Made BlockStairs, BlockFarmland, and BlockStep have proper sided-solidity. Can now place torches on any solid side of those blocks.
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dda4d3c93c
commit
c0bf315876
2 changed files with 30 additions and 2 deletions
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@ -80,7 +80,7 @@
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{
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ItemStack var8 = this.createStackedBlock(par6);
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@@ -1099,6 +1099,362 @@
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@@ -1099,6 +1099,376 @@
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*/
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public void onFallenUpon(World par1World, int par2, int par3, int par4, Entity par5Entity, float par6) {}
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@ -141,6 +141,20 @@
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+ */
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+ public boolean isBlockSolidOnSide(World world, int x, int y, int z, int side)
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+ {
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+ int meta = world.getBlockMetadata(x, y, z);
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+ if (this instanceof BlockStep)
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+ {
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+ return (((meta & 8) == 8 && (side == 1)) || isOpaqueCube());
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+ }
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+ else if (this instanceof BlockFarmland)
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+ {
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+ return (side != 1 && side != 0);
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+ }
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+ else if (this instanceof BlockStairs)
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+ {
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+ boolean flipped = ((meta & 4) != 0);
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+ return ((meta & 3) + side == 5) || (side == 1 && flipped);
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+ }
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+ return isBlockNormalCube(world, x, y, z);
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+ }
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+
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@ -68,7 +68,7 @@
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{
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ItemStack var8 = this.createStackedBlock(par6);
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@@ -1010,6 +1012,362 @@
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@@ -1010,6 +1012,376 @@
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*/
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public void onFallenUpon(World par1World, int par2, int par3, int par4, Entity par5Entity, float par6) {}
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@ -129,6 +129,20 @@
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+ */
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+ public boolean isBlockSolidOnSide(World world, int x, int y, int z, int side)
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+ {
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+ int meta = world.getBlockMetadata(x, y, z);
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+ if (this instanceof BlockStep)
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+ {
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+ return (((meta & 8) == 8 && (side == 1)) || isOpaqueCube());
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+ }
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+ else if (this instanceof BlockFarmland)
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+ {
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+ return (side != 1 && side != 0);
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+ }
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+ else if (this instanceof BlockStairs)
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+ {
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+ boolean flipped = ((meta & 4) != 0);
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+ return ((meta & 3) + side == 5) || (side == 1 && flipped);
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+ }
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+ return isBlockNormalCube(world, x, y, z);
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+ }
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+
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