Optifine can tell us when they're ready for the new splash screen.

This commit is contained in:
cpw 2015-04-29 08:15:35 -04:00
parent fd8c2ba08c
commit 858c64ffd3
1 changed files with 5 additions and 2 deletions

View File

@ -27,6 +27,7 @@ import net.minecraft.client.resources.FileResourcePack;
import net.minecraft.client.resources.FolderResourcePack;
import net.minecraft.client.resources.IResourcePack;
import net.minecraft.crash.CrashReport;
import net.minecraft.launchwrapper.Launch;
import net.minecraft.util.ResourceLocation;
import org.apache.commons.io.IOUtils;
@ -105,7 +106,7 @@ public class SplashProgress
public static void start()
{
File configFile = new File(Minecraft.getMinecraft().mcDataDir, "config/splash.properties");
File configFile = new File(Loader.instance().getConfigDir(),"splash.properties");
FileReader r = null;
config = new Properties();
try
@ -122,7 +123,9 @@ public class SplashProgress
IOUtils.closeQuietly(r);
}
enabled = getBool("enabled", true) && !FMLClientHandler.instance().hasOptifine();
// Enable if we have the flag, and there's either no optifine, or optifine has added a key to the blackboard ("optifine.ForgeSplashCompatible")
// Optifine authors - add this key to the blackboard if you feel your modifications are now compatible with this code.
enabled = getBool("enabled", true) && ( (!FMLClientHandler.instance().hasOptifine()) || Launch.blackboard.containsKey("optifine.ForgeSplashCompatible"));
rotate = getBool("rotate", true);
logoOffset = getInt("logoOffset", 10);
backgroundColor = getHex("background", 0xFFFFFF);