Correct the default resource location of potion registry (#4117)
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1 changed files with 1 additions and 1 deletions
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@ -126,7 +126,7 @@ public class GameData
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makeRegistry(POTIONS, Potion.class, MAX_POTION_ID).create();
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makeRegistry(POTIONS, Potion.class, MAX_POTION_ID).create();
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makeRegistry(BIOMES, Biome.class, MAX_BIOME_ID).create();
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makeRegistry(BIOMES, Biome.class, MAX_BIOME_ID).create();
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makeRegistry(SOUNDEVENTS, SoundEvent.class, MAX_SOUND_ID).create();
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makeRegistry(SOUNDEVENTS, SoundEvent.class, MAX_SOUND_ID).create();
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makeRegistry(POTIONTYPES, PotionType.class, MAX_POTIONTYPE_ID, new ResourceLocation("water")).create();
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makeRegistry(POTIONTYPES, PotionType.class, MAX_POTIONTYPE_ID, new ResourceLocation("empty")).create();
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makeRegistry(ENCHANTMENTS, Enchantment.class, MAX_ENCHANTMENT_ID).create();
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makeRegistry(ENCHANTMENTS, Enchantment.class, MAX_ENCHANTMENT_ID).create();
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makeRegistry(RECIPES, IRecipe.class, MAX_RECIPE_ID).disableSaving().allowModification().create();
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makeRegistry(RECIPES, IRecipe.class, MAX_RECIPE_ID).disableSaving().allowModification().create();
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makeRegistry(PROFESSIONS, VillagerProfession.class, MAX_PROFESSION_ID).create();
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makeRegistry(PROFESSIONS, VillagerProfession.class, MAX_PROFESSION_ID).create();
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