Merge pull request #1028 from alexbegt/patch-1
Small Fix: Held Items & Multiple Render Passes
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commit
ae81ad58ea
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@ -110,7 +110,7 @@
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+ f11 = (float)(k1 >> 8 & 255) / 255.0F;
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+ f11 = (float)(k1 >> 8 & 255) / 255.0F;
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+ f12 = (float)(k1 & 255) / 255.0F;
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+ f12 = (float)(k1 & 255) / 255.0F;
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+ GL11.glColor4f(1.0F * f10, 1.0F * f11, 1.0F * f12, 1.0F);
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+ GL11.glColor4f(1.0F * f10, 1.0F * f11, 1.0F * f12, 1.0F);
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+ this.renderItem(entityclientplayermp, itemstack, 1, EQUIPPED_FIRST_PERSON);
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+ this.renderItem(entityclientplayermp, itemstack, x, EQUIPPED_FIRST_PERSON);
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+ }
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+ }
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}
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}
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else
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else
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