New event to allow mutating a baby entity based on it's parents (#3227)
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4 changed files with 169 additions and 0 deletions
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@ -0,0 +1,21 @@
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--- ../src-base/minecraft/net/minecraft/entity/ai/EntityAIMate.java
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+++ ../src-work/minecraft/net/minecraft/entity/ai/EntityAIMate.java
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@@ -86,6 +86,18 @@
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{
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EntityAgeable entityageable = this.field_75390_d.func_90011_a(this.field_75391_e);
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+ final net.minecraftforge.event.entity.living.BabyEntitySpawnEvent event = new net.minecraftforge.event.entity.living.BabyEntitySpawnEvent(field_75390_d, field_75391_e, entityageable);
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+ final boolean cancelled = net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(event);
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+ entityageable = event.getChild();
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+ if (cancelled) {
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+ //Reset the "inLove" state for the animals
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+ this.field_75390_d.func_70873_a(6000);
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+ this.field_75391_e.func_70873_a(6000);
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+ this.field_75390_d.func_70875_t();
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+ this.field_75391_e.func_70875_t();
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+ return;
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+ }
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+
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if (entityageable != null)
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{
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EntityPlayer entityplayer = this.field_75390_d.func_146083_cb();
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@ -0,0 +1,19 @@
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--- ../src-base/minecraft/net/minecraft/entity/ai/EntityAIVillagerMate.java
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+++ ../src-work/minecraft/net/minecraft/entity/ai/EntityAIVillagerMate.java
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@@ -113,11 +113,15 @@
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private void func_75447_i()
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{
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- EntityVillager entityvillager = this.field_75450_b.func_90011_a(this.field_75451_c);
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+ net.minecraft.entity.EntityAgeable entityvillager = this.field_75450_b.func_90011_a(this.field_75451_c);
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this.field_75451_c.func_70873_a(6000);
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this.field_75450_b.func_70873_a(6000);
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this.field_75451_c.func_175549_o(false);
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this.field_75450_b.func_175549_o(false);
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+
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+ final net.minecraftforge.event.entity.living.BabyEntitySpawnEvent event = new net.minecraftforge.event.entity.living.BabyEntitySpawnEvent(field_75450_b, field_75451_c, entityvillager);
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+ if (net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(event) || event.getChild() == null) { return; }
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+ entityvillager = event.getChild();
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entityvillager.func_70873_a(-24000);
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entityvillager.func_70012_b(this.field_75450_b.field_70165_t, this.field_75450_b.field_70163_u, this.field_75450_b.field_70161_v, 0.0F, 0.0F);
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this.field_75448_d.func_72838_d(entityvillager);
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@ -0,0 +1,105 @@
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/*
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* Minecraft Forge
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* Copyright (c) 2016.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation version 2.1
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* of the License.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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package net.minecraftforge.event.entity.living;
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import net.minecraft.entity.EntityAgeable;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.entity.ai.EntityAIMate;
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import net.minecraft.entity.ai.EntityAIVillagerMate;
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import net.minecraft.entity.passive.EntityAnimal;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.fml.common.eventhandler.Cancelable;
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import net.minecraftforge.fml.common.eventhandler.Event;
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import javax.annotation.Nullable;
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/**
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* BabyEntitySpawnEvent is fired just before a baby entity is about to be spawned. <br>
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* Parents will have disengaged their relationship. {@link @Cancelable} <br>
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* It is possible to change the child completely by using {@link #setChild(EntityAgeable)} <br>
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* This event is fired from {@link EntityAIMate#spawnBaby()} and {@link EntityAIVillagerMate#giveBirth()} <br>
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* <br>
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* {@link #parentA} contains the initiating parent entity.<br>
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* {@link #parentB} contains the secondary parent entity.<br>
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* {@link #causedByPlayer} contains the player responsible for the breading (if applicable).<br>
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* {@link #child} contains the child that will be spawned.<br>
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* <br>
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* This event is {@link Cancelable}.<br>
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* If this event is canceled, the child Entity is not added to the world, and the parents <br>
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* will no longer attempt to mate.
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* <br>
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* This event does not have a result. {@link HasResult}<br>
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* <br>
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* This event is fired on the {@link MinecraftForge#EVENT_BUS}.
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**/
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@Cancelable
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public class BabyEntitySpawnEvent extends Event
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{
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private final EntityLiving parentA;
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private final EntityLiving parentB;
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private final EntityPlayer causedByPlayer;
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private EntityAgeable child;
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public BabyEntitySpawnEvent(EntityLiving parentA, EntityLiving parentB, @Nullable EntityAgeable proposedChild)
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{
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//causedByPlayer calculated here to simplify the patch.
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EntityPlayer causedByPlayer = null;
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if (parentA instanceof EntityAnimal) {
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causedByPlayer = ((EntityAnimal)parentA).getPlayerInLove();
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}
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if (causedByPlayer == null && parentB instanceof EntityAnimal)
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{
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causedByPlayer = ((EntityAnimal)parentB).getPlayerInLove();
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}
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this.parentA = parentA;
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this.parentB = parentB;
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this.causedByPlayer = causedByPlayer;
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this.child = proposedChild;
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}
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public EntityLiving getParentA()
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{
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return parentA;
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}
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public EntityLiving getParentB()
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{
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return parentB;
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}
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@Nullable
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public EntityPlayer getCausedByPlayer()
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{
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return causedByPlayer;
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}
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@Nullable
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public EntityAgeable getChild()
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{
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return child;
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}
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public void setChild(EntityAgeable proposedChild)
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{
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child = proposedChild;
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}
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}
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24
src/test/java/net/minecraftforge/debug/BreedingTest.java
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24
src/test/java/net/minecraftforge/debug/BreedingTest.java
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package net.minecraftforge.debug;
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import net.minecraft.entity.passive.EntityCow;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.entity.living.BabyEntitySpawnEvent;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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@Mod(modid = BreedingTest.MODID, name = "BreedingTest", version = "1.0")
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public class BreedingTest
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{
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public static final String MODID = "breedingtest";
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@Mod.EventHandler
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public void preInit(FMLPreInitializationEvent event) {
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MinecraftForge.EVENT_BUS.register(this);
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}
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@SubscribeEvent
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public void onBabyBorn(BabyEntitySpawnEvent event) {
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event.setChild(new EntityCow(event.getChild().worldObj));
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}
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}
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