Updated FML and at config for 1.5 snapshot
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2 changed files with 82 additions and 82 deletions
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@ -1,84 +1,84 @@
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#Main Forge Access Transformer configuration file
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# RailLogic.getNAdjacentTracks
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public als.a(Lals;)I #MD:RailLogic/func_73650_a
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# -- MISSING MAPPING public als.a(Lals;)I #MD:RailLogic/func_73650_a
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# Tessellator
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public-f baz.a #FD:Tessellator/field_78398_a #instance
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public baz.u #FD:Tessellator/field_78409_u #drawMode
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public baz.v #FD:Tessellator/field_78408_v #xOffset
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public baz.w #FD:Tessellator/field_78407_w #yOffset
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public baz.x #FD:Tessellator/field_78417_x #zOffset
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public baz.z #FD:Tessellator/field_78415_z #isDrawing
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public-f bcc.a #FD:Tessellator/field_78398_a #instance
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public bcc.u #FD:Tessellator/field_78409_u #drawMode
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public bcc.v #FD:Tessellator/field_78408_v #xOffset
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public bcc.w #FD:Tessellator/field_78407_w #yOffset
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public bcc.x #FD:Tessellator/field_78417_x #zOffset
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public bcc.z #FD:Tessellator/field_78415_z #isDrawing
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# ItemPickaxe
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public uy.<init>(ILuq;)V #MD:ItemPickaxe/<init>(ILnet/minecraft/src/EnumToolMaterial;) #constructor
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public+f uy.c #FD:ItemPickaxe/field_77867_c #blocksEffectiveAgainst
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public vj.<init>(ILvb;)V #MD:ItemPickaxe/<init>(ILnet/minecraft/src/EnumToolMaterial;) #constructor
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public+f vj.c #FD:ItemPickaxe/field_77867_c #blocksEffectiveAgainst
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# ItemAxe
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public un.<init>(ILuq;)V #MD:ItemAxe/<init>(ILnet/minecraft/src/EnumToolMaterial;) #constructor
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public+f un.c #FD:ItemAxe/field_77868_c #blocksEffectiveAgainst
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public uy.<init>(ILvb;)V #MD:ItemAxe/<init>(ILnet/minecraft/src/EnumToolMaterial;) #constructor
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public+f uy.c #FD:ItemAxe/field_77868_c #blocksEffectiveAgainst
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# ItemSpade
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public vj.<init>(ILuq;)V #MD:ItemSpade/<init>(ILnet/minecraft/src/EnumToolMaterial;) #constructor
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public+f vj.c #FD:ItemSpade/field_77866_c #blocksEffectiveAgainst
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public vu.<init>(ILvb;)V #MD:ItemSpade/<init>(ILnet/minecraft/src/EnumToolMaterial;) #constructor
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public+f vu.c #FD:ItemSpade/field_77866_c #blocksEffectiveAgainst
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# ItemTool
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public tw.a #FD:ItemTool/field_77864_a #efficiencyOnProperMaterial
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public tw.co #FD:ItemTool/field_77865_bY #damageVsEntity
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public uh.a #FD:ItemTool/field_77864_a #efficiencyOnProperMaterial
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public uh.d #FD:ItemTool/field_77865_bY #damageVsEntity
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# EntityEnderman
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public qd.d #FD:EntityEnderman/field_70827_d #carriableBlocks
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public qn.d #FD:EntityEnderman/field_70827_d #carriableBlocks
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# RenderGlobal
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public bav.h #FD:RenderGlobal/field_72769_h #theWorld
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public bav.i #FD:RenderGlobal/field_72770_i #renderEngine
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public bav.q #FD:RenderGlobal/field_72777_q #mc
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public bav.r #FD:RenderGlobal/field_72776_r #globalRenderBlocks
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public bav.E #FD:RenderGlobal/field_72738_E #damagedBlocks
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public bbx.h #FD:RenderGlobal/field_72769_h #theWorld
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public bbx.i #FD:RenderGlobal/field_72770_i #renderEngine
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public bbx.q #FD:RenderGlobal/field_72777_q #mc
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public bbx.r #FD:RenderGlobal/field_72776_r #globalRenderBlocks
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public bbx.E #FD:RenderGlobal/field_72738_E #damagedBlocks
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# SoundManager
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public bev.a #FD:SoundManager/field_77381_a #sndSystem
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public bev.b #FD:SoundManager/field_77379_b #soundPoolSounds
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public bev.c #FD:SoundManager/field_77380_c #soundPoolStreaming
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public bev.d #FD:SoundManager/field_77377_d #soundPoolMusic
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public bfz.a #FD:SoundManager/field_77381_a #sndSystem
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public bfz.b #FD:SoundManager/field_77379_b #soundPoolSounds
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public bfz.c #FD:SoundManager/field_77380_c #soundPoolStreaming
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public bfz.d #FD:SoundManager/field_77377_d #soundPoolMusic
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# EntityMinecart
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protected py.* #FD:EntityMinecart/* # All private -> protected
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public py.h()Z #MD:EntityMinecart/func_70490_h #isMinecartPowered
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protected qe.* #FD:EntityMinecart/* # All private -> protected
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# -- MISSING MAPPING public py.h()Z #MD:EntityMinecart/func_70490_h #isMinecartPowered
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# Block
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public amq.<init>(ILagi;)V #MD:Block/<init>(ILnet/minecraft/src/Material;) #Constructor
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public amq.<init>(IILagi;)V #MD:Block/<init>(IILnet/minecraft/src/Material;) #Constructor
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public amq.r()Lamq; #MD:Block/func_71912_p #setRequiresSelfNotify
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public amq.a(Lamu;)Lamq; #MD:Block/func_71884_a #setStepSound
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public amq.b(F)Lamq; #MD:Block/func_71894_b #setResistance
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public amq.c(F)Lamq; #MD:Block/func_71848_c #setHardness
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public amq.h(I)Lamq; #MD:Block/func_71868_h #setLightOpacity
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public amq.a(F)Lamq; #MD:Block/func_71900_a #setLightValue
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public amq.s()Lamq; #MD:Block/func_71875_q #setBlockUnbreakable
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public amq.b(Z)Lamq; #MD:Block/func_71907_b #setTickRandomly
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public amq.a(FFFFFF)V #MD:Block/func_71905_a #setBlockBounds
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public ank.<init>(ILags;)V #MD:Block/<init>(ILnet/minecraft/src/Material;) #Constructor
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public ank.<init>(IILags;)V #MD:Block/<init>(IILnet/minecraft/src/Material;) #Constructor
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# -- MISSING MAPPING public amq.r()Lamq; #MD:Block/func_71912_p #setRequiresSelfNotify
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public ank.a(Lano;)Lank; #MD:Block/func_71884_a #setStepSound
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public ank.b(F)Lank; #MD:Block/func_71894_b #setResistance
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public ank.c(F)Lank; #MD:Block/func_71848_c #setHardness
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public ank.j(I)Lank; #MD:Block/func_71868_h #setLightOpacity
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public ank.a(F)Lank; #MD:Block/func_71900_a #setLightValue
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public ank.q()Lank; #MD:Block/func_71875_q #setBlockUnbreakable
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public ank.b(Z)Lank; #MD:Block/func_71907_b #setTickRandomly
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public ank.a(FFFFFF)V #MD:Block/func_71905_a #setBlockBounds
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# NetServerHandler
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public iv.g #FD:NetServerHandler/field_72572_g #playerInAirTime
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# TileEntity
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public any.k #FD:TileEntity/field_70331_k #worldObj
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public aox.k #FD:TileEntity/field_70331_k #worldObj
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# BlockLeavesBase
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public amy.c #FD:BlockLeavesBase/field_72131_c #graphicsLevel
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public ans.cO #FD:BlockLeavesBase/field_72131_c #graphicsLevel
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# Item
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public up.<init>(I)V #MD:Item/<init>(I) #Constructor
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public up.e(I)Lup; #MD:Item/func_77656_e #setMaxDamage
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public-f up.h(Lur;)I #MD:Item/func_77650_f #getIconIndex
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public va.<init>(I)V #MD:Item/<init>(I) #Constructor
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public va.e(I)Lva; #MD:Item/func_77656_e #setMaxDamage
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public-f up.h(Lur;)I #MD:Item/func_94580_h #getIconIndex
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# RailLogic
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public als #CL:RailLogic
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public als.a(Lals;)I #MD:RailLogic/func_73650_a #getNAdjacentTiles
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# -- MISSING MAPPING public als #CL:RailLogic
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# -- MISSING MAPPING public als.a(Lals;)I #MD:RailLogic/func_73650_a #getNAdjacentTiles
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# EntityPlayer
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public qx.a(Lpx;)V #MD:EntityPlayer/func_71012_a #joinEntityItemWithWorld
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public qx.i()V #MD:EntityPlayer/func_71053_j #closeScreen
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public rh.a(Lqd;)V #MD:EntityPlayer/func_71012_a #joinEntityItemWithWorld
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public rh.i()V #MD:EntityPlayer/func_71053_j #closeScreen
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# EntityPlayerMP
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public ays.a(Lpx;)V #MD:EntityClientPlayerMP/func_71012_a #joinEntityItemWithWorld
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public azu.a(Lqd;)V #MD:EntityClientPlayerMP/func_71012_a #joinEntityItemWithWorld
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# World Gen Chests Related
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public kw.* #FD:WeightedRandomChestContent/* #all
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public in.S #FD:WorldServer/field_73069_S #bonusChestContent
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public acp.a #FD:StructureMineshaftPieces/field_78818_a #mineshaftChestContents
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public adt.i #FD:ComponentScatteredFeatureDesertPyramid/field_74941_i #itemsToGenerateInTemple
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public adu.l #FD:ComponentScatteredFeatureJunglePyramid/field_74943_l #junglePyramidsChestContents
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public adu.m #FD:ComponentScatteredFeatureJunglePyramid/field_74944_m #junglePyramidsDispenserContents
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public aee.a #FD:ComponentStrongholdChestCorridor/field_75003_a #strongholdChestContents
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public aei.b #FD:ComponentStrongholdLibrary/field_75007_b #strongholdLibraryChestContents
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public aen.c #FD:ComponentStrongholdRoomCrossing/field_75014_c #strongholdCorridorChestContents
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public afo.a #FD:ComponentVillageHouse2/field_74918_a #villageBlacksmithChestContents
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public in.R #FD:WorldServer/field_73069_S #bonusChestContent
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public acz.a #FD:StructureMineshaftPieces/field_78818_a #mineshaftChestContents
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public aed.i #FD:ComponentScatteredFeatureDesertPyramid/field_74941_i #itemsToGenerateInTemple
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public aee.l #FD:ComponentScatteredFeatureJunglePyramid/field_74943_l #junglePyramidsChestContents
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public aee.m #FD:ComponentScatteredFeatureJunglePyramid/field_74944_m #junglePyramidsDispenserContents
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public aeo.a #FD:ComponentStrongholdChestCorridor/field_75003_a #strongholdChestContents
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public aes.b #FD:ComponentStrongholdLibrary/field_75007_b #strongholdLibraryChestContents
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public aex.c #FD:ComponentStrongholdRoomCrossing/field_75014_c #strongholdCorridorChestContents
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public afy.a #FD:ComponentVillageHouse2/field_74918_a #villageBlacksmithChestContents
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# AnvilChunkLoader.chunkSaveLocation
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public aam.d #FD:AnvilChunkLoader/field_75825_d
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public aaw.d #FD:AnvilChunkLoader/field_75825_d
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# ChunkProviderServer.currentChunkLoader
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public im.e #FD:ChunkProviderServer/field_73247_e
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# PlayerManager
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# PlayerInstance
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public il #CL:PlayerInstance
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# World
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public-f yc.B #FD:World/field_72982_D #villageCollectionObj
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public yc.G #FD:World/field_72993_I #activeChunkSet
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public-f yn.A #FD:World/field_72982_D #villageCollectionObj
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public yn.F #FD:World/field_72993_I #activeChunkSet
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# EntityLiving
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public md.bd #FD:EntityLiving/field_70728_aV #experienceValue
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public mj.bd #FD:EntityLiving/field_70728_aV #experienceValue
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# GuiFlatPresets
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public aug.a(Ljava/lang/String;ILyy;Ljava/util/List;[Lacl;)V #MD:GuiFlatPresets/func_82294_a
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public aug.a(Ljava/lang/String;ILyy;[Lacl;)V #MD:GuiFlatPresets/func_82297_a
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public avh.a(Ljava/lang/String;ILzi;Ljava/util/List;[Lacv;)V #MD:GuiFlatPresets/func_82294_a
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public avh.a(Ljava/lang/String;ILzi;[Lacv;)V #MD:GuiFlatPresets/func_82297_a
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# BiomeGenBase
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public yy.*() #MD:BiomeGenBase/* #Everything protected->public
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public zi.*() #MD:BiomeGenBase/* #Everything protected->public
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# MapGenVillage
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public-f afc.e #FD:MapGenVillage/field_75055_e #villageSpawnBiomes
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public-f afm.e #FD:MapGenVillage/field_75055_e #villageSpawnBiomes
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# ShapedRecipes
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public+f wq.d #FD:ShapedRecipes/field_77574_d #recipeItems
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public+f wq.b #FD:ShapedRecipes/field_77576_b #recipeWidth
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public+f wq.c #FD:ShapedRecipes/field_77577_c #recipeHeight
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public+f xb.d #FD:ShapedRecipes/field_77574_d #recipeItems
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public+f xb.b #FD:ShapedRecipes/field_77576_b #recipeWidth
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public+f xb.c #FD:ShapedRecipes/field_77577_c #recipeHeight
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# ShapelessRecipes
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public wr.b #FD:ShapelessRecipes/field_77579_b #recipeItems
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public xc.b #FD:ShapelessRecipes/field_77579_b #recipeItems
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# GuiContainer
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protected avf.a(Lsr;)V #MD:GuiContainer/func_74192_a #drawSlotInventory
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protected awg.a(Ltc;)V #MD:GuiContainer/func_74192_a #drawSlotInventory
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# BlockButton
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protected ajf.o(Lyc;III)V #MD:BlockButton/func_82535_o #checkActivation
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protected-f ajf.a #FD:BlockButton/field_82537_a #sensible
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protected ajt.n(Lyn;III)V #MD:BlockButton/func_82535_o #checkActivation
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protected-f ajt.a #FD:BlockButton/field_82537_a #sensible
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# BiomeDecorator
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public zc.* #FD:BiomeDecorator/* # All private -> protected
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public zm.* #FD:BiomeDecorator/* # All private -> protected
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# CreativeTabs
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public-f tj.a #FD:CreativeTabs/field_78032_a # creativeTabArray non-final
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public-f tu.a #FD:CreativeTabs/field_78032_a # creativeTabArray non-final
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# Packet
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public ef.a(IZZLjava/lang/Class;)V #MD:Packet/func_73285_a #addIdClassMapping
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# SaveHandler
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public ahv.b()Ljava/io/File; #MD:SaveHandler/func_75765_b
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public aig.b()Ljava/io/File; #MD:SaveHandler/func_75765_b
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# World stuff
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public yc.b(Llq;)V #MD:World/func_72847_b #releaseEntitySkin
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public yc.m #FD:World/field_73003_n #prevRainingStrength
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public yc.n #FD:World/field_73004_o #rainingStrength
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public yc.p #FD:World/field_73017_q #thunderingStrength
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public yc.o #FD:World/field_73018_p #prevThunderingStrength
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public yn.b(Llv;)V #MD:World/func_72847_b #releaseEntitySkin
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public yn.m #FD:World/field_73003_n #prevRainingStrength
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public yn.n #FD:World/field_73004_o #rainingStrength
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public yn.p #FD:World/field_73017_q #thunderingStrength
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public yn.o #FD:World/field_73018_p #prevThunderingStrength
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#WorldClient
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public ayp.b(Llq;)V #MD:WorldClient/func_72847_b #releaseEntitySkin
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public azr.b(Llv;)V #MD:WorldClient/func_72847_b #releaseEntitySkin
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#WorldServer
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public in.b(Llq;)V #MD:WorldServer/func_72847_b #releaseEntitySkin
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public in.b(Llv;)V #MD:WorldServer/func_72847_b #releaseEntitySkin
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