD:SoundManager/field_77379_b #soundPoolSounds public bfz.b #FD:SoundManager/field_77379_b #soundPoolSounds
public bev.c #FD:SoundManager/field_77380_c #soundPoolStreaming public bfz.c #FD:SoundManager/field_77380_c #soundPoolStreaming
public bev.d #FD:SoundManager/field_77377_d #soundPoolMusic public bfz.d #FD:SoundManager/field_77377_d #soundPoolMusic
# EntityMinecart # EntityMinecart
protected py.* #FD:EntityMinecart/* # All private -> protected protected qe.* #FD:EntityMinecart/* # All private -> protected
public py.h()Z #MD:EntityMinecart/func_70490_h #isMinecartPowered # -- MISSING MAPPING public py.h()Z #MD:EntityMinecart/func_70490_h #isMinecartPowered
# Block # Block
public amq.<init>(ILagi;)V #MD:Block/<init>(ILnet/minecraft/src/Material;) #Constructor public ank.<init>(ILags;)V #MD:Block/<init>(ILnet/minecraft/src/Material;) #Constructor
public amq.<init>(IILagi;)V #MD:Block/<init>(IILnet/minecraft/src/Material;) #Constructor public ank.<init>(IILags;)V #MD:Block/<init>(IILnet/minecraft/src/Material;) #Constructor
public amq.r()Lamq; #MD:Block/func_71912_p #setRequiresSelfNotify # -- MISSING MAPPING public amq.r()Lamq; #MD:Block/func_71912_p #setRequiresSelfNotify
public amq.a(Lamu;)Lamq; #MD:Block/func_71884_a #setStepSound public ank.a(Lano;)Lank; #MD:Block/func_71884_a #setStepSound
public amq.b(F)Lamq; #MD:Block/func_71894_b #setResistance public ank.b(F)Lank; #MD:Block/func_71894_b #setResistance
public amq.c(F)Lamq; #MD:Block/func_71848_c #setHardness public ank.c(F)Lank; #MD:Block/func_71848_c #setHardness
public amq.h(I)Lamq; #MD:Block/func_71868_h #setLightOpacity public ank.j(I)Lank; #MD:Block/func_71868_h #setLightOpacity
public amq.a(F)Lamq; #MD:Block/func_71900_a #setLightValue public ank.a(F)Lank; #MD:Block/func_71900_a #setLightValue
public amq.s()Lamq; #MD:Block/func_71875_q #setBlockUnbreakable public ank.q()Lank; #MD:Block/func_71875_q #setBlockUnbreakable
public amq.b(Z)Lamq; #MD:Block/func_71907_b #setTickRandomly public ank.b(Z)Lank; #MD:Block/func_71907_b #setTickRandomly
public amq.a(FFFFFF)V #MD:Block/func_71905_a #setBlockBounds public ank.a(FFFFFF)V #MD:Block/func_71905_a #setBlockBounds
# NetServerHandler # NetServerHandler
public iv.g #FD:NetServerHandler/field_72572_g #playerInAirTime public iv.g #FD:NetServerHandler/field_72572_g #playerInAirTime
# TileEntity # TileEntity
public any.k #FD:TileEntity/field_70331_k #worldObj public aox.k #FD:TileEntity/field_70331_k #worldObj
# BlockLeavesBase # BlockLeavesBase
public amy.c #FD:BlockLeavesBase/field_72131_c #graphicsLevel public ans.cO #FD:BlockLeavesBase/field_72131_c #graphicsLevel
# Item # Item
public up.<init>(I)V #MD:Item/<init>(I) #Constructor public va.<init>(I)V #MD:Item/<init>(I) #Constructor
public up.e(I)Lup; #MD:Item/func_77656_e #setMaxDamage public va.e(I)Lva; #MD:Item/func_77656_e #setMaxDamage
public-f up.h(Lur;)I #MD:Item/func_77650_f #getIconIndex public-f up.h(Lur;)I #MD:Item/func_94580_h #getIconIndex
# RailLogic # RailLogic
public als #CL:RailLogic # -- MISSING MAPPING public als #CL:RailLogic
public als.a(Lals;)I #MD:RailLogic/func_73650_a #getNAdjacentTiles # -- MISSING MAPPING public als.a(Lals;)I #MD:RailLogic/func_73650_a #getNAdjacentTiles
# EntityPlayer # EntityPlayer
public qx.a(Lpx;)V #MD:EntityPlayer/func_71012_a #joinEntityItemWithWorld public rh.a(Lqd;)V #MD:EntityPlayer/func_71012_a #joinEntityItemWithWorld
public qx.i()V #MD:EntityPlayer/func_71053_j #closeScreen public rh.i()V #MD:EntityPlayer/func_71053_j #closeScreen
# EntityPlayerMP # EntityPlayerMP
public ays.a(Lpx;)V #MD:EntityClientPlayerMP/func_71012_a #joinEntityItemWithWorld public azu.a(Lqd;)V #MD:EntityClientPlayerMP/func_71012_a #joinEntityItemWithWorld
# World Gen Chests Related # World Gen Chests Related
public kw.* #FD:WeightedRandomChestContent/* #all public kw.* #FD:WeightedRandomChestContent/* #all
public in.S #FD:WorldServer/field_73069_S #bonusChestContent public in.R #FD:WorldServer/field_73069_S #bonusChestContent
public acp.a #FD:StructureMineshaftPieces/field_78818_a #mineshaftChestContents public acz.a #FD:StructureMineshaftPieces/field_78818_a #mineshaftChestContents
public adt.i #FD:ComponentScatteredFeatureDesertPyramid/field_74941_i #itemsToGenerateInTemple public aed.i #FD:ComponentScatteredFeatureDesertPyramid/field_74941_i #itemsToGenerateInTemple
public adu.l #FD:ComponentScatteredFeatureJunglePyramid/field_74943_l #junglePyramidsChestContents public aee.l #FD:ComponentScatteredFeatureJunglePyramid/field_74943_l #junglePyramidsChestContents
public adu.m #FD:ComponentScatteredFeatureJunglePyramid/field_74944_m #junglePyramidsDispenserContents public aee.m #FD:ComponentScatteredFeatureJunglePyramid/field_74944_m #junglePyramidsDispenserContents
public aee.a #FD:ComponentStrongholdChestCorridor/field_75003_a #strongholdChestContents public aeo.a #FD:ComponentStrongholdChestCorridor/field_75003_a #strongholdChestContents
public aei.b #FD:ComponentStrongholdLibrary/field_75007_b #strongholdLibraryChestContents public aes.b #FD:ComponentStrongholdLibrary/field_75007_b #strongholdLibraryChestContents
public aen.c #FD:ComponentStrongholdRoomCrossing/field_75014_c #strongholdCorridorChestContents public aex.c #FD:ComponentStrongholdRoomCrossing/field_75014_c #strongholdCorridorChestContents
public afo.a #FD:ComponentVillageHouse2/field_74918_a #villageBlacksmithChestContents public afy.a #FD:ComponentVillageHouse2/field_74918_a #villageBlacksmithChestContents
# AnvilChunkLoader.chunkSaveLocation # AnvilChunkLoader.chunkSaveLocation
public aam.d #FD:AnvilChunkLoader/field_75825_d public aaw.d #FD:AnvilChunkLoader/field_75825_d
# ChunkProviderServer.currentChunkLoader # ChunkProviderServer.currentChunkLoader
public im.e #FD:ChunkProviderServer/field_73247_e public im.e #FD:ChunkProviderServer/field_73247_e
# PlayerManager # PlayerManager
@ -86,43 +86,43 @@ public ik.a(IIZ)Lil; #MD:PlayerManager/func_72690_a #getOrCreateChunkWatcher
# PlayerInstance # PlayerInstance
public il #CL:PlayerInstance public il #CL:PlayerInstance
# World # World
public-f yc.B #FD:World/field_72982_D #villageCollectionObj public-f yn.A #FD:World/field_72982_D #villageCollectionObj
public yc.G #FD:World/field_72993_I #activeChunkSet public yn.F #FD:World/field_72993_I #activeChunkSet
# EntityLiving # EntityLiving
public md.bd #FD:EntityLiving/field_70728_aV #experienceValue public mj.bd #FD:EntityLiving/field_70728_aV #experienceValue
# GuiFlatPresets # GuiFlatPresets
public aug.a(Ljava/lang/String;ILyy;Ljava/util/List;[Lacl;)V #MD:GuiFlatPresets/func_82294_a public avh.a(Ljava/lang/String;ILzi;Ljava/util/List;[Lacv;)V #MD:GuiFlatPresets/func_82294_a
public aug.a(Ljava/lang/String;ILyy;[Lacl;)V #MD:GuiFlatPresets/func_82297_a public avh.a(Ljava/lang/String;ILzi;[Lacv;)V #MD:GuiFlatPresets/func_82297_a
# BiomeGenBase # BiomeGenBase
public yy.*() #MD:BiomeGenBase/* #Everything protected->public public zi.*() #MD:BiomeGenBase/* #Everything protected->public
# MapGenVillage # MapGenVillage
public-f afc.e #FD:MapGenVillage/field_75055_e #villageSpawnBiomes public-f afm.e #FD:MapGenVillage/field_75055_e #villageSpawnBiomes
# ShapedRecipes # ShapedRecipes
public+f wq.d #FD:ShapedRecipes/field_77574_d #recipeItems public+f xb.d #FD:ShapedRecipes/field_77574_d #recipeItems
public+f wq.b #FD:ShapedRecipes/field_77576_b #recipeWidth public+f xb.b #FD:ShapedRecipes/field_77576_b #recipeWidth
public+f wq.c #FD:ShapedRecipes/field_77577_c #recipeHeight public+f xb.c #FD:ShapedRecipes/field_77577_c #recipeHeight
# ShapelessRecipes # ShapelessRecipes
public wr.b #FD:ShapelessRecipes/field_77579_b #recipeItems public xc.b #FD:ShapelessRecipes/field_77579_b #recipeItems
# GuiContainer # GuiContainer
protected avf.a(Lsr;)V #MD:GuiContainer/func_74192_a #drawSlotInventory protected awg.a(Ltc;)V #MD:GuiContainer/func_74192_a #drawSlotInventory
# BlockButton # BlockButton
protected ajf.o(Lyc;III)V #MD:BlockButton/func_82535_o #checkActivation protected ajt.n(Lyn;III)V #MD:BlockButton/func_82535_o #checkActivation
protected-f ajf.a #FD:BlockButton/field_82537_a #sensible protected-f ajt.a #FD:BlockButton/field_82537_a #sensible
# BiomeDecorator # BiomeDecorator
public zc.* #FD:BiomeDecorator/* # All private -> protected public zm.* #FD:BiomeDecorator/* # All private -> protected
# CreativeTabs # CreativeTabs
public-f tj.a #FD:CreativeTabs/field_78032_a # creativeTabArray non-final public-f tu.a #FD:CreativeTabs/field_78032_a # creativeTabArray non-final
# Packet # Packet
public ef.a(IZZLjava/lang/Class;)V #MD:Packet/func_73285_a #addIdClassMapping public ef.a(IZZLjava/lang/Class;)V #MD:Packet/func_73285_a #addIdClassMapping
# SaveHandler # SaveHandler
public ahv.b()Ljava/io/File; #MD:SaveHandler/func_75765_b public aig.b()Ljava/io/File; #MD:SaveHandler/func_75765_b
# World stuff # World stuff
public yc.b(Llq;)V #MD:World/func_72847_b #releaseEntitySkin public yn.b(Llv;)V #MD:World/func_72847_b #releaseEntitySkin
public yc.m #FD:World/field_73003_n #prevRainingStrength public yn.m #FD:World/field_73003_n #prevRainingStrength
public yc.n #FD:World/field_73004_o #rainingStrength public yn.n #FD:World/field_73004_o #rainingStrength
public yc.p #FD:World/field_73017_q #thunderingStrength public yn.p #FD:World/field_73017_q #thunderingStrength
public yc.o #FD:World/field_73018_p #prevThunderingStrength public yn.o #FD:World/field_73018_p #prevThunderingStrength
#WorldClient #WorldClient
public ayp.b(Llq;)V #MD:WorldClient/func_72847_b #releaseEntitySkin public azr.b(Llv;)V #MD:WorldClient/func_72847_b #releaseEntitySkin
#WorldServer #WorldServer
public in.b(Llq;)V #MD:WorldServer/func_72847_b #releaseEntitySkin public in.b(Llv;)V #MD:WorldServer/func_72847_b #releaseEntitySkin