Moved some files.
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3 changed files with 0 additions and 418 deletions
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package net.minecraft.src.forge;
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import org.lwjgl.input.Mouse;
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import org.lwjgl.opengl.GL11;
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import net.minecraft.client.Minecraft;
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import net.minecraft.src.GameSettings;
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import net.minecraft.src.GuiControls;
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import net.minecraft.src.GuiSlot;
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import net.minecraft.src.KeyBinding;
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import net.minecraft.src.Tessellator;
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public class GuiControlsScrollPanel extends GuiSlot
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{
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private GuiControls controls;
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private GameSettings options;
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private Minecraft mc;
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private String[] message;
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private int _mouseX;
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private int _mouseY;
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private int selected = -1;
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public GuiControlsScrollPanel(GuiControls controls, GameSettings options, Minecraft mc)
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{
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super(mc, controls.width, controls.height, 16, (controls.height - 32) + 4, 25);
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this.controls = controls;
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this.options = options;
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this.mc = mc;
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}
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@Override
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protected int getSize()
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{
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return options.keyBindings.length;
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}
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@Override
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protected void elementClicked(int i, boolean flag)
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{
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if (!flag)
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{
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if (selected == -1)
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{
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selected = i;
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}
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else
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{
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options.setKeyBinding(selected, -100);
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selected = -1;
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KeyBinding.resetKeyBindingArrayAndHash();
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}
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}
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}
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@Override
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protected boolean isSelected(int i)
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{
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return false;
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}
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@Override
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protected void drawBackground() {}
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@Override
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public void drawScreen(int mX, int mY, float f)
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{
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_mouseX = mX;
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_mouseY = mY;
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if (selected != -1 && !Mouse.isButtonDown(0) && Mouse.getDWheel() == 0)
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{
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if (Mouse.next() && Mouse.getEventButtonState())
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{
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System.out.println(Mouse.getEventButton());
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options.setKeyBinding(selected, -100 + Mouse.getEventButton());
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selected = -1;
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KeyBinding.resetKeyBindingArrayAndHash();
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}
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}
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super.drawScreen(mX, mY, f);
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}
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@Override
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protected void drawSlot(int index, int xPosition, int yPosition, int l, Tessellator tessellator)
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{
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int width = 70;
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int height = 20;
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xPosition -= 20;
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boolean flag = _mouseX >= xPosition && _mouseY >= yPosition && _mouseX < xPosition + width && _mouseY < yPosition + height;
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int k = (flag ? 2 : 1);
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GL11.glBindTexture(3553 /*GL_TEXTURE_2D*/, mc.renderEngine.getTexture("/gui/gui.png"));
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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controls.drawTexturedModalRect(xPosition, yPosition, 0, 46 + k * 20, width / 2, height);
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controls.drawTexturedModalRect(xPosition + width / 2, yPosition, 200 - width / 2, 46 + k * 20, width / 2, height);
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controls.drawString(mc.fontRenderer, options.getKeyBindingDescription(index), xPosition + width + 4, yPosition + 6, 0xFFFFFFFF);
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boolean conflict = false;
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for (int x = 0; x < options.keyBindings.length; x++)
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{
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if (x != index && options.keyBindings[x].keyCode == options.keyBindings[index].keyCode)
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{
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conflict = true;
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break;
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}
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}
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String str = (conflict ? "\247c" : "") + options.getOptionDisplayString(index);
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str = (index == selected ? "\247f> \247e??? \247f<" : str);
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controls.drawCenteredString(mc.fontRenderer, str, xPosition + (width / 2), yPosition + (height - 8) / 2, 0xFFFFFFFF);
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}
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public boolean keyTyped(char c, int i)
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{
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if (selected != -1)
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{
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options.setKeyBinding(selected, i);
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selected = -1;
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KeyBinding.resetKeyBindingArrayAndHash();
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return false;
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}
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return true;
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}
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}
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@ -1,26 +0,0 @@
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/**
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* This software is provided under the terms of the Minecraft Forge Public
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* License v1.0.
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*/
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package net.minecraft.src.forge;
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import net.minecraft.src.ItemStack;
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/**
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* This interface has to be implemented by an instance of ItemArmor.
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* It allows for the application of a custom texture file to the player skin
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* when the armor is worn.
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*/
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public interface IArmorTextureProvider
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{
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/**
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* This interface has to return the path to a file that is the same
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* format as iron_1.png (or any of the other armor files). It will be
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* applied to the player skin when the armor is worn.
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*/
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public String getArmorTextureFile(ItemStack itemstack);
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}
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@ -1,268 +0,0 @@
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package net.minecraft.src.forge;
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import java.io.File;
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import java.io.IOException;
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import java.lang.reflect.Field;
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import paulscode.sound.SoundSystemConfig;
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import paulscode.sound.codecs.CodecIBXM;
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import net.minecraft.client.Minecraft;
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import net.minecraft.src.*;
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public class ModCompatibilityClient
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{
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/**
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* Trys to get the class for the specified name, will also try the
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* net.minecraft.src package in case we are in MCP
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* Returns null if not found.
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*
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* @param name The class name
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* @return The Class, or null if not found
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*/
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private static Class getClass(String name)
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{
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try
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{
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return Class.forName(name);
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}
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catch (Exception e)
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{
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try
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{
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return Class.forName("net.minecraft.src." + name);
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}
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catch (Exception e2)
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{
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return null;
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}
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}
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}
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/************************************************************************************************
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* Risugami's AudioMod Compatibility
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* http://www.minecraftforum.net/topic/75440-
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*
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* AudioMod adds a few extra codecs, loads audio from /resources/mods/*,
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* introduces the concept of 'cave' sounds, which are determined by if
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* the player is underneath a solid block.
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*
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* It also lowers the interval between background music songs to 6000
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*/
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public static SoundPool audioModSoundPoolCave;
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/**
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* Populates the sound pools with with sounds from the /resources/mods folder
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* And sets the interval between background music to 6000
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*
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* @param mngr The SoundManager instance
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*/
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public static void audioModLoad(SoundManager mngr)
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{
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audioModSoundPoolCave = new SoundPool();
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audioModLoadModAudio("resources/mod/sound", mngr.getSoundsPool());
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audioModLoadModAudio("resources/mod/streaming", mngr.getStreamingPool());
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audioModLoadModAudio("resources/mod/music", mngr.getMusicPool());
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audioModLoadModAudio("resources/mod/cavemusic", audioModSoundPoolCave);
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if (mngr.MUSIC_INTERVAL == 12000)
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{
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mngr.MUSIC_INTERVAL = 6000;
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}
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}
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/**
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* Walks the given path in the Minecraft app directory and adds audio to the SoundPool
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* @param path The path to walk
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* @param pool The pool to add sound to
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*/
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private static void audioModLoadModAudio(String path, SoundPool pool)
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{
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File folder = new File(Minecraft.getMinecraftDir(), path);
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try
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{
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audioModWalkFolder(folder, folder, pool);
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}
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catch (IOException ex)
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{
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ModLoader.getLogger().fine("Loading Mod audio failed for folder: " + path);
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ModLoader.getLogger().fine(ex.toString());
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ex.printStackTrace();
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}
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}
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/**
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* Walks the folder path recursively and calls pool.addSound on any file it finds.
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*
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* @param base The base path for the folder, determines the name when calling addSound
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* @param folder The current folder
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* @param pool The SoundPool to add the sound to
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* @throws IOException
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*/
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private static void audioModWalkFolder(File base, File folder, SoundPool pool) throws IOException
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{
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if (folder.exists() || folder.mkdirs())
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{
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for (File file : folder.listFiles())
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{
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if (!file.getName().startsWith("."))
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{
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if (file.isDirectory())
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{
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audioModWalkFolder(base, file, pool);
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}
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else if (file.isFile())
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{
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String subpath = file.getPath().substring(base.getPath().length() + 1).replace('\\', '/');
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pool.addSound(subpath, file);
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}
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}
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}
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}
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}
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/**
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* Adds the IBXM codec and associates it with .xm, .s3m, and .mod
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*/
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public static void audioModAddCodecs()
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{
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SoundSystemConfig.setCodec("xm", CodecIBXM.class);
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SoundSystemConfig.setCodec("s3m", CodecIBXM.class);
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SoundSystemConfig.setCodec("mod", CodecIBXM.class);
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}
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/**
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* If the current player is underground, it picks a random song from the cave sound pool,
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* if they are not it returns the passed in entry.
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*
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* @param soundManager The SoundManager instance
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* @param current The currently selected entry
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* @return A soundPool entry to be played as the background music
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*/
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public static SoundPoolEntry audioModPickBackgroundMusic(SoundManager soundManager, SoundPoolEntry current)
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{
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Minecraft mc = ModLoader.getMinecraftInstance();
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if (mc != null && mc.theWorld != null && audioModSoundPoolCave != null)
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{
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Entity ent = mc.renderViewEntity;
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int x = MathHelper.func_40346_b(ent.posX);
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int y = MathHelper.func_40346_b(ent.posY);
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int z = MathHelper.func_40346_b(ent.posZ);
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return (mc.theWorld.canBlockSeeTheSky(x, y, z) ? current : audioModSoundPoolCave.getRandomSound());
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}
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return current;
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}
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/***********************************************************************************************************
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* SDK's ModLoaderMP
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* http://www.minecraftforum.net/topic/86765-
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*
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* ModLoaderMP was supposed to be a reliable server side version of ModLoader, however it has
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* gotten the reputation of being really slow to update. Never having bugfixes, breaking compatibility
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* with the client side ModLoader.
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*
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* So we have replaced it with our own system called FML (Forge ModLoader)
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* it is a stand alone mod, that Forge relies on, and that is open source/community driven.
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* https://github.com/cpw/FML
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*
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* However, for compatibilities sake, we provide the ModLoaderMP's hooks so that the end user
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* does not need to make a choice between the two on the client side.
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**/
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private static int isMLMPInstalled = -1;
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/**
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* Determine if ModLoaderMP is installed by checking for the existence of the BaseModMp class.
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* @return True if BaseModMp was installed (indicating the existance of MLMP)
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*/
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public static boolean isMLMPInstalled()
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{
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if (isMLMPInstalled == -1)
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{
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isMLMPInstalled = (getClass("ModLoaderMp") != null ? 1 : 0);
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}
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return isMLMPInstalled == 1;
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}
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/**
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* Attempts to spawn a vehicle using ModLoaderMP's vehicle spawn registry, if MLMP is not installed
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* it returns the passed in currentEntity
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*
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* @param type The Type ID of the vehicle
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* @param world The current world
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* @param x The spawn X position
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* @param y The spawn Y position
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* @param z The spawn Z position
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* @param thrower The entity that spawned the vehicle {possibly null}
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* @param currentEntity The current value to return if MLMP is not installed
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* @return The new spawned entity
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* @throws Exception
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*/
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public static Object mlmpVehicleSpawn(int type, World world, double x, double y, double z, Entity thrower, Object currentEntity) throws Exception
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{
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Class mlmp = getClass("ModLoaderMp");
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if (!isMLMPInstalled() || mlmp == null)
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{
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return currentEntity;
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}
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Object entry = mlmp.getDeclaredMethod("handleNetClientHandlerEntities", int.class).invoke(null, type);
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if (entry == null)
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{
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return currentEntity;
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}
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Class entityClass = (Class)entry.getClass().getDeclaredField("entityClass").get(entry);
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Object ret = (Entity)entityClass.getConstructor(World.class, Double.TYPE, Double.TYPE, Double.TYPE).newInstance(world, x, y, z);
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if (entry.getClass().getDeclaredField("entityHasOwner").getBoolean(entry))
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{
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Field owner = entityClass.getField("owner");
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if (!Entity.class.isAssignableFrom(owner.getType()))
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{
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throw new Exception(String.format("Entity\'s owner field must be of type Entity, but it is of type %s.", owner.getType()));
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}
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if (thrower == null)
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{
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System.out.println("Received spawn packet for entity with owner, but owner was not found.");
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ModLoader.getLogger().fine("Received spawn packet for entity with owner, but owner was not found.");
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}
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else
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{
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if (!owner.getType().isAssignableFrom(thrower.getClass()))
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{
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throw new Exception(String.format("Tried to assign an entity of type %s to entity owner, which is of type %s.", thrower.getClass(), owner.getType()));
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}
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owner.set(ret, thrower);
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}
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}
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return ret;
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}
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/**
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* Attempts to invoke ModLoaderMp.handleGUI if ModLoaderMP is installed.
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* If not, it does nothing
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*
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* @param pkt The open window packet
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*/
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public static void mlmpOpenWindow(Packet100OpenWindow pkt)
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{
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Class mlmp = getClass("ModLoaderMp");
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if (!isMLMPInstalled() || mlmp == null)
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{
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return;
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}
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try
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{
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mlmp.getDeclaredMethod("handleGUI", Packet100OpenWindow.class).invoke(null, pkt);
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}
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catch (Exception e)
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{
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e.printStackTrace();
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}
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}
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}
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