From 93c1c737e1d2b878a57aca7b323a9678b6009438 Mon Sep 17 00:00:00 2001 From: RainWarrior Date: Fri, 11 Mar 2016 01:26:04 +0300 Subject: [PATCH] Fixed armor rendering --- .../client/renderer/entity/layers/LayerArmorBase.java.patch | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/patches.mcp/minecraft/net/minecraft/client/renderer/entity/layers/LayerArmorBase.java.patch b/patches.mcp/minecraft/net/minecraft/client/renderer/entity/layers/LayerArmorBase.java.patch index a03dab6fa..5ba4fa140 100644 --- a/patches.mcp/minecraft/net/minecraft/client/renderer/entity/layers/LayerArmorBase.java.patch +++ b/patches.mcp/minecraft/net/minecraft/client/renderer/entity/layers/LayerArmorBase.java.patch @@ -15,7 +15,7 @@ - case LEATHER: int i = itemarmor.getColor(itemstack); + { -+ if (i != -1) // Allow this for anything, not only cloth ++ if (i != 0xFFFFFF) // Allow this for anything, not only cloth + { float f = (float)(i >> 16 & 255) / 255.0F; float f1 = (float)(i >> 8 & 255) / 255.0F;