Remove deprecated Liquids API, Use new Fluids system as replacement.
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10 changed files with 0 additions and 1016 deletions
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package net.minecraftforge.liquids;
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import net.minecraft.nbt.NBTTagCompound;
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/**
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* Implementors of this interface are a liquid which may receive a block implementation and can be placed in the world.
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*
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* @author cpw
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*
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*/
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@Deprecated //See new net.minecraftforge.fluids
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public interface IBlockLiquid extends ILiquid {
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/**
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* Controls the type of block that is generated by this IBlockLiquid
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*
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*/
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public enum BlockType {
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/**
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* No block. Completeness really.
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*/
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NONE,
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/**
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* Vanilla style block, up to 8 flowing states. May be able to generate new sources.
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*/
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VANILLA,
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/**
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* Finite liquid style, uses cellular automata to model flowing behaviour.
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*/
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FINITE;
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}
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/**
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* Can this liquid, when placed in a specific configuration, generate new source blocks of the liquid.
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* @return if this liquid will generate new sources
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*/
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public boolean willGenerateSources();
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/**
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* @return the distance this liquid will flow if placed in the world. Maximum of 7 levels for vanilla types.
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*/
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public int getFlowDistance();
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/**
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* @return the RGB rendering for this liquid
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*/
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public byte[] getLiquidRGB();
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/**
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* Get the texture file for rendering the liquid
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* @return the texture file for this liquid
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*/
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public String getLiquidBlockTextureFile();
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/**
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* Custom properties of the liquid.
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* @return a compound tag of custom liquid properties
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*/
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public NBTTagCompound getLiquidProperties();
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}
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@ -1,36 +0,0 @@
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/**
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* Copyright (c) SpaceToad, 2011
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* http://www.mod-buildcraft.com
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*
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* BuildCraft is distributed under the terms of the Minecraft Mod Public
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* License 1.0, or MMPL. Please check the contents of the license located in
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* http://www.mod-buildcraft.com/MMPL-1.0.txt
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*/
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package net.minecraftforge.liquids;
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/**
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* Liquids implement this interface
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*
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*/
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@Deprecated //See new net.minecraftforge.fluids
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public interface ILiquid {
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/**
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* The itemId of the liquid item
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* @return the itemId
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*/
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public int stillLiquidId();
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/**
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* Is this liquid a metadata based liquid
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* @return if this is a metadata liquid
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*/
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public boolean isMetaSensitive();
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/**
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* The item metadata of the liquid
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* @return the metadata of the liquid
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*/
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public int stillLiquidMeta();
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}
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@ -1,45 +0,0 @@
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package net.minecraftforge.liquids;
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/**
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* A tank is the unit of interaction with liquid inventories.
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*
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* @author cpw
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*/
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@Deprecated //See new net.minecraftforge.fluids
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public interface ILiquidTank {
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/**
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* @return LiquidStack representing the liquid contained in the tank, null if empty.
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*/
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LiquidStack getLiquid();
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/**
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* @return capacity of this tank
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*/
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int getCapacity();
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/**
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*
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* @param resource
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* @param doFill
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* @return Amount of liquid used for filling.
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*/
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int fill(LiquidStack resource, boolean doFill);
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/**
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*
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* @param maxDrain
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* @param doDrain
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* @return Null if nothing was drained, otherwise a LiquidStack containing the drained.
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*/
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LiquidStack drain(int maxDrain, boolean doDrain);
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/**
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* Positive values indicate a positive liquid pressure (liquid wants to leave this tank)
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* Negative values indicate a negative liquid pressure (liquid wants to fill this tank)
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* Zero indicates no pressure
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*
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* @return a number indicating tank pressure
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*/
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public int getTankPressure();
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}
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package net.minecraftforge.liquids;
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import net.minecraftforge.common.ForgeDirection;
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@Deprecated //See new net.minecraftforge.fluids
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public interface ITankContainer {
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/**
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* Fills liquid into internal tanks, distribution is left to the ITankContainer.
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* @param from Orientation the liquid is pumped in from.
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* @param resource LiquidStack representing the maximum amount of liquid filled into the ITankContainer
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* @param doFill If false filling will only be simulated.
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* @return Amount of resource that was filled into internal tanks.
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*/
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int fill(ForgeDirection from, LiquidStack resource, boolean doFill);
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/**
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* Fills liquid into the specified internal tank.
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* @param tankIndex the index of the tank to fill
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* @param resource LiquidStack representing the maximum amount of liquid filled into the ITankContainer
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* @param doFill If false filling will only be simulated.
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* @return Amount of resource that was filled into internal tanks.
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*/
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int fill(int tankIndex, LiquidStack resource, boolean doFill);
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/**
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* Drains liquid out of internal tanks, distribution is left to the ITankContainer.
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* @param from Orientation the liquid is drained to.
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* @param maxDrain Maximum amount of liquid to drain.
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* @param doDrain If false draining will only be simulated.
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* @return LiquidStack representing the liquid and amount actually drained from the ITankContainer
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*/
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LiquidStack drain(ForgeDirection from, int maxDrain, boolean doDrain);
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/**
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* Drains liquid out of the specified internal tank.
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* @param tankIndex the index of the tank to drain
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* @param maxDrain Maximum amount of liquid to drain.
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* @param doDrain If false draining will only be simulated.
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* @return LiquidStack representing the liquid and amount actually drained from the ITankContainer
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*/
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LiquidStack drain(int tankIndex, int maxDrain, boolean doDrain);
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/**
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* @param direction tank side: UNKNOWN for default tank set
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* @return Array of {@link LiquidTank}s contained in this ITankContainer for this direction
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*/
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ILiquidTank[] getTanks(ForgeDirection direction);
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/**
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* Return the tank that this tank container desired to be used for the specified liquid type from the specified direction
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*
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* @param direction the direction
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* @param type the liquid type, null is always an acceptable value
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* @return a tank or null for no such tank
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*/
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ILiquidTank getTank(ForgeDirection direction, LiquidStack type);
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}
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/**
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* Copyright (c) SpaceToad, 2011
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* http://www.mod-buildcraft.com
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*
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* BuildCraft is distributed under the terms of the Minecraft Mod Public
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* License 1.0, or MMPL. Please check the contents of the license located in
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* http://www.mod-buildcraft.com/MMPL-1.0.txt
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*/
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package net.minecraftforge.liquids;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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@Deprecated //See new net.minecraftforge.fluids
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public class LiquidContainerData {
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public final LiquidStack stillLiquid;
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public final ItemStack filled;
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public final ItemStack container;
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public LiquidContainerData(LiquidStack stillLiquid, ItemStack filled, ItemStack container) {
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this.stillLiquid = stillLiquid;
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this.filled = filled;
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this.container = container;
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if(stillLiquid == null || filled == null || container == null)
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throw new RuntimeException("stillLiquid, filled, or container is null, this is an error");
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}
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}
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package net.minecraftforge.liquids;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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import net.minecraft.block.Block;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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@Deprecated //See new net.minecraftforge.fluids
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public class LiquidContainerRegistry
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{
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public static final int BUCKET_VOLUME = 1000;
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public static final ItemStack EMPTY_BUCKET = new ItemStack(Item.bucketEmpty);
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private static Map<List, LiquidContainerData> mapFilledItemFromLiquid = new HashMap();
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private static Map<List, LiquidContainerData> mapLiquidFromFilledItem = new HashMap();
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private static Set<List> setContainerValidation = new HashSet();
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private static Set<List> setLiquidValidation = new HashSet();
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private static ArrayList<LiquidContainerData> liquids = new ArrayList();
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/**
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* Default registrations
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*/
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static
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{
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registerLiquid(new LiquidContainerData(new LiquidStack(Block.waterStill, LiquidContainerRegistry.BUCKET_VOLUME), new ItemStack(Item.bucketWater), new ItemStack(Item.bucketEmpty)));
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registerLiquid(new LiquidContainerData(new LiquidStack(Block.lavaStill, LiquidContainerRegistry.BUCKET_VOLUME), new ItemStack(Item.bucketLava), new ItemStack(Item.bucketEmpty)));
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registerLiquid(new LiquidContainerData(new LiquidStack(Block.waterStill, LiquidContainerRegistry.BUCKET_VOLUME), new ItemStack(Item.potion), new ItemStack(Item.glassBottle)));
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// registerLiquid(new LiquidContainerData(new LiquidStack(Item.bucketMilk, LiquidContainerRegistry.BUCKET_VOLUME), new ItemStack(Item.bucketMilk), new ItemStack(Item.bucketEmpty)));
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}
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/**
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* To register a container with a non-bucket size, the LiquidContainerData entry simply needs to use a size other than LiquidManager.BUCKET_VOLUME
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*/
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public static void registerLiquid(LiquidContainerData data)
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{
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mapFilledItemFromLiquid.put(Arrays.asList(data.container.itemID, data.container.getItemDamage(), data.stillLiquid.itemID, data.stillLiquid.itemMeta), data);
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mapLiquidFromFilledItem.put(Arrays.asList(data.filled.itemID, data.filled.getItemDamage()), data);
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setContainerValidation.add(Arrays.asList(data.container.itemID, data.container.getItemDamage()));
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setLiquidValidation.add(Arrays.asList(data.stillLiquid.itemID, data.stillLiquid.itemMeta));
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liquids.add(data);
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}
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public static LiquidStack getLiquidForFilledItem(ItemStack filledContainer)
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{
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if (filledContainer == null)
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{
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return null;
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}
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LiquidContainerData ret = mapLiquidFromFilledItem.get(Arrays.asList(filledContainer.itemID, filledContainer.getItemDamage()));
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return ret == null ? null : ret.stillLiquid.copy();
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}
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public static ItemStack fillLiquidContainer(LiquidStack liquid, ItemStack emptyContainer)
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{
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if (emptyContainer == null || liquid == null)
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{
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return null;
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}
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LiquidContainerData ret = mapFilledItemFromLiquid.get(Arrays.asList(emptyContainer.itemID, emptyContainer.getItemDamage(), liquid.itemID, liquid.itemMeta));
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if (ret != null && liquid.amount >= ret.stillLiquid.amount)
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{
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return ret.filled.copy();
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}
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return null;
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}
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public static boolean containsLiquid(ItemStack filledContainer, LiquidStack liquid)
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{
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if (filledContainer == null || liquid == null)
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{
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return false;
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}
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LiquidContainerData ret = mapLiquidFromFilledItem.get(Arrays.asList(filledContainer.itemID, filledContainer.getItemDamage()));
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return ret != null && ret.stillLiquid.isLiquidEqual(liquid);
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}
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public static boolean isBucket(ItemStack container)
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{
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if (container == null)
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{
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return false;
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}
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if (container.isItemEqual(EMPTY_BUCKET))
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{
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return true;
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}
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LiquidContainerData ret = mapLiquidFromFilledItem.get(Arrays.asList(container.itemID, container.getItemDamage()));
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return ret != null && ret.container.isItemEqual(EMPTY_BUCKET);
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}
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public static boolean isContainer(ItemStack container)
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{
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return isEmptyContainer(container) || isFilledContainer(container);
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}
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public static boolean isEmptyContainer(ItemStack emptyContainer)
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{
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return emptyContainer != null && setContainerValidation.contains(Arrays.asList(emptyContainer.itemID, emptyContainer.getItemDamage()));
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}
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public static boolean isFilledContainer(ItemStack filledContainer)
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{
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return filledContainer != null && getLiquidForFilledItem(filledContainer) != null;
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}
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public static boolean isLiquid(ItemStack item)
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{
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return item != null && setLiquidValidation.contains(Arrays.asList(item.itemID, item.getItemDamage()));
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}
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public static LiquidContainerData[] getRegisteredLiquidContainerData()
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{
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return liquids.toArray(new LiquidContainerData[liquids.size()]);
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}
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}
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package net.minecraftforge.liquids;
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import java.util.HashMap;
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import java.util.Map;
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import net.minecraft.block.Block;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.Event;
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import com.google.common.collect.BiMap;
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import com.google.common.collect.HashBiMap;
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import com.google.common.collect.ImmutableMap;
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/**
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* When creating liquids you should register them with this class.
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*
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* @author CovertJaguar <railcraft.wikispaces.com>
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*/
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@Deprecated //See new net.minecraftforge.fluids
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public abstract class LiquidDictionary
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{
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private static BiMap<String, LiquidStack> liquids = HashBiMap.create();
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/**
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* When creating liquids you should call this function.
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*
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* Upon passing it a name and liquid item it will return either
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* a preexisting implementation of that liquid or the liquid passed in.
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*
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*
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* @param name the name of the liquid
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* @param liquid the liquid to use if one doesn't exist
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* @return the matching liquid stack
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*/
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public static LiquidStack getOrCreateLiquid(String name, LiquidStack liquid)
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{
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if (liquid == null)
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{
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throw new NullPointerException("You cannot register a null LiquidStack");
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}
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LiquidStack existing = liquids.get(name);
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if(existing != null) {
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return existing.copy();
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}
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liquids.put(name, liquid.copy());
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MinecraftForge.EVENT_BUS.post(new LiquidRegisterEvent(name, liquid));
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return liquid;
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}
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/**
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* Returns the liquid matching the name,
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* if such a liquid exists.
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*
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* Can return null.
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*
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* @param name the name of the liquid
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* @param amount the amout of liquid
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* @return a liquidstack for the requested liquid
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*/
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public static LiquidStack getLiquid(String name, int amount)
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{
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LiquidStack liquid = liquids.get(name);
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if(liquid == null)
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return null;
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liquid = liquid.copy();
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liquid.amount = amount;
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return liquid;
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}
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public static LiquidStack getCanonicalLiquid(String name)
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{
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return liquids.get(name);
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}
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/**
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* Get an immutable list of the liquids defined
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*
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* @return the defined liquids
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*/
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public static Map<String, LiquidStack> getLiquids()
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{
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return ImmutableMap.copyOf(liquids);
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}
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/**
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* Fired when a new liquid is created
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*
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*/
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public static class LiquidRegisterEvent extends Event
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{
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public final String Name;
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public final LiquidStack Liquid;
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public LiquidRegisterEvent(String name, LiquidStack liquid)
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{
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this.Name = name;
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this.Liquid = liquid.copy();
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}
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}
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static
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{
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getOrCreateLiquid("Water", new LiquidStack(Block.waterStill, LiquidContainerRegistry.BUCKET_VOLUME));
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getOrCreateLiquid("Lava", new LiquidStack(Block.lavaStill, LiquidContainerRegistry.BUCKET_VOLUME));
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}
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public static String findLiquidName(LiquidStack reference)
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{
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if (reference != null)
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{
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return liquids.inverse().get(reference);
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}
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else
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{
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return null;
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}
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}
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public static LiquidStack getCanonicalLiquid(LiquidStack liquidStack)
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{
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return liquids.get(liquids.inverse().get(liquidStack));
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}
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}
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package net.minecraftforge.liquids;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.Event;
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@Deprecated //See new net.minecraftforge.fluids
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public class LiquidEvent extends Event {
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public final LiquidStack liquid;
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public final int x;
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public final int y;
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public final int z;
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public final World world;
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public LiquidEvent(LiquidStack liquid, World world, int x, int y, int z)
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{
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this.liquid = liquid;
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this.world = world;
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
}
|
||||
|
||||
/**
|
||||
* Mods should fire this event when they move liquids around (pipe networks etc)
|
||||
*
|
||||
* @author cpw
|
||||
*
|
||||
*/
|
||||
public static class LiquidMotionEvent extends LiquidEvent
|
||||
{
|
||||
public LiquidMotionEvent(LiquidStack liquid, World world, int x, int y, int z)
|
||||
{
|
||||
super(liquid, world, x, y, z);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Mods should fire this event when a liquid is {@link ILiquidTank#fill(LiquidStack, boolean)} their tank implementation.
|
||||
* {@link LiquidTank} does.
|
||||
*
|
||||
* @author cpw
|
||||
*
|
||||
*/
|
||||
public static class LiquidFillingEvent extends LiquidEvent
|
||||
{
|
||||
public final ILiquidTank tank;
|
||||
|
||||
public LiquidFillingEvent(LiquidStack liquid, World world, int x, int y, int z, ILiquidTank tank)
|
||||
{
|
||||
super(liquid, world, x, y, z);
|
||||
this.tank = tank;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Mods should fire this event when a liquid is {@link ILiquidTank#drain(int, boolean)} from their tank.
|
||||
* @author cpw
|
||||
*
|
||||
*/
|
||||
public static class LiquidDrainingEvent extends LiquidEvent
|
||||
{
|
||||
public final ILiquidTank tank;
|
||||
|
||||
public LiquidDrainingEvent(LiquidStack liquid, World world, int x, int y, int z, ILiquidTank tank)
|
||||
{
|
||||
super(liquid, world, x, y, z);
|
||||
this.tank = tank;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Mods should fire this event when a liquid "spills", for example, if a block containing liquid is broken.
|
||||
*
|
||||
* @author cpw
|
||||
*
|
||||
*/
|
||||
public static class LiquidSpilledEvent extends LiquidEvent
|
||||
{
|
||||
public LiquidSpilledEvent(LiquidStack liquid, World world, int x, int y, int z)
|
||||
{
|
||||
super(liquid, world, x, y, z);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* A handy shortcut for firing the various liquid events
|
||||
*
|
||||
* @param event
|
||||
*/
|
||||
public static final void fireEvent(LiquidEvent event)
|
||||
{
|
||||
MinecraftForge.EVENT_BUS.post(event);
|
||||
}
|
||||
}
|
|
@ -1,257 +0,0 @@
|
|||
package net.minecraftforge.liquids;
|
||||
|
||||
import static cpw.mods.fml.relauncher.Side.CLIENT;
|
||||
|
||||
import com.google.common.base.Objects;
|
||||
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockFluid;
|
||||
import net.minecraft.client.renderer.texture.TextureManager;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.Icon;
|
||||
|
||||
/**
|
||||
* ItemStack substitute for liquids
|
||||
* Things of note: they are equal if their items are equal. Amount does NOT matter for java equals() testing
|
||||
* <br/>
|
||||
* The canonical liquidstack is probably the only one that has a lot of the rendering data on it. Use {@link #canonical()}
|
||||
* to get it.
|
||||
*
|
||||
* @author SirSengir
|
||||
*/
|
||||
@Deprecated //See new net.minecraftforge.fluids
|
||||
public class LiquidStack
|
||||
{
|
||||
public final int itemID;
|
||||
public int amount;
|
||||
public final int itemMeta;
|
||||
public NBTTagCompound extra;
|
||||
|
||||
public LiquidStack(int itemID, int amount) { this(itemID, amount, 0); }
|
||||
public LiquidStack(Item item, int amount) { this(item.itemID, amount, 0); }
|
||||
public LiquidStack(Block block, int amount) { this(block.blockID, amount, 0); }
|
||||
|
||||
public LiquidStack(int itemID, int amount, int itemDamage)
|
||||
{
|
||||
this.itemID = itemID;
|
||||
this.amount = amount;
|
||||
this.itemMeta = itemDamage;
|
||||
}
|
||||
|
||||
public LiquidStack(int itemID, int amount, int itemDamage, NBTTagCompound nbt)
|
||||
{
|
||||
this(itemID, amount, itemDamage);
|
||||
if (nbt != null)
|
||||
{
|
||||
extra = (NBTTagCompound)nbt.copy();
|
||||
}
|
||||
}
|
||||
|
||||
public NBTTagCompound writeToNBT(NBTTagCompound nbt)
|
||||
{
|
||||
nbt.setInteger("Amount", amount);
|
||||
nbt.setShort("Id", (short)itemID);
|
||||
nbt.setShort("Meta", (short)itemMeta);
|
||||
String name = LiquidDictionary.findLiquidName(this);
|
||||
if(name != null)
|
||||
{
|
||||
nbt.setString("LiquidName", name);
|
||||
}
|
||||
if (extra != null)
|
||||
{
|
||||
nbt.setTag("extra", extra);
|
||||
}
|
||||
return nbt;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return A copy of this LiquidStack
|
||||
*/
|
||||
public LiquidStack copy()
|
||||
{
|
||||
return new LiquidStack(itemID, amount, itemMeta, extra);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param other
|
||||
* @return true if this LiquidStack contains the same liquid as the one passed in.
|
||||
*/
|
||||
public boolean isLiquidEqual(LiquidStack other)
|
||||
{
|
||||
return other != null && itemID == other.itemID && itemMeta == other.itemMeta && (extra == null ? other.extra == null : extra.equals(other.extra));
|
||||
}
|
||||
|
||||
/**
|
||||
* @param other
|
||||
* @return true if this LiquidStack contains the other liquid (liquids are equal and amount >= other.amount).
|
||||
*/
|
||||
public boolean containsLiquid(LiquidStack other)
|
||||
{
|
||||
return isLiquidEqual(other) && amount >= other.amount;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param other ItemStack containing liquids.
|
||||
* @return true if this LiquidStack contains the same liquid as the one passed in.
|
||||
*/
|
||||
public boolean isLiquidEqual(ItemStack other)
|
||||
{
|
||||
if (other == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (itemID == other.itemID && itemMeta == other.getItemDamage())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return isLiquidEqual(LiquidContainerRegistry.getLiquidForFilledItem(other));
|
||||
}
|
||||
|
||||
/**
|
||||
* @return ItemStack representation of this LiquidStack
|
||||
*/
|
||||
public ItemStack asItemStack()
|
||||
{
|
||||
ItemStack stack = new ItemStack(itemID, 1, itemMeta);
|
||||
if (extra != null)
|
||||
{
|
||||
stack.stackTagCompound = (NBTTagCompound)extra.copy();
|
||||
}
|
||||
return stack;
|
||||
}
|
||||
|
||||
/**
|
||||
* Reads a liquid stack from the passed nbttagcompound and returns it.
|
||||
*
|
||||
* @param nbt
|
||||
* @return the liquid stack
|
||||
*/
|
||||
public static LiquidStack loadLiquidStackFromNBT(NBTTagCompound nbt)
|
||||
{
|
||||
if (nbt == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
String liquidName = nbt.getString("LiquidName");
|
||||
int itemID = nbt.getShort("Id");
|
||||
int itemMeta = nbt.getShort("Meta");
|
||||
LiquidStack liquid = LiquidDictionary.getCanonicalLiquid(liquidName);
|
||||
if(liquid != null) {
|
||||
itemID = liquid.itemID;
|
||||
itemMeta = liquid.itemMeta;
|
||||
}
|
||||
// if the item is not existent, and no liquid dictionary is found, null returns
|
||||
else if (Item.itemsList[itemID] == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
int amount = nbt.getInteger("Amount");
|
||||
LiquidStack liquidstack = new LiquidStack(itemID, amount, itemMeta);
|
||||
if (nbt.hasKey("extra"))
|
||||
{
|
||||
liquidstack.extra = nbt.getCompoundTag("extra");
|
||||
}
|
||||
return liquidstack.itemID == 0 ? null : liquidstack;
|
||||
}
|
||||
|
||||
private String textureSheet = "/terrain.png";
|
||||
|
||||
/**
|
||||
* Return the textureSheet used for this liquid stack's texture Icon
|
||||
* Defaults to '/terrain.png'
|
||||
*
|
||||
* See {@link #getRenderingIcon()} for the actual icon
|
||||
*
|
||||
* @return The texture sheet
|
||||
*/
|
||||
public String getTextureSheet()
|
||||
{
|
||||
return textureSheet;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the texture sheet for this icon (usually /terrain.png or /gui/items.png)
|
||||
*
|
||||
* See also the {@link #setRenderingIcon(Icon)} for the icon itself
|
||||
*
|
||||
* @param textureSheet
|
||||
* @return the liquid stack
|
||||
*/
|
||||
public LiquidStack setTextureSheet(String textureSheet)
|
||||
{
|
||||
this.textureSheet = textureSheet;
|
||||
return this;
|
||||
}
|
||||
@SideOnly(CLIENT)
|
||||
private Icon renderingIcon;
|
||||
|
||||
/**
|
||||
* Get the rendering icon for this liquid stack, for presentation in the world or in GUIs.
|
||||
* Defaults to handling water and lava, and returns the set rendering icon otherwise.
|
||||
*
|
||||
* See {@link #getTextureSheet()} to get the texture sheet this icon is associated with
|
||||
*
|
||||
* @return The icon for rendering this liquid
|
||||
*/
|
||||
@SideOnly(CLIENT)
|
||||
public Icon getRenderingIcon()
|
||||
{
|
||||
if (itemID == Block.waterStill.blockID)
|
||||
{
|
||||
return BlockFluid.func_94424_b("water");
|
||||
}
|
||||
else if (itemID == Block.lavaStill.blockID)
|
||||
{
|
||||
return BlockFluid.func_94424_b("lava");
|
||||
}
|
||||
return renderingIcon;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the icon for rendering this liquid
|
||||
* It should be refreshed whenever textures are refreshed.
|
||||
*
|
||||
* See also {@link #setTextureSheet(String)} for setting the sheet this icon is associated with
|
||||
*
|
||||
* @param icon The icon to render
|
||||
* @return The liquid stack
|
||||
*/
|
||||
@SideOnly(CLIENT)
|
||||
public LiquidStack setRenderingIcon(Icon icon)
|
||||
{
|
||||
this.renderingIcon = icon;
|
||||
return this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public final int hashCode()
|
||||
{
|
||||
return 31 * itemMeta + itemID;
|
||||
}
|
||||
|
||||
@Override
|
||||
public final boolean equals(Object ob)
|
||||
{
|
||||
if (ob instanceof LiquidStack)
|
||||
{
|
||||
LiquidStack ls = (LiquidStack)ob;
|
||||
return ls.itemID == itemID && ls.itemMeta == itemMeta && (extra == null ? ls.extra == null : extra.equals(ls.extra));
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Get the canonical version of this liquid stack (will contain things like icons and texturesheets)
|
||||
* @return The canonical liquidstack
|
||||
*/
|
||||
public LiquidStack canonical()
|
||||
{
|
||||
return LiquidDictionary.getCanonicalLiquid(this);
|
||||
}
|
||||
}
|
|
@ -1,181 +0,0 @@
|
|||
package net.minecraftforge.liquids;
|
||||
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
|
||||
/**
|
||||
* Reference implementation of ILiquidTank. Use this or implement your own.
|
||||
*/
|
||||
@Deprecated //See new net.minecraftforge.fluids
|
||||
public class LiquidTank implements ILiquidTank {
|
||||
private LiquidStack liquid;
|
||||
private int capacity;
|
||||
private int tankPressure;
|
||||
private TileEntity tile;
|
||||
|
||||
public LiquidTank(int capacity)
|
||||
{
|
||||
this(null, capacity);
|
||||
}
|
||||
|
||||
public LiquidTank(int liquidId, int quantity, int capacity)
|
||||
{
|
||||
this(new LiquidStack(liquidId, quantity), capacity);
|
||||
}
|
||||
|
||||
public LiquidTank(int liquidId, int quantity, int capacity, TileEntity tile)
|
||||
{
|
||||
this(liquidId, quantity, capacity);
|
||||
this.tile = tile;
|
||||
}
|
||||
|
||||
public LiquidTank(LiquidStack liquid, int capacity)
|
||||
{
|
||||
this.liquid = liquid;
|
||||
this.capacity = capacity;
|
||||
}
|
||||
|
||||
public LiquidTank(LiquidStack liquid, int capacity, TileEntity tile)
|
||||
{
|
||||
this(liquid, capacity);
|
||||
this.tile = tile;
|
||||
}
|
||||
|
||||
@Override
|
||||
public LiquidStack getLiquid()
|
||||
{
|
||||
return this.liquid;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCapacity()
|
||||
{
|
||||
return this.capacity;
|
||||
}
|
||||
|
||||
public void setLiquid(LiquidStack liquid)
|
||||
{
|
||||
this.liquid = liquid;
|
||||
}
|
||||
|
||||
public void setCapacity(int capacity)
|
||||
{
|
||||
this.capacity = capacity;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int fill(LiquidStack resource, boolean doFill)
|
||||
{
|
||||
if (resource == null || resource.itemID <= 0) return 0;
|
||||
|
||||
if (liquid == null || liquid.itemID <= 0)
|
||||
{
|
||||
if (resource.amount <= capacity)
|
||||
{
|
||||
if (doFill) this.liquid = resource.copy();
|
||||
return resource.amount;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (doFill)
|
||||
{
|
||||
this.liquid = resource.copy();
|
||||
this.liquid.amount = capacity;
|
||||
if (tile != null)
|
||||
LiquidEvent.fireEvent(new LiquidEvent.LiquidFillingEvent(liquid, tile.worldObj, tile.xCoord, tile.yCoord, tile.zCoord, this));
|
||||
}
|
||||
return capacity;
|
||||
}
|
||||
}
|
||||
|
||||
if (!liquid.isLiquidEqual(resource)) return 0;
|
||||
|
||||
int space = capacity - liquid.amount;
|
||||
if (resource.amount <= space)
|
||||
{
|
||||
if (doFill) this.liquid.amount += resource.amount;
|
||||
return resource.amount;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
if (doFill) this.liquid.amount = capacity;
|
||||
return space;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public LiquidStack drain(int maxDrain, boolean doDrain)
|
||||
{
|
||||
if (liquid == null || liquid.itemID <= 0) return null;
|
||||
if (liquid.amount <= 0) return null;
|
||||
|
||||
int used = maxDrain;
|
||||
if (liquid.amount < used) used = liquid.amount;
|
||||
|
||||
if (doDrain)
|
||||
{
|
||||
liquid.amount -= used;
|
||||
}
|
||||
|
||||
LiquidStack drained = new LiquidStack(liquid.itemID, used, liquid.itemMeta);
|
||||
|
||||
// Reset liquid if emptied
|
||||
if (liquid.amount <= 0) liquid = null;
|
||||
|
||||
if (doDrain && tile != null)
|
||||
LiquidEvent.fireEvent(new LiquidEvent.LiquidDrainingEvent(drained, tile.worldObj, tile.xCoord, tile.yCoord, tile.zCoord, this));
|
||||
|
||||
return drained;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getTankPressure()
|
||||
{
|
||||
return tankPressure;
|
||||
}
|
||||
|
||||
public void setTankPressure(int pressure)
|
||||
{
|
||||
this.tankPressure = pressure;
|
||||
}
|
||||
|
||||
|
||||
public String getLiquidName()
|
||||
{
|
||||
return liquid!= null ? LiquidDictionary.findLiquidName(liquid) : null;
|
||||
}
|
||||
|
||||
public boolean containsValidLiquid()
|
||||
{
|
||||
return LiquidDictionary.findLiquidName(liquid) != null;
|
||||
}
|
||||
|
||||
|
||||
public NBTTagCompound writeToNBT(NBTTagCompound nbt)
|
||||
{
|
||||
if (containsValidLiquid())
|
||||
{
|
||||
liquid.writeToNBT(nbt);
|
||||
}
|
||||
else
|
||||
{
|
||||
nbt.setString("emptyTank", "");
|
||||
}
|
||||
return nbt;
|
||||
}
|
||||
|
||||
public LiquidTank readFromNBT(NBTTagCompound nbt)
|
||||
{
|
||||
if (!nbt.hasKey("emptyTank"))
|
||||
{
|
||||
LiquidStack liquid = LiquidStack.loadLiquidStackFromNBT(nbt);
|
||||
if (liquid != null)
|
||||
{
|
||||
setLiquid(liquid);
|
||||
}
|
||||
}
|
||||
return this;
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue