Few more cases for 4096, thanks TrueBrain

This commit is contained in:
LexManos 2012-06-16 13:27:00 -07:00
parent 76bdabbfc4
commit 8f861c24d8
5 changed files with 32 additions and 6 deletions

View file

@ -19,7 +19,7 @@
+ IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(var3, EQUIPPED);
+ boolean is3D = (customRenderer != null && customRenderer.shouldUseRenderHelper(EQUIPPED, var3, BLOCK_3D));
+
+ if (var3.itemID < 256 && (is3D || RenderBlocks.renderItemIn3d(Block.blocksList[var3.itemID].getRenderType())))
+ if (var3.getItem() instanceof ItemBlock && (is3D || RenderBlocks.renderItemIn3d(Block.blocksList[var3.itemID].getRenderType())))
{
var4 = 0.5F;
GL11.glTranslatef(0.0F, 0.1875F, -0.3125F);

View file

@ -30,7 +30,13 @@
ModelBiped var7 = par2 == 2 ? this.modelArmor : this.modelArmorChestplate;
var7.bipedHead.showModel = par2 == 0;
var7.bipedHeadwear.showModel = par2 == 0;
@@ -168,7 +180,10 @@
@@ -163,12 +175,15 @@
super.renderEquippedItems(par1EntityPlayer, par2);
ItemStack var3 = par1EntityPlayer.inventory.armorItemInSlot(3);
- if (var3 != null && var3.getItem().shiftedIndex < 256)
+ if (var3 != null && var3.getItem() instanceof ItemBlock)
{
GL11.glPushMatrix();
this.modelBipedMain.bipedHead.postRender(0.0625F);
@ -52,7 +58,7 @@
+ IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(var21, EQUIPPED);
+ boolean is3D = (customRenderer != null && customRenderer.shouldUseRenderHelper(EQUIPPED, var21, BLOCK_3D));
+
+ if (var21.itemID < 256 && (is3D || RenderBlocks.renderItemIn3d(Block.blocksList[var21.itemID].getRenderType())))
+ if (var21.getItem() instanceof ItemBlock && (is3D || RenderBlocks.renderItemIn3d(Block.blocksList[var21.itemID].getRenderType())))
{
var6 = 0.5F;
GL11.glTranslatef(0.0F, 0.1875F, -0.3125F);

View file

@ -11,7 +11,13 @@
import org.lwjgl.opengl.GL11;
public class RenderSnowMan extends RenderLiving
@@ -24,7 +29,10 @@
@@ -19,12 +24,15 @@
super.renderEquippedItems(par1EntitySnowman, par2);
ItemStack var3 = new ItemStack(Block.pumpkin, 1);
- if (var3 != null && var3.getItem().shiftedIndex < 256)
+ if (var3 != null && var3.getItem() instanceof ItemBlock)
{
GL11.glPushMatrix();
this.snowmanModel.field_40305_c.postRender(0.0625F);

View file

@ -43,7 +43,14 @@
{
++this.furnaceItemStacks[2].stackSize;
}
@@ -326,6 +333,11 @@
@@ -320,12 +327,17 @@
else
{
int var1 = par1ItemStack.getItem().shiftedIndex;
- if (var1 < 256 && Block.blocksList[var1].blockMaterial == Material.wood) return 300;
+ if (par1ItemStack.getItem() instanceof ItemBlock && Block.blocksList[var1].blockMaterial == Material.wood) return 300;
if (var1 == Item.stick.shiftedIndex) return 100;
if (var1 == Item.coal.shiftedIndex) return 1600;
if (var1 == Item.bucketLava.shiftedIndex) return 20000;
if (var1 == Block.sapling.blockID) return 100;
if (var1 == Item.blazeRod.shiftedIndex) return 2400;

View file

@ -43,7 +43,14 @@
{
++this.furnaceItemStacks[2].stackSize;
}
@@ -302,6 +309,11 @@
@@ -296,12 +303,17 @@
else
{
int var1 = par1ItemStack.getItem().shiftedIndex;
- if (var1 < 256 && Block.blocksList[var1].blockMaterial == Material.wood) return 300;
+ if (par1ItemStack.getItem() instanceof ItemBlock && Block.blocksList[var1].blockMaterial == Material.wood) return 300;
if (var1 == Item.stick.shiftedIndex) return 100;
if (var1 == Item.coal.shiftedIndex) return 1600;
if (var1 == Item.bucketLava.shiftedIndex) return 20000;
if (var1 == Block.sapling.blockID) return 100;
if (var1 == Item.blazeRod.shiftedIndex) return 2400;