BiomeDictionary code cleanup (#3466)

This commit is contained in:
diesieben07 2016-12-01 00:48:44 +01:00 committed by LexManos
parent dac8e49f50
commit 96f88538d5
2 changed files with 225 additions and 260 deletions

View File

@ -21,133 +21,140 @@ package net.minecraftforge.common;
import java.util.*; import java.util.*;
import net.minecraftforge.fml.common.FMLLog; import javax.annotation.Nonnull;
import net.minecraft.init.Biomes; import net.minecraft.init.Biomes;
import net.minecraft.init.Blocks; import net.minecraft.init.Blocks;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
import net.minecraft.world.biome.*; import net.minecraft.world.biome.*;
import net.minecraftforge.common.util.EnumHelper;
import net.minecraftforge.event.terraingen.DeferredBiomeDecorator;
import static net.minecraftforge.common.BiomeDictionary.Type.*; import static net.minecraftforge.common.BiomeDictionary.Type.*;
import net.minecraftforge.fml.common.FMLLog;
import net.minecraftforge.fml.common.registry.ForgeRegistries;
import com.google.common.base.Preconditions;
import com.google.common.collect.ImmutableList;
public class BiomeDictionary public class BiomeDictionary
{ {
public enum Type public static final class Type
{ {
private static final Map<String, Type> byName = new HashMap<String, Type>();
/*Temperature-based tags. Specifying neither implies a biome is temperate*/ /*Temperature-based tags. Specifying neither implies a biome is temperate*/
HOT, public static final Type HOT = new Type("HOT");
COLD, public static final Type COLD = new Type("COLD");
/*Tags specifying the amount of vegetation a biome has. Specifying neither implies a biome to have moderate amounts*/ /*Tags specifying the amount of vegetation a biome has. Specifying neither implies a biome to have moderate amounts*/
SPARSE, public static final Type SPARSE = new Type("SPARSE");
DENSE, public static final Type DENSE = new Type("DENSE");
/*Tags specifying how moist a biome is. Specifying neither implies the biome as having moderate humidity*/ /*Tags specifying how moist a biome is. Specifying neither implies the biome as having moderate humidity*/
WET, public static final Type WET = new Type("WET");
DRY, public static final Type DRY = new Type("DRY");
/*Tree-based tags, SAVANNA refers to dry, desert-like trees (Such as Acacia), CONIFEROUS refers to snowy trees (Such as Spruce) and JUNGLE refers to jungle trees. /*Tree-based tags, SAVANNA refers to dry, desert-like trees (Such as Acacia), CONIFEROUS refers to snowy trees (Such as Spruce) and JUNGLE refers to jungle trees.
* Specifying no tag implies a biome has temperate trees (Such as Oak)*/ * Specifying no tag implies a biome has temperate trees (Such as Oak)*/
SAVANNA, public static final Type SAVANNA = new Type("SAVANNA");
CONIFEROUS, public static final Type CONIFEROUS = new Type("CONIFEROUS");
JUNGLE, public static final Type JUNGLE = new Type("JUNGLE");
/*Tags specifying the nature of a biome*/ /*Tags specifying the nature of a biome*/
SPOOKY, public static final Type SPOOKY = new Type("SPOOKY");
DEAD, public static final Type DEAD = new Type("DEAD");
LUSH, public static final Type LUSH = new Type("LUSH");
NETHER, public static final Type NETHER = new Type("NETHER");
END, public static final Type END = new Type("END");
MUSHROOM, public static final Type MUSHROOM = new Type("MUSHROOM");
MAGICAL, public static final Type MAGICAL = new Type("MAGICAL");
OCEAN, public static final Type OCEAN = new Type("OCEAN");
RIVER, public static final Type RIVER = new Type("RIVER");
/**A general tag for all water-based biomes. Shown as present if OCEAN or RIVER are.**/ /**
WATER(OCEAN, RIVER), * A general tag for all water-based biomes. Shown as present if OCEAN or RIVER are.
**/
public static final Type WATER = new Type("WATER", OCEAN, RIVER);
/*Generic types which a biome can be*/ /*Generic types which a biome can be*/
MESA, public static final Type MESA = new Type("MESA");
FOREST, public static final Type FOREST = new Type("FOREST");
PLAINS, public static final Type PLAINS = new Type("PLAINS");
MOUNTAIN, public static final Type MOUNTAIN = new Type("MOUNTAIN");
HILLS, public static final Type HILLS = new Type("HILLS");
SWAMP, public static final Type SWAMP = new Type("SWAMP");
SANDY, public static final Type SANDY = new Type("SANDY");
SNOWY, public static final Type SNOWY = new Type("SNOWY");
WASTELAND, public static final Type WASTELAND = new Type("WASTELAND");
BEACH; public static final Type BEACH = new Type("BEACH");
private List<Type> subTags; private final String name;
private final List<Type> subTypes;
private final Set<Biome> biomes = new HashSet<Biome>();
private final Set<Biome> biomesUn = Collections.unmodifiableSet(biomes);
private Type(Type... subTags) private Type(String name, Type... subTypes)
{ {
this.subTags = Arrays.asList(subTags); this.name = name;
this.subTypes = ImmutableList.copyOf(subTypes);
byName.put(name, this);
} }
private boolean hasSubTags() private boolean hasSubTypes()
{ {
return subTags != null && !subTags.isEmpty(); return !subTypes.isEmpty();
} }
/** /**
* Retrieves a Type value by name, * Gets the name for this type.
*/
public String getName()
{
return name;
}
public String toString()
{
return name;
}
/**
* Retrieves a Type instance by name,
* if one does not exist already it creates one. * if one does not exist already it creates one.
* This can be used as intermediate measure for modders to * This can be used as intermediate measure for modders to
* add their own category of Biome. * add their own Biome types.
* * <p>
* There are NO naming conventions besides: * There are <i>no</i> naming conventions besides:
* MUST be all upper case (enforced by name.toUpper()) * <ul><li><b>Must</b> be all upper case (enforced by name.toUpper())</li>
* NO Special characters. {Unenforced, just don't be a pain, if it becomes a issue I WILL * <li><b>No</b> Special characters. {Unenforced, just don't be a pain, if it becomes a issue I WILL
* make this RTE with no worry about backwards compatibility} * make this RTE with no worry about backwards compatibility}</li></ul>
* * <p>
* Note: For performance sake, the return value of this function SHOULD be cached. * Note: For performance sake, the return value of this function SHOULD be cached.
* Two calls with the same name SHOULD return the same value. * Two calls with the same name SHOULD return the same value.
* *
*
* @param name The name of this Type * @param name The name of this Type
* @return An instance of Type for this name. * @return An instance of Type for this name.
*/ */
public static Type getType(String name, Type... subTypes) public static Type getType(String name, Type... subTypes)
{ {
name = name.toUpperCase(); name = name.toUpperCase();
for (Type t : values()) Type t = byName.get(name);
if (t == null)
{ {
if (t.name().equals(name)) t = new Type(name, subTypes);
return t;
} }
Type ret = EnumHelper.addEnum(Type.class, name, new Class[]{Type[].class}, new Object[]{subTypes}); return t;
if (ret.ordinal() >= typeInfoList.length)
{
typeInfoList = Arrays.copyOf(typeInfoList, ret.ordinal()+1);
}
for(BiomeInfo bInfo:biomeInfoMap.values())
{
if(bInfo != null)
{
EnumSet<Type> oldSet = bInfo.typeList;
bInfo.typeList = EnumSet.noneOf(Type.class);
bInfo.typeList.addAll(oldSet);
}
}
return ret;
} }
} }
private static HashMap<ResourceLocation, BiomeInfo> biomeInfoMap = new HashMap<ResourceLocation, BiomeInfo>(); private static final Map<ResourceLocation, BiomeInfo> biomeInfoMap = new HashMap<ResourceLocation, BiomeInfo>();
@SuppressWarnings("unchecked")
private static ArrayList<Biome>[] typeInfoList = new ArrayList[Type.values().length];
private static class BiomeInfo private static class BiomeInfo
{ {
public EnumSet<Type> typeList;
public BiomeInfo(Type[] types) private final Set<Type> types = new HashSet<Type>();
{ private final Set<Type> typesUn = Collections.unmodifiableSet(this.types);
typeList = EnumSet.noneOf(Type.class);
for(Type t : types)
{
typeList.add(t);
}
}
} }
static static
@ -156,90 +163,54 @@ public class BiomeDictionary
} }
/** /**
* Registers a biome with a specific biome type * Adds the given types to the biome.
* *
* @param biome the biome to be registered
* @param types the types to register the biome as
* @return returns true if the biome was registered successfully
*/ */
public static boolean registerBiomeType(Biome biome, Type ... types) public static void addTypes(Biome biome, Type... types)
{ {
types = listSubTags(types); Preconditions.checkArgument(ForgeRegistries.BIOMES.containsValue(biome), "Cannot add types to unregistered biome %s", biome);
if(Biome.REGISTRY.getNameForObject(biome) != null) List<Type> subTypes = listSubTypes(types);
for (Type type : subTypes)
{ {
for(Type type : types) type.biomes.add(biome);
{
if(typeInfoList[type.ordinal()] == null)
{
typeInfoList[type.ordinal()] = new ArrayList<Biome>();
}
typeInfoList[type.ordinal()].add(biome);
}
if(!isBiomeRegistered(biome))
{
ResourceLocation location = Biome.REGISTRY.getNameForObject(biome);
biomeInfoMap.put(location, new BiomeInfo(types));
}
else
{
for(Type type : types)
{
getBiomeInfo(biome).typeList.add(type);
}
}
return true;
} }
return false; getBiomeInfo(biome).types.addAll(subTypes);
} }
/** /**
* Returns a list of biomes registered with a specific type * Gets the set of biomes that have the given type.
* *
* @param type the Type to look for
* @return a list of biomes of the specified type, null if there are none
*/ */
public static Biome[] getBiomesForType(Type type) @Nonnull
public static Set<Biome> getBiomes(Type type)
{ {
if(typeInfoList[type.ordinal()] != null) return type.biomesUn;
{
return typeInfoList[type.ordinal()].toArray(new Biome[0]);
}
return new Biome[0];
} }
/** /**
* Gets a list of Types that a specific biome is registered with * Gets the set of types that have been added to the given biome.
* *
* @param biome the biome to check
* @return the list of types, null if there are none
*/ */
public static Type[] getTypesForBiome(Biome biome) @Nonnull
public static Set<Type> getTypes(Biome biome)
{ {
checkRegistration(biome); ensureHasTypes(biome);
return getBiomeInfo(biome).typeList.toArray(new Type[0]); return getBiomeInfo(biome).typesUn;
} }
/** /**
* Checks to see if two biomes are registered as having the same type * Checks if the two given biomes have types in common.
* *
* @param biomeA
* @param biomeB
* @return returns true if a common type is found, false otherwise * @return returns true if a common type is found, false otherwise
*/ */
public static boolean areBiomesEquivalent(Biome biomeA, Biome biomeB) public static boolean areSimilar(Biome biomeA, Biome biomeB)
{ {
checkRegistration(biomeA); for (Type type : getTypes(biomeA))
checkRegistration(biomeB);
for(Type type : getTypesForBiome(biomeA))
{ {
if(containsType(getBiomeInfo(biomeB), type)) if (containsType(getTypes(biomeB), type))
{ {
return true; return true;
} }
@ -249,61 +220,28 @@ public class BiomeDictionary
} }
/** /**
* Checks to see if the given biome is registered as being a specific type * Checks if the given type has been added to the given biome.
* *
* @param biome the biome to be considered
* @param type the type to check for
* @return returns true if the biome is registered as being of type type, false otherwise
*/ */
public static boolean isBiomeOfType(Biome biome, Type type) public static boolean hasType(Biome biome, Type type)
{ {
checkRegistration(biome); return getTypes(biome).contains(type);
return containsType(getBiomeInfo(biome), type);
} }
/** /**
* Checks to see if the given biome has been registered as being of any type * Checks if any type has been added to the given biome.
* @param biome the biome to consider
* @return returns true if the biome has been registered, false otherwise
*/
public static boolean isBiomeRegistered(Biome biome)
{
return biomeInfoMap.containsKey(Biome.REGISTRY.getNameForObject(biome));
}
public static void registerAllBiomes()
{
FMLLog.warning("Redundant call to BiomeDictionary.registerAllBiomes ignored");
}
/**
* Loops through the biome list and automatically adds tags to any biome that does not have any
* This is called by Forge at postinit time. It will additionally dispatch any deferred decorator
* creation events.
* *
* DO NOT call this during world generation
*/ */
public static void registerAllBiomesAndGenerateEvents() public static boolean hasAnyType(Biome biome)
{ {
for (ResourceLocation biomeResource : Biome.REGISTRY.getKeys()) return !getBiomeInfo(biome).types.isEmpty();
{
Biome biome = Biome.REGISTRY.getObject(biomeResource);
if (biome.theBiomeDecorator instanceof DeferredBiomeDecorator)
{
DeferredBiomeDecorator decorator = (DeferredBiomeDecorator) biome.theBiomeDecorator;
decorator.fireCreateEventAndReplace(biome);
}
checkRegistration(biome);
}
} }
/** /**
* Automatically looks for and registers a given biome with appropriate tags * Automatically adds appropriate types to a given biome based on certain heuristics.
* This method is called automatically if a biome has not been registered with any tags, * If a biome's types are requested and no types have been added to the biome so far, the biome's types
* And another method requests information about it * will be determined and added using this method.
* *
* @param biome the biome to be considered
*/ */
public static void makeBestGuess(Biome biome) public static void makeBestGuess(Biome biome)
{ {
@ -311,189 +249,202 @@ public class BiomeDictionary
{ {
if (biome.isHighHumidity() && biome.getTemperature() >= 0.9F) if (biome.isHighHumidity() && biome.getTemperature() >= 0.9F)
{ {
BiomeDictionary.registerBiomeType(biome, JUNGLE); BiomeDictionary.addTypes(biome, JUNGLE);
} }
else if (!biome.isHighHumidity()) else if (!biome.isHighHumidity())
{ {
BiomeDictionary.registerBiomeType(biome, FOREST); BiomeDictionary.addTypes(biome, FOREST);
if (biome.getTemperature() <= 0.2f) if (biome.getTemperature() <= 0.2f)
{ {
BiomeDictionary.registerBiomeType(biome, CONIFEROUS); BiomeDictionary.addTypes(biome, CONIFEROUS);
} }
} }
} }
else if(biome.getHeightVariation() <= 0.3F && biome.getHeightVariation() >= 0.0F) else if (biome.getHeightVariation() <= 0.3F && biome.getHeightVariation() >= 0.0F)
{ {
if(!biome.isHighHumidity() || biome.getBaseHeight() >= 0.0F) if (!biome.isHighHumidity() || biome.getBaseHeight() >= 0.0F)
{ {
BiomeDictionary.registerBiomeType(biome, PLAINS); BiomeDictionary.addTypes(biome, PLAINS);
} }
} }
if (biome.getRainfall() > 0.85f) if (biome.getRainfall() > 0.85f)
{ {
BiomeDictionary.registerBiomeType(biome, WET); BiomeDictionary.addTypes(biome, WET);
} }
if (biome.getRainfall() < 0.15f) if (biome.getRainfall() < 0.15f)
{ {
BiomeDictionary.registerBiomeType(biome, DRY); BiomeDictionary.addTypes(biome, DRY);
} }
if (biome.getTemperature() > 0.85f) if (biome.getTemperature() > 0.85f)
{ {
BiomeDictionary.registerBiomeType(biome, HOT); BiomeDictionary.addTypes(biome, HOT);
} }
if (biome.getTemperature() < 0.15f) if (biome.getTemperature() < 0.15f)
{ {
BiomeDictionary.registerBiomeType(biome, COLD); BiomeDictionary.addTypes(biome, COLD);
} }
if (biome.theBiomeDecorator.treesPerChunk > 0 && biome.theBiomeDecorator.treesPerChunk < 3) if (biome.theBiomeDecorator.treesPerChunk > 0 && biome.theBiomeDecorator.treesPerChunk < 3)
{ {
BiomeDictionary.registerBiomeType(biome, SPARSE); BiomeDictionary.addTypes(biome, SPARSE);
} }
else if (biome.theBiomeDecorator.treesPerChunk >= 10) else if (biome.theBiomeDecorator.treesPerChunk >= 10)
{ {
BiomeDictionary.registerBiomeType(biome, DENSE); BiomeDictionary.addTypes(biome, DENSE);
} }
if (biome.isHighHumidity() && biome.getBaseHeight() < 0.0F && (biome.getHeightVariation() <= 0.3F && biome.getHeightVariation() >= 0.0F)) if (biome.isHighHumidity() && biome.getBaseHeight() < 0.0F && (biome.getHeightVariation() <= 0.3F && biome.getHeightVariation() >= 0.0F))
{ {
BiomeDictionary.registerBiomeType(biome, SWAMP); BiomeDictionary.addTypes(biome, SWAMP);
} }
if (biome.getBaseHeight() <= -0.5F) if (biome.getBaseHeight() <= -0.5F)
{ {
if (biome.getHeightVariation() == 0.0F) if (biome.getHeightVariation() == 0.0F)
{ {
BiomeDictionary.registerBiomeType(biome, RIVER); BiomeDictionary.addTypes(biome, RIVER);
} }
else else
{ {
BiomeDictionary.registerBiomeType(biome, OCEAN); BiomeDictionary.addTypes(biome, OCEAN);
} }
} }
if (biome.getHeightVariation() >= 0.4F && biome.getHeightVariation() < 1.5F) if (biome.getHeightVariation() >= 0.4F && biome.getHeightVariation() < 1.5F)
{ {
BiomeDictionary.registerBiomeType(biome, HILLS); BiomeDictionary.addTypes(biome, HILLS);
} }
if (biome.getHeightVariation() >= 1.5F) if (biome.getHeightVariation() >= 1.5F)
{ {
BiomeDictionary.registerBiomeType(biome, MOUNTAIN); BiomeDictionary.addTypes(biome, MOUNTAIN);
} }
if (biome.getEnableSnow()) if (biome.getEnableSnow())
{ {
BiomeDictionary.registerBiomeType(biome, SNOWY); BiomeDictionary.addTypes(biome, SNOWY);
} }
if (biome.topBlock != Blocks.SAND && biome.getTemperature() >= 1.0f && biome.getRainfall() < 0.2f) if (biome.topBlock != Blocks.SAND && biome.getTemperature() >= 1.0f && biome.getRainfall() < 0.2f)
{ {
BiomeDictionary.registerBiomeType(biome, SAVANNA); BiomeDictionary.addTypes(biome, SAVANNA);
} }
if (biome.topBlock == Blocks.SAND) if (biome.topBlock == Blocks.SAND)
{ {
BiomeDictionary.registerBiomeType(biome, SANDY); BiomeDictionary.addTypes(biome, SANDY);
} }
else if (biome.topBlock == Blocks.MYCELIUM) else if (biome.topBlock == Blocks.MYCELIUM)
{ {
BiomeDictionary.registerBiomeType(biome, MUSHROOM); BiomeDictionary.addTypes(biome, MUSHROOM);
} }
if (biome.fillerBlock == Blocks.HARDENED_CLAY) if (biome.fillerBlock == Blocks.HARDENED_CLAY)
{ {
BiomeDictionary.registerBiomeType(biome, MESA); BiomeDictionary.addTypes(biome, MESA);
} }
} }
//Internal implementation //Internal implementation
private static BiomeInfo getBiomeInfo(Biome biome) private static BiomeInfo getBiomeInfo(Biome biome)
{ {
return biomeInfoMap.get(Biome.REGISTRY.getNameForObject(biome)); BiomeInfo info = biomeInfoMap.get(biome.getRegistryName());
if (info == null)
{
info = new BiomeInfo();
biomeInfoMap.put(biome.getRegistryName(), info);
}
return info;
} }
private static void checkRegistration(Biome biome) /**
* Ensure that at least one type has been added to the given biome.
*/
static void ensureHasTypes(Biome biome)
{ {
if(!isBiomeRegistered(biome)) if (!hasAnyType(biome))
{ {
FMLLog.warning("No types have been added to Biome %s, types will be assigned on a best-effort guess.", biome.getRegistryName());
makeBestGuess(biome); makeBestGuess(biome);
} }
} }
private static boolean containsType(BiomeInfo info, Type type) private static boolean containsType(Set<Type> types, Type type)
{ {
if (type.hasSubTags()) if (type.hasSubTypes())
{ {
for (Type remappedType : listSubTags(type)) return !Collections.disjoint(types, type.subTypes);
{ }
if (info.typeList.contains(remappedType)) return true; else
} {
return types.contains(type);
return false;
} }
return info.typeList.contains(type);
} }
private static Type[] listSubTags(Type... types) private static List<Type> listSubTypes(Type... types)
{ {
List<Type> subTags = new ArrayList<Type>(); List<Type> subTags = new ArrayList<Type>();
for (Type type : types) for (Type type : types)
{ {
if (type.hasSubTags()) subTags.addAll(type.subTags); if (type.hasSubTypes())
else subTags.add(type); {
subTags.addAll(type.subTypes);
}
else
{
subTags.add(type);
}
} }
return subTags.toArray(new Type[subTags.size()]); return subTags;
} }
private static void registerVanillaBiomes() private static void registerVanillaBiomes()
{ {
registerBiomeType(Biomes.OCEAN, OCEAN ); addTypes(Biomes.OCEAN, OCEAN );
registerBiomeType(Biomes.PLAINS, PLAINS ); addTypes(Biomes.PLAINS, PLAINS );
registerBiomeType(Biomes.DESERT, HOT, DRY, SANDY ); addTypes(Biomes.DESERT, HOT, DRY, SANDY );
registerBiomeType(Biomes.EXTREME_HILLS, MOUNTAIN, HILLS ); addTypes(Biomes.EXTREME_HILLS, MOUNTAIN, HILLS );
registerBiomeType(Biomes.FOREST, FOREST ); addTypes(Biomes.FOREST, FOREST );
registerBiomeType(Biomes.TAIGA, COLD, CONIFEROUS, FOREST ); addTypes(Biomes.TAIGA, COLD, CONIFEROUS, FOREST );
registerBiomeType(Biomes.TAIGA_HILLS, COLD, CONIFEROUS, FOREST, HILLS ); addTypes(Biomes.TAIGA_HILLS, COLD, CONIFEROUS, FOREST, HILLS );
registerBiomeType(Biomes.SWAMPLAND, WET, SWAMP ); addTypes(Biomes.SWAMPLAND, WET, SWAMP );
registerBiomeType(Biomes.RIVER, RIVER ); addTypes(Biomes.RIVER, RIVER );
registerBiomeType(Biomes.FROZEN_OCEAN, COLD, OCEAN, SNOWY ); addTypes(Biomes.FROZEN_OCEAN, COLD, OCEAN, SNOWY );
registerBiomeType(Biomes.FROZEN_RIVER, COLD, RIVER, SNOWY ); addTypes(Biomes.FROZEN_RIVER, COLD, RIVER, SNOWY );
registerBiomeType(Biomes.ICE_PLAINS, COLD, SNOWY, WASTELAND ); addTypes(Biomes.ICE_PLAINS, COLD, SNOWY, WASTELAND );
registerBiomeType(Biomes.ICE_MOUNTAINS, COLD, SNOWY, MOUNTAIN ); addTypes(Biomes.ICE_MOUNTAINS, COLD, SNOWY, MOUNTAIN );
registerBiomeType(Biomes.BEACH, BEACH ); addTypes(Biomes.BEACH, BEACH );
registerBiomeType(Biomes.DESERT_HILLS, HOT, DRY, SANDY, HILLS ); addTypes(Biomes.DESERT_HILLS, HOT, DRY, SANDY, HILLS );
registerBiomeType(Biomes.JUNGLE, HOT, WET, DENSE, JUNGLE ); addTypes(Biomes.JUNGLE, HOT, WET, DENSE, JUNGLE );
registerBiomeType(Biomes.JUNGLE_HILLS, HOT, WET, DENSE, JUNGLE, HILLS); addTypes(Biomes.JUNGLE_HILLS, HOT, WET, DENSE, JUNGLE, HILLS);
registerBiomeType(Biomes.FOREST_HILLS, FOREST, HILLS ); addTypes(Biomes.FOREST_HILLS, FOREST, HILLS );
registerBiomeType(Biomes.SKY, COLD, DRY, END ); addTypes(Biomes.SKY, COLD, DRY, END );
registerBiomeType(Biomes.HELL, HOT, DRY, NETHER ); addTypes(Biomes.HELL, HOT, DRY, NETHER );
registerBiomeType(Biomes.MUSHROOM_ISLAND, MUSHROOM ); addTypes(Biomes.MUSHROOM_ISLAND, MUSHROOM );
registerBiomeType(Biomes.EXTREME_HILLS_EDGE, MOUNTAIN ); addTypes(Biomes.EXTREME_HILLS_EDGE, MOUNTAIN );
registerBiomeType(Biomes.MUSHROOM_ISLAND_SHORE, MUSHROOM, BEACH ); addTypes(Biomes.MUSHROOM_ISLAND_SHORE, MUSHROOM, BEACH );
registerBiomeType(Biomes.JUNGLE_EDGE, HOT, WET, JUNGLE, FOREST ); addTypes(Biomes.JUNGLE_EDGE, HOT, WET, JUNGLE, FOREST );
registerBiomeType(Biomes.DEEP_OCEAN, OCEAN ); addTypes(Biomes.DEEP_OCEAN, OCEAN );
registerBiomeType(Biomes.STONE_BEACH, BEACH ); addTypes(Biomes.STONE_BEACH, BEACH );
registerBiomeType(Biomes.COLD_BEACH, COLD, BEACH, SNOWY ); addTypes(Biomes.COLD_BEACH, COLD, BEACH, SNOWY );
registerBiomeType(Biomes.BIRCH_FOREST, FOREST ); addTypes(Biomes.BIRCH_FOREST, FOREST );
registerBiomeType(Biomes.BIRCH_FOREST_HILLS, FOREST, HILLS ); addTypes(Biomes.BIRCH_FOREST_HILLS, FOREST, HILLS );
registerBiomeType(Biomes.ROOFED_FOREST, SPOOKY, DENSE, FOREST ); addTypes(Biomes.ROOFED_FOREST, SPOOKY, DENSE, FOREST );
registerBiomeType(Biomes.COLD_TAIGA, COLD, CONIFEROUS, FOREST, SNOWY ); addTypes(Biomes.COLD_TAIGA, COLD, CONIFEROUS, FOREST, SNOWY );
registerBiomeType(Biomes.COLD_TAIGA_HILLS, COLD, CONIFEROUS, FOREST, SNOWY, HILLS); addTypes(Biomes.COLD_TAIGA_HILLS, COLD, CONIFEROUS, FOREST, SNOWY, HILLS);
registerBiomeType(Biomes.REDWOOD_TAIGA, COLD, CONIFEROUS, FOREST ); addTypes(Biomes.REDWOOD_TAIGA, COLD, CONIFEROUS, FOREST );
registerBiomeType(Biomes.REDWOOD_TAIGA_HILLS, COLD, CONIFEROUS, FOREST, HILLS ); addTypes(Biomes.REDWOOD_TAIGA_HILLS, COLD, CONIFEROUS, FOREST, HILLS );
registerBiomeType(Biomes.EXTREME_HILLS_WITH_TREES, MOUNTAIN, FOREST, SPARSE ); addTypes(Biomes.EXTREME_HILLS_WITH_TREES, MOUNTAIN, FOREST, SPARSE );
registerBiomeType(Biomes.SAVANNA, HOT, SAVANNA, PLAINS, SPARSE ); addTypes(Biomes.SAVANNA, HOT, SAVANNA, PLAINS, SPARSE );
registerBiomeType(Biomes.SAVANNA_PLATEAU, HOT, SAVANNA, PLAINS, SPARSE ); addTypes(Biomes.SAVANNA_PLATEAU, HOT, SAVANNA, PLAINS, SPARSE );
registerBiomeType(Biomes.MESA, MESA, SANDY ); addTypes(Biomes.MESA, MESA, SANDY );
registerBiomeType(Biomes.MESA_ROCK, MESA, SPARSE, SANDY ); addTypes(Biomes.MESA_ROCK, MESA, SPARSE, SANDY );
registerBiomeType(Biomes.MESA_CLEAR_ROCK, MESA, SANDY ); addTypes(Biomes.MESA_CLEAR_ROCK, MESA, SANDY );
} }
} }

View File

@ -24,6 +24,7 @@
package net.minecraftforge.common; package net.minecraftforge.common;
import net.minecraft.world.biome.Biome;
import static net.minecraftforge.common.config.Configuration.CATEGORY_CLIENT; import static net.minecraftforge.common.config.Configuration.CATEGORY_CLIENT;
import static net.minecraftforge.common.config.Configuration.CATEGORY_GENERAL; import static net.minecraftforge.common.config.Configuration.CATEGORY_GENERAL;
@ -38,11 +39,9 @@ import java.util.Date;
import java.util.Iterator; import java.util.Iterator;
import java.util.List; import java.util.List;
import java.util.Map; import java.util.Map;
import java.util.Set;
import org.apache.logging.log4j.Level; import org.apache.logging.log4j.Level;
import net.minecraft.crash.CrashReport;
import net.minecraft.crash.ICrashReportDetail; import net.minecraft.crash.ICrashReportDetail;
import net.minecraft.nbt.NBTBase; import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagCompound;
@ -57,8 +56,10 @@ import net.minecraftforge.common.config.Property;
import net.minecraftforge.common.model.animation.CapabilityAnimation; import net.minecraftforge.common.model.animation.CapabilityAnimation;
import net.minecraftforge.common.network.ForgeNetworkHandler; import net.minecraftforge.common.network.ForgeNetworkHandler;
import net.minecraftforge.energy.CapabilityEnergy; import net.minecraftforge.energy.CapabilityEnergy;
import net.minecraftforge.event.terraingen.DeferredBiomeDecorator;
import net.minecraftforge.fluids.FluidRegistry; import net.minecraftforge.fluids.FluidRegistry;
import net.minecraftforge.fluids.capability.CapabilityFluidHandler; import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
import net.minecraftforge.fml.common.registry.ForgeRegistries;
import net.minecraftforge.items.CapabilityItemHandler; import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.fluids.UniversalBucket; import net.minecraftforge.fluids.UniversalBucket;
import net.minecraftforge.fml.common.registry.GameRegistry; import net.minecraftforge.fml.common.registry.GameRegistry;
@ -82,7 +83,6 @@ import net.minecraftforge.fml.common.LoadController;
import net.minecraftforge.fml.common.Loader; import net.minecraftforge.fml.common.Loader;
import net.minecraftforge.fml.common.ModMetadata; import net.minecraftforge.fml.common.ModMetadata;
import net.minecraftforge.fml.common.WorldAccessContainer; import net.minecraftforge.fml.common.WorldAccessContainer;
import net.minecraftforge.fml.common.discovery.ASMDataTable;
import net.minecraftforge.fml.common.discovery.ASMDataTable.ASMData; import net.minecraftforge.fml.common.discovery.ASMDataTable.ASMData;
import net.minecraftforge.fml.common.event.FMLConstructionEvent; import net.minecraftforge.fml.common.event.FMLConstructionEvent;
import net.minecraftforge.fml.common.event.FMLLoadCompleteEvent; import net.minecraftforge.fml.common.event.FMLLoadCompleteEvent;
@ -428,10 +428,24 @@ public class ForgeModContainer extends DummyModContainer implements WorldAccessC
@Subscribe @Subscribe
public void postInit(FMLPostInitializationEvent evt) public void postInit(FMLPostInitializationEvent evt)
{ {
BiomeDictionary.registerAllBiomesAndGenerateEvents(); registerAllBiomesAndGenerateEvents();
ForgeChunkManager.loadConfiguration(); ForgeChunkManager.loadConfiguration();
} }
private static void registerAllBiomesAndGenerateEvents()
{
for (Biome biome : ForgeRegistries.BIOMES.getValues())
{
if (biome.theBiomeDecorator instanceof DeferredBiomeDecorator)
{
DeferredBiomeDecorator decorator = (DeferredBiomeDecorator)biome.theBiomeDecorator;
decorator.fireCreateEventAndReplace(biome);
}
BiomeDictionary.ensureHasTypes(biome);
}
}
@Subscribe @Subscribe
public void onAvailable(FMLLoadCompleteEvent evt) public void onAvailable(FMLLoadCompleteEvent evt)
{ {