Try and see if there is anything to the identityHashCode collision hypothesis. If you see this in your error messages, kindly let us know!
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@ -356,7 +356,9 @@ public class FMLControlledNamespacedRegistry<I> extends RegistryNamespaced {
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}
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if (getId(thing) >= 0) // duplicate object
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{
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throw new IllegalArgumentException(String.format("The object %s has been registered twice, using the names %s and %s.", thing, getNameForObject(thing), name));
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int foundId = getId(thing);
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Object otherThing = getRaw(foundId);
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throw new IllegalArgumentException(String.format("The object %s{%x} has been registered twice, using the names %s and %s. (Other object at this id is %s{%x})", thing, System.identityHashCode(thing), getNameForObject(thing), name, otherThing, System.identityHashCode(otherThing)));
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}
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if (GameData.isFrozen(this))
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{
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