Cache world on all render passes in case some mod disables the first pass.
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parent
461a30812b
commit
baf1e771e9
2 changed files with 17 additions and 15 deletions
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@ -95,21 +95,25 @@
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GL11.glEnable(GL11.GL_ALPHA_TEST);
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}
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}
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@@ -1222,6 +1233,13 @@
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@@ -1222,6 +1233,17 @@
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renderglobal.sortAndRender(entitylivingbase, 1, (double)par1);
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}
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+
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+ if (this.debugViewDirection == 0) //Only render if render pass 0 happens as well.
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+ {
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+ RenderHelper.enableStandardItemLighting();
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+ this.mc.mcProfiler.endStartSection("entities");
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+ ForgeHooksClient.setRenderPass(1);
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+ renderglobal.renderEntities(entitylivingbase.getPosition(par1), frustrum, par1);
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+ ForgeHooksClient.setRenderPass(-1);
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+ RenderHelper.disableStandardItemLighting();
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+ }
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+
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GL11.glDepthMask(true);
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GL11.glEnable(GL11.GL_CULL_FACE);
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GL11.glDisable(GL11.GL_BLEND);
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@@ -1231,14 +1249,17 @@
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@@ -1231,14 +1253,17 @@
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entityplayer = (EntityPlayer)entitylivingbase;
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GL11.glDisable(GL11.GL_ALPHA_TEST);
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this.mc.mcProfiler.endStartSection("outline");
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@ -129,7 +133,7 @@
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GL11.glDisable(GL11.GL_BLEND);
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this.mc.mcProfiler.endStartSection("weather");
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this.renderRainSnow(par1);
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@@ -1248,6 +1269,20 @@
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@@ -1248,6 +1273,20 @@
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{
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this.renderCloudsCheck(renderglobal, par1);
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}
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@ -10,7 +10,7 @@
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@SideOnly(Side.CLIENT)
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public class RenderGlobal implements IWorldAccess
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{
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@@ -447,35 +450,47 @@
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@@ -447,8 +450,13 @@
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*/
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public void renderEntities(Vec3 par1Vec3, ICamera par2ICamera, float par3)
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{
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@ -24,10 +24,10 @@
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--this.renderEntitiesStartupCounter;
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}
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else
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{
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@@ -456,26 +464,33 @@
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this.theWorld.theProfiler.startSection("prepare");
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- TileEntityRenderer.instance.cacheActiveRenderInfo(this.theWorld, this.mc.func_110434_K(), this.mc.fontRenderer, this.mc.renderViewEntity, par3);
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- RenderManager.instance.cacheActiveRenderInfo(this.theWorld, this.mc.func_110434_K(), this.mc.fontRenderer, this.mc.renderViewEntity, this.mc.pointedEntityLiving, this.mc.gameSettings, par3);
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TileEntityRenderer.instance.cacheActiveRenderInfo(this.theWorld, this.mc.func_110434_K(), this.mc.fontRenderer, this.mc.renderViewEntity, par3);
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RenderManager.instance.cacheActiveRenderInfo(this.theWorld, this.mc.func_110434_K(), this.mc.fontRenderer, this.mc.renderViewEntity, this.mc.pointedEntityLiving, this.mc.gameSettings, par3);
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- this.countEntitiesTotal = 0;
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- this.countEntitiesRendered = 0;
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- this.countEntitiesHidden = 0;
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@ -40,8 +40,6 @@
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- TileEntityRenderer.staticPlayerZ = entitylivingbase.lastTickPosZ + (entitylivingbase.posZ - entitylivingbase.lastTickPosZ) * (double)par3;
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+ if (pass == 0)
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+ {
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+ TileEntityRenderer.instance.cacheActiveRenderInfo(this.theWorld, this.mc.func_110434_K(), this.mc.fontRenderer, this.mc.renderViewEntity, par3);
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+ RenderManager.instance.cacheActiveRenderInfo(this.theWorld, this.mc.func_110434_K(), this.mc.fontRenderer, this.mc.renderViewEntity, this.mc.pointedEntityLiving, this.mc.gameSettings, par3);
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+ this.countEntitiesTotal = 0;
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+ this.countEntitiesRendered = 0;
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+ this.countEntitiesHidden = 0;
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