Server side of ITextureProvider for Block/Item for compilations sake.
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parent
ced95c5cf3
commit
7ce7dbb374
2 changed files with 80 additions and 16 deletions
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@ -1,15 +1,26 @@
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--- ../src_base/minecraft_server/net/minecraft/src/Block.java 0000-00-00 00:00:00.000000000 -0000
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+++ ../src_work/minecraft_server/net/minecraft/src/Block.java 0000-00-00 00:00:00.000000000 -0000
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@@ -3,6 +3,8 @@
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@@ -3,7 +3,10 @@
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import java.util.ArrayList;
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import java.util.Random;
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-public class Block
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+import net.minecraft.src.forge.ForgeHooks;
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+import net.minecraft.src.forge.ITextureProvider;
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+
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public class Block
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+public class Block implements ITextureProvider
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{
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public static final StepSound soundPowderFootstep = new StepSound("stone", 1.0F, 1.0F);
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@@ -397,7 +399,7 @@
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public static final StepSound soundWoodFootstep = new StepSound("wood", 1.0F, 1.0F);
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@@ -257,6 +260,7 @@
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lightOpacity[par1] = this.isOpaqueCube() ? 255 : 0;
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canBlockGrass[par1] = !par2Material.getCanBlockGrass();
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}
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+ isDefaultTexture = getTextureFile().equalsIgnoreCase("/terrain.png");
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}
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/**
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@@ -397,7 +401,7 @@
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public boolean hasTileEntity()
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{
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@ -18,7 +29,7 @@
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}
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/**
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@@ -536,12 +538,16 @@
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@@ -536,12 +540,16 @@
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return this.blockID;
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}
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@ -37,7 +48,7 @@
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}
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/**
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@@ -560,17 +566,13 @@
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@@ -560,17 +568,13 @@
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if (!par1World.isRemote)
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{
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int var8 = this.quantityDroppedWithBonus(par7, par1World.rand);
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@ -59,7 +70,7 @@
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}
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}
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}
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@@ -853,7 +855,7 @@
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@@ -853,7 +857,7 @@
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par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1);
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par2EntityPlayer.addExhaustion(0.025F);
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@ -68,11 +79,15 @@
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{
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ItemStack var8 = this.createStackedBlock(par6);
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@@ -974,6 +976,592 @@
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@@ -974,6 +978,613 @@
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*/
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public void onFallenUpon(World par1World, int par2, int par3, int par4, Entity par5Entity, float par6) {}
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+ /* =================================================== FORGE START =====================================*/
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+ protected static int blockFireSpreadSpeed[] = new int[blocksList.length];
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+ protected static int blockFlammability[] = new int[blocksList.length];
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+ protected String currentTexture = "/terrain.png";
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+ public boolean isDefaultTexture = true;
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+ /**
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+ * Get a light value for this block, normal ranges are between 0 and 15
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+ *
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@ -277,9 +292,6 @@
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+ {
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+ }
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+
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+ protected static int blockFireSpreadSpeed[] = new int[256];
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+ protected static int blockFlammability[] = new int[256];
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+
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+ /**
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+ * Chance that fire will spread and consume this block.
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+ * 300 being a 100% chance, 0, being a 0% chance.
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@ -657,6 +669,26 @@
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+ return blockID == stone.blockID;
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+ }
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+
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+ /**
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+ * Grabs the current texture file used for this block
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+ */
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+ @Override
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+ public String getTextureFile()
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+ {
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+ return currentTexture;
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+ }
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+
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+ /**
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+ * Sets the current texture file for this block, used when rendering.
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+ * Default is "/terrain.png"
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+ *
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+ * @param texture The texture file
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+ */
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+ public void setTextureFile(String texture)
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+ {
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+ currentTexture = texture;
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+ isDefaultTexture = false;
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+ }
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+
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static
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{
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@ -1,13 +1,19 @@
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--- ../src_base/minecraft_server/net/minecraft/src/Item.java 0000-00-00 00:00:00.000000000 -0000
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+++ ../src_work/minecraft_server/net/minecraft/src/Item.java 0000-00-00 00:00:00.000000000 -0000
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@@ -1,5 +1,6 @@
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@@ -1,8 +1,11 @@
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package net.minecraft.src;
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+import java.util.ArrayList;
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import java.util.Random;
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public class Item
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@@ -191,6 +192,9 @@
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-public class Item
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+import net.minecraft.src.forge.ITextureProvider;
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+
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+public class Item implements ITextureProvider
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{
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/** The RNG used by the Item subclasses. */
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protected static Random itemRand = new Random();
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@@ -191,6 +194,9 @@
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/** full name of item from language file */
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private String itemName;
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@ -17,7 +23,7 @@
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protected Item(int par1)
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{
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@@ -492,6 +496,10 @@
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@@ -492,6 +498,10 @@
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float var18 = var15 * var16;
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float var20 = var14 * var16;
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double var21 = 5.0D;
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@ -28,13 +34,14 @@
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Vec3D var23 = var13.addVector((double)var18 * var21, (double)var17 * var21, (double)var20 * var21);
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MovingObjectPosition var24 = par1World.rayTraceBlocks_do_do(var13, var23, par3, !par3);
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return var24;
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@@ -509,4 +517,164 @@
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@@ -509,4 +519,190 @@
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{
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StatList.initStats();
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}
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+
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+ /* =========================================================== FORGE START ===============================================================*/
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+
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+ public boolean isDefaultTexture = true;
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+ private String currentTexture = "/gui/items.png";
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+ /**
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+ * Called when a new CreativeContainer is opened, populate the list
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+ * with all of the items for this item you want a player in creative mode
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+ public int getRenderPasses(int metadata)
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+ {
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+ return 1; //return func_46058_c() ? 2 : 1;
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+ }
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+
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+ /**
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+ * Grabs the current texture file used for this block
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+ */
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+ @Override
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+ public String getTextureFile()
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+ {
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+ if (this instanceof ItemBlock)
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+ {
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+ return Block.blocksList[((ItemBlock)this).getBlockID()].getTextureFile();
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+ }
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+ return currentTexture;
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+ }
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+
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+ /**
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+ * Sets the current texture file for this item, used when rendering.
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+ * Default is "/gui/items.png"
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+ *
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+ * @param texture The texture file
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+ */
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+ public void setTextureFile(String texture)
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+ {
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+ currentTexture = texture;
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+ isDefaultTexture = false;
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+ }
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}
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