Fix build script- put client in first

This commit is contained in:
Christian 2012-08-11 13:05:37 -04:00
parent 2d31dbba15
commit 85f665dd1d

View file

@ -198,8 +198,8 @@
<manifest> <manifest>
<attribute name="Main-Class" value="net.minecraft.server.MinecraftServer"/> <attribute name="Main-Class" value="net.minecraft.server.MinecraftServer"/>
</manifest> </manifest>
<fileset dir="${server.mcp.obfoutput}" includes="**/*.class" />
<fileset dir="${client.mcp.obfoutput}" includes="**/*.class" /> <fileset dir="${client.mcp.obfoutput}" includes="**/*.class" />
<fileset dir="${server.mcp.obfoutput}" includes="**/*.class" />
<zipfileset dir="${basedir}" includes="fmlversion.properties"/> <zipfileset dir="${basedir}" includes="fmlversion.properties"/>
<zipfileset dir="${basedir}" includes="LICENSE-fml.txt" /> <zipfileset dir="${basedir}" includes="LICENSE-fml.txt" />
<zipfileset dir="${basedir}" includes="install/CREDITS-fml.txt" fullpath="CREDITS-fml.txt"/> <zipfileset dir="${basedir}" includes="install/CREDITS-fml.txt" fullpath="CREDITS-fml.txt"/>