New round of fluid system fixes: (#6175)

- Fix race condition lazy-initializing flowing fluid block data.
- Fix typo in ItemTextureQuadConverter that prevents certain animated textures from being used in the fluid bucket.
- Fix calls to onContentsChanged in FluidTank.
- Fix FluidUtil.tryEmptyContainer logic when simulating.
- Fix EmptyFluidHandler.fill returning the wrong number.
This commit is contained in:
David Quintana 2019-10-05 19:49:26 +02:00 committed by GitHub
parent ca980a56bc
commit b294f4d894
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
5 changed files with 34 additions and 36 deletions

View file

@ -59,7 +59,7 @@
this.func_180688_d(p_204515_1_, p_204515_2_);
return false;
}
@@ -160,4 +176,22 @@
@@ -160,4 +176,27 @@
}
}
@ -70,15 +70,20 @@
+ return (FlowingFluid)supplier.get();
+ }
+
+ private boolean fluidStateCacheInitialized;
+ protected void initFluidStateCache() {
+ this.field_212565_c.add(getFluid().func_207204_a(false));
+ private boolean fluidStateCacheInitialized = false;
+ protected synchronized void initFluidStateCache() {
+ if (fluidStateCacheInitialized == false)
+ {
+ this.field_212565_c.add(getFluid().func_207204_a(false));
+
+ for(int i = 1; i < 8; ++i) {
+ this.field_212565_c.add(getFluid().func_207207_a(8 - i, false));
+ for (int i = 1; i < 8; ++i)
+ {
+ this.field_212565_c.add(getFluid().func_207207_a(8 - i, false));
+ }
+
+ this.field_212565_c.add(getFluid().func_207207_a(8, true));
+
+ fluidStateCacheInitialized = true;
+ }
+
+ this.field_212565_c.add(getFluid().func_207207_a(8, true));
+ fluidStateCacheInitialized = true;
+ }
}

View file

@ -150,7 +150,7 @@ public final class ItemTextureQuadConverter
for (int y = 0; y < h; y++)
{
// current pixel
boolean isVisible = !sprite.isPixelTransparent(0, x, y);
boolean isVisible = !template.isPixelTransparent(0, x, y);
// no current quad but found a new one
if (start < 0 && isVisible)
@ -168,7 +168,7 @@ public final class ItemTextureQuadConverter
{
for (int i = 0; i < h; i++)
{
if (sprite.isPixelTransparent(0, x, i) != sprite.isPixelTransparent(0, endX, i))
if (template.isPixelTransparent(0, x, i) != template.isPixelTransparent(0, endX, i))
{
sameColumn = false;
break;

View file

@ -178,31 +178,20 @@ public class FluidUtil
ItemStack containerCopy = ItemHandlerHelper.copyStackWithSize(container, 1); // do not modify the input
return getFluidHandler(containerCopy)
.map(containerFluidHandler -> {
if (doDrain)
// We are acting on a COPY of the stack, so performing changes is acceptable even if we are simulating.
FluidStack transfer = tryFluidTransfer(fluidDestination, containerFluidHandler, maxAmount, true);
if (transfer.isEmpty())
return FluidActionResult.FAILURE;
if (doDrain && player != null)
{
FluidStack transfer = tryFluidTransfer(fluidDestination, containerFluidHandler, maxAmount, true);
if (!transfer.isEmpty())
{
if (player != null)
{
SoundEvent soundevent = transfer.getFluid().getAttributes().getEmptySound(transfer);
player.world.playSound(null, player.posX, player.posY + 0.5, player.posZ, soundevent, SoundCategory.BLOCKS, 1.0F, 1.0F);
}
ItemStack resultContainer = containerFluidHandler.getContainer();
return new FluidActionResult(resultContainer);
}
SoundEvent soundevent = transfer.getFluid().getAttributes().getEmptySound(transfer);
player.world.playSound(null, player.posX, player.posY + 0.5, player.posZ, soundevent, SoundCategory.BLOCKS, 1.0F, 1.0F);
}
else
{
FluidStack simulatedTransfer = tryFluidTransfer(fluidDestination, containerFluidHandler, maxAmount, false);
if (!simulatedTransfer.isEmpty())
{
containerFluidHandler.drain(simulatedTransfer, IFluidHandler.FluidAction.SIMULATE);
ItemStack resultContainer = containerFluidHandler.getContainer();
return new FluidActionResult(resultContainer);
}
}
return FluidActionResult.FAILURE;
ItemStack resultContainer = containerFluidHandler.getContainer();
return new FluidActionResult(resultContainer);
})
.orElse(FluidActionResult.FAILURE);
}

View file

@ -47,7 +47,7 @@ public class EmptyFluidHandler implements IFluidHandler
@Override
public int fill(FluidStack resource, FluidAction action)
{
return resource.getAmount();
return 0;
}
@Nonnull

View file

@ -147,8 +147,8 @@ public class FluidTank implements IFluidHandler, IFluidTank {
}
if (fluid.isEmpty())
{
onContentsChanged();
fluid = new FluidStack(resource, Math.min(capacity, resource.getAmount()));
onContentsChanged();
return fluid.getAmount();
}
if (!fluid.isFluidEqual(resource))
@ -166,6 +166,8 @@ public class FluidTank implements IFluidHandler, IFluidTank {
{
fluid.setAmount(capacity);
}
if (filled > 0)
onContentsChanged();
return filled;
}
@ -194,6 +196,8 @@ public class FluidTank implements IFluidHandler, IFluidTank {
{
fluid.shrink(drained);
}
if (drained > 0)
onContentsChanged();
return stack;
}