Add a translation map for looking up legacy liquid names to convert
to new fluid names.
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parent
31bd8d438d
commit
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2 changed files with 33 additions and 12 deletions
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@ -2,6 +2,9 @@
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package net.minecraftforge.fluids;
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import java.util.Locale;
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import java.util.Map;
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import com.google.common.collect.Maps;
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import net.minecraft.block.Block;
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import net.minecraft.util.Icon;
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@ -263,4 +266,20 @@ public class Fluid
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public boolean isGaseous(World world, int x, int y, int z){ return isGaseous(); }
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public int getColor(World world, int x, int y, int z){ return getColor(); }
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public Icon getIcon(World world, int x, int y, int z){ return getIcon(); }
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private static Map<String, String> legacyNames = Maps.newHashMap();
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static String convertLegacyName(String fluidName)
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{
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return fluidName != null && legacyNames.containsKey(fluidName) ? legacyNames.get(fluidName) : fluidName;
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}
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/**
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* Register a legacy liquid name with the Fluids system
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* @param legacyName The legacy name to recognize
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* @param canonicalName The canonical fluid name it will become
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*/
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public static void registerLegacyName(String legacyName, String canonicalName)
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{
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legacyNames.put(legacyName.toLowerCase(Locale.ENGLISH), canonicalName);
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}
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}
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@ -63,7 +63,9 @@ public class FluidStack
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if (fluidName == null)
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{
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fluidName = nbt.hasKey("LiquidName") ? nbt.getString("LiquidName").toLowerCase(Locale.ENGLISH) : null;
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fluidName = Fluid.convertLegacyName(fluidName);
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}
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if (fluidName ==null || FluidRegistry.getFluid(fluidName) == null)
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{
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return null;
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