Fixed getNextAvailableRenderId() returning ids in use by vanilla
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@ -21,7 +21,7 @@ public class RenderingRegistry
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{
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private static final RenderingRegistry INSTANCE = new RenderingRegistry();
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private static final RenderingRegistry INSTANCE = new RenderingRegistry();
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private int nextRenderId = 30;
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private int nextRenderId = 32;
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private Map<Integer, ISimpleBlockRenderingHandler> blockRenderers = Maps.newHashMap();
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private Map<Integer, ISimpleBlockRenderingHandler> blockRenderers = Maps.newHashMap();
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