MCP Conf update for 1.2.5

This commit is contained in:
LexManos 2012-04-06 01:57:50 -07:00
parent f327dd5d7f
commit 7c148ffa60
14 changed files with 584 additions and 495 deletions

3
forge/.gitignore vendored
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@ -1 +1,4 @@
/*.zip
/fml/
/logs/
/*.pyc

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@ -1,5 +1,5 @@
#max index=1209
#Fri Mar 23 22:29:01 NZDT 2012
#max index=1301
#Fri Mar 30 23:13:44 CEST 2012
argo/format/CompactJsonFormatter.<init>()V=|
argo/format/CompactJsonFormatter.func_27327_a(Largo/jdom/JsonRootNode;)Ljava/lang/String;=|p_27327_1_
argo/format/CompactJsonFormatter.func_27328_a(Largo/jdom/JsonNode;Ljava/io/Writer;)V=java/io/IOException|p_27328_1_,p_27328_2_
@ -242,6 +242,8 @@ net/minecraft/client/Minecraft.func_28003_b(Lnet/minecraft/src/UnexpectedThrowab
net/minecraft/client/Minecraft.func_40001_x()V=|
net/minecraft/client/Minecraft.func_40002_b(Ljava/lang/String;)V=|p_40002_1_
net/minecraft/client/Minecraft.func_40003_b(I)V=|p_40003_1_
net/minecraft/client/Minecraft.func_52003_C()Ljava/lang/String;=|
net/minecraft/client/Minecraft.func_52004_D()V=|
net/minecraft/client/Minecraft.func_6237_k(I)V=|p_6237_1_
net/minecraft/client/Minecraft.func_6238_a(J)V=|p_6238_1_
net/minecraft/client/Minecraft.func_6239_p(ZIZ)V=|p_6239_1_,p_6239_2_,p_6239_3_
@ -1472,6 +1474,7 @@ net/minecraft/src/CanvasMojangLogo.paint(Ljava/awt/Graphics;)V=|p_paint_1_
net/minecraft/src/ChatAllowedCharacters.<init>()V=|
net/minecraft/src/ChatAllowedCharacters.func_20156_a()Ljava/lang/String;=|
net/minecraft/src/ChatAllowedCharacters.func_48614_a(C)Z=|p_48614_0_
net/minecraft/src/ChatAllowedCharacters.func_52019_a(Ljava/lang/String;)Ljava/lang/String;=|p_52019_0_
net/minecraft/src/ChatClickData.<init>(Lnet/minecraft/src/FontRenderer;Lnet/minecraft/src/ChatLine;II)V=|p_i1203_1_,p_i1203_2_,p_i1203_3_,p_i1203_4_
net/minecraft/src/ChatClickData.func_50088_a()Ljava/lang/String;=|
net/minecraft/src/ChatClickData.func_50089_b()Ljava/net/URI;=|
@ -2607,7 +2610,6 @@ net/minecraft/src/EntityClientPlayerMP.func_48152_as()Lnet/minecraft/src/EntityI
net/minecraft/src/EntityClientPlayerMP.func_50009_aI()V=|
net/minecraft/src/EntityClientPlayerMP.func_9367_r()V=|
net/minecraft/src/EntityClientPlayerMP.func_9372_a_(I)V=|p_9372_1_
net/minecraft/src/EntityClientPlayerMP.func_9375_Q()V=|
net/minecraft/src/EntityCloudFX.<init>(Lnet/minecraft/src/World;DDDDDD)V=|p_i152_1_,p_i152_2_,p_i152_4_,p_i152_6_,p_i152_8_,p_i152_10_,p_i152_12_
net/minecraft/src/EntityCloudFX.func_370_e_()V=|
net/minecraft/src/EntityCloudFX.func_406_a(Lnet/minecraft/src/Tessellator;FFFFFF)V=|p_406_1_,p_406_2_,p_406_3_,p_406_4_,p_406_5_,p_406_6_,p_406_7_
@ -2707,7 +2709,6 @@ net/minecraft/src/EntityDropParticleFX.<init>(Lnet/minecraft/src/World;DDDLnet/m
net/minecraft/src/EntityDropParticleFX.func_35115_a(F)I=|p_35115_1_
net/minecraft/src/EntityDropParticleFX.func_370_e_()V=|
net/minecraft/src/EntityDropParticleFX.func_382_a(F)F=|p_382_1_
net/minecraft/src/EntityDropParticleFX.func_406_a(Lnet/minecraft/src/Tessellator;FFFFFF)V=|p_406_1_,p_406_2_,p_406_3_,p_406_4_,p_406_5_,p_406_6_,p_406_7_
net/minecraft/src/EntityEgg.<init>(Lnet/minecraft/src/World;)V=|p_i539_1_
net/minecraft/src/EntityEgg.<init>(Lnet/minecraft/src/World;DDD)V=|p_i541_1_,p_i541_2_,p_i541_4_,p_i541_6_
net/minecraft/src/EntityEgg.<init>(Lnet/minecraft/src/World;Lnet/minecraft/src/EntityLiving;)V=|p_i540_1_,p_i540_2_
@ -2717,7 +2718,6 @@ net/minecraft/src/EntityEnchantmentTableParticleFX.<init>(Lnet/minecraft/src/Wor
net/minecraft/src/EntityEnchantmentTableParticleFX.func_35115_a(F)I=|p_35115_1_
net/minecraft/src/EntityEnchantmentTableParticleFX.func_370_e_()V=|
net/minecraft/src/EntityEnchantmentTableParticleFX.func_382_a(F)F=|p_382_1_
net/minecraft/src/EntityEnchantmentTableParticleFX.func_406_a(Lnet/minecraft/src/Tessellator;FFFFFF)V=|p_406_1_,p_406_2_,p_406_3_,p_406_4_,p_406_5_,p_406_6_,p_406_7_
net/minecraft/src/EntityEnderCrystal.<init>(Lnet/minecraft/src/World;)V=|p_i302_1_
net/minecraft/src/EntityEnderCrystal.<init>(Lnet/minecraft/src/World;DDD)V=|p_i303_1_,p_i303_2_,p_i303_4_,p_i303_6_
net/minecraft/src/EntityEnderCrystal.func_21057_b()V=|
@ -2778,7 +2778,6 @@ net/minecraft/src/EntityExpBottle.func_40077_c()F=|
net/minecraft/src/EntityExpBottle.func_40078_a(Lnet/minecraft/src/MovingObjectPosition;)V=|p_40078_1_
net/minecraft/src/EntityExplodeFX.<init>(Lnet/minecraft/src/World;DDDDDD)V=|p_i711_1_,p_i711_2_,p_i711_4_,p_i711_6_,p_i711_8_,p_i711_10_,p_i711_12_
net/minecraft/src/EntityExplodeFX.func_370_e_()V=|
net/minecraft/src/EntityExplodeFX.func_406_a(Lnet/minecraft/src/Tessellator;FFFFFF)V=|p_406_1_,p_406_2_,p_406_3_,p_406_4_,p_406_5_,p_406_6_,p_406_7_
net/minecraft/src/EntityFX.<init>(Lnet/minecraft/src/World;DDDDDD)V=|p_i579_1_,p_i579_2_,p_i579_4_,p_i579_6_,p_i579_8_,p_i579_10_,p_i579_12_
net/minecraft/src/EntityFX.func_21057_b()V=|
net/minecraft/src/EntityFX.func_25021_m()Z=|
@ -3390,7 +3389,6 @@ net/minecraft/src/EntityPotion.func_40078_a(Lnet/minecraft/src/MovingObjectPosit
net/minecraft/src/EntityPotion.func_40088_g()I=|
net/minecraft/src/EntityRainFX.<init>(Lnet/minecraft/src/World;DDD)V=|p_i568_1_,p_i568_2_,p_i568_4_,p_i568_6_
net/minecraft/src/EntityRainFX.func_370_e_()V=|
net/minecraft/src/EntityRainFX.func_406_a(Lnet/minecraft/src/Tessellator;FFFFFF)V=|p_406_1_,p_406_2_,p_406_3_,p_406_4_,p_406_5_,p_406_6_,p_406_7_
net/minecraft/src/EntityReddustFX.<init>(Lnet/minecraft/src/World;DDDFFF)V=|p_i732_1_,p_i732_2_,p_i732_4_,p_i732_6_,p_i732_8_,p_i732_9_,p_i732_10_
net/minecraft/src/EntityReddustFX.<init>(Lnet/minecraft/src/World;DDDFFFF)V=|p_i733_1_,p_i733_2_,p_i733_4_,p_i733_6_,p_i733_8_,p_i733_9_,p_i733_10_,p_i733_11_
net/minecraft/src/EntityReddustFX.func_370_e_()V=|
@ -3831,6 +3829,7 @@ net/minecraft/src/FontRenderer.func_50111_a(CZ)F=|p_50111_1_,p_50111_2_
net/minecraft/src/FontRenderer.func_50112_a(ICZ)F=|p_50112_1_,p_50112_2_,p_50112_3_
net/minecraft/src/FontRenderer.func_50113_d(Ljava/lang/String;I)Ljava/lang/String;=|p_50113_1_,p_50113_2_
net/minecraft/src/FontRenderer.func_50114_c(Ljava/lang/String;)Ljava/lang/String;=|p_50114_0_
net/minecraft/src/FontRenderer.func_52014_d(Ljava/lang/String;)Ljava/lang/String;=|p_52014_0_
net/minecraft/src/FontRenderer.func_871_a(Ljava/lang/String;)I=|p_871_1_
net/minecraft/src/FontRenderer.func_873_b(Ljava/lang/String;III)V=|p_873_1_,p_873_2_,p_873_3_,p_873_4_
net/minecraft/src/FoodStats.<init>()V=|
@ -4534,6 +4533,7 @@ net/minecraft/src/InventoryPlayer.func_509_b(Lnet/minecraft/src/Block;)Z=|p_509_
net/minecraft/src/InventoryPlayer.func_510_b(I)Z=|p_510_1_
net/minecraft/src/InventoryPlayer.func_511_b()V=|
net/minecraft/src/InventoryPlayer.func_513_b(Lnet/minecraft/src/NBTTagList;)V=|p_513_1_
net/minecraft/src/InventoryPlayer.func_52006_a(Lnet/minecraft/src/Item;I)V=|p_52006_1_,p_52006_2_
net/minecraft/src/IsoImageBuffer.<init>(Lnet/minecraft/src/World;II)V=|p_i462_1_,p_i462_2_,p_i462_3_
net/minecraft/src/IsoImageBuffer.func_888_a(Lnet/minecraft/src/World;II)V=|p_888_1_,p_888_2_,p_888_3_
net/minecraft/src/IsoImageBuffer.func_889_a(II)V=|p_889_1_,p_889_2_
@ -5104,7 +5104,6 @@ net/minecraft/src/ModelSpider.func_864_b(Lnet/minecraft/src/Entity;FFFFFF)V=|p_8
net/minecraft/src/ModelSquid.<init>()V=|
net/minecraft/src/ModelSquid.func_863_a(FFFFFF)V=|p_863_1_,p_863_2_,p_863_3_,p_863_4_,p_863_5_,p_863_6_
net/minecraft/src/ModelSquid.func_864_b(Lnet/minecraft/src/Entity;FFFFFF)V=|p_864_1_,p_864_2_,p_864_3_,p_864_4_,p_864_5_,p_864_6_,p_864_7_
net/minecraft/src/ModelVillager.<init>()V=|
net/minecraft/src/ModelVillager.<init>(F)V=|p_i638_1_
net/minecraft/src/ModelVillager.<init>(FF)V=|p_i639_1_,p_i639_2_
net/minecraft/src/ModelVillager.func_863_a(FFFFFF)V=|p_863_1_,p_863_2_,p_863_3_,p_863_4_,p_863_5_,p_863_6_
@ -5122,9 +5121,9 @@ net/minecraft/src/MouseHelper.func_772_c()V=|
net/minecraft/src/MouseHelper.func_773_b()V=|
net/minecraft/src/MouseHelper.func_774_a()V=|
net/minecraft/src/MovementInput.<init>()V=|
net/minecraft/src/MovementInput.func_797_a(Lnet/minecraft/src/EntityPlayer;)V=|p_797_1_
net/minecraft/src/MovementInput.func_52013_a()V=|
net/minecraft/src/MovementInputFromOptions.<init>(Lnet/minecraft/src/GameSettings;)V=|p_i372_1_
net/minecraft/src/MovementInputFromOptions.func_797_a(Lnet/minecraft/src/EntityPlayer;)V=|p_797_1_
net/minecraft/src/MovementInputFromOptions.func_52013_a()V=|
net/minecraft/src/MovingObjectPosition.<init>(IIIILnet/minecraft/src/Vec3D;)V=|p_i516_1_,p_i516_2_,p_i516_3_,p_i516_4_,p_i516_5_
net/minecraft/src/MovingObjectPosition.<init>(Lnet/minecraft/src/Entity;)V=|p_i517_1_
net/minecraft/src/MusInputStream.<init>(Lnet/minecraft/src/CodecMus;Ljava/net/URL;Ljava/io/InputStream;)V=|p_i46_1_,p_i46_2_,p_i46_3_
@ -5949,15 +5948,6 @@ net/minecraft/src/PlayerControllerCreative.func_717_a(Lnet/minecraft/src/World;)
net/minecraft/src/PlayerControllerCreative.func_719_a(IIII)V=|p_719_1_,p_719_2_,p_719_3_,p_719_4_
net/minecraft/src/PlayerControllerCreative.func_722_a(Lnet/minecraft/src/EntityPlayer;Lnet/minecraft/src/World;Lnet/minecraft/src/ItemStack;IIII)Z=|p_722_1_,p_722_2_,p_722_3_,p_722_4_,p_722_5_,p_722_6_,p_722_7_
net/minecraft/src/PlayerControllerCreative.func_727_b()F=|
net/minecraft/src/PlayerControllerDemo.<init>(Lnet/minecraft/client/Minecraft;)V=|p_i1078_1_
net/minecraft/src/PlayerControllerDemo.func_48516_j()V=|
net/minecraft/src/PlayerControllerDemo.func_6470_c(IIII)V=|p_6470_1_,p_6470_2_,p_6470_3_,p_6470_4_
net/minecraft/src/PlayerControllerDemo.func_6471_a(Lnet/minecraft/src/EntityPlayer;Lnet/minecraft/src/World;Lnet/minecraft/src/ItemStack;)Z=|p_6471_1_,p_6471_2_,p_6471_3_
net/minecraft/src/PlayerControllerDemo.func_6472_b(Lnet/minecraft/src/EntityPlayer;Lnet/minecraft/src/Entity;)V=|p_6472_1_,p_6472_2_
net/minecraft/src/PlayerControllerDemo.func_6474_c()V=|
net/minecraft/src/PlayerControllerDemo.func_719_a(IIII)V=|p_719_1_,p_719_2_,p_719_3_,p_719_4_
net/minecraft/src/PlayerControllerDemo.func_722_a(Lnet/minecraft/src/EntityPlayer;Lnet/minecraft/src/World;Lnet/minecraft/src/ItemStack;IIII)Z=|p_722_1_,p_722_2_,p_722_3_,p_722_4_,p_722_5_,p_722_6_,p_722_7_
net/minecraft/src/PlayerControllerDemo.func_729_b(IIII)Z=|p_729_1_,p_729_2_,p_729_3_,p_729_4_
net/minecraft/src/PlayerControllerMP.<init>(Lnet/minecraft/client/Minecraft;Lnet/minecraft/src/NetClientHandler;)V=|p_i572_1_,p_i572_2_
net/minecraft/src/PlayerControllerMP.func_20086_a(ILnet/minecraft/src/EntityPlayer;)V=|p_20086_1_,p_20086_2_
net/minecraft/src/PlayerControllerMP.func_27174_a(IIIZLnet/minecraft/src/EntityPlayer;)Lnet/minecraft/src/ItemStack;=|p_27174_1_,p_27174_2_,p_27174_3_,p_27174_4_,p_27174_5_
@ -6000,16 +5990,21 @@ net/minecraft/src/PlayerControllerSP.func_719_a(IIII)V=|p_719_1_,p_719_2_,p_719_
net/minecraft/src/PlayerControllerSP.func_722_a(Lnet/minecraft/src/EntityPlayer;Lnet/minecraft/src/World;Lnet/minecraft/src/ItemStack;IIII)Z=|p_722_1_,p_722_2_,p_722_3_,p_722_4_,p_722_5_,p_722_6_,p_722_7_
net/minecraft/src/PlayerControllerSP.func_727_b()F=|
net/minecraft/src/PlayerControllerSP.func_729_b(IIII)Z=|p_729_1_,p_729_2_,p_729_3_,p_729_4_
net/minecraft/src/PlayerUsageSnooper.<init>()V=|
net/minecraft/src/PlayerUsageSnooper.func_48472_a()V=|
net/minecraft/src/PlayerUsageSnooper.func_48473_b()V=|
net/minecraft/src/PlayerUsageSnooper.func_48474_a(Ljava/lang/String;Ljava/lang/String;)V=|p_48474_1_,p_48474_2_
net/minecraft/src/PlayerUsageSnooper.<init>(Ljava/lang/String;)V=|p_i1300_1_
net/minecraft/src/PlayerUsageSnooper.func_52020_b(Lnet/minecraft/src/PlayerUsageSnooper;)Ljava/util/Map;=|p_52020_0_
net/minecraft/src/PlayerUsageSnooper.func_52021_a()V=|
net/minecraft/src/PlayerUsageSnooper.func_52022_a(Ljava/lang/String;Ljava/lang/Object;)V=|p_52022_1_,p_52022_2_
net/minecraft/src/PlayerUsageSnooper.func_52023_a(Lnet/minecraft/src/PlayerUsageSnooper;)Ljava/net/URL;=|p_52023_0_
net/minecraft/src/PlayerUsageSnooperThread.<init>(Lnet/minecraft/src/PlayerUsageSnooper;Ljava/lang/String;)V=|p_i1050_1_,p_i1050_2_
net/minecraft/src/PlayerUsageSnooperThread.run()V=|
net/minecraft/src/PositionTextureVertex.<init>(FFFFF)V=|p_i725_1_,p_i725_2_,p_i725_3_,p_i725_4_,p_i725_5_
net/minecraft/src/PositionTextureVertex.<init>(Lnet/minecraft/src/PositionTextureVertex;FF)V=|p_i726_1_,p_i726_2_,p_i726_3_
net/minecraft/src/PositionTextureVertex.<init>(Lnet/minecraft/src/Vec3D;FF)V=|p_i727_1_,p_i727_2_,p_i727_3_
net/minecraft/src/PositionTextureVertex.func_1115_a(FF)Lnet/minecraft/src/PositionTextureVertex;=|p_1115_1_,p_1115_2_
net/minecraft/src/PostHttp.<init>()V=|
net/minecraft/src/PostHttp.func_52016_a(Ljava/util/Map;)Ljava/lang/String;=|p_52016_0_
net/minecraft/src/PostHttp.func_52017_a(Ljava/net/URL;Ljava/lang/String;Z)Ljava/lang/String;=|p_52017_0_,p_52017_1_,p_52017_2_
net/minecraft/src/PostHttp.func_52018_a(Ljava/net/URL;Ljava/util/Map;Z)Ljava/lang/String;=|p_52018_0_,p_52018_1_,p_52018_2_
net/minecraft/src/Potion.<init>(IZI)V=|p_i734_1_,p_i734_2_,p_i734_3_
net/minecraft/src/Potion.func_35660_a(II)Z=|p_35660_1_,p_35660_2_
net/minecraft/src/Potion.func_35661_a(Ljava/lang/String;)Lnet/minecraft/src/Potion;=|p_35661_1_
@ -7041,6 +7036,7 @@ net/minecraft/src/TileEntityFurnace.func_488_a(Lnet/minecraft/src/ItemStack;)I=|
net/minecraft/src/TileEntityFurnace.func_489_b(I)I=|p_489_1_
net/minecraft/src/TileEntityFurnace.func_490_a(I)I=|p_490_1_
net/minecraft/src/TileEntityFurnace.func_491_j()Z=|
net/minecraft/src/TileEntityFurnace.func_52005_b(Lnet/minecraft/src/ItemStack;)Z=|p_52005_0_
net/minecraft/src/TileEntityMobSpawner.<init>()V=|
net/minecraft/src/TileEntityMobSpawner.func_21098_a(Ljava/lang/String;)V=|p_21098_1_
net/minecraft/src/TileEntityMobSpawner.func_21099_a()Ljava/lang/String;=|
@ -7410,9 +7406,6 @@ net/minecraft/src/WorldClient.func_4080_j()V=|
net/minecraft/src/WorldClient.func_4081_a()Lnet/minecraft/src/IChunkProvider;=|
net/minecraft/src/WorldClient.func_606_b(Lnet/minecraft/src/Entity;)V=|p_606_1_
net/minecraft/src/WorldClient.func_607_d(Lnet/minecraft/src/Entity;)V=|p_607_1_
net/minecraft/src/WorldClient.func_634_a(IIII)Z=|p_634_1_,p_634_2_,p_634_3_,p_634_4_
net/minecraft/src/WorldClient.func_635_c(IIII)Z=|p_635_1_,p_635_2_,p_635_3_,p_635_4_
net/minecraft/src/WorldClient.func_643_a(IIIII)Z=|p_643_1_,p_643_2_,p_643_3_,p_643_4_,p_643_5_
net/minecraft/src/WorldClient.func_649_g()V=|
net/minecraft/src/WorldClient.func_660_k()V=|
net/minecraft/src/WorldClient.func_674_a(Lnet/minecraft/src/Entity;)Z=|p_674_1_

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@ -325,7 +325,7 @@ CL: als net/minecraft/src/EntityAIMate
CL: alt net/minecraft/src/EntityPigZombie
CL: alu net/minecraft/src/GuiEditSign
CL: alv net/minecraft/src/ComponentNetherBridgeCrossing2
CL: alw net/minecraft/src/PlayerUsageSnooper
CL: alw net/minecraft/src/PlayerUsageSnooperThread
CL: alx net/minecraft/src/ItemFlintAndSteel
CL: aly net/minecraft/src/ChunkProviderGenerate
CL: alz net/minecraft/src/RenderGiantZombie
@ -620,7 +620,7 @@ CL: ko net/minecraft/src/ChunkProvider
CL: kp net/minecraft/src/ComponentStrongholdStraight
CL: kq argo/jdom/JsonNodeFactories
CL: kr net/minecraft/src/BlockFlowing
CL: ks net/minecraft/src/PlayerUsageSnooperThread
CL: ks net/minecraft/src/PostHttp
CL: kt net/minecraft/src/BlockTrapDoor
CL: ku net/minecraft/src/ComponentStrongholdRightTurn
CL: kv net/minecraft/src/GuiFurnace
@ -921,7 +921,7 @@ CL: vp net/minecraft/src/GuiScreen
CL: vq net/minecraft/src/EntityPlayerSP
CL: vr net/minecraft/src/ComponentNetherBridgeCorridor2
CL: vs net/minecraft/src/RenderSilverfish
CL: vt net/minecraft/src/PlayerControllerDemo
CL: vt net/minecraft/src/PlayerUsageSnooper
CL: vu net/minecraft/src/PathEntity
CL: vv net/minecraft/src/Packet22Collect
CL: vw net/minecraft/src/EntityAIMoveTwardsRestriction
@ -1268,8 +1268,8 @@ FD: abn/w net/minecraft/src/BiomeGenBase/field_48416_w
FD: abn/x net/minecraft/src/BiomeGenBase/field_48417_x
FD: abn/y net/minecraft/src/BiomeGenBase/field_6504_m
FD: abn/z net/minecraft/src/BiomeGenBase/field_6503_n
FD: abp/a net/minecraft/src/GuiButton/field_935_a
FD: abp/b net/minecraft/src/GuiButton/field_934_b
FD: abp/a net/minecraft/src/GuiButton/field_52008_a
FD: abp/b net/minecraft/src/GuiButton/field_52007_b
FD: abp/c net/minecraft/src/GuiButton/field_941_c
FD: abp/d net/minecraft/src/GuiButton/field_940_d
FD: abp/e net/minecraft/src/GuiButton/field_939_e
@ -1532,6 +1532,7 @@ FD: acy/j net/minecraft/src/EntityAIOpenDoor/field_48327_j
FD: acz/a net/minecraft/src/GuiScreenServerList/field_35319_a
FD: acz/b net/minecraft/src/GuiScreenServerList/field_35317_b
FD: acz/c net/minecraft/src/GuiScreenServerList/field_35318_c
FD: acz/d net/minecraft/src/GuiScreenServerList/field_52009_d
FD: ad/a net/minecraft/src/IntCache/field_35273_a
FD: ad/b net/minecraft/src/IntCache/field_35271_b
FD: ad/c net/minecraft/src/IntCache/field_35272_c
@ -1691,6 +1692,7 @@ FD: afc/au net/minecraft/src/EntityEnchantmentTableParticleFX/field_40109_aw
FD: afc/av net/minecraft/src/EntityEnchantmentTableParticleFX/field_40108_ax
FD: afc/aw net/minecraft/src/EntityEnchantmentTableParticleFX/field_40106_ay
FD: afd/a net/minecraft/src/Packet3Chat/field_517_a
FD: afd/b net/minecraft/src/Packet3Chat/field_52010_b
FD: aff/c net/minecraft/src/PlayerControllerCreative/field_35647_c
FD: afi/a net/minecraft/src/ComponentVillageWell/field_35104_a
FD: afi/b net/minecraft/src/ComponentVillageWell/field_35103_b
@ -1952,7 +1954,6 @@ FD: aix/d net/minecraft/src/TerrainTextureManager/field_1185_d
FD: aix/e net/minecraft/src/TerrainTextureManager/field_1184_e
FD: aix/f net/minecraft/src/TerrainTextureManager/field_1183_f
FD: aix/g net/minecraft/src/TerrainTextureManager/field_1182_g
FD: aiy/a net/minecraft/src/GuiIngame/field_933_a
FD: aiy/b net/minecraft/src/GuiIngame/field_6446_b
FD: aiy/c net/minecraft/src/GuiIngame/field_931_c
FD: aiy/d net/minecraft/src/GuiIngame/field_930_d
@ -2124,10 +2125,7 @@ FD: alu/b net/minecraft/src/GuiEditSign/field_1002_h
FD: alu/c net/minecraft/src/GuiEditSign/field_4189_i
FD: alu/d net/minecraft/src/GuiEditSign/field_1000_j
FD: alu/e net/minecraft/src/GuiEditSign/field_20083_l
FD: alw/a net/minecraft/src/PlayerUsageSnooper/field_48478_a
FD: alw/b net/minecraft/src/PlayerUsageSnooper/field_48476_b
FD: alw/c net/minecraft/src/PlayerUsageSnooper/field_48477_c
FD: alw/d net/minecraft/src/PlayerUsageSnooper/field_48475_d
FD: alw/a net/minecraft/src/PlayerUsageSnooperThread/field_52012_a
FD: aly/a net/minecraft/src/ChunkProviderGenerate/field_922_a
FD: aly/b net/minecraft/src/ChunkProviderGenerate/field_921_b
FD: aly/c net/minecraft/src/ChunkProviderGenerate/field_920_c
@ -3071,7 +3069,6 @@ FD: kp/c net/minecraft/src/ComponentStrongholdStraight/field_35049_c
FD: kr/a net/minecraft/src/BlockFlowing/field_460_a
FD: kr/b net/minecraft/src/BlockFlowing/field_459_b
FD: kr/c net/minecraft/src/BlockFlowing/field_461_c
FD: ks/a net/minecraft/src/PlayerUsageSnooperThread/field_48553_a
FD: kv/h net/minecraft/src/GuiFurnace/field_978_j
FD: kw/a net/minecraft/src/TileEntity/field_820_a
FD: kw/b net/minecraft/src/TileEntity/field_819_b
@ -3514,6 +3511,7 @@ FD: nl/n net/minecraft/src/FontRenderer/field_50115_n
FD: nl/o net/minecraft/src/FontRenderer/field_50116_o
FD: nl/p net/minecraft/src/FontRenderer/field_50118_p
FD: nl/q net/minecraft/src/FontRenderer/field_50117_q
FD: nl/r net/minecraft/src/FontRenderer/field_52015_r
FD: nm/a net/minecraft/src/EntityArrow/field_28020_a
FD: nm/am net/minecraft/src/EntityArrow/field_9318_d
FD: nm/an net/minecraft/src/EntityArrow/field_9317_e
@ -3700,7 +3698,6 @@ FD: ow/a net/minecraft/src/NBTTagShort/field_1088_a
FD: ox/a net/minecraft/src/Teleporter/field_4232_a
FD: oy/a net/minecraft/src/MovementInput/field_1174_a
FD: oy/b net/minecraft/src/MovementInput/field_1173_b
FD: oy/c net/minecraft/src/MovementInput/field_1177_c
FD: oy/d net/minecraft/src/MovementInput/field_1176_d
FD: oy/e net/minecraft/src/MovementInput/field_1175_e
FD: oz/a net/minecraft/src/GuiControls/field_954_a
@ -4081,7 +4078,6 @@ FD: rt/b net/minecraft/src/EntityFX/field_669_c
FD: rt/c net/minecraft/src/EntityFX/field_668_d
FD: rt/d net/minecraft/src/EntityFX/field_20923_e
FD: rt/e net/minecraft/src/EntityFX/field_666_f
FD: rv/a net/minecraft/src/EntityOtherPlayerMP/field_20924_a
FD: rv/am net/minecraft/src/EntityOtherPlayerMP/field_782_bj
FD: rv/an net/minecraft/src/EntityOtherPlayerMP/field_780_bk
FD: rv/ao net/minecraft/src/EntityOtherPlayerMP/field_786_bl
@ -4121,7 +4117,6 @@ FD: sf/h net/minecraft/src/EntityAIArrowAttack/field_48374_h
FD: sj/a net/minecraft/src/ChunkCoordIntPair/field_189_a
FD: sj/b net/minecraft/src/ChunkCoordIntPair/field_188_b
FD: sk/a net/minecraft/src/EntityCritFX/field_35137_a
FD: sk/au net/minecraft/src/EntityCritFX/field_35136_ay
FD: sl/a net/minecraft/src/SlotEnchantment/field_40443_a
FD: sm/h net/minecraft/src/GuiEnchantment/field_40227_h
FD: sm/i net/minecraft/src/GuiEnchantment/field_40229_i
@ -4183,7 +4178,6 @@ FD: tg/c net/minecraft/src/RenderBiped/field_4013_a
FD: tg/d net/minecraft/src/RenderBiped/field_40296_d
FD: th/a net/minecraft/src/TextureOffset/field_40734_a
FD: th/b net/minecraft/src/TextureOffset/field_40733_b
FD: ti/a net/minecraft/src/GuiMemoryErrorScreen/field_28098_a
FD: tj/a net/minecraft/src/SlotEnchantmentTable/field_40070_a
FD: tk/a net/minecraft/src/RecipesArmor/field_1681_a
FD: tk/b net/minecraft/src/RecipesArmor/field_1680_b
@ -4316,10 +4310,6 @@ FD: vb/b net/minecraft/src/ModelVillager/field_40338_b
FD: vb/c net/minecraft/src/ModelVillager/field_40339_c
FD: vb/d net/minecraft/src/ModelVillager/field_40336_d
FD: vb/e net/minecraft/src/ModelVillager/field_40337_e
FD: vb/f net/minecraft/src/ModelVillager/field_40334_f
FD: vb/g net/minecraft/src/ModelVillager/field_40335_g
FD: vb/n net/minecraft/src/ModelVillager/field_40341_n
FD: vb/o net/minecraft/src/ModelVillager/field_40342_o
FD: vc/a net/minecraft/src/StatsSyncher/field_27438_a
FD: vc/b net/minecraft/src/StatsSyncher/field_27437_b
FD: vc/c net/minecraft/src/StatsSyncher/field_27436_c
@ -4454,8 +4444,8 @@ FD: vq/cm net/minecraft/src/EntityPlayerSP/field_21904_bK
FD: vq/cn net/minecraft/src/EntityPlayerSP/field_21902_bL
FD: vq/d net/minecraft/src/EntityPlayerSP/field_35221_d
FD: vq/e net/minecraft/src/EntityPlayerSP/field_35222_e
FD: vt/c net/minecraft/src/PlayerControllerDemo/field_48518_c
FD: vt/d net/minecraft/src/PlayerControllerDemo/field_48517_d
FD: vt/a net/minecraft/src/PlayerUsageSnooper/field_52025_a
FD: vt/b net/minecraft/src/PlayerUsageSnooper/field_52024_b
FD: vu/a net/minecraft/src/PathEntity/field_1764_b
FD: vu/b net/minecraft/src/PathEntity/field_48649_b
FD: vu/c net/minecraft/src/PathEntity/field_1765_a
@ -4576,6 +4566,7 @@ FD: x/d net/minecraft/src/EntityAIOcelotSit/field_50081_d
FD: x/e net/minecraft/src/EntityAIOcelotSit/field_50082_e
FD: x/f net/minecraft/src/EntityAIOcelotSit/field_50079_f
FD: x/g net/minecraft/src/EntityAIOcelotSit/field_50080_g
FD: x/h net/minecraft/src/EntityAIOcelotSit/field_52011_h
FD: xa/a net/minecraft/src/BlockPumpkin/field_4072_a
FD: xc/a net/minecraft/src/BlockBrewingStand/field_40214_a
FD: xd/A net/minecraft/src/World/field_48465_A
@ -5157,6 +5148,7 @@ MD: aak/a (Laan;)Z net/minecraft/src/InventoryPlayer/func_504_a (Lnet/minecraft/
MD: aak/a (Lnn;)I net/minecraft/src/InventoryPlayer/func_502_a (Lnet/minecraft/src/Entity;)I
MD: aak/a (Lno;)Lno; net/minecraft/src/InventoryPlayer/func_493_a (Lnet/minecraft/src/NBTTagList;)Lnet/minecraft/src/NBTTagList;
MD: aak/a (Lpb;)F net/minecraft/src/InventoryPlayer/func_508_a (Lnet/minecraft/src/Block;)F
MD: aak/a (Lyr;I)V net/minecraft/src/InventoryPlayer/func_52006_a (Lnet/minecraft/src/Item;I)V
MD: aak/a_ (Lyw;)Z net/minecraft/src/InventoryPlayer/func_20070_a_ (Lnet/minecraft/src/EntityPlayer;)Z
MD: aak/b ()Laan; net/minecraft/src/InventoryPlayer/func_494_a ()Lnet/minecraft/src/ItemStack;
MD: aak/b (I)Laan; net/minecraft/src/InventoryPlayer/func_48081_b (I)Lnet/minecraft/src/ItemStack;
@ -6195,7 +6187,6 @@ MD: afa/valueOf (Ljava/lang/String;)Lafa; net/minecraft/src/EnumOS2/valueOf (Lja
MD: afa/values ()[Lafa; net/minecraft/src/EnumOS2/values ()[Lnet/minecraft/src/EnumOS2;
MD: afc/J_ ()V net/minecraft/src/EntityEnchantmentTableParticleFX/func_370_e_ ()V
MD: afc/a (F)F net/minecraft/src/EntityEnchantmentTableParticleFX/func_382_a (F)F
MD: afc/a (Ladz;FFFFFF)V net/minecraft/src/EntityEnchantmentTableParticleFX/func_406_a (Lnet/minecraft/src/Tessellator;FFFFFF)V
MD: afc/b (F)I net/minecraft/src/EntityEnchantmentTableParticleFX/func_35115_a (F)I
MD: afd/a ()I net/minecraft/src/Packet3Chat/func_329_a ()I
MD: afd/a (Ljava/io/DataInputStream;)V net/minecraft/src/Packet3Chat/func_327_a (Ljava/io/DataInputStream;)V
@ -6481,6 +6472,7 @@ MD: ahg/a (Laan;)I net/minecraft/src/TileEntityFurnace/func_488_a (Lnet/minecraf
MD: ahg/a (Lady;)V net/minecraft/src/TileEntityFurnace/func_482_a (Lnet/minecraft/src/NBTTagCompound;)V
MD: ahg/a_ (Lyw;)Z net/minecraft/src/TileEntityFurnace/func_20070_a_ (Lnet/minecraft/src/EntityPlayer;)Z
MD: ahg/b (I)Laan; net/minecraft/src/TileEntityFurnace/func_48081_b (I)Lnet/minecraft/src/ItemStack;
MD: ahg/b (Laan;)Z net/minecraft/src/TileEntityFurnace/func_52005_b (Lnet/minecraft/src/ItemStack;)Z
MD: ahg/b (Lady;)V net/minecraft/src/TileEntityFurnace/func_481_b (Lnet/minecraft/src/NBTTagCompound;)V
MD: ahg/c ()Ljava/lang/String; net/minecraft/src/TileEntityFurnace/func_471_d ()Ljava/lang/String;
MD: ahg/c (I)I net/minecraft/src/TileEntityFurnace/func_490_a (I)I
@ -6575,7 +6567,6 @@ MD: ahv/as ()Lfq; net/minecraft/src/EntityClientPlayerMP/func_48152_as ()Lnet/mi
MD: ahv/ax ()V net/minecraft/src/EntityClientPlayerMP/func_457_w ()V
MD: ahv/b (Lajw;I)V net/minecraft/src/EntityClientPlayerMP/func_27027_b (Lnet/minecraft/src/StatBase;I)V
MD: ahv/bj ()V net/minecraft/src/EntityClientPlayerMP/func_4056_N ()V
MD: ahv/bk ()V net/minecraft/src/EntityClientPlayerMP/func_9375_Q ()V
MD: ahv/c (Lmd;I)V net/minecraft/src/EntityClientPlayerMP/func_4044_a (Lnet/minecraft/src/DamageSource;I)V
MD: ahv/d (I)V net/minecraft/src/EntityClientPlayerMP/func_9372_a_ (I)V
MD: ahv/k (I)V net/minecraft/src/EntityClientPlayerMP/func_432_b (I)V
@ -7163,9 +7154,7 @@ MD: alu/e ()V net/minecraft/src/GuiEditSign/func_6449_h ()V
MD: alv/a (Lhe;Ljava/util/List;Ljava/util/Random;)V net/minecraft/src/ComponentNetherBridgeCrossing2/func_35004_a (Lnet/minecraft/src/StructureComponent;Ljava/util/List;Ljava/util/Random;)V
MD: alv/a (Ljava/util/List;Ljava/util/Random;IIIII)Lalv; net/minecraft/src/ComponentNetherBridgeCrossing2/func_40025_a (Ljava/util/List;Ljava/util/Random;IIIII)Lnet/minecraft/src/ComponentNetherBridgeCrossing2;
MD: alv/a (Lxd;Ljava/util/Random;Lqg;)Z net/minecraft/src/ComponentNetherBridgeCrossing2/func_35023_a (Lnet/minecraft/src/World;Ljava/util/Random;Lnet/minecraft/src/StructureBoundingBox;)Z
MD: alw/a ()V net/minecraft/src/PlayerUsageSnooper/func_48472_a ()V
MD: alw/a (Ljava/lang/String;Ljava/lang/String;)V net/minecraft/src/PlayerUsageSnooper/func_48474_a (Ljava/lang/String;Ljava/lang/String;)V
MD: alw/b ()V net/minecraft/src/PlayerUsageSnooper/func_48473_b ()V
MD: alw/run ()V net/minecraft/src/PlayerUsageSnooperThread/run ()V
MD: alx/a (Laan;Lyw;Lxd;IIII)Z net/minecraft/src/ItemFlintAndSteel/func_192_a (Lnet/minecraft/src/ItemStack;Lnet/minecraft/src/EntityPlayer;Lnet/minecraft/src/World;IIII)Z
MD: aly/a ()Z net/minecraft/src/ChunkProviderGenerate/func_532_a ()Z
MD: aly/a (II)Z net/minecraft/src/ChunkProviderGenerate/func_537_a (II)Z
@ -8081,7 +8070,6 @@ MD: fz/a (F)I net/minecraft/src/BiomeGenEnd/func_4126_a (F)I
MD: g/a ()Lrs; net/minecraft/src/ComponentVillageStartPiece/func_35105_a ()Lnet/minecraft/src/WorldChunkManager;
MD: ga/J_ ()V net/minecraft/src/EntityDropParticleFX/func_370_e_ ()V
MD: ga/a (F)F net/minecraft/src/EntityDropParticleFX/func_382_a (F)F
MD: ga/a (Ladz;FFFFFF)V net/minecraft/src/EntityDropParticleFX/func_406_a (Lnet/minecraft/src/Tessellator;FFFFFF)V
MD: ga/b (F)I net/minecraft/src/EntityDropParticleFX/func_35115_a (F)I
MD: gb/a ()V net/minecraft/src/GuiContainer/func_570_g ()V
MD: gb/a (CI)V net/minecraft/src/GuiContainer/func_580_a (CI)V
@ -8409,7 +8397,7 @@ MD: ii/e ()Z net/minecraft/src/WorldProviderEnd/func_48217_e ()Z
MD: ii/f ()F net/minecraft/src/WorldProviderEnd/func_28111_d ()F
MD: ii/g ()Luh; net/minecraft/src/WorldProviderEnd/func_40469_f ()Lnet/minecraft/src/ChunkCoordinates;
MD: ii/h ()I net/minecraft/src/WorldProviderEnd/func_46066_g ()I
MD: ij/a (Lyw;)V net/minecraft/src/MovementInputFromOptions/func_797_a (Lnet/minecraft/src/EntityPlayer;)V
MD: ij/a ()V net/minecraft/src/MovementInputFromOptions/func_52013_a ()V
MD: ik/a (Lel;DDDFF)V net/minecraft/src/RenderEnderCrystal/func_41035_a (Lnet/minecraft/src/EntityEnderCrystal;DDDFF)V
MD: ik/a (Lnn;DDDFF)V net/minecraft/src/RenderEnderCrystal/func_147_a (Lnet/minecraft/src/Entity;DDDFF)V
MD: il/a ()I net/minecraft/src/SlotBrewingStandPotion/func_4104_e ()I
@ -8495,14 +8483,11 @@ MD: je/a (ILnn;)V net/minecraft/src/WorldClient/func_712_a (ILnet/minecraft/src/
MD: je/a (Lnn;)Z net/minecraft/src/WorldClient/func_674_a (Lnet/minecraft/src/Entity;)Z
MD: je/a (Z)Z net/minecraft/src/WorldClient/func_700_a (Z)Z
MD: je/b (I)Lnn; net/minecraft/src/WorldClient/func_710_c (I)Lnet/minecraft/src/Entity;
MD: je/b (IIIII)Z net/minecraft/src/WorldClient/func_643_a (IIIII)Z
MD: je/b (Lnn;)V net/minecraft/src/WorldClient/func_607_d (Lnet/minecraft/src/Entity;)V
MD: je/c ()V net/minecraft/src/WorldClient/func_649_g ()V
MD: je/c (IIII)Z net/minecraft/src/WorldClient/func_635_c (IIII)Z
MD: je/c (IIIII)Z net/minecraft/src/WorldClient/func_714_c (IIIII)Z
MD: je/c (Lnn;)V net/minecraft/src/WorldClient/func_606_b (Lnet/minecraft/src/Entity;)V
MD: je/d ()Lca; net/minecraft/src/WorldClient/func_4081_a ()Lnet/minecraft/src/IChunkProvider;
MD: je/d (IIII)Z net/minecraft/src/WorldClient/func_634_a (IIII)Z
MD: je/d (Lnn;)V net/minecraft/src/WorldClient/func_678_c (Lnet/minecraft/src/Entity;)V
MD: je/e ()V net/minecraft/src/WorldClient/func_4076_b ()V
MD: je/f ()V net/minecraft/src/WorldClient/func_4080_j ()V
@ -8745,7 +8730,9 @@ MD: kr/j (Lxd;III)V net/minecraft/src/BlockFlowing/func_30003_j (Lnet/minecraft/
MD: kr/k (Lxd;III)[Z net/minecraft/src/BlockFlowing/func_297_k (Lnet/minecraft/src/World;III)[Z
MD: kr/l (Lxd;III)Z net/minecraft/src/BlockFlowing/func_295_l (Lnet/minecraft/src/World;III)Z
MD: kr/m (Lxd;III)Z net/minecraft/src/BlockFlowing/func_298_m (Lnet/minecraft/src/World;III)Z
MD: ks/run ()V net/minecraft/src/PlayerUsageSnooperThread/run ()V
MD: ks/a (Ljava/net/URL;Ljava/lang/String;Z)Ljava/lang/String; net/minecraft/src/PostHttp/func_52017_a (Ljava/net/URL;Ljava/lang/String;Z)Ljava/lang/String;
MD: ks/a (Ljava/net/URL;Ljava/util/Map;Z)Ljava/lang/String; net/minecraft/src/PostHttp/func_52018_a (Ljava/net/URL;Ljava/util/Map;Z)Ljava/lang/String;
MD: ks/a (Ljava/util/Map;)Ljava/lang/String; net/minecraft/src/PostHttp/func_52016_a (Ljava/util/Map;)Ljava/lang/String;
MD: kt/a ()Z net/minecraft/src/BlockTrapDoor/func_217_b ()Z
MD: kt/a (Lali;III)V net/minecraft/src/BlockTrapDoor/func_238_a (Lnet/minecraft/src/IBlockAccess;III)V
MD: kt/a (Lxd;IIII)V net/minecraft/src/BlockTrapDoor/func_226_a (Lnet/minecraft/src/World;IIII)V
@ -9135,6 +9122,8 @@ MD: ne/c ()Z net/minecraft/src/FoodStats/func_35770_c ()Z
MD: ne/d ()F net/minecraft/src/FoodStats/func_35760_d ()F
MD: net/minecraft/client/Minecraft/A ()V net/minecraft/client/Minecraft/func_6242_u ()V
MD: net/minecraft/client/Minecraft/B ()V net/minecraft/client/Minecraft/func_6265_t ()V
MD: net/minecraft/client/Minecraft/C ()Ljava/lang/String; net/minecraft/client/Minecraft/func_52003_C ()Ljava/lang/String;
MD: net/minecraft/client/Minecraft/D ()V net/minecraft/client/Minecraft/func_52004_D ()V
MD: net/minecraft/client/Minecraft/a ()V net/minecraft/client/Minecraft/func_6271_a ()V
MD: net/minecraft/client/Minecraft/a (I)V net/minecraft/client/Minecraft/func_6237_k (I)V
MD: net/minecraft/client/Minecraft/a (II)V net/minecraft/client/Minecraft/func_6249_a (II)V
@ -9229,6 +9218,7 @@ MD: nl/b (Z)V net/minecraft/src/FontRenderer/func_46123_b (Z)V
MD: nl/c (C)Z net/minecraft/src/FontRenderer/func_50109_c (C)Z
MD: nl/c (Ljava/lang/String;)Ljava/lang/String; net/minecraft/src/FontRenderer/func_50114_c (Ljava/lang/String;)Ljava/lang/String;
MD: nl/c (Ljava/lang/String;I)Ljava/util/List; net/minecraft/src/FontRenderer/func_50108_c (Ljava/lang/String;I)Ljava/util/List;
MD: nl/d (Ljava/lang/String;)Ljava/lang/String; net/minecraft/src/FontRenderer/func_52014_d (Ljava/lang/String;)Ljava/lang/String;
MD: nl/d (Ljava/lang/String;I)Ljava/lang/String; net/minecraft/src/FontRenderer/func_50113_d (Ljava/lang/String;I)Ljava/lang/String;
MD: nl/e (Ljava/lang/String;I)I net/minecraft/src/FontRenderer/func_50102_e (Ljava/lang/String;I)I
MD: nm/J_ ()V net/minecraft/src/EntityArrow/func_370_e_ ()V
@ -9599,7 +9589,7 @@ MD: ow/toString ()Ljava/lang/String; net/minecraft/src/NBTTagShort/toString ()Lj
MD: ox/a (Lxd;Lnn;)V net/minecraft/src/Teleporter/func_4107_a (Lnet/minecraft/src/World;Lnet/minecraft/src/Entity;)V
MD: ox/b (Lxd;Lnn;)Z net/minecraft/src/Teleporter/func_4106_b (Lnet/minecraft/src/World;Lnet/minecraft/src/Entity;)Z
MD: ox/c (Lxd;Lnn;)Z net/minecraft/src/Teleporter/func_4108_c (Lnet/minecraft/src/World;Lnet/minecraft/src/Entity;)Z
MD: oy/a (Lyw;)V net/minecraft/src/MovementInput/func_797_a (Lnet/minecraft/src/EntityPlayer;)V
MD: oy/a ()V net/minecraft/src/MovementInput/func_52013_a ()V
MD: oz/a (CI)V net/minecraft/src/GuiControls/func_580_a (CI)V
MD: oz/a (IIF)V net/minecraft/src/GuiControls/func_571_a (IIF)V
MD: oz/a (III)V net/minecraft/src/GuiControls/func_565_a (III)V
@ -10013,7 +10003,6 @@ MD: re/a (Lxd;IIII[B)V net/minecraft/src/MapGenRavine/func_868_a (Lnet/minecraft
MD: rf/a (Lxd;III)V net/minecraft/src/BlockSponge/func_235_e (Lnet/minecraft/src/World;III)V
MD: rf/b_ (Lxd;III)V net/minecraft/src/BlockSponge/func_214_b (Lnet/minecraft/src/World;III)V
MD: rg/J_ ()V net/minecraft/src/EntityRainFX/func_370_e_ ()V
MD: rg/a (Ladz;FFFFFF)V net/minecraft/src/EntityRainFX/func_406_a (Lnet/minecraft/src/Tessellator;FFFFFF)V
MD: rh/a ()Z net/minecraft/src/PathNavigate/func_48658_a ()Z
MD: rh/a (DDD)Lvu; net/minecraft/src/PathNavigate/func_48671_a (DDD)Lnet/minecraft/src/PathEntity;
MD: rh/a (DDDF)Z net/minecraft/src/PathNavigate/func_48666_a (DDDF)Z
@ -10739,14 +10728,10 @@ MD: vs/a (Lqn;)F net/minecraft/src/RenderSilverfish/func_35447_a (Lnet/minecraft
MD: vs/a (Lqn;DDDFF)V net/minecraft/src/RenderSilverfish/func_35448_a (Lnet/minecraft/src/EntitySilverfish;DDDFF)V
MD: vs/a (Lqn;IF)I net/minecraft/src/RenderSilverfish/func_35449_a (Lnet/minecraft/src/EntitySilverfish;IF)I
MD: vs/b (Lacq;IF)I net/minecraft/src/RenderSilverfish/func_166_a (Lnet/minecraft/src/EntityLiving;IF)I
MD: vt/a (IIII)V net/minecraft/src/PlayerControllerDemo/func_719_a (IIII)V
MD: vt/a (Lyw;Lxd;Laan;)Z net/minecraft/src/PlayerControllerDemo/func_6471_a (Lnet/minecraft/src/EntityPlayer;Lnet/minecraft/src/World;Lnet/minecraft/src/ItemStack;)Z
MD: vt/a (Lyw;Lxd;Laan;IIII)Z net/minecraft/src/PlayerControllerDemo/func_722_a (Lnet/minecraft/src/EntityPlayer;Lnet/minecraft/src/World;Lnet/minecraft/src/ItemStack;IIII)Z
MD: vt/b (IIII)Z net/minecraft/src/PlayerControllerDemo/func_729_b (IIII)Z
MD: vt/b (Lyw;Lnn;)V net/minecraft/src/PlayerControllerDemo/func_6472_b (Lnet/minecraft/src/EntityPlayer;Lnet/minecraft/src/Entity;)V
MD: vt/c ()V net/minecraft/src/PlayerControllerDemo/func_6474_c ()V
MD: vt/c (IIII)V net/minecraft/src/PlayerControllerDemo/func_6470_c (IIII)V
MD: vt/j ()V net/minecraft/src/PlayerControllerDemo/func_48516_j ()V
MD: vt/a ()V net/minecraft/src/PlayerUsageSnooper/func_52021_a ()V
MD: vt/a (Ljava/lang/String;Ljava/lang/Object;)V net/minecraft/src/PlayerUsageSnooper/func_52022_a (Ljava/lang/String;Ljava/lang/Object;)V
MD: vt/a (Lvt;)Ljava/net/URL; net/minecraft/src/PlayerUsageSnooper/func_52023_a (Lnet/minecraft/src/PlayerUsageSnooper;)Ljava/net/URL;
MD: vt/b (Lvt;)Ljava/util/Map; net/minecraft/src/PlayerUsageSnooper/func_52020_b (Lnet/minecraft/src/PlayerUsageSnooper;)Ljava/util/Map;
MD: vu/a ()V net/minecraft/src/PathEntity/func_1206_a ()V
MD: vu/a (I)Le; net/minecraft/src/PathEntity/func_48648_a (I)Lnet/minecraft/src/PathPoint;
MD: vu/a (Lbo;)Z net/minecraft/src/PathEntity/func_48639_a (Lnet/minecraft/src/Vec3D;)Z
@ -11199,6 +11184,7 @@ MD: xm/d ()I net/minecraft/src/BlockCauldron/func_210_f ()I
MD: xm/h ()V net/minecraft/src/BlockCauldron/func_237_e ()V
MD: xn/a ()Ljava/lang/String; net/minecraft/src/ChatAllowedCharacters/func_20156_a ()Ljava/lang/String;
MD: xn/a (C)Z net/minecraft/src/ChatAllowedCharacters/func_48614_a (C)Z
MD: xn/a (Ljava/lang/String;)Ljava/lang/String; net/minecraft/src/ChatAllowedCharacters/func_52019_a (Ljava/lang/String;)Ljava/lang/String;
MD: xo/a ()Z net/minecraft/src/ChunkProviderEnd/func_532_a ()Z
MD: xo/a (II)Z net/minecraft/src/ChunkProviderEnd/func_537_a (II)Z
MD: xo/a (II[B[Labn;)V net/minecraft/src/ChunkProviderEnd/func_40380_a (II[B[Lnet/minecraft/src/BiomeGenBase;)V
@ -11572,7 +11558,6 @@ MD: yw/n (Lnn;)V net/minecraft/src/EntityPlayer/func_451_h (Lnet/minecraft/src/E
MD: yw/y_ ()V net/minecraft/src/EntityPlayer/func_418_b_ ()V
MD: yw/z ()V net/minecraft/src/EntityPlayer/func_374_q ()V
MD: yx/J_ ()V net/minecraft/src/EntityExplodeFX/func_370_e_ ()V
MD: yx/a (Ladz;FFFFFF)V net/minecraft/src/EntityExplodeFX/func_406_a (Lnet/minecraft/src/Tessellator;FFFFFF)V
MD: yy/J_ ()V net/minecraft/src/EntityMob/func_370_e_ ()V
MD: yy/a (III)F net/minecraft/src/EntityMob/func_439_a (III)F
MD: yy/a (Lady;)V net/minecraft/src/EntityMob/func_357_b (Lnet/minecraft/src/NBTTagCompound;)V

View File

@ -13,7 +13,7 @@ field_1019_F,cloudColour,0,
field_1024_A,unloadedEntityList,0,
field_1026_y,isRemote,0,"This is set to true when you are a client connected to a multiplayer world, false otherwise."
field_1033_r,isNewWorld,0,Used to differentiate between a newly generated world and an already existing world.
field_1037_n,rand,0,RNG for world.
field_1037_n,rand,0,RNG for World.
field_1039_l,difficultySetting,0,Option > Difficulty setting (0 - 3)
field_1040_k,playerEntities,0,Array list of players in the world.
field_1043_h,editingBlocks,0,true while the world is editing blocks
@ -592,7 +592,7 @@ field_1792_b,zoom,0,
field_1793_a,currentRender,0,
field_185_a,fullscreen,0,
field_186_a,mainFrame,0,"Reference to the main frame, in this case, the applet window itself."
field_188_b,chunkZPos,0,The Z position of this Chunk Coordinate Pair
field_188_b,chunkZPosition,0,The Z position of this Chunk Coordinate Pair
field_189_a,chunkXPos,0,The X position of this Chunk Coordinate Pair
field_191_a,renderManager,0,
field_194_c,shadowOpaque,0,Determines the darkness of the object's shadow. Higher value makes a darker shadow.
@ -615,7 +615,7 @@ field_20023_b,inventorySlot,0,The clicked slot (-999 is outside of inventory)
field_20024_a,window_Id,0,The id of the window which was clicked. 0 for player inventory.
field_20025_e,itemStack,0,Item stack for inventory
field_20026_d,action,0,"A unique number for the action, used for transaction handling"
field_20027_c,mouseClick,0,1 when right-clicking and otherwise 0 - I'm not sure...
field_20027_c,mouseClick,0,1 when right-clicking and otherwise 0
field_20028_b,shortWindowId,0,
field_20029_a,windowId,0,The id of the window that the action occurred in.
field_20030_c,accepted,0,
@ -801,7 +801,7 @@ field_22073_k,cursorCounter,0,
field_22074_i,maxStringLength,0,
field_22075_h,text,0,Have the current text beign edited on the textbox.
field_22076_g,height,0,
field_22077_f,width,0,
field_22077_f,width,0,The width of this text field.
field_22078_e,yPos,0,
field_22079_d,xPos,0,
field_22080_c,fontRenderer,0,Have the font renderer from GuiScreen to render the textbox text into the screen.
@ -847,7 +847,7 @@ field_22168_d,sizeOnDisk,0,
field_22169_c,lastTimePlayed,0,
field_22180_a,savesDirectory,0,Reference to the File object representing the directory for the world saves
field_22188_h,livingPlayer,0,Rendermanager's variable for the player
field_22195_a,regionsByFilename,0,A map containing Files and keys and RegionFiles as values
field_22195_a,regionsByFilename,0,A map containing Files as keys and RegionFiles as values
field_221_o,swordSteel,0,
field_22212_b,fileName,0,
field_22213_a,emptySector,0,
@ -915,10 +915,10 @@ field_22312_i,dimension,0,
field_22313_h,playerTag,0,
field_22314_g,sizeOnDisk,0,"The size of entire save of current world on the disk, isn't exactly."
field_22315_f,lastTimePlayed,0,The last time the player was in this world.
field_22316_e,worldTime,0,The current world time in range from 0 to 23999.
field_22317_d,spawnZ,0,The player spawn Z coordinate.
field_22318_c,spawnY,0,The player spawn Y coordinate.
field_22319_b,spawnX,0,The player spawn X coordinate.
field_22316_e,worldTime,0,"The current world time in ticks, ranging from 0 to 23999."
field_22317_d,spawnZ,0,The spawn zone position Z coordinate.
field_22318_c,spawnY,0,The spawn zone position Y coordinate.
field_22319_b,spawnX,0,The spawn zone position X coordinate.
field_22320_a,randomSeed,0,Holds the seed of the currently world.
field_22333_Z,aoGrassXYZNCP,0,"Grass flag for ambient occlusion on Negative X, Center Y, and Positive Z"
field_22334_Y,aoGrassXYZPCP,0,"Grass flag for ambient occlusion on Positive X, Center Y, and Positive Z"
@ -1128,8 +1128,8 @@ field_26901_B,prevRainingStrength,0,
field_26902_a,type,0,
field_26903_b,numberFormat,0,
field_26904_c,decimalFormat,0,
field_26905_d,serverPacketIdList,0,list of the server's packets id
field_26906_c,clientPacketIdList,0,list of the client's packets id
field_26905_d,serverPacketIdList,0,List of the server's packet IDs.
field_26906_c,clientPacketIdList,0,List of the client's packet IDs.
field_26907_d,startMinecartRidingCoordinate,0,Holds the coordinate of the player when enter a minecraft to ride.
field_269_ar,appleGold,0,
field_27011_d,thePlayer,0,The player that is using the GUI where this slot resides.
@ -1268,7 +1268,7 @@ field_273_an,flint,0,
field_27401_o,thunderTime,0,Number of ticks untils next thunderbolt.
field_27402_n,thundering,0,Is thunderbolts failing now?
field_27403_m,rainTime,0,Number of ticks until next rain.
field_27404_l,raining,0,Is current raining?
field_27404_l,raining,0,"True if it's raining, false otherwise."
field_27406_a,fancyGrass,0,Fancy grass side matching biome
field_27428_k,theSession,0,The Session object
field_27429_j,oldFile,0,A file named 'stats_' [lower case username] '.old'
@ -1324,10 +1324,9 @@ field_28067_f,chunkList,0,A list of all the currently loaded chunks.
field_28068_e,chunkMap,0,"A map of all the currently loaded chunks, uses the chunk id as the key."
field_28069_d,chunkLoader,0,The IChunkLoader used by this ChunkProvider
field_28070_c,chunkProvider,0,The parent IChunkProvider for this ChunkProvider.
field_28098_a,updateTimer,0,"Timer, increases every tick."
field_280_ag,plateDiamond,0,
field_28108_z,mapStorage,0,
field_28109_a,netManager,0,Reference to the NetworkManager object.
field_28109_a,netManager,0,"This was actually an inner class of NetworkManager, so this field is the reference to 'this' NetworkManager."
field_28114_d,mapDataDir,0,
field_28118_b,mapStorage,0,
field_28120_a,entityplayerObj,0,Reference for EntityPlayer object in MapInfo
@ -1423,7 +1422,7 @@ field_31056_b,offsetsXForSide,0,gives the offset required for this axis to get t
field_31057_a,faceToSide,0,Converts a face to a side.
field_31058_d,offsetsZForSide,0,gives the offset required for this axis to get the block at that side.
field_31059_c,offsetsYForSide,0,gives the offset required for this axis to get the block at that side.
field_31065_H,mobilityFlag,0,"Mobility information / flag of the material. 0 = normal, 1 = can't be push but enabled piston to move over it, 2 = can't be pushed and stop pistons"
field_31065_H,mobilityFlag,0,"Mobility information flag. 0 indicates that this block is normal, 1 indicates that it can't push other blocks, 2 indicates that it can't be pushed."
field_31066_G,canHarvest,0,Determines if the materials is one that can be collected by the player.
field_31067_B,piston,0,Pistons' material.
field_31068_A,web,0,Web's material.
@ -1441,7 +1440,7 @@ field_313_aX,armorType,0,"Stores the armor type: 0 is helmet, 1 is plate, 2 is l
field_314_bb,maxDamageArray,0,Holds the 'base' maxDamage that each armorType have.
field_316_a,recordName,0,The name of the record.
field_317_a,minecartType,0,
field_318_a,blockType,0,the type of block this seed turns into (wheat or pumpkin stems for instance)
field_318_a,blockType,0,The type of block this seed turns into (wheat or pumpkin stems for instance)
field_319_a,weaponDamage,0,
field_320_a,spawnID,0,The ID of the block the reed will spawn when used from inventory bar.
field_321_a,doorMaterial,0,
@ -1471,10 +1470,10 @@ field_34903_b,genBiomes,0,
field_34904_b,attackingPlayer,0,The most recent player that has attacked this entity
field_34905_c,recentlyHit,0,"Set to 60 when hit by the player or the player's wolf, then decrements. Used to determine whether the entity should drop items on death."
field_34906_e,itemInUseCount,0,This field starts off equal to getMaxItemUseDuration and is decremented on each tick
field_34907_d,itemInUse,0,"this is the item that is in use when the player is holding down the useItemButton (e.g., bow, food, sword)"
field_34907_d,itemInUse,0,"This is the item that is in use when the player is holding down the useItemButton (e.g., bow, food, sword)"
field_35001_ab,rightClickDelayTimer,0,"When you place a block, it's set to 6, decremented once per tick, when it's 0, you can place another block."
field_35024_g,boundingBox,0,
field_35025_h,coordBaseMode,0,'switches the Coordinate System base off the Bounding Box'
field_35025_h,coordBaseMode,0,switches the Coordinate System base off the Bounding Box
field_35026_i,componentType,0,The type ID of this component.
field_35035_b,doorType,0,
field_35044_a,doorType,0,
@ -1527,15 +1526,15 @@ field_35139_a,timeSinceStart,0,
field_35140_d,arrowCritical,0,Is this arrow a critical hit? (Controls particles and damage)
field_35145_n,blockMetadata,0,
field_35146_o,blockType,0,the Block type that this TileEntity is contained within
field_35148_f,lidAngle,0,the current angle of the lid (between 0 and 1)
field_35149_g,prevLidAngle,0,the angle of the lid last tick
field_35150_d,adjacentChestXNeg,0,contains the chest tile located adjacent to this one (if any)
field_35151_e,adjacentChestZPos,0,contains the chest tile located adjacent to this one (if any)
field_35152_b,adjacentChestZNeg,0,contains the chest tile located adjacent to this one (if any)
field_35153_c,adjacentChestXPos,0,contains the chest tile located adjacent to this one (if any)
field_35154_q,ticksSinceSync,0,server sync counter (once per 20 ticks)
field_35155_a,adjacentChestChecked,0,determines if the check for adjacent chests has taken place.
field_35156_h,numUsingPlayers,0,the number of players currently using this chest
field_35148_f,lidAngle,0,The current angle of the lid (between 0 and 1)
field_35149_g,prevLidAngle,0,The angle of the lid last tick
field_35150_d,adjacentChestXNeg,0,Contains the chest tile located adjacent to this one (if any)
field_35151_e,adjacentChestZPosition,0,Contains the chest tile located adjacent to this one (if any)
field_35152_b,adjacentChestZNeg,0,Contains the chest tile located adjacent to this one (if any)
field_35153_c,adjacentChestXPos,0,Contains the chest tile located adjacent to this one (if any)
field_35154_q,ticksSinceSync,0,Server sync counter (once per 20 ticks)
field_35155_a,adjacentChestChecked,0,Determines if the check for adjacent chests has taken place.
field_35156_h,numUsingPlayers,0,The number of players currently using this chest
field_35168_bw,jumpMovementFactor,0,A factor used to determine how far this entity will move each tick if it is jumping or falling.
field_35169_bv,landMovementFactor,0,"A factor used to determine how far this entity will move each tick if it is walking on land. Adjusted by speed, and slipperiness of the current block."
field_35170_bR,activePotionsMap,0,
@ -1552,7 +1551,7 @@ field_35210_aY,experienceLevel,0,The current experience level the player is on.
field_35211_aX,experience,0,The current amount of experience the player has within their Experience Bar.
field_35212_aW,capabilities,0,The player's capabilities. (See class PlayerCapabilities)
field_35213_bb,speedInAir,0,
field_35214_aG,xpCooldown,0,used by EntityPlayer to prevent too many xp orbs from getting absorbed at once.
field_35214_aG,xpCooldown,0,Used by EntityPlayer to prevent too many xp orbs from getting absorbed at once.
field_35215_ba,speedOnGround,0,
field_35216_aw,flyToggleTimer,0,"Used to tell if the player pressed jump twice. If this is at 0 and it's pressed (And they are allowed to fly, as defined in the player's movementInput) it sets this to 7. If it's pressed and it's greater than 0 enable fly."
field_35217_av,foodStats,0,The player's food stats. (See class FoodStats)
@ -1578,7 +1577,7 @@ field_35241_a,entityId,0,Entity ID for the XP Orb
field_35242_d,worldHeight,0,Defaults to 128
field_35243_e,creativeMode,0,"0 for survival, 1 for creative"
field_35244_b,respawnDimension,0,
field_35245_c,difficulty,0,"0 thru 3 for Peaceful, Easy, Normal, Hard. 1 is always sent c->s"
field_35245_c,difficulty,0,"The difficulty setting. 0 through 3 for peaceful, easy, normal, hard. The client always sends 1."
field_35247_f,difficultySetting,0,The difficulty setting byte.
field_35248_g,worldHeight,0,Defaults to 128
field_35249_d,serverMode,0,"0 for survival, 1 for creative"
@ -1591,7 +1590,7 @@ field_35256_c,ping,0,
field_35257_a,playerName,0,The player's name.
field_35258_d,duration,0,
field_35259_b,effectId,0,
field_35260_c,effectAmp,0,amplifier
field_35260_c,effectAmplifier,0,The effect's amplifier.
field_35261_a,entityId,0,
field_35262_c,gameMode,0,"Used only when reason = 3. 0 is survival, 1 is creative."
field_35263_b,radius,0,The maximum radius used when generating a patch of blocks.
@ -1646,7 +1645,7 @@ field_35359_d,serverNBTStorage,0,
field_35360_b,serverAddress,0,
field_35361_c,serverName,0,
field_35362_a,parentGui,0,This GUI's parent GUI.
field_35364_f,gameMode,0,"'hardcore', 'creative' or 'survival'"
field_35364_f,gameMode,0,"hardcore', 'creative' or 'survival"
field_35366_j,gameModeButton,0,The GUIButton that you click to change game modes.
field_35367_k,moreWorldOptions,0,The GUIButton that you click to get to options like the seed when creating a world.
field_35368_i,moreOptions,0,"True if the extra options (Seed box, structure toggle button, world type button, etc.) are being shown"
@ -1723,7 +1722,7 @@ field_35502_b,worldGenSeed,0,seed from World#getWorldSeed that is used in the LC
field_35503_c,chunkSeed,0,"final part of the LCG prng that uses the chunk X, Z coords along with the other two seeds to generate pseudorandom numbers"
field_35504_a,parent,0,parent GenLayer that was provided via the constructor
field_35509_b,allowedBiomes,0,this sets all the biomes that are allowed to appear in the overworld
field_35521_b,gameType,0,"The game mode, 1 for creative, 0 for survival."
field_35521_b,gameType,0,"The type of the map. 0 is survival, 1 is creative."
field_35522_c,mapFeaturesEnabled,0,"Switch for the map features. 'true' for enabled, 'false' for disabled."
field_35523_a,seed,0,The seed for the map.
field_35536_f,starve,0,
@ -1751,7 +1750,7 @@ field_35581_e,modCount,0,count of times elements have been added/removed
field_35582_b,numHashElements,0,the number of elements in the hash array
field_35583_c,capacity,0,the maximum amount of elements in the hash (probably 3/4 the size due to meh hashing function)
field_35584_a,hashArray,0,the array of all elements in the hash
field_35589_a,lootArray,0,'Contains stuff you might find in chests'
field_35589_a,lootArray,0,Contains stuff you might find in chests
field_35590_d,itemWeight,0,The Weight is how often the item is chosen(higher number is higher chance(lower is lower))
field_35591_b,minGroupCount,0,
field_35592_c,maxGroupCount,0,
@ -1768,8 +1767,8 @@ field_35606_c,villagePiecesSpawned,0,
field_35607_a,villagePieceClass,0,The Class object for the represantation of this village piece.
field_35608_v,snipeSkeleton,0,The achievement for killing a Skeleton from 50 meters aways.
field_35611_a,instance,0,The static instance of ChestItemRenderHelper.
field_35615_d,instancesLimit,0,'How many Structure Pieces of this type may spawn in a structure'
field_35616_b,pieceWeight,0,"'This basically keeps track of the 'epicness' of a structure. Epic structure components have a higher 'weight', and Structures may only grow up to a certain 'weight' before generation is stopped'"
field_35615_d,instancesLimit,0,How many Structure Pieces of this type may spawn in a structure
field_35616_b,pieceWeight,0,"This basically keeps track of the 'epicness' of a structure. Epic structure components have a higher 'weight', and Structures may only grow up to a certain 'weight' before generation is stopped"
field_35617_c,instancesSpawned,0,
field_35618_a,pieceClass,0,
field_35619_a,doorEnum,0,
@ -1816,7 +1815,7 @@ field_35709_b,selectedBlockMetaData,0,
field_35710_a,selectedBlockId,0,
field_35716_b,boundingBox,0,
field_35717_a,components,0,List of all StructureComponents that are part of this structure
field_35718_c,hasMoreThanTwoComponents,0,'well ... thats what it does'
field_35718_c,hasMoreThanTwoComponents,0,well ... thats what it does
field_35720_f,gameType,0,
field_35728_d,cache,0,The list of cached BiomeCacheBlocks
field_35729_b,lastCleanupTime,0,"The last time this BiomeCache was cleaned, in milliseconds."
@ -1916,7 +1915,7 @@ field_35913_p,reedGen,0,Field that holds WorldGenReed
field_35914_z,sandPerChunk2,0,The number of sand patches to generate per chunk. Sand patches only generate when part of it is underwater. There appear to be two separate fields for this.
field_35915_y,sandPerChunk,0,The number of sand patches to generate per chunk. Sand patches only generate when part of it is underwater.
field_35916_x,cactiPerChunk,0,The number of cactus plants to generate per chunk. Cacti only work on sand.
field_35919_q,mapFeaturesEnabled,0,are map structures going to be generated (e.g. strongholds)
field_35919_q,mapFeaturesEnabled,0,Whether the map features (e.g. strongholds) generation is enabled or disabled.
field_35920_p,gameType,0,"Indicates the type of the game. 0 for survival, 1 for creative."
field_35931_U,aoBrightnessXYZPNN,0,Ambient occlusion brightness XYZPNN
field_35932_T,aoBrightnessYZNP,0,Ambient occlusion brightness YZNP
@ -2033,6 +2032,10 @@ field_40153_b,heightOffsetUpdateTime,0,ticks until heightOffset is randomized
field_40154_a,heightOffset,0,Random offset used in floating behaviour
field_40157_aB,maxHealth,0,The maximum health of the Entity.
field_4015_b,itemRand,0,The RNG used by the Item subclasses.
field_40161_az,slowed,0,"Activated if the dragon is flying though obsidian, white stone or bedrock. Slows movement and animation speed."
field_40162_d,ringBuffer,0,Ring buffer array for the last 64 Y-positions and yaw rotations. Used to calculate offsets for the animations.
field_40163_ay,forceNewTarget,0,Force selecting a new flight target at next tick if set to true.
field_40164_e,ringBufferIndex,0,Index into the ring buffer. Incremented once per tick and restarts at 0 once it reaches the end of the buffer.
field_40165_b,targetY,0,
field_40166_c,targetZ,0,
field_40167_a,targetX,0,
@ -2041,10 +2044,13 @@ field_40169_as,dragonPartTail2,0,
field_4016_av,bucketWater,0,
field_40170_ar,dragonPartTail1,0,
field_40171_aq,dragonPartBody,0,The body bounding box of a dragon
field_40172_ax,animTime,0,"Animation time, used to control the speed of the animation cycles (wings flapping, jaw opening, etc.)"
field_40173_aw,prevAnimTime,0,Animation time at previous tick.
field_40174_av,dragonPartWing2,0,
field_40175_au,dragonPartWing1,0,
field_40176_ao,dragonPartArray,0,An array containing all body parts of this dragon
field_40177_ap,dragonPartHead,0,The head bounding box of a dragon
field_40178_aA,deathTicks,0,
field_40179_aC,target,0,
field_4017_ap,porkCooked,0,
field_4018_aZ,iconIndex,0,Icon index in the icons table.
@ -2110,6 +2116,7 @@ field_40264_a,enchantmentobj,0,Enchantment object associated with this Enchantme
field_40268_b,zLevel,0,Defines the zLevel of rendering of item on GUI.
field_4026_aM,minecartPowered,0,
field_4027_aL,minecartCrate,0,
field_40284_d,updateModelState,0,Reloads the dragon model if not equal to 4. Presumably a leftover debugging field.
field_40285_c,modelDragon,0,An instance of the dragon model in RenderDragon
field_40289_c,snowmanModel,0,A reference to the Snowman model in RenderSnowMan.
field_4028_aJ,book,0,
@ -2128,6 +2135,7 @@ field_40313_c,jaw,0,The jaw Model renderer of the dragon
field_40314_a,head,0,The head Model renderer of the dragon
field_40315_n,frontLegTip,0,The front leg tip Model renderer of the dragon
field_40316_o,rearFoot,0,The rear foot Model renderer of the dragon
field_40317_s,partialTicks,0,
field_40318_r,wingTip,0,The wing tip Model renderer of the dragon
field_40319_q,wing,0,The wing Model renderer of the dragon
field_4031_aC,boat,0,
@ -2384,7 +2392,7 @@ field_4117_a,angerLevel,0,Above zero if this PigZombie is Angry.
field_4118_c,defaultHeldItem,0,"The ItemStack that any PigZombie holds (a gold sword, in fact)."
field_4119_a,defaultHeldItem,0,The ItemStack that any Skeleton holds (a bow).
field_411_ak,stairDouble,0,
field_4120_b,currentTarget,0,This entities' current target
field_4120_b,currentTarget,0,This entity's current target.
field_4121_a,livingSoundTime,0,Number of ticks since this EntityLiving last produced its sound
field_4122_h,aggroCooldown,0,Cooldown time between target loss and new target aquirement.
field_4123_g,targetedEntity,0,
@ -2398,7 +2406,7 @@ field_412_aj,blockSteel,0,
field_413_ai,blockGold,0,
field_414_ah,mushroomRed,0,
field_4157_a,liquidBlockId,0,The ID of the liquid block used in this liquid generator.
field_4158_a,hellLavaID,0,Stores ID for WorldGenHellLava
field_4158_a,hellLavaID,0,Stores the ID for WorldGenHellLava
field_4159_s,netherCaveGenerator,0,
field_415_ag,mushroomBrown,0,
field_4160_r,netherrackExclusivityNoise,0,Holds the noise used to determine whether something other than netherrack can be generated at a location
@ -2518,7 +2526,7 @@ field_449_a,chanceToEncourageFire,0,The chance this block will encourage nearby
field_450_b,torchUpdates,0,An array of when redstone torches became active. Used for redstone torches to burn out.
field_451_a,torchActive,0,Whether the redstone torch is currently active or not.
field_452_a,modelBlock,0,The block that is used as model for the stair.
field_453_a,wiresProvidePower,0,"When false, power transmission methods do not look at other redstone wires. Used internally during updateCurrentStrength."
field_453_a,wiresProvidePower,0,"When false, power transmission methods do not look at other redstone wires. Used internally during updateCurrentStrength."
field_454_b,isFreestanding,0,Whether this is a freestanding sign or a wall-mounted sign
field_455_a,signEntityClass,0,
field_456_a,isActive,0,"True if this is an active furnace, false if idle"
@ -2571,6 +2579,9 @@ field_46088_c,lookZ,0,Z offset to look at
field_46089_a,idleEntity,0,The entity that is looking idle.
field_46094_c,entityTarget,0,
field_46095_a,worldObj,0,
field_46097_d,zPosition,0,
field_46098_b,xPosition,0,
field_46099_c,yPosition,0,
field_460_a,numAdjacentSources,0,Number of horizontally adjacent liquid source blocks. Diagonal doesn't count. Only source blocks of the same liquid as the block using the field are counted.
field_46100_a,entity,0,
field_46106_a,theEntity,0,
@ -2606,6 +2617,7 @@ field_479_a,xPosition,0,Chunk X position.
field_480_f,size,0,The size of the arrays.
field_48102_d,lastAttackingEntity,0,
field_48103_c,revengeTimer,0,
field_48104_at,senses,0,
field_48105_bU,targetTasks,0,
field_48106_as,attackTarget,0,The active target the Task system uses for tracking
field_48107_ar,navigator,0,
@ -2686,6 +2698,8 @@ field_48306_e,theOwner,0,
field_48307_b,maxDist,0,
field_48308_c,minDist,0,
field_48309_a,theWorld,0,
field_48314_b,speed,0,
field_48317_e,speed,0,
field_48321_d,entityPosZ,0,
field_48322_e,targetDoor,0,
field_48323_b,entityPosX,0,
@ -2718,9 +2732,11 @@ field_48371_b,entityHost,0,The entity the AI instance has been applied to
field_48372_c,attackTarget,0,
field_48373_a,worldObj,0,
field_48374_h,maxRangedAttackTime,0,The maximum time the AI has to wait before peforming another ranged attack.
field_48379_d,targetDistance,0,
field_48382_c,taskOwner,0,The entity that this task belongs to
field_48384_b,villageAgressorTarget,0,The aggressor of the iron golem's village which is now the golem's attack target.
field_48385_a,irongolem,0,
field_48386_f,targetChance,0,
field_48388_b,targetClass,0,
field_48389_a,targetEntity,0,
field_48397_b,theEntity,0,
@ -2758,8 +2774,6 @@ field_48511_a,data,0,
field_48513_b,agressionTime,0,
field_48514_c,villageObj,0,
field_48515_a,agressor,0,
field_48517_d,demoNotificationTime,0,"Counter used to show the demo expired message. Increases every tick, when a player action is performed and the counter is over 100, displays the demo expired message and resets to 0."
field_48518_c,demoExpired,0,Whether the demo has expired.
field_48542_f,lastAddDoorTimestamp,0,
field_48543_g,tickCounter,0,
field_48544_d,center,0,This is the actual village center.
@ -2836,8 +2850,21 @@ field_493_e,metadata,0,Metadata of the block.
field_494_d,type,0,The new block type for the block.
field_495_c,zPosition,0,Block Z position.
field_499_b,xPosition,0,The X position of the object.
field_50016_f,sentMessageList,0,A list with all the sent chat messages in it.
field_50017_n,historyOffset,0,
field_50043_m,isEnabled,0,"If this value is true along isFocused, keyTyped will process the keys."
field_50044_j,enableBackgroundDrawing,0,
field_50064_a,inputField,0,Chat entry field
field_50069_d,isCreativeMode,0,"Used to determine if creative mode is enabled, and therefore if items should be depleted on usage"
field_50070_b,isFlying,0,Indicates whether the player is flying or not.
field_50071_c,allowFlying,0,Whether or not to allow the player to fly when they double jump.
field_50072_a,disableDamage,0,Disables player damage.
field_50099_c,nameinLowerCase,0,Player name in lowercase.
field_500_a,entityId,0,Entity ID of the object.
field_50115_n,red,0,Used to specify new red value for the current color.
field_50116_o,blue,0,Used to specify new blue value for the current color.
field_50117_q,alpha,0,Used to speify new alpha value for the current color.
field_50118_p,green,0,Used to specify new green value for the current color.
field_501_e,type,0,The type of object.
field_502_d,zPosition,0,The Z position of the object.
field_503_c,yPosition,0,The Y position of the object.
@ -2857,6 +2884,11 @@ field_516_c,zPosition,0,Z coordinate of spawn.
field_517_a,message,0,The message being sent.
field_518_b,username,0,The name of the user attempting to login.
field_519_a,protocolVersion,0,The protocol version in use. Current version is 2.
field_52007_b,height,0,Button height in pixels
field_52008_a,width,0,Button width in pixels
field_52015_r,colorCodeRegex,0,Compiled regular expression pattern for matching color codes in a string
field_52024_b,serverUrl,0,URL of the server to send the report to
field_52025_a,dataMap,0,String map for report data
field_521_b,animate,0,
field_522_a,entityId,0,"The entity ID, in this case it's the player ID."
field_523_i,count,0,The number of items.
@ -3171,7 +3203,7 @@ field_885_a,plantBlockId,0,The ID of the plant block used in this plant generato
field_886_b,chunkMapping,0,The mapping between ChunkCoordinates and Chunks that ChunkProviderClient maintains.
field_887_a,blankChunk,0,The completely empty chunk used by ChunkProviderClient when field_886_b doesn't contain the requested coordinates.
field_888_d,worldObj,0,Reference to the World object.
field_890_b,lastQueriedChunkZPos,0,The last Z position of a chunk that was returned from func_553_b
field_890_b,lastQueriedChunkZPosition,0,The last Z position of a chunk that was returned from func_553_b
field_891_a,lastQueriedChunkXPos,0,The last X position of a chunk that was returned from func_553_b
field_892_h,lastQueriedChunk,0,The last Chunk that was returned from func_553_b
field_893_g,worldObj,0,Reference to the World object.
@ -3292,14 +3324,12 @@ field_9342_ah,moveStrafing,0,
field_9344_ag,entityAge,0,"Holds the living entity age, used to control the despawn."
field_9346_af,naturalArmorRating,0,intrinsic armor level for entity
field_9347_E,scoreValue,0,"The score value of the Mob, the amount of points the mob is worth."
field_934_b,height,0,The height of this control.
field_9350_ad,newRotationPitch,0,The new yaw rotation to be applied to the entity.
field_9351_C,entityType,0,a string holding the type of entity it is currently only implemented in entityPlayer(as 'humanoid')
field_9352_ac,newRotationYaw,0,The new yaw rotation to be applied to the entity.
field_9354_ab,newPosZ,0,The new Z position to be applied to the entity.
field_9356_aa,newPosY,0,The new Y position to be applied to the entity.
field_9357_z,texture,0,the path for the texture of this entityLiving
field_935_a,width,0,The width of this control.
field_9366_o,heartsHalvesLife,0,
field_9368_k,swingProgressInt,0,
field_9369_j,isSwinging,0,Whether the player is swinging the current item in their hand.
@ -3545,7 +3575,7 @@ field_149_c,xPosition,1,The player's X position.
field_15004_bw,ticksOfInvuln,1,how many ticks of invulnerability(spawn protection) this player has
field_15005_a,blockIndex,1,
field_150_a,message,1,The message being sent.
field_151_b,chunkZPos,1,The Z position of this Chunk Coordinate Pair
field_151_b,chunkZPosition,1,The Z position of this Chunk Coordinate Pair
field_152_a,chunkXPos,1,The X position of this Chunk Coordinate Pair
field_166_m,ingotIron,1,
field_167_l,diamond,1,
@ -3628,7 +3658,7 @@ field_20142_b,craftResult,1,
field_20143_a,craftMatrix,1,The crafting matrix inventory.
field_20144_c,isLocalWorld,1,Determines if inventory manipulation should be handled.
field_20145_b,craftResult,1,
field_20146_a,craftMatrix,1,The crafting matrix inventory.
field_20146_a,craftMatrix,1,The crafting matrix inventory (3x3).
field_20147_j,posZ,1,
field_20148_i,posY,1,
field_20149_h,posX,1,
@ -3649,8 +3679,8 @@ field_20901_a,healAmount,1,The amount this food item heals the player.
field_20902_b,waypointX,1,
field_20903_a,courseChangeCooldown,1,
field_20904_c,waypointY,1,
field_20905_e,yTile,1,"The tile this entity is on, Y position(unifying naming)"
field_20906_d,xTile,1,"The tile this entity is on, X position(unifying naming)"
field_20905_e,yTile,1,"The tile this entity is on, Y position"
field_20906_d,xTile,1,"The tile this entity is on, X position"
field_20907_c,bobber,1,the bobber that the fish hit
field_20908_a,playerNetServerHandler,1,The NetServerHandler for this particular player.
field_20909_b,angler,1,
@ -3786,10 +3816,10 @@ field_22194_i,dimension,1,
field_22195_h,playerTag,1,
field_22196_g,sizeOnDisk,1,"The size of entire save of current world on the disk, isn't exactly."
field_22197_f,lastTimePlayed,1,The last time the player was in this world.
field_22198_e,worldTime,1,The world time (in ticks)
field_22199_d,spawnZ,1,The spawn zone position (Z)
field_22200_c,spawnY,1,The spawn zone position (Y)
field_22201_b,spawnX,1,The spawn zone position (X)
field_22198_e,worldTime,1,"The current world time in ticks, ranging from 0 to 23999."
field_22199_d,spawnZ,1,The spawn zone position Z coordinate.
field_22200_c,spawnY,1,The spawn zone position Y coordinate.
field_22201_b,spawnX,1,The spawn zone position X coordinate.
field_22202_a,randomSeed,1,Holds the seed of the currently world.
field_22213_a,nightSpawnEntities,1,An array of entity classes that spawn at night.
field_22216_a,posX,1,
@ -3936,10 +3966,10 @@ field_27111_d,maxDisplayRow,1,Is the biggest row used to display a achievement o
field_27112_c,maxDisplayColumn,1,Is the biggest column used to display a achievement on the GUI.
field_27113_b,minDisplayRow,1,Is the smallest row used to display a achievement on the GUI.
field_27114_a,minDisplayColumn,1,Is the smallest column used to display a achievement on the GUI.
field_27123_o,thunderTime,1,hold the during of the thunder
field_27123_o,thunderTime,1,Number of ticks untils next thunderbolt.
field_27124_n,thundering,1,Is thunderbolts failing now?
field_27125_m,rainTime,1,holds the time of the rain
field_27126_l,raining,1,hold the boolean if its raining or not
field_27125_m,rainTime,1,Number of ticks until next rain.
field_27126_l,raining,1,"True if it's raining, false otherwise."
field_271_a,blockType,1,The type of block this seed turns into (wheat or pumpkin stems for instance)
field_272_a,blockID,1,The block ID of the Block associated with this ItemBlock
field_274_a,isFull,1,field for checking if the bucket has been filled.
@ -3948,8 +3978,8 @@ field_276_Z,addedToChunk,1,Has this entity been added to the chunk its within
field_27990_a,itemID,1,
field_27991_b,displayRow,1,"Is the row (related to center of achievement gui, in 24 pixels unit) that the achievement will be displayed."
field_27992_c,parentAchievement,1,"Holds the parent achievement, that must be taken before this achievement is avaiable."
field_27993_d,serverPacketIdList,1,list of the servers packets id
field_27994_c,clientPacketIdList,1,list of the clients packets id
field_27993_d,serverPacketIdList,1,List of the server's packet IDs.
field_27994_c,clientPacketIdList,1,List of the client's packet IDs.
field_27995_d,startMinecartRidingCoordinate,1,Holds the coordinate of the player when enter a minecraft to ride.
field_28008_bI,ignoreFrustumCheck,1,Render entity even if it is outside the camera frustum. Only true in EntityFish for now. Used in RenderGlobal: render if ignoreFrustumCheck or in frustum.
field_28009_a,record,1,ID of record which is in Jukebox
@ -4059,7 +4089,7 @@ field_31051_b,offsetsXForSide,1,gives the offset required for this axis to get t
field_31052_a,faceToSide,1,Converts a face to a side.
field_31053_d,offsetsZForSide,1,gives the offset required for this axis to get the block at that side.
field_31054_c,offsetsYForSide,1,gives the offset required for this axis to get the block at that side.
field_31060_H,mobilityFlag,1,"0 indicates normal, 1 indicates this block can't push other blocks, 2 indicates this block cant be pushed"
field_31060_H,mobilityFlag,1,"Mobility information flag. 0 indicates that this block is normal, 1 indicates that it can't push other blocks, 2 indicates that it can't be pushed."
field_31061_G,canHarvest,1,Determines if the materials is one that can be collected by the player.
field_31062_B,piston,1,Pistons' material.
field_31063_A,web,1,Web's material.
@ -4139,11 +4169,11 @@ field_35111_a,playerName,1,The player's name.
field_35112_c,gameMode,1,"Used only when reason = 3. 0 is survival, 1 is creative."
field_35113_d,duration,1,
field_35114_b,effectId,1,
field_35115_c,effectAmp,1,effectAmp
field_35115_c,effectAmplifier,1,The effect's amplifier.
field_35116_a,entityId,1,
field_35117_d,worldHeight,1,Defaults to 128
field_35118_e,creativeMode,1,"0 for survival, 1 for creative"
field_35119_c,difficulty,1,The difficulty setting of the server.
field_35119_c,difficulty,1,"The difficulty setting. 0 through 3 for peaceful, easy, normal, hard. The client always sends 1."
field_35121_d,posZ,1,
field_35122_e,xpValue,1,The Orbs Experience points value.
field_35123_b,posX,1,
@ -4171,7 +4201,7 @@ field_35166_o,blockType,1,the Block type that this TileEntity is contained withi
field_35168_f,lidAngle,1,The current angle of the lid (between 0 and 1)
field_35169_g,prevLidAngle,1,The angle of the lid last tick
field_35170_d,adjacentChestXNeg,1,Contains the chest tile located adjacent to this one (if any)
field_35171_e,adjacentChestZPos,1,Contains the chest tile located adjacent to this one (if any)
field_35171_e,adjacentChestZPosition,1,Contains the chest tile located adjacent to this one (if any)
field_35172_b,adjacentChestZNeg,1,Contains the chest tile located adjacent to this one (if any)
field_35173_c,adjacentChestXPos,1,Contains the chest tile located adjacent to this one (if any)
field_35174_q,ticksSinceSync,1,Server sync counter (once per 20 ticks)
@ -4183,9 +4213,9 @@ field_35191_aF,activePotionsMap,1,
field_35192_ax,experienceValue,1,The experience points the Entity gives.
field_35193_ak,jumpMovementFactor,1,A factor used to determine how far this entity will move each tick if it is jumping or falling.
field_35194_aj,landMovementFactor,1,"A factor used to determine how far this entity will move each tick if it is walking on land. Adjusted by speed, and slipperiness of the current block."
field_35210_L,experience,1,The player's experience score.
field_35211_M,experienceLevel,1,The player's experience level.
field_35212_N,experienceTotal,1,The player's experience total score.
field_35210_L,experience,1,The current amount of experience the player has within their Experience Bar.
field_35211_M,experienceLevel,1,The current experience level the player is on.
field_35212_N,experienceTotal,1,The total amount of experience the player has. This also includes the amount of experience within their Experience Bar.
field_35213_O,speedOnGround,1,
field_35214_K,capabilities,1,The player's capabilities. (See class PlayerCapabilities)
field_35215_P,speedInAir,1,
@ -4236,7 +4266,7 @@ field_35290_b,radius,1,The maximum radius used when generating a patch of blocks
field_35291_a,sandID,1,Stores ID for WorldGenSand
field_35293_a,mushroomType,1,"The mushroom type. 0 for brown, 1 for red."
field_35316_g,boundingBox,1,
field_35317_h,coordBaseMode,1,'switches the Coordinate System base off the Bounding Box'
field_35317_h,coordBaseMode,1,switches the Coordinate System base off the Bounding Box
field_35318_i,componentType,1,The type ID of this component.
field_35326_b,doorType,1,
field_35331_a,doorType,1,
@ -4329,7 +4359,7 @@ field_35493_d,villagePiecesLimit,1,
field_35494_b,villagePieceWeight,1,
field_35495_c,villagePiecesSpawned,1,
field_35496_a,villagePieceClass,1,The Class object for the represantation of this village piece.
field_35502_q,mapFeaturesEnabled,1,Are map structures going to be generated? (e.g. strongholds)
field_35502_q,mapFeaturesEnabled,1,Whether the map features (e.g. strongholds) generation is enabled or disabled.
field_35503_p,gameType,1,"Indicates the type of the game. 0 for survival, 1 for creative."
field_35515_A,worldGenBigTree,1,The big tree generator.
field_35516_B,worldGenForest,1,The forest generator.
@ -4354,7 +4384,7 @@ field_35537_a,allowedBiomeGenBases,1,
field_35538_a,villageSpawnBiomes,1,A list of all the biomes villages can spawn in.
field_35546_b,boundingBox,1,
field_35547_a,components,1,List of all StructureComponents that are part of this structure
field_35548_c,hasMoreThanTwoComponents,1,'well ... thats what it does'
field_35548_c,hasMoreThanTwoComponents,1,well ... thats what it does
field_35551_d,freeLargeArrays,1,A list of pre-allocated int[cacheSize] arrays that are currently unused and can be returned by getIntCache()
field_35552_e,inUseLargeArrays,1,A list of pre-allocated int[cacheSize] arrays that were previously returned by getIntCache() and which will not be re-used again until resetIntCache() is called.
field_35553_b,freeSmallArrays,1,A list of pre-allocated int[256] arrays that are currently unused and can be returned by getIntCache()
@ -4369,8 +4399,8 @@ field_35564_x,ravineGenerator,1,Holds ravine generator
field_35568_b,selectedBlockMetaData,1,
field_35569_a,selectedBlockId,1,
field_35574_k,vine,1,
field_35577_d,instancesLimit,1,'How many Structure Pieces of this type may spawn in a structure'
field_35578_b,pieceWeight,1,"'This basically keeps track of the 'epicness' of a structure. Epic structure components have a higher 'weight', and Structures may only grow up to a certain 'weight' before generation is stopped'"
field_35577_d,instancesLimit,1,How many Structure Pieces of this type may spawn in a structure
field_35578_b,pieceWeight,1,"This basically keeps track of the 'epicness' of a structure. Epic structure components have a higher 'weight', and Structures may only grow up to a certain 'weight' before generation is stopped"
field_35579_c,instancesSpawned,1,
field_35580_a,pieceClass,1,
field_35581_a,doorEnum,1,
@ -4421,7 +4451,7 @@ field_35707_a,temperatureValues,1,An array of chunk temperatures saved by this c
field_384_a,nextEntityID,1,
field_387_ah,hasAttacked,1,returns true if a creature has attacked recently only used for creepers and skeletons
field_388_a,pathToEntity,1,
field_389_ag,entityToAttack,1,The Player this EntityCreature will attack next.
field_389_ag,entityToAttack,1,The Entity this EntityCreature is set to attack.
field_38_b,packetClassToIdMap,1,Maps packet class to packet id
field_39000_a,inLove,1,
field_39001_b,breeding,1,This is representation of a counter for reproduction progress. (Note that this is different from the inLove which represent being in Love-Mode)
@ -4476,9 +4506,13 @@ field_40130_a,heightOffset,1,Random offset used in floating behaviour
field_40138_s,maxHealth,1,The maximum health of the Entity.
field_40142_f,dragonPartArray,1,An array containing all body parts of this dragon
field_40143_g,dragonPartHead,1,The head bounding box of a dragon
field_40144_d,ringBuffer,1,Ring buffer array for the last 64 Y-positions and yaw rotations. Used to calculate offsets for the animations.
field_40145_e,ringBufferIndex,1,Index into the ring buffer. Incremented once per tick and restarts at 0 once it reaches the end of the buffer.
field_40146_b,targetY,1,
field_40147_c,targetZ,1,
field_40148_a,targetX,1,
field_40149_n,prevAnimTime,1,Animation time at previous tick.
field_40150_o,animTime,1,"Animation time, used to control the speed of the animation cycles (wings flapping, jaw opening, etc.)"
field_40151_l,dragonPartWing1,1,
field_40152_m,dragonPartWing2,1,
field_40153_j,dragonPartTail2,1,
@ -4486,6 +4520,9 @@ field_40154_k,dragonPartTail3,1,
field_40155_h,dragonPartBody,1,The body bounding box of a dragon
field_40156_i,dragonPartTail1,1,
field_40157_t,target,1,
field_40158_r,deathTicks,1,
field_40159_q,slowed,1,"Activated if the dragon is flying though obsidian, white stone or bedrock. Slows movement and animation speed."
field_40160_p,forceNewTarget,1,Force selecting a new flight target at next tick if set to true.
field_40164_bz,mycelium,1,
field_40165_bA,waterlily,1,
field_40166_bL,useNeighborBrightness,1,Flag if block ID should use the brightest neighbor light value as its own
@ -4551,7 +4588,7 @@ field_40258_f,saveDirectoryName,1,The directory name of the world
field_40263_b,itemStack,1,
field_40264_b,enchantment,1,"The position of the enchantment on the enchantment table window, starting with 0 as the topmost one."
field_40265_a,windowId,1,
field_40266_a,experience,1,Experience at the current level
field_40266_a,experience,1,The current experience bar points.
field_40267_a,container,1,The brewing stand this clot belongs to.
field_40268_a,container,1,The brewing stand this slot belongs to.
field_40269_f,player,1,The player that has this container open.
@ -4619,7 +4656,7 @@ field_40387_f,requestIDstring,1,The request ID stored as a String
field_40388_d,requestID,1,A client-provided request ID associated with this query
field_40389_e,challengeValue,1,A unique string of bytes used to verify client auth
field_40390_b,timestamp,1,The creation timestamp for this auth
field_40391_c,randomChallenge,1,A
field_40391_c,randomChallenge,1,A random integer value to be used for client response authentication
field_40392_a,queryThread,1,The RConThreadQuery that this is probably an inner class of
field_40399_b,output,1,ByteArrayOutputStream wrapper
field_40400_a,byteArrayOutput,1,Output stream
@ -4645,7 +4682,7 @@ field_40444_h,queryPort,1,The RCon query port
field_40445_i,serverPort,1,Port the server is running on
field_40446_v,lastQueryResponseTime,1,The time of the last query response sent
field_40447_u,output,1,The RConQuery output stream
field_40449_s,queryClients,1,A map
field_40449_s,queryClients,1,A map of pending client SocketAddresses to the RConThreadQueryAuth that has been sent to them
field_4044_bf,portal,1,The purple teleport blocks inside the obsidian circle
field_40450_r,serverHostname,1,The hostname of the running server
field_40451_q,queryHostname,1,The hostname of this query server
@ -4745,7 +4782,7 @@ field_4082_aJ,signWall,1,
field_4084_aE,signPost,1,
field_4086_a,blockType,1,Boolean used to seperate different states of blocks
field_4097_ai,targetedEntity,1,
field_4098_b,currentTarget,1,this entities current target
field_4098_b,currentTarget,1,This entity's current target.
field_4099_a,livingSoundTime,1,Number of ticks since this EntityLiving last produced its sound
field_409_aq,username,1,
field_40_j,isChunkDataPacket,1,"Only true for Packet51MapChunk, Packet52MultiBlockChange, Packet53BlockChange and Packet59ComplexEntity. Used to separate them into a different send queue."
@ -4762,7 +4799,7 @@ field_4103_aj,aggroCooldown,1,Cooldown time between target loss and new target a
field_41041_b,blockNames,1,
field_41042_z,dragonEgg,1,
field_41044_a,doBlockNotify,1,"Sets wither or not the generator should notify blocks of blocks it changes. When the world is first generated, this is false, when saplings grow, this is true."
field_4104_c,numTicksToChaseTarget,1,how long to keep a specific target entity
field_4104_c,numTicksToChaseTarget,1,How long to keep a specific target entity
field_4105_b,randomSoundDelay,1,A random delay until this PigZombie next makes a sound.
field_4106_a,angerLevel,1,Above zero if this PigZombie is Angry.
field_4107_c,defaultHeldItem,1,"The ItemStack that any PigZombie holds (a gold sword, in fact)."
@ -4770,7 +4807,7 @@ field_4108_a,defaultHeldItem,1,The ItemStack that any Skeleton holds (a bow).
field_4110_as,dimension,1,"Which dimension the player is in (-1 = the Nether, 0 = normal world)"
field_4124_am,ticksCatchable,1,the number of ticks remaining until this fish can no longer be caught
field_4125_al,ticksInAir,1,
field_4126_f,zTile,1,"The tile this entity is on, Z position(unifying naming)"
field_4126_f,zTile,1,"The tile this entity is on, Z position"
field_4128_e,entityRiderYawDelta,1,
field_4129_aj,inGround,1,
field_4130_d,entityRiderPitchDelta,1,
@ -4946,6 +4983,7 @@ field_46027_X,rotationYawHead,1,Entity head rotation yaw
field_46028_f,jumpHelper,1,Entity jumping helper
field_46030_d,lookHelper,1,
field_46031_e,moveHelper,1,
field_46036_d,speed,1,
field_46037_b,worldObj,1,
field_46038_c,currentPath,1,The PathEntity being followed.
field_46039_a,theEntity,1,
@ -4953,7 +4991,7 @@ field_46043_d,villageGen,1,
field_46044_b,random,1,
field_46045_c,useStructures,1,
field_46046_a,worldObj,1,
field_46047_f,terrainType,1,"World terrain type, 0 for normal, 1 for flap map"
field_46047_f,terrainType,1,"World terrain type, 0 for normal, 1 for flat map"
field_46052_c,worldType,1,
field_46054_w,infinity,1,"Infinity enchantment for bows. The bow will not consume arrows anymore, but will still required at least one arrow on inventory use the bow."
field_46055_v,flame,1,Flame enchantment for bows. Arrows fired by the bow will be on fire. Any target hit will also set on fire.
@ -4977,6 +5015,9 @@ field_46084_r,beach,1,Beach biome.
field_46093_a,mutexBits,1,"A bitmask telling which other tasks may not run concurrently. The test is a simple bitwise AND - if it yields zero, the two tasks may run concurrently, if not - they must run exclusively from each other."
field_46098_c,entityTarget,1,
field_46099_a,worldObj,1,
field_46101_d,zPosition,1,
field_46102_b,xPosition,1,
field_46103_c,yPosition,1,
field_46104_a,entity,1,
field_46105_a,theEntity,1,
field_46111_d,idleTime,1,A decrementing tick that stops the entity from being idle once it reaches 0.
@ -5034,6 +5075,8 @@ field_48148_d,movePosZ,1,
field_48150_b,movePosX,1,
field_48151_c,movePosY,1,
field_48152_a,theEntity,1,
field_48156_b,attacker,1,
field_48157_h,classTarget,1,
field_48159_b,frontDoor,1,
field_48160_a,entityObj,1,
field_48161_b,leapTarget,1,The entity that the leaper is leaping towards.
@ -5062,6 +5105,8 @@ field_48199_d,theAnimal,1,
field_481_e,nameToClassMap,1,A HashMap storing string names of classes mapping to the actual java.lang.Class type.
field_48200_e,targetMate,1,
field_48203_a,theWorld,1,
field_48206_b,speed,1,
field_48209_e,speed,1,
field_48212_a,theEntity,1,
field_48214_b,theGolem,1,
field_48216_a,theVillager,1,
@ -5101,7 +5146,9 @@ field_48274_i,delayTemptCounter,1,A counter that is decremented each time the sh
field_48278_f,doorList,1,
field_48279_d,doorInfo,1,
field_48283_a,theEntity,1,
field_48288_d,targetDistance,1,
field_48291_c,taskOwner,1,The entity that this task belongs to
field_48295_f,targetChance,1,
field_48297_b,targetClass,1,
field_48298_a,targetEntity,1,
field_482_d,zCoord,1,The z coordinate of the tile entity.
@ -5117,6 +5164,7 @@ field_48338_d,lastAttackingEntity,1,
field_48339_c,revengeTimer,1,
field_48341_o,homePosition,1,
field_48342_l,attackTarget,1,The active target the Task system uses for tracking
field_48343_m,senses,1,
field_48344_j,bodyHelper,1,
field_48345_k,navigator,1,
field_48346_p,maximumHomeDistance,1,If -1 there is no maximum distance
@ -5212,6 +5260,14 @@ field_48643_c,newDoors,1,
field_48644_a,worldObj,1,
field_48645_a,parent,1,
field_48670_f,noSunPathfind,1,
field_48671_g,totalTicks,1,"Time, in number of ticks, following the current path"
field_48672_e,pathSearchRange,1,The number of blocks (extra) +/- in each axis that get pulled out as cache for the pathfinder's search space
field_48673_l,avoidsWater,1,If water blocks are avoided (at least by the pathfinder)
field_48674_m,canSwim,1,If the entity can swim. Swimming AI enables this and the pathfinder will also cause the entity to swim straight upwards when underwater
field_48675_j,canPassOpenWoodenDoors,1,"Specifically, if a wooden door block is even considered to be passable by the pathfinder"
field_48676_k,canPassClosedWoodenDoors,1,If door blocks are considered passable even when closed
field_48677_h,ticksAtLastPos,1,The time when the last position check was done (to detect successful movement)
field_48678_i,lastPosCheck,1,Coordinates of the entity's position last time a check was done (part of monitoring getting 'stuck')
field_486_h,furnaceCookTime,1,The number of ticks that the current item has been cooking for
field_487_g,currentItemBurnTime,1,The number of ticks that a fresh copy of the currently-burning item would keep the furnace burning for
field_488_f,furnaceBurnTime,1,The number of ticks that the furnace will keep burning
@ -5228,6 +5284,10 @@ field_497_f,player,1,The player whose inventory this is.
field_498_e,inventoryChanged,1,Set true whenever the inventory changes. Nothing sets it false so you will have to write your own code to check it and reset the value.
field_499_d,currentItem,1,The index of the currently held item (0-8).
field_49_f,size,1,The size of the arrays.
field_50004_d,isCreativeMode,1,"Used to determine if creative mode is enabled, and therefore if items should be depleted on usage"
field_50005_b,isFlying,1,Indicates whether the player is flying or not.
field_50006_c,allowFlying,1,Whether or not to allow the player to fly when they double jump.
field_50007_a,disableDamage,1,Disables player damage.
field_501_b,upperChest,1,Inventory object corresponding to double chest upper part
field_502_a,name,1,Name of the chest.
field_503_c,lowerChest,1,Inventory object corresponding to double chest lower part
@ -5472,7 +5532,7 @@ field_788_B,scheduledTickSet,1,Set of scheduled ticks (used for checking if a ti
field_789_A,scheduledTickTreeSet,1,TreeSet of scheduled ticks which is used as a priority queue for the ticks
field_78_a,xPosition,1,
field_790_z,unloadedEntityList,1,
field_792_x,isRemote,1,This is always false on a server
field_792_x,isRemote,1,"This is set to true when you are a client connected to a multiplayer world, false otherwise."
field_797_s,worldInfo,1,"holds information about a world (size on disk, time, spawn point, seed, ...)"
field_798_r,worldAccesses,1,
field_79_e,itemStack,1,
@ -5746,7 +5806,7 @@ field_927_a,typeOfHit,1,"What type of ray trace hit was this? 0 = block, 1 = ent
field_928_g,entityHit,1,The hit entity
field_929_f,hitVec,1,The vector position of the hit
field_92_d,type,1,The new block type for the block.
field_930_e,sideHit,1,Which side was hit. If its -1 then it went the full length of the ray trace.
field_930_e,sideHit,1,"Which side was hit. If its -1 then it went the full length of the ray trace. Bottom = 0, Top = 1, East = 2, West = 3, North = 4, South = 5."
field_931_d,blockZ,1,z coordinate of the block ray traced against
field_932_c,blockY,1,y coordinate of the block ray traced against
field_933_a,logger,1,Reference to the logger.

1 searge name side desc
13 field_1024_A unloadedEntityList 0
14 field_1026_y isRemote 0 This is set to true when you are a client connected to a multiplayer world, false otherwise.
15 field_1033_r isNewWorld 0 Used to differentiate between a newly generated world and an already existing world.
16 field_1037_n rand 0 RNG for world. RNG for World.
17 field_1039_l difficultySetting 0 Option > Difficulty setting (0 - 3)
18 field_1040_k playerEntities 0 Array list of players in the world.
19 field_1043_h editingBlocks 0 true while the world is editing blocks
592 field_1793_a currentRender 0
593 field_185_a fullscreen 0
594 field_186_a mainFrame 0 Reference to the main frame, in this case, the applet window itself.
595 field_188_b chunkZPos chunkZPosition 0 The Z position of this Chunk Coordinate Pair
596 field_189_a chunkXPos 0 The X position of this Chunk Coordinate Pair
597 field_191_a renderManager 0
598 field_194_c shadowOpaque 0 Determines the darkness of the object's shadow. Higher value makes a darker shadow.
615 field_20024_a window_Id 0 The id of the window which was clicked. 0 for player inventory.
616 field_20025_e itemStack 0 Item stack for inventory
617 field_20026_d action 0 A unique number for the action, used for transaction handling
618 field_20027_c mouseClick 0 1 when right-clicking and otherwise 0 - I'm not sure... 1 when right-clicking and otherwise 0
619 field_20028_b shortWindowId 0
620 field_20029_a windowId 0 The id of the window that the action occurred in.
621 field_20030_c accepted 0
801 field_22074_i maxStringLength 0
802 field_22075_h text 0 Have the current text beign edited on the textbox.
803 field_22076_g height 0
804 field_22077_f width 0 The width of this text field.
805 field_22078_e yPos 0
806 field_22079_d xPos 0
807 field_22080_c fontRenderer 0 Have the font renderer from GuiScreen to render the textbox text into the screen.
847 field_22169_c lastTimePlayed 0
848 field_22180_a savesDirectory 0 Reference to the File object representing the directory for the world saves
849 field_22188_h livingPlayer 0 Rendermanager's variable for the player
850 field_22195_a regionsByFilename 0 A map containing Files and keys and RegionFiles as values A map containing Files as keys and RegionFiles as values
851 field_221_o swordSteel 0
852 field_22212_b fileName 0
853 field_22213_a emptySector 0
915 field_22313_h playerTag 0
916 field_22314_g sizeOnDisk 0 The size of entire save of current world on the disk, isn't exactly.
917 field_22315_f lastTimePlayed 0 The last time the player was in this world.
918 field_22316_e worldTime 0 The current world time in range from 0 to 23999. The current world time in ticks, ranging from 0 to 23999.
919 field_22317_d spawnZ 0 The player spawn Z coordinate. The spawn zone position Z coordinate.
920 field_22318_c spawnY 0 The player spawn Y coordinate. The spawn zone position Y coordinate.
921 field_22319_b spawnX 0 The player spawn X coordinate. The spawn zone position X coordinate.
922 field_22320_a randomSeed 0 Holds the seed of the currently world.
923 field_22333_Z aoGrassXYZNCP 0 Grass flag for ambient occlusion on Negative X, Center Y, and Positive Z
924 field_22334_Y aoGrassXYZPCP 0 Grass flag for ambient occlusion on Positive X, Center Y, and Positive Z
1128 field_26902_a type 0
1129 field_26903_b numberFormat 0
1130 field_26904_c decimalFormat 0
1131 field_26905_d serverPacketIdList 0 list of the server's packets id List of the server's packet IDs.
1132 field_26906_c clientPacketIdList 0 list of the client's packets id List of the client's packet IDs.
1133 field_26907_d startMinecartRidingCoordinate 0 Holds the coordinate of the player when enter a minecraft to ride.
1134 field_269_ar appleGold 0
1135 field_27011_d thePlayer 0 The player that is using the GUI where this slot resides.
1268 field_27401_o thunderTime 0 Number of ticks untils next thunderbolt.
1269 field_27402_n thundering 0 Is thunderbolts failing now?
1270 field_27403_m rainTime 0 Number of ticks until next rain.
1271 field_27404_l raining 0 Is current raining? True if it's raining, false otherwise.
1272 field_27406_a fancyGrass 0 Fancy grass side matching biome
1273 field_27428_k theSession 0 The Session object
1274 field_27429_j oldFile 0 A file named 'stats_' [lower case username] '.old'
1324 field_28068_e chunkMap 0 A map of all the currently loaded chunks, uses the chunk id as the key.
1325 field_28069_d chunkLoader 0 The IChunkLoader used by this ChunkProvider
1326 field_28070_c chunkProvider 0 The parent IChunkProvider for this ChunkProvider.
field_28098_a updateTimer 0 Timer, increases every tick.
1327 field_280_ag plateDiamond 0
1328 field_28108_z mapStorage 0
1329 field_28109_a netManager 0 Reference to the NetworkManager object. This was actually an inner class of NetworkManager, so this field is the reference to 'this' NetworkManager.
1330 field_28114_d mapDataDir 0
1331 field_28118_b mapStorage 0
1332 field_28120_a entityplayerObj 0 Reference for EntityPlayer object in MapInfo
1422 field_31057_a faceToSide 0 Converts a face to a side.
1423 field_31058_d offsetsZForSide 0 gives the offset required for this axis to get the block at that side.
1424 field_31059_c offsetsYForSide 0 gives the offset required for this axis to get the block at that side.
1425 field_31065_H mobilityFlag 0 Mobility information / flag of the material. 0 = normal, 1 = can't be push but enabled piston to move over it, 2 = can't be pushed and stop pistons Mobility information flag. 0 indicates that this block is normal, 1 indicates that it can't push other blocks, 2 indicates that it can't be pushed.
1426 field_31066_G canHarvest 0 Determines if the materials is one that can be collected by the player.
1427 field_31067_B piston 0 Pistons' material.
1428 field_31068_A web 0 Web's material.
1440 field_314_bb maxDamageArray 0 Holds the 'base' maxDamage that each armorType have.
1441 field_316_a recordName 0 The name of the record.
1442 field_317_a minecartType 0
1443 field_318_a blockType 0 the type of block this seed turns into (wheat or pumpkin stems for instance) The type of block this seed turns into (wheat or pumpkin stems for instance)
1444 field_319_a weaponDamage 0
1445 field_320_a spawnID 0 The ID of the block the reed will spawn when used from inventory bar.
1446 field_321_a doorMaterial 0
1470 field_34904_b attackingPlayer 0 The most recent player that has attacked this entity
1471 field_34905_c recentlyHit 0 Set to 60 when hit by the player or the player's wolf, then decrements. Used to determine whether the entity should drop items on death.
1472 field_34906_e itemInUseCount 0 This field starts off equal to getMaxItemUseDuration and is decremented on each tick
1473 field_34907_d itemInUse 0 this is the item that is in use when the player is holding down the useItemButton (e.g., bow, food, sword) This is the item that is in use when the player is holding down the useItemButton (e.g., bow, food, sword)
1474 field_35001_ab rightClickDelayTimer 0 When you place a block, it's set to 6, decremented once per tick, when it's 0, you can place another block.
1475 field_35024_g boundingBox 0
1476 field_35025_h coordBaseMode 0 'switches the Coordinate System base off the Bounding Box' switches the Coordinate System base off the Bounding Box
1477 field_35026_i componentType 0 The type ID of this component.
1478 field_35035_b doorType 0
1479 field_35044_a doorType 0
1526 field_35140_d arrowCritical 0 Is this arrow a critical hit? (Controls particles and damage)
1527 field_35145_n blockMetadata 0
1528 field_35146_o blockType 0 the Block type that this TileEntity is contained within
1529 field_35148_f lidAngle 0 the current angle of the lid (between 0 and 1) The current angle of the lid (between 0 and 1)
1530 field_35149_g prevLidAngle 0 the angle of the lid last tick The angle of the lid last tick
1531 field_35150_d adjacentChestXNeg 0 contains the chest tile located adjacent to this one (if any) Contains the chest tile located adjacent to this one (if any)
1532 field_35151_e adjacentChestZPos adjacentChestZPosition 0 contains the chest tile located adjacent to this one (if any) Contains the chest tile located adjacent to this one (if any)
1533 field_35152_b adjacentChestZNeg 0 contains the chest tile located adjacent to this one (if any) Contains the chest tile located adjacent to this one (if any)
1534 field_35153_c adjacentChestXPos 0 contains the chest tile located adjacent to this one (if any) Contains the chest tile located adjacent to this one (if any)
1535 field_35154_q ticksSinceSync 0 server sync counter (once per 20 ticks) Server sync counter (once per 20 ticks)
1536 field_35155_a adjacentChestChecked 0 determines if the check for adjacent chests has taken place. Determines if the check for adjacent chests has taken place.
1537 field_35156_h numUsingPlayers 0 the number of players currently using this chest The number of players currently using this chest
1538 field_35168_bw jumpMovementFactor 0 A factor used to determine how far this entity will move each tick if it is jumping or falling.
1539 field_35169_bv landMovementFactor 0 A factor used to determine how far this entity will move each tick if it is walking on land. Adjusted by speed, and slipperiness of the current block.
1540 field_35170_bR activePotionsMap 0
1551 field_35211_aX experience 0 The current amount of experience the player has within their Experience Bar.
1552 field_35212_aW capabilities 0 The player's capabilities. (See class PlayerCapabilities)
1553 field_35213_bb speedInAir 0
1554 field_35214_aG xpCooldown 0 used by EntityPlayer to prevent too many xp orbs from getting absorbed at once. Used by EntityPlayer to prevent too many xp orbs from getting absorbed at once.
1555 field_35215_ba speedOnGround 0
1556 field_35216_aw flyToggleTimer 0 Used to tell if the player pressed jump twice. If this is at 0 and it's pressed (And they are allowed to fly, as defined in the player's movementInput) it sets this to 7. If it's pressed and it's greater than 0 enable fly.
1557 field_35217_av foodStats 0 The player's food stats. (See class FoodStats)
1577 field_35242_d worldHeight 0 Defaults to 128
1578 field_35243_e creativeMode 0 0 for survival, 1 for creative
1579 field_35244_b respawnDimension 0
1580 field_35245_c difficulty 0 0 thru 3 for Peaceful, Easy, Normal, Hard. 1 is always sent c->s The difficulty setting. 0 through 3 for peaceful, easy, normal, hard. The client always sends 1.
1581 field_35247_f difficultySetting 0 The difficulty setting byte.
1582 field_35248_g worldHeight 0 Defaults to 128
1583 field_35249_d serverMode 0 0 for survival, 1 for creative
1590 field_35257_a playerName 0 The player's name.
1591 field_35258_d duration 0
1592 field_35259_b effectId 0
1593 field_35260_c effectAmp effectAmplifier 0 amplifier The effect's amplifier.
1594 field_35261_a entityId 0
1595 field_35262_c gameMode 0 Used only when reason = 3. 0 is survival, 1 is creative.
1596 field_35263_b radius 0 The maximum radius used when generating a patch of blocks.
1645 field_35360_b serverAddress 0
1646 field_35361_c serverName 0
1647 field_35362_a parentGui 0 This GUI's parent GUI.
1648 field_35364_f gameMode 0 'hardcore', 'creative' or 'survival' hardcore', 'creative' or 'survival
1649 field_35366_j gameModeButton 0 The GUIButton that you click to change game modes.
1650 field_35367_k moreWorldOptions 0 The GUIButton that you click to get to options like the seed when creating a world.
1651 field_35368_i moreOptions 0 True if the extra options (Seed box, structure toggle button, world type button, etc.) are being shown
1722 field_35503_c chunkSeed 0 final part of the LCG prng that uses the chunk X, Z coords along with the other two seeds to generate pseudorandom numbers
1723 field_35504_a parent 0 parent GenLayer that was provided via the constructor
1724 field_35509_b allowedBiomes 0 this sets all the biomes that are allowed to appear in the overworld
1725 field_35521_b gameType 0 The game mode, 1 for creative, 0 for survival. The type of the map. 0 is survival, 1 is creative.
1726 field_35522_c mapFeaturesEnabled 0 Switch for the map features. 'true' for enabled, 'false' for disabled.
1727 field_35523_a seed 0 The seed for the map.
1728 field_35536_f starve 0
1750 field_35582_b numHashElements 0 the number of elements in the hash array
1751 field_35583_c capacity 0 the maximum amount of elements in the hash (probably 3/4 the size due to meh hashing function)
1752 field_35584_a hashArray 0 the array of all elements in the hash
1753 field_35589_a lootArray 0 'Contains stuff you might find in chests' Contains stuff you might find in chests
1754 field_35590_d itemWeight 0 The Weight is how often the item is chosen(higher number is higher chance(lower is lower))
1755 field_35591_b minGroupCount 0
1756 field_35592_c maxGroupCount 0
1767 field_35607_a villagePieceClass 0 The Class object for the represantation of this village piece.
1768 field_35608_v snipeSkeleton 0 The achievement for killing a Skeleton from 50 meters aways.
1769 field_35611_a instance 0 The static instance of ChestItemRenderHelper.
1770 field_35615_d instancesLimit 0 'How many Structure Pieces of this type may spawn in a structure' How many Structure Pieces of this type may spawn in a structure
1771 field_35616_b pieceWeight 0 'This basically keeps track of the 'epicness' of a structure. Epic structure components have a higher 'weight', and Structures may only grow up to a certain 'weight' before generation is stopped' This basically keeps track of the 'epicness' of a structure. Epic structure components have a higher 'weight', and Structures may only grow up to a certain 'weight' before generation is stopped
1772 field_35617_c instancesSpawned 0
1773 field_35618_a pieceClass 0
1774 field_35619_a doorEnum 0
1815 field_35710_a selectedBlockId 0
1816 field_35716_b boundingBox 0
1817 field_35717_a components 0 List of all StructureComponents that are part of this structure
1818 field_35718_c hasMoreThanTwoComponents 0 'well ... thats what it does' well ... thats what it does
1819 field_35720_f gameType 0
1820 field_35728_d cache 0 The list of cached BiomeCacheBlocks
1821 field_35729_b lastCleanupTime 0 The last time this BiomeCache was cleaned, in milliseconds.
1915 field_35914_z sandPerChunk2 0 The number of sand patches to generate per chunk. Sand patches only generate when part of it is underwater. There appear to be two separate fields for this.
1916 field_35915_y sandPerChunk 0 The number of sand patches to generate per chunk. Sand patches only generate when part of it is underwater.
1917 field_35916_x cactiPerChunk 0 The number of cactus plants to generate per chunk. Cacti only work on sand.
1918 field_35919_q mapFeaturesEnabled 0 are map structures going to be generated (e.g. strongholds) Whether the map features (e.g. strongholds) generation is enabled or disabled.
1919 field_35920_p gameType 0 Indicates the type of the game. 0 for survival, 1 for creative.
1920 field_35931_U aoBrightnessXYZPNN 0 Ambient occlusion brightness XYZPNN
1921 field_35932_T aoBrightnessYZNP 0 Ambient occlusion brightness YZNP
2032 field_40154_a heightOffset 0 Random offset used in floating behaviour
2033 field_40157_aB maxHealth 0 The maximum health of the Entity.
2034 field_4015_b itemRand 0 The RNG used by the Item subclasses.
2035 field_40161_az slowed 0 Activated if the dragon is flying though obsidian, white stone or bedrock. Slows movement and animation speed.
2036 field_40162_d ringBuffer 0 Ring buffer array for the last 64 Y-positions and yaw rotations. Used to calculate offsets for the animations.
2037 field_40163_ay forceNewTarget 0 Force selecting a new flight target at next tick if set to true.
2038 field_40164_e ringBufferIndex 0 Index into the ring buffer. Incremented once per tick and restarts at 0 once it reaches the end of the buffer.
2039 field_40165_b targetY 0
2040 field_40166_c targetZ 0
2041 field_40167_a targetX 0
2044 field_4016_av bucketWater 0
2045 field_40170_ar dragonPartTail1 0
2046 field_40171_aq dragonPartBody 0 The body bounding box of a dragon
2047 field_40172_ax animTime 0 Animation time, used to control the speed of the animation cycles (wings flapping, jaw opening, etc.)
2048 field_40173_aw prevAnimTime 0 Animation time at previous tick.
2049 field_40174_av dragonPartWing2 0
2050 field_40175_au dragonPartWing1 0
2051 field_40176_ao dragonPartArray 0 An array containing all body parts of this dragon
2052 field_40177_ap dragonPartHead 0 The head bounding box of a dragon
2053 field_40178_aA deathTicks 0
2054 field_40179_aC target 0
2055 field_4017_ap porkCooked 0
2056 field_4018_aZ iconIndex 0 Icon index in the icons table.
2116 field_40268_b zLevel 0 Defines the zLevel of rendering of item on GUI.
2117 field_4026_aM minecartPowered 0
2118 field_4027_aL minecartCrate 0
2119 field_40284_d updateModelState 0 Reloads the dragon model if not equal to 4. Presumably a leftover debugging field.
2120 field_40285_c modelDragon 0 An instance of the dragon model in RenderDragon
2121 field_40289_c snowmanModel 0 A reference to the Snowman model in RenderSnowMan.
2122 field_4028_aJ book 0
2135 field_40314_a head 0 The head Model renderer of the dragon
2136 field_40315_n frontLegTip 0 The front leg tip Model renderer of the dragon
2137 field_40316_o rearFoot 0 The rear foot Model renderer of the dragon
2138 field_40317_s partialTicks 0
2139 field_40318_r wingTip 0 The wing tip Model renderer of the dragon
2140 field_40319_q wing 0 The wing Model renderer of the dragon
2141 field_4031_aC boat 0
2392 field_4118_c defaultHeldItem 0 The ItemStack that any PigZombie holds (a gold sword, in fact).
2393 field_4119_a defaultHeldItem 0 The ItemStack that any Skeleton holds (a bow).
2394 field_411_ak stairDouble 0
2395 field_4120_b currentTarget 0 This entities' current target This entity's current target.
2396 field_4121_a livingSoundTime 0 Number of ticks since this EntityLiving last produced its sound
2397 field_4122_h aggroCooldown 0 Cooldown time between target loss and new target aquirement.
2398 field_4123_g targetedEntity 0
2406 field_413_ai blockGold 0
2407 field_414_ah mushroomRed 0
2408 field_4157_a liquidBlockId 0 The ID of the liquid block used in this liquid generator.
2409 field_4158_a hellLavaID 0 Stores ID for WorldGenHellLava Stores the ID for WorldGenHellLava
2410 field_4159_s netherCaveGenerator 0
2411 field_415_ag mushroomBrown 0
2412 field_4160_r netherrackExclusivityNoise 0 Holds the noise used to determine whether something other than netherrack can be generated at a location
2526 field_450_b torchUpdates 0 An array of when redstone torches became active. Used for redstone torches to burn out.
2527 field_451_a torchActive 0 Whether the redstone torch is currently active or not.
2528 field_452_a modelBlock 0 The block that is used as model for the stair.
2529 field_453_a wiresProvidePower 0 When false, power transmission methods do not look at other redstone wires. Used internally during updateCurrentStrength. When false, power transmission methods do not look at other redstone wires. Used internally during updateCurrentStrength.
2530 field_454_b isFreestanding 0 Whether this is a freestanding sign or a wall-mounted sign
2531 field_455_a signEntityClass 0
2532 field_456_a isActive 0 True if this is an active furnace, false if idle
2579 field_46089_a idleEntity 0 The entity that is looking idle.
2580 field_46094_c entityTarget 0
2581 field_46095_a worldObj 0
2582 field_46097_d zPosition 0
2583 field_46098_b xPosition 0
2584 field_46099_c yPosition 0
2585 field_460_a numAdjacentSources 0 Number of horizontally adjacent liquid source blocks. Diagonal doesn't count. Only source blocks of the same liquid as the block using the field are counted.
2586 field_46100_a entity 0
2587 field_46106_a theEntity 0
2617 field_480_f size 0 The size of the arrays.
2618 field_48102_d lastAttackingEntity 0
2619 field_48103_c revengeTimer 0
2620 field_48104_at senses 0
2621 field_48105_bU targetTasks 0
2622 field_48106_as attackTarget 0 The active target the Task system uses for tracking
2623 field_48107_ar navigator 0
2698 field_48307_b maxDist 0
2699 field_48308_c minDist 0
2700 field_48309_a theWorld 0
2701 field_48314_b speed 0
2702 field_48317_e speed 0
2703 field_48321_d entityPosZ 0
2704 field_48322_e targetDoor 0
2705 field_48323_b entityPosX 0
2732 field_48372_c attackTarget 0
2733 field_48373_a worldObj 0
2734 field_48374_h maxRangedAttackTime 0 The maximum time the AI has to wait before peforming another ranged attack.
2735 field_48379_d targetDistance 0
2736 field_48382_c taskOwner 0 The entity that this task belongs to
2737 field_48384_b villageAgressorTarget 0 The aggressor of the iron golem's village which is now the golem's attack target.
2738 field_48385_a irongolem 0
2739 field_48386_f targetChance 0
2740 field_48388_b targetClass 0
2741 field_48389_a targetEntity 0
2742 field_48397_b theEntity 0
2774 field_48513_b agressionTime 0
2775 field_48514_c villageObj 0
2776 field_48515_a agressor 0
field_48517_d demoNotificationTime 0 Counter used to show the demo expired message. Increases every tick, when a player action is performed and the counter is over 100, displays the demo expired message and resets to 0.
field_48518_c demoExpired 0 Whether the demo has expired.
2777 field_48542_f lastAddDoorTimestamp 0
2778 field_48543_g tickCounter 0
2779 field_48544_d center 0 This is the actual village center.
2850 field_494_d type 0 The new block type for the block.
2851 field_495_c zPosition 0 Block Z position.
2852 field_499_b xPosition 0 The X position of the object.
2853 field_50016_f sentMessageList 0 A list with all the sent chat messages in it.
2854 field_50017_n historyOffset 0
2855 field_50043_m isEnabled 0 If this value is true along isFocused, keyTyped will process the keys.
2856 field_50044_j enableBackgroundDrawing 0
2857 field_50064_a inputField 0 Chat entry field
2858 field_50069_d isCreativeMode 0 Used to determine if creative mode is enabled, and therefore if items should be depleted on usage
2859 field_50070_b isFlying 0 Indicates whether the player is flying or not.
2860 field_50071_c allowFlying 0 Whether or not to allow the player to fly when they double jump.
2861 field_50072_a disableDamage 0 Disables player damage.
2862 field_50099_c nameinLowerCase 0 Player name in lowercase.
2863 field_500_a entityId 0 Entity ID of the object.
2864 field_50115_n red 0 Used to specify new red value for the current color.
2865 field_50116_o blue 0 Used to specify new blue value for the current color.
2866 field_50117_q alpha 0 Used to speify new alpha value for the current color.
2867 field_50118_p green 0 Used to specify new green value for the current color.
2868 field_501_e type 0 The type of object.
2869 field_502_d zPosition 0 The Z position of the object.
2870 field_503_c yPosition 0 The Y position of the object.
2884 field_517_a message 0 The message being sent.
2885 field_518_b username 0 The name of the user attempting to login.
2886 field_519_a protocolVersion 0 The protocol version in use. Current version is 2.
2887 field_52007_b height 0 Button height in pixels
2888 field_52008_a width 0 Button width in pixels
2889 field_52015_r colorCodeRegex 0 Compiled regular expression pattern for matching color codes in a string
2890 field_52024_b serverUrl 0 URL of the server to send the report to
2891 field_52025_a dataMap 0 String map for report data
2892 field_521_b animate 0
2893 field_522_a entityId 0 The entity ID, in this case it's the player ID.
2894 field_523_i count 0 The number of items.
3203 field_886_b chunkMapping 0 The mapping between ChunkCoordinates and Chunks that ChunkProviderClient maintains.
3204 field_887_a blankChunk 0 The completely empty chunk used by ChunkProviderClient when field_886_b doesn't contain the requested coordinates.
3205 field_888_d worldObj 0 Reference to the World object.
3206 field_890_b lastQueriedChunkZPos lastQueriedChunkZPosition 0 The last Z position of a chunk that was returned from func_553_b
3207 field_891_a lastQueriedChunkXPos 0 The last X position of a chunk that was returned from func_553_b
3208 field_892_h lastQueriedChunk 0 The last Chunk that was returned from func_553_b
3209 field_893_g worldObj 0 Reference to the World object.
3324 field_9344_ag entityAge 0 Holds the living entity age, used to control the despawn.
3325 field_9346_af naturalArmorRating 0 intrinsic armor level for entity
3326 field_9347_E scoreValue 0 The score value of the Mob, the amount of points the mob is worth.
field_934_b height 0 The height of this control.
3327 field_9350_ad newRotationPitch 0 The new yaw rotation to be applied to the entity.
3328 field_9351_C entityType 0 a string holding the type of entity it is currently only implemented in entityPlayer(as 'humanoid')
3329 field_9352_ac newRotationYaw 0 The new yaw rotation to be applied to the entity.
3330 field_9354_ab newPosZ 0 The new Z position to be applied to the entity.
3331 field_9356_aa newPosY 0 The new Y position to be applied to the entity.
3332 field_9357_z texture 0 the path for the texture of this entityLiving
field_935_a width 0 The width of this control.
3333 field_9366_o heartsHalvesLife 0
3334 field_9368_k swingProgressInt 0
3335 field_9369_j isSwinging 0 Whether the player is swinging the current item in their hand.
3575 field_15004_bw ticksOfInvuln 1 how many ticks of invulnerability(spawn protection) this player has
3576 field_15005_a blockIndex 1
3577 field_150_a message 1 The message being sent.
3578 field_151_b chunkZPos chunkZPosition 1 The Z position of this Chunk Coordinate Pair
3579 field_152_a chunkXPos 1 The X position of this Chunk Coordinate Pair
3580 field_166_m ingotIron 1
3581 field_167_l diamond 1
3658 field_20143_a craftMatrix 1 The crafting matrix inventory.
3659 field_20144_c isLocalWorld 1 Determines if inventory manipulation should be handled.
3660 field_20145_b craftResult 1
3661 field_20146_a craftMatrix 1 The crafting matrix inventory. The crafting matrix inventory (3x3).
3662 field_20147_j posZ 1
3663 field_20148_i posY 1
3664 field_20149_h posX 1
3679 field_20902_b waypointX 1
3680 field_20903_a courseChangeCooldown 1
3681 field_20904_c waypointY 1
3682 field_20905_e yTile 1 The tile this entity is on, Y position(unifying naming) The tile this entity is on, Y position
3683 field_20906_d xTile 1 The tile this entity is on, X position(unifying naming) The tile this entity is on, X position
3684 field_20907_c bobber 1 the bobber that the fish hit
3685 field_20908_a playerNetServerHandler 1 The NetServerHandler for this particular player.
3686 field_20909_b angler 1
3816 field_22195_h playerTag 1
3817 field_22196_g sizeOnDisk 1 The size of entire save of current world on the disk, isn't exactly.
3818 field_22197_f lastTimePlayed 1 The last time the player was in this world.
3819 field_22198_e worldTime 1 The world time (in ticks) The current world time in ticks, ranging from 0 to 23999.
3820 field_22199_d spawnZ 1 The spawn zone position (Z) The spawn zone position Z coordinate.
3821 field_22200_c spawnY 1 The spawn zone position (Y) The spawn zone position Y coordinate.
3822 field_22201_b spawnX 1 The spawn zone position (X) The spawn zone position X coordinate.
3823 field_22202_a randomSeed 1 Holds the seed of the currently world.
3824 field_22213_a nightSpawnEntities 1 An array of entity classes that spawn at night.
3825 field_22216_a posX 1
3966 field_27112_c maxDisplayColumn 1 Is the biggest column used to display a achievement on the GUI.
3967 field_27113_b minDisplayRow 1 Is the smallest row used to display a achievement on the GUI.
3968 field_27114_a minDisplayColumn 1 Is the smallest column used to display a achievement on the GUI.
3969 field_27123_o thunderTime 1 hold the during of the thunder Number of ticks untils next thunderbolt.
3970 field_27124_n thundering 1 Is thunderbolts failing now?
3971 field_27125_m rainTime 1 holds the time of the rain Number of ticks until next rain.
3972 field_27126_l raining 1 hold the boolean if its raining or not True if it's raining, false otherwise.
3973 field_271_a blockType 1 The type of block this seed turns into (wheat or pumpkin stems for instance)
3974 field_272_a blockID 1 The block ID of the Block associated with this ItemBlock
3975 field_274_a isFull 1 field for checking if the bucket has been filled.
3978 field_27990_a itemID 1
3979 field_27991_b displayRow 1 Is the row (related to center of achievement gui, in 24 pixels unit) that the achievement will be displayed.
3980 field_27992_c parentAchievement 1 Holds the parent achievement, that must be taken before this achievement is avaiable.
3981 field_27993_d serverPacketIdList 1 list of the servers packets id List of the server's packet IDs.
3982 field_27994_c clientPacketIdList 1 list of the clients packets id List of the client's packet IDs.
3983 field_27995_d startMinecartRidingCoordinate 1 Holds the coordinate of the player when enter a minecraft to ride.
3984 field_28008_bI ignoreFrustumCheck 1 Render entity even if it is outside the camera frustum. Only true in EntityFish for now. Used in RenderGlobal: render if ignoreFrustumCheck or in frustum.
3985 field_28009_a record 1 ID of record which is in Jukebox
4089 field_31052_a faceToSide 1 Converts a face to a side.
4090 field_31053_d offsetsZForSide 1 gives the offset required for this axis to get the block at that side.
4091 field_31054_c offsetsYForSide 1 gives the offset required for this axis to get the block at that side.
4092 field_31060_H mobilityFlag 1 0 indicates normal, 1 indicates this block can't push other blocks, 2 indicates this block cant be pushed Mobility information flag. 0 indicates that this block is normal, 1 indicates that it can't push other blocks, 2 indicates that it can't be pushed.
4093 field_31061_G canHarvest 1 Determines if the materials is one that can be collected by the player.
4094 field_31062_B piston 1 Pistons' material.
4095 field_31063_A web 1 Web's material.
4169 field_35112_c gameMode 1 Used only when reason = 3. 0 is survival, 1 is creative.
4170 field_35113_d duration 1
4171 field_35114_b effectId 1
4172 field_35115_c effectAmp effectAmplifier 1 effectAmp The effect's amplifier.
4173 field_35116_a entityId 1
4174 field_35117_d worldHeight 1 Defaults to 128
4175 field_35118_e creativeMode 1 0 for survival, 1 for creative
4176 field_35119_c difficulty 1 The difficulty setting of the server. The difficulty setting. 0 through 3 for peaceful, easy, normal, hard. The client always sends 1.
4177 field_35121_d posZ 1
4178 field_35122_e xpValue 1 The Orbs Experience points value.
4179 field_35123_b posX 1
4201 field_35168_f lidAngle 1 The current angle of the lid (between 0 and 1)
4202 field_35169_g prevLidAngle 1 The angle of the lid last tick
4203 field_35170_d adjacentChestXNeg 1 Contains the chest tile located adjacent to this one (if any)
4204 field_35171_e adjacentChestZPos adjacentChestZPosition 1 Contains the chest tile located adjacent to this one (if any)
4205 field_35172_b adjacentChestZNeg 1 Contains the chest tile located adjacent to this one (if any)
4206 field_35173_c adjacentChestXPos 1 Contains the chest tile located adjacent to this one (if any)
4207 field_35174_q ticksSinceSync 1 Server sync counter (once per 20 ticks)
4213 field_35192_ax experienceValue 1 The experience points the Entity gives.
4214 field_35193_ak jumpMovementFactor 1 A factor used to determine how far this entity will move each tick if it is jumping or falling.
4215 field_35194_aj landMovementFactor 1 A factor used to determine how far this entity will move each tick if it is walking on land. Adjusted by speed, and slipperiness of the current block.
4216 field_35210_L experience 1 The player's experience score. The current amount of experience the player has within their Experience Bar.
4217 field_35211_M experienceLevel 1 The player's experience level. The current experience level the player is on.
4218 field_35212_N experienceTotal 1 The player's experience total score. The total amount of experience the player has. This also includes the amount of experience within their Experience Bar.
4219 field_35213_O speedOnGround 1
4220 field_35214_K capabilities 1 The player's capabilities. (See class PlayerCapabilities)
4221 field_35215_P speedInAir 1
4266 field_35291_a sandID 1 Stores ID for WorldGenSand
4267 field_35293_a mushroomType 1 The mushroom type. 0 for brown, 1 for red.
4268 field_35316_g boundingBox 1
4269 field_35317_h coordBaseMode 1 'switches the Coordinate System base off the Bounding Box' switches the Coordinate System base off the Bounding Box
4270 field_35318_i componentType 1 The type ID of this component.
4271 field_35326_b doorType 1
4272 field_35331_a doorType 1
4359 field_35494_b villagePieceWeight 1
4360 field_35495_c villagePiecesSpawned 1
4361 field_35496_a villagePieceClass 1 The Class object for the represantation of this village piece.
4362 field_35502_q mapFeaturesEnabled 1 Are map structures going to be generated? (e.g. strongholds) Whether the map features (e.g. strongholds) generation is enabled or disabled.
4363 field_35503_p gameType 1 Indicates the type of the game. 0 for survival, 1 for creative.
4364 field_35515_A worldGenBigTree 1 The big tree generator.
4365 field_35516_B worldGenForest 1 The forest generator.
4384 field_35538_a villageSpawnBiomes 1 A list of all the biomes villages can spawn in.
4385 field_35546_b boundingBox 1
4386 field_35547_a components 1 List of all StructureComponents that are part of this structure
4387 field_35548_c hasMoreThanTwoComponents 1 'well ... thats what it does' well ... thats what it does
4388 field_35551_d freeLargeArrays 1 A list of pre-allocated int[cacheSize] arrays that are currently unused and can be returned by getIntCache()
4389 field_35552_e inUseLargeArrays 1 A list of pre-allocated int[cacheSize] arrays that were previously returned by getIntCache() and which will not be re-used again until resetIntCache() is called.
4390 field_35553_b freeSmallArrays 1 A list of pre-allocated int[256] arrays that are currently unused and can be returned by getIntCache()
4399 field_35568_b selectedBlockMetaData 1
4400 field_35569_a selectedBlockId 1
4401 field_35574_k vine 1
4402 field_35577_d instancesLimit 1 'How many Structure Pieces of this type may spawn in a structure' How many Structure Pieces of this type may spawn in a structure
4403 field_35578_b pieceWeight 1 'This basically keeps track of the 'epicness' of a structure. Epic structure components have a higher 'weight', and Structures may only grow up to a certain 'weight' before generation is stopped' This basically keeps track of the 'epicness' of a structure. Epic structure components have a higher 'weight', and Structures may only grow up to a certain 'weight' before generation is stopped
4404 field_35579_c instancesSpawned 1
4405 field_35580_a pieceClass 1
4406 field_35581_a doorEnum 1
4451 field_384_a nextEntityID 1
4452 field_387_ah hasAttacked 1 returns true if a creature has attacked recently only used for creepers and skeletons
4453 field_388_a pathToEntity 1
4454 field_389_ag entityToAttack 1 The Player this EntityCreature will attack next. The Entity this EntityCreature is set to attack.
4455 field_38_b packetClassToIdMap 1 Maps packet class to packet id
4456 field_39000_a inLove 1
4457 field_39001_b breeding 1 This is representation of a counter for reproduction progress. (Note that this is different from the inLove which represent being in Love-Mode)
4506 field_40138_s maxHealth 1 The maximum health of the Entity.
4507 field_40142_f dragonPartArray 1 An array containing all body parts of this dragon
4508 field_40143_g dragonPartHead 1 The head bounding box of a dragon
4509 field_40144_d ringBuffer 1 Ring buffer array for the last 64 Y-positions and yaw rotations. Used to calculate offsets for the animations.
4510 field_40145_e ringBufferIndex 1 Index into the ring buffer. Incremented once per tick and restarts at 0 once it reaches the end of the buffer.
4511 field_40146_b targetY 1
4512 field_40147_c targetZ 1
4513 field_40148_a targetX 1
4514 field_40149_n prevAnimTime 1 Animation time at previous tick.
4515 field_40150_o animTime 1 Animation time, used to control the speed of the animation cycles (wings flapping, jaw opening, etc.)
4516 field_40151_l dragonPartWing1 1
4517 field_40152_m dragonPartWing2 1
4518 field_40153_j dragonPartTail2 1
4520 field_40155_h dragonPartBody 1 The body bounding box of a dragon
4521 field_40156_i dragonPartTail1 1
4522 field_40157_t target 1
4523 field_40158_r deathTicks 1
4524 field_40159_q slowed 1 Activated if the dragon is flying though obsidian, white stone or bedrock. Slows movement and animation speed.
4525 field_40160_p forceNewTarget 1 Force selecting a new flight target at next tick if set to true.
4526 field_40164_bz mycelium 1
4527 field_40165_bA waterlily 1
4528 field_40166_bL useNeighborBrightness 1 Flag if block ID should use the brightest neighbor light value as its own
4588 field_40263_b itemStack 1
4589 field_40264_b enchantment 1 The position of the enchantment on the enchantment table window, starting with 0 as the topmost one.
4590 field_40265_a windowId 1
4591 field_40266_a experience 1 Experience at the current level The current experience bar points.
4592 field_40267_a container 1 The brewing stand this clot belongs to.
4593 field_40268_a container 1 The brewing stand this slot belongs to.
4594 field_40269_f player 1 The player that has this container open.
4656 field_40388_d requestID 1 A client-provided request ID associated with this query
4657 field_40389_e challengeValue 1 A unique string of bytes used to verify client auth
4658 field_40390_b timestamp 1 The creation timestamp for this auth
4659 field_40391_c randomChallenge 1 A A random integer value to be used for client response authentication
4660 field_40392_a queryThread 1 The RConThreadQuery that this is probably an inner class of
4661 field_40399_b output 1 ByteArrayOutputStream wrapper
4662 field_40400_a byteArrayOutput 1 Output stream
4682 field_40445_i serverPort 1 Port the server is running on
4683 field_40446_v lastQueryResponseTime 1 The time of the last query response sent
4684 field_40447_u output 1 The RConQuery output stream
4685 field_40449_s queryClients 1 A map A map of pending client SocketAddresses to the RConThreadQueryAuth that has been sent to them
4686 field_4044_bf portal 1 The purple teleport blocks inside the obsidian circle
4687 field_40450_r serverHostname 1 The hostname of the running server
4688 field_40451_q queryHostname 1 The hostname of this query server
4782 field_4084_aE signPost 1
4783 field_4086_a blockType 1 Boolean used to seperate different states of blocks
4784 field_4097_ai targetedEntity 1
4785 field_4098_b currentTarget 1 this entities current target This entity's current target.
4786 field_4099_a livingSoundTime 1 Number of ticks since this EntityLiving last produced its sound
4787 field_409_aq username 1
4788 field_40_j isChunkDataPacket 1 Only true for Packet51MapChunk, Packet52MultiBlockChange, Packet53BlockChange and Packet59ComplexEntity. Used to separate them into a different send queue.
4799 field_41041_b blockNames 1
4800 field_41042_z dragonEgg 1
4801 field_41044_a doBlockNotify 1 Sets wither or not the generator should notify blocks of blocks it changes. When the world is first generated, this is false, when saplings grow, this is true.
4802 field_4104_c numTicksToChaseTarget 1 how long to keep a specific target entity How long to keep a specific target entity
4803 field_4105_b randomSoundDelay 1 A random delay until this PigZombie next makes a sound.
4804 field_4106_a angerLevel 1 Above zero if this PigZombie is Angry.
4805 field_4107_c defaultHeldItem 1 The ItemStack that any PigZombie holds (a gold sword, in fact).
4807 field_4110_as dimension 1 Which dimension the player is in (-1 = the Nether, 0 = normal world)
4808 field_4124_am ticksCatchable 1 the number of ticks remaining until this fish can no longer be caught
4809 field_4125_al ticksInAir 1
4810 field_4126_f zTile 1 The tile this entity is on, Z position(unifying naming) The tile this entity is on, Z position
4811 field_4128_e entityRiderYawDelta 1
4812 field_4129_aj inGround 1
4813 field_4130_d entityRiderPitchDelta 1
4983 field_46028_f jumpHelper 1 Entity jumping helper
4984 field_46030_d lookHelper 1
4985 field_46031_e moveHelper 1
4986 field_46036_d speed 1
4987 field_46037_b worldObj 1
4988 field_46038_c currentPath 1 The PathEntity being followed.
4989 field_46039_a theEntity 1
4991 field_46044_b random 1
4992 field_46045_c useStructures 1
4993 field_46046_a worldObj 1
4994 field_46047_f terrainType 1 World terrain type, 0 for normal, 1 for flap map World terrain type, 0 for normal, 1 for flat map
4995 field_46052_c worldType 1
4996 field_46054_w infinity 1 Infinity enchantment for bows. The bow will not consume arrows anymore, but will still required at least one arrow on inventory use the bow.
4997 field_46055_v flame 1 Flame enchantment for bows. Arrows fired by the bow will be on fire. Any target hit will also set on fire.
5015 field_46093_a mutexBits 1 A bitmask telling which other tasks may not run concurrently. The test is a simple bitwise AND - if it yields zero, the two tasks may run concurrently, if not - they must run exclusively from each other.
5016 field_46098_c entityTarget 1
5017 field_46099_a worldObj 1
5018 field_46101_d zPosition 1
5019 field_46102_b xPosition 1
5020 field_46103_c yPosition 1
5021 field_46104_a entity 1
5022 field_46105_a theEntity 1
5023 field_46111_d idleTime 1 A decrementing tick that stops the entity from being idle once it reaches 0.
5075 field_48150_b movePosX 1
5076 field_48151_c movePosY 1
5077 field_48152_a theEntity 1
5078 field_48156_b attacker 1
5079 field_48157_h classTarget 1
5080 field_48159_b frontDoor 1
5081 field_48160_a entityObj 1
5082 field_48161_b leapTarget 1 The entity that the leaper is leaping towards.
5105 field_481_e nameToClassMap 1 A HashMap storing string names of classes mapping to the actual java.lang.Class type.
5106 field_48200_e targetMate 1
5107 field_48203_a theWorld 1
5108 field_48206_b speed 1
5109 field_48209_e speed 1
5110 field_48212_a theEntity 1
5111 field_48214_b theGolem 1
5112 field_48216_a theVillager 1
5146 field_48278_f doorList 1
5147 field_48279_d doorInfo 1
5148 field_48283_a theEntity 1
5149 field_48288_d targetDistance 1
5150 field_48291_c taskOwner 1 The entity that this task belongs to
5151 field_48295_f targetChance 1
5152 field_48297_b targetClass 1
5153 field_48298_a targetEntity 1
5154 field_482_d zCoord 1 The z coordinate of the tile entity.
5164 field_48339_c revengeTimer 1
5165 field_48341_o homePosition 1
5166 field_48342_l attackTarget 1 The active target the Task system uses for tracking
5167 field_48343_m senses 1
5168 field_48344_j bodyHelper 1
5169 field_48345_k navigator 1
5170 field_48346_p maximumHomeDistance 1 If -1 there is no maximum distance
5260 field_48644_a worldObj 1
5261 field_48645_a parent 1
5262 field_48670_f noSunPathfind 1
5263 field_48671_g totalTicks 1 Time, in number of ticks, following the current path
5264 field_48672_e pathSearchRange 1 The number of blocks (extra) +/- in each axis that get pulled out as cache for the pathfinder's search space
5265 field_48673_l avoidsWater 1 If water blocks are avoided (at least by the pathfinder)
5266 field_48674_m canSwim 1 If the entity can swim. Swimming AI enables this and the pathfinder will also cause the entity to swim straight upwards when underwater
5267 field_48675_j canPassOpenWoodenDoors 1 Specifically, if a wooden door block is even considered to be passable by the pathfinder
5268 field_48676_k canPassClosedWoodenDoors 1 If door blocks are considered passable even when closed
5269 field_48677_h ticksAtLastPos 1 The time when the last position check was done (to detect successful movement)
5270 field_48678_i lastPosCheck 1 Coordinates of the entity's position last time a check was done (part of monitoring getting 'stuck')
5271 field_486_h furnaceCookTime 1 The number of ticks that the current item has been cooking for
5272 field_487_g currentItemBurnTime 1 The number of ticks that a fresh copy of the currently-burning item would keep the furnace burning for
5273 field_488_f furnaceBurnTime 1 The number of ticks that the furnace will keep burning
5284 field_498_e inventoryChanged 1 Set true whenever the inventory changes. Nothing sets it false so you will have to write your own code to check it and reset the value.
5285 field_499_d currentItem 1 The index of the currently held item (0-8).
5286 field_49_f size 1 The size of the arrays.
5287 field_50004_d isCreativeMode 1 Used to determine if creative mode is enabled, and therefore if items should be depleted on usage
5288 field_50005_b isFlying 1 Indicates whether the player is flying or not.
5289 field_50006_c allowFlying 1 Whether or not to allow the player to fly when they double jump.
5290 field_50007_a disableDamage 1 Disables player damage.
5291 field_501_b upperChest 1 Inventory object corresponding to double chest upper part
5292 field_502_a name 1 Name of the chest.
5293 field_503_c lowerChest 1 Inventory object corresponding to double chest lower part
5532 field_789_A scheduledTickTreeSet 1 TreeSet of scheduled ticks which is used as a priority queue for the ticks
5533 field_78_a xPosition 1
5534 field_790_z unloadedEntityList 1
5535 field_792_x isRemote 1 This is always false on a server This is set to true when you are a client connected to a multiplayer world, false otherwise.
5536 field_797_s worldInfo 1 holds information about a world (size on disk, time, spawn point, seed, ...)
5537 field_798_r worldAccesses 1
5538 field_79_e itemStack 1
5806 field_928_g entityHit 1 The hit entity
5807 field_929_f hitVec 1 The vector position of the hit
5808 field_92_d type 1 The new block type for the block.
5809 field_930_e sideHit 1 Which side was hit. If its -1 then it went the full length of the ray trace. Which side was hit. If its -1 then it went the full length of the ray trace. Bottom = 0, Top = 1, East = 2, West = 3, North = 4, South = 5.
5810 field_931_d blockZ 1 z coordinate of the block ray traced against
5811 field_932_c blockY 1 y coordinate of the block ray traced against
5812 field_933_a logger 1 Reference to the logger.

View File

@ -35,8 +35,8 @@ DirNatives = %(DirJars)s/bin/natives
Client = %(DirJars)s/bin/minecraft.jar
Server = %(DirJars)s/minecraft_server.jar
LWJGL = %(DirJars)s/bin/jinput.jar,%(DirJars)s/bin/lwjgl.jar,%(DirJars)s/bin/lwjgl_util.jar
MD5Client = 25423eab6d8707f96cc6ad8a21a7250a
MD5Server = 6524b7299b1717ffb6e2b38f171568d0
MD5Client = 8e8778078a175a33603a585257f28563
MD5Server = 5f078323c2d661b8d9773c8242d912c3
[RETROGUARD]
Location = %(DirRuntime)s/bin/retroguard.jar
@ -123,8 +123,8 @@ LogFile = %(DirLogs)s/mcp.log
LogFileErr = %(DirLogs)s/mcperr.log
UpdateUrl = http://mcp.ocean-labs.de/files/mcprolling_{version}/
IgnoreUpdate = %(DirBin)s,%(DirLib)s,%(DirLogs)s,%(DirModSrc)s,%(DirReobf)s,%(DirSrc)s,%(DirTemp)s,%(DirEclipse)s/Client/bin,%(DirEclipse)s/Server/bin,%(DirJars)s/world,%(DirJars)s/saves,%(DirJars)s/resources
RGIndex = 50000
ParamIndex = 1200
RGIndex = 52000
ParamIndex = 1300
[ASTYLE]
AstyleConfig = %(DirConf)s/astyle.cfg

View File

@ -200,8 +200,8 @@ func_12243_a,createExplosion,0,"Creates an explosion. Args: entity, x, y, z, str
func_12244_a,newExplosion,0,returns a new explosion. Does initiation (at time of writing Explosion is not finished)
func_12245_a,handleExplosion,0,
func_12246_a,getEntityByID,0,
func_12247_b,doExplosionB,0,"Does the second part of explosion (sound, particles, drop spawn)"
func_12248_a,doExplosionA,0,Does the first part of explosion (destroy blocks)
func_12247_b,doExplosionB,0,"Does the second part of the explosion (sound, particles, drop spawn)"
func_12248_a,doExplosionA,0,Does the first part of the explosion (destroy blocks)
func_1224_a,getFluidHeight,0,Get fluid height
func_1225_d,renderWestFace,0,"Renders the given texture to the west (z-positive) face of the block. Args: block, x, y, z, texture"
func_1226_h,renderCrossedSquares,0,"Renders any block requiring croseed squares such as reeds, flowers, and mushrooms"
@ -593,7 +593,7 @@ func_22288_b,getSeed,0,Returns the seed of current world.
func_22289_d,setSaveVersion,0,Sets the save version of the world
func_22290_i,getDimension,0,
func_22291_a,updateTagCompound,0,
func_22292_a,setSpawnPosition,0,"Sets the spawn position Args: x, y, z"
func_22292_a,setSpawnPosition,0,"Sets the spawn zone position. Args: x, y, z"
func_22293_c,getSpawnX,0,Returns the x spawn position
func_22294_a,setSpawnX,0,Set the x spawn position to the passed in value
func_22295_d,getSpawnY,0,Return the Y axis spawning point of the player.
@ -657,12 +657,12 @@ func_25028_d_,isMovementCeased,0,Disables a mob's ability to move on its own whi
func_25029_a,setPathToEntity,0,sets the Entities walk path in EntityCreature
func_25030_F,getEntityToAttack,0,Returns current entities target
func_25031_E,hasPath,0,Returns true if entity has a path to follow
func_25032_c,setTarget,0,Sets entities target to attack
func_25032_c,setTarget,0,Sets the entity which is to be attacked.
func_25033_c,getInterestedAngle,0,
func_25037_z,getTailRotation,0,
func_25039_v,getWolfShaking,0,
func_25040_C,isAngry,0,gets this wolf's angry state
func_25041_c,setAngry,0,sets this wolf's angry state to true if the boolean argument is true
func_25040_C,isAngry,0,Determines whether this wolf is angry or not.
func_25041_c,setAngry,0,Sets whether this wolf is angry or not.
func_25042_a,getShakeAngle,0,
func_25043_b_,getShadingWhileShaking,0,Used when calculating the amount of shading to apply while the wolf is shaking.
func_25055_a,alertWolves,0,"Called when the player attack or gets attacked, it's alert all wolves in the area that are owned by the player to join the attack or defend the player."
@ -752,7 +752,7 @@ func_27043_a,isRailPassingPower,0,Returns true if the specified rail is passing
func_27044_a,isNeighborRailPowered,0,"Powered minecart rail is conductive like wire, so check for powered neighbors"
func_27046_f,setStateIfMinecartInteractsWithRail,0,"Update the detector rail power state if a minecart enter, stays or leave the block."
func_27048_a,readString,0,Reads a string from a packet
func_27049_a,writeString,0,Writes a string to a packet
func_27049_a,writeString,0,Writes a String to the DataOutputStream
func_27058_a,matchesNode,0,
func_27059_b,applyTo,0,
func_27060_a,shortForm,0,
@ -902,11 +902,11 @@ func_27367_a,parse,0,Parse the specified JSON String
func_27369_a,getMD5String,0,Gets the MD5 string
func_27374_a,init,0,A stub functions called to make the static initializer for this class run.
func_27393_p,getRainTime,0,Return the number of ticks until rain.
func_27394_b,setRaining,0,Sets the current state of raining.
func_27394_b,setRaining,0,Sets whether it is raining or not.
func_27395_f,setRainTime,0,Sets the number of ticks until rain.
func_27396_m,isThundering,0,Returns the current state of thunderbolts.
func_27397_o,isRaining,0,Gets the current state of raining.
func_27398_a,setThundering,0,Defines if is thundering now.
func_27396_m,isThundering,0,"Returns true if it is thundering, false otherwise."
func_27397_o,isRaining,0,"Returns true if it is raining, false otherwise."
func_27398_a,setThundering,0,Sets whether it is thundering or not.
func_27399_e,setThunderTime,0,Defines the number of ticks until next thunderbolt.
func_273_a,checkForBurnout,0,
func_27400_n,getThunderTime,0,Returns the number of ticks until next thunderbolt.
@ -1013,7 +1013,7 @@ func_28189_a,saveData,0,Saves the given MapDataBase to disk.
func_28194_b,deleteDisplayLists,0,
func_28195_e,contract,0,Returns a bounding box that is inset by the specified amounts
func_28196_a,clearBoundingBoxes,0,
func_281_g,getMaxCurrentStrength,0,"Returns the current strength at the specified block if it is greater than the passed value, or the passed value otherwise. Signature: (world, x, y, z, strength)"
func_281_g,getMaxCurrentStrength,0,"Returns the current strength at the specified block if it is greater than the passed value, or the passed value otherwise. Signature: (world, x, y, z, strength)"
func_28215_a,clearVectorList,0,Clears the vector list.
func_282_i,notifyWireNeighborsOfNeighborChange,0,"Calls World.notifyBlocksOfNeighborChange() for all neighboring blocks, but only if the given block is a redstone wire."
func_283_a_,getBlockEntity,0,Returns the TileEntity used by this block.
@ -1130,34 +1130,34 @@ func_348_f,addVelocity,0,"Adds to the current velocity of the entity. Args: x, y
func_349_c,moveEntity,0,"Tries to moves the entity by the passed in displacement. Args: x, y, z"
func_35002_a,placeDoorAtCurrentPosition,0,
func_35003_a,createTreasureChestAtCurrentPosition,0,
func_35004_a,buildComponent,0,"'Initiates construction of the Structure Component picked, at the current Location of StructGen'"
func_35005_b,fillCurrentPositionBlocksDownwards,0,"'overwrites Air and Liquids from selected Position downwards, stops at hitting anything else'"
func_35004_a,buildComponent,0,"Initiates construction of the Structure Component picked, at the current Location of StructGen"
func_35005_b,fillCurrentPositionBlocksDownwards,0,"Overwrites air and liquids from selected position downwards, stops at hitting anything else."
func_35006_b,getZWithOffset,0,
func_35007_a,getBlockIdAtCurrentPosition,0,
func_35008_a,getYWithOffset,0,
func_35009_c,getMetadataWithOffset,0,"Returns the direction-shifted metadata for blocks that require orientation, e.g. doors, stairs, ladders. Parameters: block ID, original metadata"
func_35010_a,randomlyFillWithBlocks,0,"'arguments: World worldObj, StructureBoundingBox structBB, Random rand, float randLimit, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int olaceBlockId, int replaceBlockId, boolean alwaysreplace'"
func_35011_a,fillWithBlocks,0,"'arguments: (World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int placeBlockId, int replaceBlockId, boolean alwaysreplace)'"
func_35010_a,randomlyFillWithBlocks,0,"arguments: World worldObj, StructureBoundingBox structBB, Random rand, float randLimit, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int olaceBlockId, int replaceBlockId, boolean alwaysreplace"
func_35011_a,fillWithBlocks,0,"arguments: (World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int placeBlockId, int replaceBlockId, boolean alwaysreplace)"
func_35012_c,getComponentType,0,Returns the component type ID of this component.
func_35013_a,isLiquidInStructureBoundingBox,0,'checks the entire StructureBoundingBox for Liquids'
func_35014_a,randomlyPlaceBlock,0,'Randomly decides if placing or not. Used for Decoration such as Torches and Spiderwebs'
func_35013_a,isLiquidInStructureBoundingBox,0,checks the entire StructureBoundingBox for Liquids
func_35014_a,randomlyPlaceBlock,0,Randomly decides if placing or not. Used for Decoration such as Torches and Spiderwebs
func_35015_a,randomlyRareFillWithBlocks,0,"arguments: World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int placeBlockId, boolean alwaysreplace"
func_35016_b,clearCurrentPositionBlocksUpwards,0,'deletes all continuous Blocks from selected Position upwards. Stops at hitting air'
func_35016_b,clearCurrentPositionBlocksUpwards,0,Deletes all continuous blocks from selected position upwards. Stops at hitting air.
func_35017_a,getXWithOffset,0,
func_35018_a,placeBlockAtCurrentPosition,0,"'current Position depends on currently set Coordinates mode, is computed here'"
func_35018_a,placeBlockAtCurrentPosition,0,"current Position depends on currently set Coordinates mode, is computed here"
func_35019_a,fillTreasureChestWithLoot,0,
func_35020_a,findIntersecting,0,Discover if bounding box can fit within the current bounding box object.
func_35021_b,getBoundingBox,0,
func_35022_a,fillWithRandomizedBlocks,0,"'arguments: World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, boolean alwaysreplace, Random rand, StructurePieceBlockSelector blockselector'"
func_35023_a,addComponentParts,0,"'second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...'"
func_35022_a,fillWithRandomizedBlocks,0,"arguments: World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, boolean alwaysreplace, Random rand, StructurePieceBlockSelector blockselector"
func_35023_a,addComponentParts,0,"second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences..."
func_35027_a,findValidPlacement,0,Trys to find a valid place to put this component.
func_35028_a,getNextComponentNormal,0,Gets the next component in any cardinal direction
func_35029_c,getNextComponentZ,0,Gets the next component in the +/- Z direction
func_35030_a,canStrongholdGoDeeper,0,returns false if the Structure Bounding Box goes below 10
func_35031_a,getRandomDoor,0,
func_35032_b,getNextComponentX,0,Gets the next component in the +/- X direction
func_35033_a,placeDoor,0,'builds a door of the enumerated types (empty opening is a door)'
func_35034_a,getStrongholdStairsComponent,0,"'performs some checks, then gives out a fresh Stairs component'"
func_35033_a,placeDoor,0,builds a door of the enumerated types (empty opening is a door)
func_35034_a,getStrongholdStairsComponent,0,"performs some checks, then gives out a fresh Stairs component"
func_35039_a,findValidPlacement,0,
func_35045_a,findValidPlacement,0,
func_35047_a,findValidPlacement,0,
@ -1195,8 +1195,8 @@ func_35121_b,getXPSplit,0,Get xp split rate (Is called until the xp drop code in
func_35141_y_,closeChest,0,
func_35142_x_,openChest,0,
func_35143_b,onTileEntityPowered,0,
func_35144_b,updateContainingBlockInfo,0,"causes the TileEntity to reset all it's cached values for it's container block, blockID, metaData and in the case of chests, the adjcacent chest check"
func_35147_g,checkForAdjacentChests,0,performs the check for adjacent chests to determine if this chest is double or not.
func_35144_b,updateContainingBlockInfo,0,"Causes the TileEntity to reset all it's cached values for it's container block, blockID, metaData and in the case of chests, the adjcacent chest check"
func_35147_g,checkForAdjacentChests,0,Performs the check for adjacent chests to determine if this chest is double or not.
func_35157_d,hasItem,0,Get if a specifiied item id is inside the inventory.
func_35158_d,onFinishedPotionEffect,0,
func_35159_aC,getRenderSizeModifier,0,Returns render size modifier
@ -1206,7 +1206,7 @@ func_35162_ad,isBlocking,0,
func_35163_av,isPlayer,0,Only use is to identify if class is an instance of player for experience dropping
func_35164_b,onNewPotionEffect,0,
func_35165_a,addPotionEffect,0,adds a PotionEffect to the entity
func_35166_t_,getSpeedModifier,0,"This method return a value to be applyed directly to entity speed, this factor is less than 1 when a slowdown potion effect is applyed, more than 1 when a haste potion effect is applyed and 2 for fleeing entities."
func_35166_t_,getSpeedModifier,0,"This method returns a value to be applied directly to entity speed, this factor is less than 1 when a slowdown potion effect is applied, more than 1 when a haste potion effect is applied and 2 for fleeing entities."
func_35167_b,getActivePotionEffect,0,"returns the PotionEffect for the supplied Potion if it is active, null otherwise."
func_35175_b,attackEntityAsMob,0,
func_35176_r,getCarried,0,Get the id of the block an enderman carries
@ -1229,7 +1229,7 @@ func_35197_b,canEat,0,
func_35198_d,addExhaustion,0,increases exhaustion level by supplied amount
func_35199_b,setItemInUse,0,"sets the itemInUse when the use item button is clicked. Args: itemstack, int maxItemUseDuration"
func_351_a,moveFlying,0,Used in both water and by flying objects
func_35200_b,onCriticalHit,0,is called when the player performs a critical hit on the Entity. Args: entity that was hit critically
func_35200_b,onCriticalHit,0,Called when the player performs a critical hit on the Entity. Args: entity that was hit critically
func_35201_a,updateItemUse,0,Plays sounds and makes particles for item in use state
func_35202_aE,getSwingSpeedModifier,0,Returns the swing speed modifier
func_35203_aG,increaseLevel,0,This method increases the player's experience level by one.
@ -1244,7 +1244,7 @@ func_35265_a,generateVines,0,Generates vines at the given position until it hits
func_35267_a,getIntCache,0,
func_35268_a,resetIntCache,0,Mark all pre-allocated arrays as available for re-use by moving them to the appropriate free lists.
func_35274_i,getBlockColor,0,
func_35275_c,getMixedBrightnessForBlock,0,"'Goes straight to getLightBrightnessForSkyBlocks for Blocks, does some fancy computing for Fluids'"
func_35275_c,getMixedBrightnessForBlock,0,"Goes straight to getLightBrightnessForSkyBlocks for Blocks, does some fancy computing for Fluids"
func_35276_e,getAmbientOcclusionLightValue,0,Returns the default ambient occlusion value based on block opacity
func_35291_d,isFenceGateOpen,0,Returns if the fence gate is open according to its metadata.
func_35293_c,fertilizeMushroom,0,Fertilize the mushroom.
@ -1306,8 +1306,8 @@ func_35446_a,scaleSpider,0,
func_35447_a,getSilverfishDeathRotation,0,Return the silverfish's maximum death rotation.
func_35448_a,renderSilverfish,0,Renders the silverfish.
func_35449_a,shouldSilverfishRenderPass,0,Disallows the silverfish to render the renderPassModel.
func_35451_b,getLightBrightnessForSkyBlocks,0,'Any Light rendered on a 1.8 Block goes through here'
func_35453_b,getSpecialBlockBrightness,0,'is only used on stairs and tilled fields'
func_35451_b,getLightBrightnessForSkyBlocks,0,Any Light rendered on a 1.8 Block goes through here
func_35453_b,getSpecialBlockBrightness,0,is only used on stairs and tilled fields
func_35454_a,getSkyBlockTypeBrightness,0,Brightness for SkyBlock.Sky is clear white and (through color computing it is assumed) DEPENDENT ON DAYTIME. Brightness for SkyBlock.Block is yellowish and independent.
func_35455_a,markTileEntityForDespawn,0,adds tile entity to despawn list (renamed from markEntityForDespawn)
func_35456_d,getCelestialAngleRadians,0,Return getCelestialAngle()*2*PI
@ -1334,7 +1334,7 @@ func_35511_a,choose,0,randomly choose between the two args
func_35516_a,choose,0,Chooses one of the two inputs randomly.
func_35518_a,getSeed,0,Returns the seed for the world.
func_35519_b,getGameType,0,Returns the world game type.
func_35520_c,isMapFeaturesEnabled,0,"Returns if map features are enabled, caves, mines, etc.."
func_35520_c,isMapFeaturesEnabled,0,Get whether the map features (e.g. strongholds) generation is enabled or disabled.
func_35524_a,causeThrownDamage,0,
func_35525_a,causeMobDamage,0,
func_35526_e,getSourceOfDamage,0,
@ -1365,7 +1365,7 @@ func_35573_a,getHashIndex,0,gets the index in the hash given the array length an
func_35574_d,remove,0,calls the removeKey method and returns removed object
func_35575_b,containsItem,0,
func_35576_a,getNumHashElements,0,
func_35577_a,add,0,add the key value pair to the list
func_35577_a,add,0,Add a key-value pair.
func_35578_a,getValueByKey,0,get the value from the map given the key
func_35579_a,copyHashTableTo,0,copies the hash table to the specified array
func_35585_a,getNextComponent,0,
@ -1402,20 +1402,20 @@ func_35661_a,setPotionName,0,Set the potion name.
func_35662_a,performEffect,0,
func_35698_e,getNextComponentVillagePath,0,
func_35699_a,getVillageComponentFromWeightedPiece,0,
func_35700_c,getNextVillageComponent,0,'attempts to find a next Village Component to be spawned'
func_35700_c,getNextVillageComponent,0,attempts to find a next Village Component to be spawned
func_35701_b,getNextStructureComponentVillagePath,0,
func_35702_d,getNextVillageStructureComponent,0,"'attempts to find a next Structure Component to be spawned, private Village function'"
func_35702_d,getNextVillageStructureComponent,0,"attempts to find a next Structure Component to be spawned, private Village function"
func_35703_a,getAvailablePieceWeight,0,
func_35704_a,getNextStructureComponent,0,'attempts to find a next Structure Component to be spawned'
func_35704_a,getNextStructureComponent,0,attempts to find a next Structure Component to be spawned
func_35705_a,getStructureVillageWeightedPieceList,0,
func_35706_a,selectBlocks,0,'picks Block Ids and Metadata (Silverfish)'
func_35706_a,selectBlocks,0,picks Block Ids and Metadata (Silverfish)
func_35707_a,getSelectedBlockId,0,
func_35708_b,getSelectedBlockMetaData,0,
func_35711_a,generateStructure,0,'Keeps iterating Structure Pieces and spawning them until the checks tell it to stop'
func_35711_a,generateStructure,0,Keeps iterating Structure Pieces and spawning them until the checks tell it to stop
func_35712_a,getBoundingBox,0,
func_35713_a,markAvailableHeight,0,"'offsets the structure Bounding Boxes up to a certain height, typically 63 - 10'"
func_35713_a,markAvailableHeight,0,"offsets the structure Bounding Boxes up to a certain height, typically 63 - 10"
func_35714_b,updateBoundingBox,0,Calculates total bounding box based on components' bounding boxes and saves it to boundingBox
func_35715_c,isSizeableStructure,0,"'currently only defined for Villages, returns true if Village has more than 2 non-road components'"
func_35715_c,isSizeableStructure,0,"currently only defined for Villages, returns true if Village has more than 2 non-road components"
func_35719_f,getGameType,0,
func_35721_a,getChunkManager,0,Get the world chunk manager object for a biome list.
func_35723_d,getCachedBiomes,0,Returns the array of cached biome types in the BiomeCacheBlock at the given location.
@ -1431,13 +1431,13 @@ func_35737_a,getTotalWeight,0,Returns the total weight of all items in a array.
func_35738_b,expandTo,0,Expands a bounding box's dimensions to include the supplied bounding box.
func_35739_d,getZSize,0,Returns length of a bounding box
func_35740_a,intersectsWith,0,Returns whether the given bounding box intersects with this one. Args: structureboundingbox
func_35741_a,getNewBoundingBox,0,'returns a new StructureBoundingBox with MAX values'
func_35741_a,getNewBoundingBox,0,returns a new StructureBoundingBox with MAX values
func_35742_b,isVecInside,0,Returns true if block is inside bounding box
func_35743_c,getYSize,0,Returns height of a bounding box
func_35744_b,getXSize,0,Returns width of a bounding box
func_35745_a,offset,0,"Offsets the current bounding box by the specified coordinates. Args: x, y, z"
func_35746_a,intersectsWith,0,Discover if a coordinate is inside the bounding box area.
func_35747_a,getComponentToAddBoundingBox,0,'used to project a possible new component Bounding Box - to check if it would cut anything already spawned'
func_35747_a,getComponentToAddBoundingBox,0,used to project a possible new component Bounding Box - to check if it would cut anything already spawned
func_35760_d,getSaturationLevel,0,Get the player's food saturation level.
func_35761_a,addStats,0,Eat some food.
func_35762_a,addExhaustion,0,adds input to foodExhaustionLevel to a max of 40
@ -1483,15 +1483,15 @@ func_35842_d,updateSkylightNeighborHeight,0,
func_35843_a,populateChunk,0,
func_35847_b,getNextComponent,0,
func_35848_c,getNextValidComponent,0,
func_35849_a,prepareStructurePieces,0,'sets up Arrays with the Structure pieces and their weights'
func_35849_a,prepareStructurePieces,0,sets up Arrays with the Structure pieces and their weights
func_35850_a,getNextValidComponentAccess,0,
func_35851_a,getStrongholdComponentFromWeightedPiece,0,'translates the PieceWeight class to the Component class'
func_35851_a,getStrongholdComponentFromWeightedPiece,0,translates the PieceWeight class to the Component class
func_35852_b,getStrongholdStones,0,
func_35853_c,canAddStructurePieces,0,
func_35858_b,containsItem,0,Return true if an object is associated with the given key
func_35859_c,lookupEntry,0,Returns the key/object mapping for a given key as a MCHashEntry
func_35860_b,getKeySet,0,Return the Set of all keys stored in this MCHash object
func_35862_a,onPlayerStoppedUsing,0,"called when the player releases the use item button. Args: world, entityplayer, itemInUseCount"
func_35862_a,onPlayerStoppedUsing,0,"Called when the player releases the use item button. Args: world, entityplayer, itemInUseCount"
func_35863_b,onFoodEaten,0,
func_35864_a,loadItemStackFromNBT,0,
func_35865_n,getItemUseAction,0,
@ -1502,7 +1502,7 @@ func_35882_b,decorate,0,The method that does the work of actually decorating chu
func_35883_b,genStandardOre2,0,Standard ore generation helper. Generates Lapis Lazuli.
func_35884_a,genStandardOre1,0,Standard ore generation helper. Generates most ores.
func_358_c,addEntityID,0,adds the ID of this entity to the NBT given
func_35917_r,isMapFeaturesEnabled,0,are map structures going to be generated (e.g. strongholds)
func_35917_r,isMapFeaturesEnabled,0,Get whether the map features (e.g. strongholds) generation is enabled or disabled.
func_35918_q,getGameType,0,"Get the game type, 0 for survival, 1 for creative."
func_35922_a,renderBlockPane,0,
func_35923_a,renderBlockFenceGate,0,Render block fence gate
@ -1601,7 +1601,7 @@ func_40052_p,brewPotions,0,
func_40053_g,getBrewTime,0,
func_40054_n,getFilledSlots,0,returns an integer with each bit specifying wether that slot of the stand contains a potion
func_40076_a,setThrowableHeading,0,"Similar to setArrowHeading, it's point the throwable entity to a x, y, z direction."
func_40078_a,onImpact,0,Called when the throwable hits a block or entity.
func_40078_a,onImpact,0,Called when this EntityThrowable hits a block or entity.
func_4007_a,displayUnexpectedThrowable,0,Displays an unexpected error that has come up during the game.
func_40088_g,getPotionDamage,0,Returns the damage value of the thrown potion that this EntityPotion represents.
func_40099_c,setParticleTextureIndex,0,Public method to set private field particleTextureIndex.
@ -1639,6 +1639,7 @@ func_40156_a,attackEntityFromPart,0,
func_40158_a,destroyBlocksInAABB,0,Destroys all blocks that aren't associated with 'The End' inside the given bounding box.
func_40159_b,simplifyAngle,0,Simplifies the value of a number by adding/subtracting 180 to the point that the number is between -180 and 180.
func_4015_a,renderSpecials,0,Method for adding special render rules
func_40160_a,getMovementOffsets,0,"Returns a double[3] array with movement offsets, used to calculate trailing tail/neck positions. [0] = yaw offset, [1] = y offset, [2] = unused, always 0. Parameters: buffer index offset, partial ticks."
func_4016_e,setFull3D,0,Sets bFull3D to True and return the object.
func_4017_a,isFull3D,0,Returns True is the item is renderer in full 3D when hold.
func_40180_a,displayGUIBrewingStand,0,Displays the GUI for interacting with a brewing stand.
@ -1676,8 +1677,10 @@ func_40275_a,renderMagmaCube,0,
func_40277_a,renderBlaze,0,
func_40279_a,renderDragonDying,0,Renders the animation for when an enderdragon dies
func_4027_c,onBlockDestroyedByExplosion,0,Called upon the block being destroyed by an explosion
func_40280_a,renderDragonModel,0,Renders the dragon model. Called by renderModel.
func_40281_a,renderDragon,0,"Renders the dragon, along with its dying animation"
func_40282_a,rotateDragonBody,0,Used to rotate the dragon as a whole in RenderDragon. It's called in the rotateCorpse method.
func_40283_a,renderGlow,0,Renders the overlay for glowing eyes and the mouth. Called by shouldRenderPass.
func_40294_a,renderVillager,0,
func_40297_a,getTextureOffset,0,
func_40298_a,setTextureOffset,0,
@ -1729,17 +1732,17 @@ func_4045_l,getHeldItem,0,"Returns the item that this EntityLiving is holding, i
func_40468_d,getEffectName,0,
func_40469_f,getEntrancePortalLocation,0,Gets the hard-coded portal location to use when entering this dimension
func_40470_b,getMoonPhase,0,
func_40471_p,isBlockHydratedDirectly,0,Checks if the block is hydrating itself.
func_40471_p,isBlockFreezable,0,checks to see if a given block is both water and is cold enough to freeze
func_40472_j,getEntrancePortalLocation,0,Gets the hard-coded portal location to use when entering this dimension
func_40473_b,getClosestVulnerablePlayer,0,"Returns the closest vulnerable player within the given radius, or null if none is found."
func_40474_a,getRandomMob,0,Gets a random mob for spawning in this world.
func_40475_d,getMoonPhase,0,
func_40476_b,isBlockHydrated,0,(I think)
func_40476_b,canBlockFreeze,0,"checks to see if a given block is both water, and cold enough to freeze - if the par4 boolean is set, this will only return true if there is a non-water block immediately adjacent to the specified block"
func_40477_b,findClosestStructure,0,Returns the location of the closest structure of the specified type. If not found returns null.
func_40478_r,canSnowAt,0,Tests whether or not snow can be placed at a given location
func_40479_y,getSaveHandler,0,Returns this world's current save handler
func_40480_b,getClosestVulnerablePlayerToEntity,0,"Returns the closest vulnerable player to this entity within the given radius, or null if none is found"
func_40481_q,isBlockHydratedIndirectly,0,Check if the block is being hydrated by an adjacent block.
func_40481_q,isBlockFreezableNaturally,0,checks to see if a given block is both water and has at least one immediately adjacent non-water block
func_40484_a,getNearestInstance,0,
func_40485_b,getSpawnList,0,
func_40487_c,getTranslatedName,0,Returns the correct traslated name of the enchantment and the level in roman numbers.
@ -1844,13 +1847,13 @@ func_40690_b,createNextComponentRandom,0,
func_406_a,renderParticle,0,
func_40700_a,getDisplayColor,0,Compute the color used to display this ProfilerResult on the debug screen
func_40701_a,compareProfilerResult,0,Called from compareTo()
func_40705_a,addEnchantment,0,Adds a enchantments with a desired level on the ItemStack.
func_40705_a,addEnchantment,0,Adds an enchantment with a desired level on the ItemStack.
func_40706_d,setTagCompound,0,"Assigns a NBTTagCompound to the ItemStack, minecraft validates that only non-stackable items can have it."
func_40707_s,getRarity,0,
func_40708_t,isItemEnchantable,0,True if it is a tool and has no enchantments to begin with
func_40709_o,getTagCompound,0,Returns the NBTTagCompound of the ItemStack.
func_4070_a,loadBlockGeneratorData,0,"Returns biomes to use for the blocks and loads the other data like temperature and humidity onto the WorldChunkManager Args: oldBiomeList, x, z, width, depth"
func_40710_n,hasTagCompound,0,Returns true if the ItemStack have a NBTTagCompound. Used currently to store enchantments.
func_40710_n,hasTagCompound,0,Returns true if the ItemStack has an NBTTagCompound. Currently used to store enchantments.
func_40711_u,isItemEnchanted,0,True if the item has enchantment data
func_40712_q,getItemNameandInformation,0,"gets a list of strings representing the item name and successive extra data, eg Enchantments and potion effects"
func_40713_r,hasEffect,0,
@ -1864,7 +1867,7 @@ func_40729_s,renderBlockEndPortalFrame,0,Render BlockEndPortalFrame
func_40730_a,renderBlockBrewingStand,0,Render BlockBrewingStand
func_40731_e,getEnchantability,0,Return the natural enchantability factor of the material.
func_40735_a,getCenterXPos,0,
func_40736_b,getCenterZPos,0,
func_40736_b,getCenterZPosition,0,
func_40737_a,getChunkPosition,0,
func_4073_a,getBiomeGenAt,0,"Returns the BiomeGenBase related to the x, z position on the world."
func_40740_k,getChunkCoordIntPair,0,Gets a ChunkCoordIntPair representing the Chunk's position.
@ -1893,9 +1896,11 @@ func_41002_a,playStepSound,0,"Plays step sound at given x, y, z for the entity"
func_41003_g,setAir,0,
func_41004_h,isEntityEqual,0,Returns true if Entity argument is equal to this Entity
func_41005_b,renderBrokenItemStack,0,Renders broken item particles using the given ItemStack
func_41006_aA,setNewTarget,0,Sets a new target for the flight AI. It can be a random coordinate or a nearby player.
func_41008_a,collideWithEntities,0,Pushes all entities inside the list away from the enderdragon.
func_41009_b,attackEntitiesInList,0,"Attacks all entities inside this list, dealing 5 hearts of damage."
func_4100_a,calculateCelestialAngle,0,Calculates the angle of sun and moon in the sky relative to a specified time (usually worldTime)
func_41010_ax,getDragonHealth,0,Returns the health points of the dragon.
func_41011_ay,updateDragonEnderCrystal,0,Updates the state of the enderdragon's current endercrystal.
func_41012_a,createEnderPortal,0,Creates the ender portal leading back to the normal world after defeating the enderdragon.
func_41014_d,copyPlayer,0,Copy the inventory and various stats from another EntityPlayer
@ -1911,7 +1916,7 @@ func_41022_a,copyInventory,0,Copy the ItemStack contents from another InventoryP
func_41026_g,isMinecartPowered,0,Is this minecart powered (Fuel > 0)
func_41027_b,setMinecartPowered,0,Set if this minecart is powered (Fuel > 0)
func_4102_a,canCoordinateBeSpawn,0,"Will check if the x, z position specified is alright to be set as the map spawn point"
func_41033_a,setBlockNames,0,sets the array of strings to be used for name lookups from item damage to metadata
func_41033_a,setBlockNames,0,Sets the array of strings to be used for name lookups from item damage to metadata
func_41039_c,renderBossHealth,0,Renders dragon's (boss) health on the HUD
func_4103_a,onPickupFromSlot,0,Called when the player picks up an item from an inventory slot
func_41041_e,respawnPlayer,0,Respawns the player.
@ -1978,9 +1983,9 @@ func_419_b,onDeath,0,Called when the mob's health reaches 0.
func_420_c,canEntityBeSeen,0,returns true if the entity provided in the argument can be seen. (Raytrace)
func_421_b,getTalkInterval,0,"Get number of ticks, at least during which the living entity will be silent."
func_422_g,getDropItemId,0,Returns the item ID for the item the mob drops on death.
func_424_C,jump,0,"jump, Causes this entity to do an upwards motion (jumping)"
func_424_C,jump,0,Causes this entity to do an upwards motion (jumping).
func_425_j,onLivingUpdate,0,"Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons use this to react to sunlight and start to burn."
func_426_b,faceEntity,0,changes pitch and yaw so that the entity calling the function is facing the entity provided as an argument
func_426_b,faceEntity,0,Changes pitch and yaw so that the entity calling the function is facing the entity provided as an argument.
func_427_e,getPosition,0,interpolated position vector
func_429_A,isOnLadder,0,"returns true if this entity is by a ladder, false otherwise"
func_43001_a,onFallenUpon,0,Block's chance to react to an entity falling on it.
@ -2092,6 +2097,7 @@ func_48086_a,setRevengeTarget,0,
func_48087_aX,hasHome,0,
func_48088_aP,getLastAttackingEntity,0,
func_48089_l,setLastAttackingEntity,0,
func_48090_aM,getEntitySenses,0,returns the EntitySenses Object for the EntityLiving
func_48091_aU,getHomePosition,0,
func_48092_c,setAttackTarget,0,Sets the active target the Task system uses for tracking
func_48093_aT,isWithinHomeDistanceCurrentPosition,0,Returns true if entity is within home distance from current position
@ -2114,6 +2120,7 @@ func_48134_p_,resetInLove,0,
func_48136_o_,isInLove,0,Returns if the entity is currently in 'love mode'.
func_48138_b,setTamed,0,
func_48139_F_,isTamed,0,
func_48140_f,setSitting,0,
func_48141_af,isSitting,0,
func_48143_a,setOwner,0,
func_48144_ah,getOwner,0,
@ -2146,6 +2153,8 @@ func_48413_d,isHighHumidity,0,Checks to see if the rainfall level of the biome i
func_48414_h,getFloatRainfall,0,Gets a floating point representation of this biome's rainfall
func_48415_j,getBiomeGrassColor,0,Provides the basic grass color based on the biome temperature and rainfall
func_48442_a,clamp_float,0,"Returns the value of the first parameter, clamped to be within the lower and upper limits given by the second and third parameters"
func_48444_a,readChunkFromNBT,0,Reads the data stored in the passed NBTTagCompound and creates a Chunk with that data in the passed World. Returns the created Chunk.
func_48445_a,writeChunkToNBT,0,"Writes the Chunk passed as an argument to the NBTTagCompound also passed, using the World argument to retrieve the Chunk's last update time."
func_48453_b,getHeight,0,Returns current world height.
func_48454_a,getBiomeGenForCoords,0,Gets the biome for a given set of x/z coordinates
func_48455_z,isBlockHighHumidity,0,"Checks to see if the biome rainfall values for a given x,y,z coordinate set are extremely high"
@ -2158,7 +2167,7 @@ func_48485_a,load,0,
func_48486_a,convertToAnvilFormat,0,
func_48488_a,handleEntityHeadRotation,0,
func_48489_a,handleTileEntityData,0,
func_48491_o,enqueueRelightChecks,0,"Called once-per-chunk-per-tick, and advances the round-robin relight check index by up to 8 blocks at a time. In a worst-case scenario, can potentially take up to 25.6 seconds, calculated via (4096/8)/20, to re-check all blocks in a chunk, which may explain lagging light updates on initial world generation."
func_48491_o,enqueueRelightChecks,0,"Called once-per-chunk-per-tick, and advances the round-robin relight check index per-storage-block by up to 8 blocks at a time. In a worst-case scenario, can potentially take up to 1.6 seconds, calculated via (4096/(8*16))/20, to re-check all blocks in a chunk, which could explain both lagging light updates in certain cases as well as Nether relight"
func_48492_c,getAreLevelsEmpty,0,Returns whether the ExtendedBlockStorages containing levels (in blocks) from arg 1 to arg 2 are fully empty (true) or not (false).
func_48493_m,getBiomeArray,0,Returns an array containing a 16x16 mapping on the X/Z of block positions in this Chunk to biome IDs.
func_48495_i,getBlockStorageArray,0,Returns the ExtendedBlockStorage array for this Chunk.
@ -2230,11 +2239,18 @@ func_48646_a,getVectorFromIndex,0,Gets the vector of the PathPoint associated wi
func_48648_a,getPathPointFromIndex,0,"return the PathPoint located at the specified PathIndex, usually the current one"
func_48655_c,getDistanceSquared,0,Returns the squared distance between this coordinates and the coordinates given as argument.
func_48656_a,set,0,
func_48657_k,isInFluid,0,"Returns true if the entity is in water or lava, false otherwise"
func_48658_a,getAvoidsWater,0,
func_48659_j,canNavigate,0,If on ground or swimming and can swim
func_48660_a,setSpeed,0,Sets the speed
func_48661_h,getEntityPosition,0,
func_48662_a,isDirectPathBetweenPoints,0,"Returns true when an entity of specified size could safely walk in a straight line between the two points. Args: pos1, pos2, entityXSize, entityYSize, entityZSize"
func_48663_c,setEnterDoors,0,Sets if the entity can enter open doors
func_48664_a,setAvoidsWater,0,
func_48665_b,getCanBreakDoors,0,"Returns true if the entity can break doors, false otherwise"
func_48666_a,tryMoveToXYZ,0,Try to find and set a path to XYZ. Returns true if successful.
func_48668_i,getPathableYPos,0,Gets the safe pathing Y position for the entity depending on if it can path swim or not
func_48669_e,setCanSwim,0,Sets if the entity can swim
func_48670_c,getPath,0,gets the actively used PathEntity
func_48671_a,getPathToXYZ,0,Returns the path to the given coordinates
func_48672_f,clearPathEntity,0,sets active PathEntity to null
@ -2244,6 +2260,7 @@ func_48675_a,isSafeToStandAt,0,"Returns true when an entity could stand at a pos
func_48676_b,isPositionClear,0,"Returns true if an entity does not collide with any solid blocks at the position. Args: xOffset, yOffset, zOffset, entityXSize, entityYSize, entityZSize, originPosition, vecX, vecZ"
func_48677_l,removeSunnyPath,0,Trims path data from the end to the first sun covered block
func_48678_a,setPath,0,"sets the active path data if path is 100% unique compared to old path, checks to adjust path for sun avoiding ents and stores end coords"
func_48680_d,setAvoidSun,0,Sets if the path should avoid sunlight
func_48690_b,setExtBlockMetadata,0,Sets the metadata of the Block at the given coordinates in this ExtendedBlockStorage to the given metadata.
func_48691_a,setExtBlockID,0,"Sets the extended block ID for a location in a chunk, splitting bits 11..8 into a NibbleArray and bits 7..0 into a byte array. Also performs reference counting to determine whether or not to broadly cull this Chunk from the random-update tick list."
func_48693_a,getIsEmpty,0,"Returns whether or not this block storage's Chunk is fully empty, based on its internal reference count."
@ -2275,10 +2292,36 @@ func_494_a,getCurrentItem,0,Returns the item stack currently held by the player.
func_496_a,setCurrentItem,0,Sets a specific itemID as the current item being held (only if it exists on the hotbar)
func_498_a,changeCurrentItem,0,Switch the current item to the next one or the previous one
func_499_j,getFirstEmptyStack,0,Returns the first item stack that is empty.
func_50007_a,isEditable,0,
func_50011_a,adjustHistoryOffset,0,increment/decrement history scroll offset
func_50013_c,getSentMessageList,0,Returns the list with the sent chat messages in it.
func_50015_e,isChatOpen,0,Return true if chat gui is open
func_50022_i,getEnableBackgroundDrawing,0,get enable drawing background and outline
func_50025_j,getIsFocused,0,getter for the focused field
func_50027_a,setEnableBackgroundDrawing,0,enable drawing background and outline
func_50033_b,setFocused,0,setter for the focused field
func_50037_a,textboxKeyTyped,0,Call this method from you GuiScreen to process the keys into textbox.
func_50050_a,setClipboardString,0,store a string in the system clipboard
func_50057_d,completePlayerName,0,Autocompletes player name
func_50073_a,setBlock,0,"Sets the block without metadata in the world, notifying neighbors if enabled."
func_50074_q,canSilkHarvest,0,"Return true if a player with SlikTouch can harvest this block directly, and not it's normal drops."
func_50086_b,setEnableSnow,0,sets enableSnow to true during biome initialization. returns BiomeGenBase.
func_50098_a,nameStartsWith,0,Returns true if the current player name starts with string specified value.
func_50100_a,handlePlayerAbilities,0,Handle a player abilities packet.
func_50101_a,renderString,0,
func_50102_e,sizeStringToWidth,0,Determines how many characters from the string will fit into the specified width.
func_50103_a,drawStringWithShadow,0,Draws the specified string with a shadow.
func_50104_a,trimStringToWidth,0,"Trims a string to a specified width, and will reverse it if par3 is set."
func_50105_a,getCharWidth,0,Returns the width of this character as rendered.
func_50106_a,renderDefaultChar,0,"Render a single character with the default.png font at current (posX,posY) location..."
func_50107_a,trimStringToWidth,0,Trims a string to fit a specified Width.
func_50108_c,listFormattedStringToWidth,0,Breaks a string into a list of pieces that will fit a specified width.
func_50109_c,isFormatSpecial,0,Checks if the char code is O-K...lLrRk-o... used to set special formatting.
func_50110_b,isFormatColor,0,"Checks if the char code is a hexadecimal character, used to set colour."
func_50111_a,renderUnicodeChar,0,"Render a single Unicode character at current (posX,posY) location using one of the /font/glyph_XX.png files..."
func_50112_a,renderCharAtPos,0,Pick how to render a single character and return the width used.
func_50113_d,wrapFormattedStringToWidth,0,Inserts newline and formatting into a string to wrap it within the specified width.
func_50114_c,getFormatFromString,0,Digests a string for nonprinting formatting characters then returns a string containing only that formatting.
func_502_a,getDamageVsEntity,0,"Return damage vs an entity done by the current held weapon, or 1 if nothing is held"
func_503_g,dropAllItems,0,Drop all armor and main inventory items.
func_504_a,addItemStackToInventory,0,"Adds the item stack to the inventory, returns false if it is impossible."
@ -2294,6 +2337,17 @@ func_516_a,generate,0,
func_517_a,setScale,0,"Rescales the generator settings, only used in WorldGenBigTree"
func_518_b,generateLeaves,0,Generates the leaf portion of the tree as specified by the leafNodes list.
func_519_e,validTreeLocation,0,"Returns a boolean indicating whether or not the current location for the tree, spanning basePos to to the height limit, is valid."
func_52003_C,getVersion,0,Returns the version of Minecraft as a string
func_52004_D,createAndSendReport,0,Creates and sends anonymous system information to Mojang's stats server
func_52013_a,updatePlayerMoveState,0,
func_52014_d,stripColorCodes,0,Remove all embedded color codes from a string
func_52016_a,buildPostString,0,Builds an encoded HTTP POST content string from a string map
func_52017_a,sendPost,0,Sends a HTTP POST request to the given URL with data from a string
func_52018_a,sendPost,0,Sends a HTTP POST request to the given URL with data from a map
func_52020_b,getDataMap,0,Returns the data map for the given usage snooper
func_52021_a,sendReport,0,Starts a new thread to send the information to the report server
func_52022_a,addData,0,Adds information to the report
func_52023_a,getServerURL,0,Returns the server URL for the given usage snooper
func_520_a,generateLeafNode,0,Generates the leaves surrounding an individual entry in the leafNodes list.
func_521_a,generateLeafNodeList,0,"Generates a list of leaf nodes for the tree, to be populated by generateLeaves."
func_522_a,placeBlockLine,0,Places a line of the specified block ID into the world from the first coordinate triplet to the second.
@ -2365,7 +2419,7 @@ func_603_b,getBlockTileEntity,0,"Returns the TileEntity associated with a given
func_604_a,checkIfAABBIsClear,0,"Returns true if there are no solid, live entities in the specified AxisAlignedBB"
func_605_c,isBoundingBoxBurning,0,Returns whether or not the given bounding box is on fire or not
func_606_b,obtainEntitySkin,0,"Start the skin for this entity downloading, if necessary, and increment its reference counter"
func_607_d,setEntityDead,0,"Not sure what this does 100%, but from the calling methods this method should be called like this."
func_607_d,setEntityDead,0,"Dismounts the entity (and anything riding the entity), sets the dead flag, and removes the player entity from the player entity list. Called by the playerLoggedOut function."
func_608_a,spawnPlayerWithLoadedChunks,0,"spawns a player, load data from level.dat if needed and loads surrounding chunks"
func_609_a,getClosestPlayerToEntity,0,"Gets the closest player to the entity within the specified distance (if distance is less than 0 then ignored). Args: entity, dist"
func_611_g,notifyBlocksOfNeighborChange,0,"Notifies neighboring blocks that this specified block changed Args: x, y, z, blockID"
@ -2443,7 +2497,7 @@ func_6391_i,getMaxSpawnedInChunk,0,Will return how many at most can spawn in a c
func_6392_F,onEntityDeath,0,Called when the entity vanishes after dies by damage (or other method that put health below or at zero).
func_6393_h,getSoundVolume,0,Returns the volume for the sounds this mob makes.
func_6394_f_,getHurtSound,0,Returns the sound this mob makes when it is hurt.
func_639_a,saveWorld,0,"Saves the data for this World. If passed true, then only save up to 2 chunks, otherwise, save all chunks."
func_639_a,saveWorld,0,"Saves the data for this World. If passed true, then only save up to 2 chunks, otherwise, save all chunks."
func_640_a,checkChunksExist,0,"Checks between a min and max all the chunks inbetween actually exist. Args: minX, minY, minZ, maxX, maxY, maxZ"
func_6415_a_,useCurrentItemOnEntity,0,Uses the currently equipped item on the specified entity. Args: entity
func_6416_v,getCurrentEquippedItem,0,Returns the currently being used item by the player.
@ -2529,7 +2583,7 @@ func_690_d,setBlockWithNotify,0,"Sets a block and notifies relevant systems with
func_691_b,setBlockMetadataWithNotify,0,"Sets the blocks metadata and if set will then notify blocks that this block changed. Args: x, y, z, metadata"
func_692_l,removeBlockTileEntity,0,"Removes the TileEntity for a given block in X,Y,Z coordinates"
func_694_a,spawnParticle,0,"Spawns a particle. Args particleName, x, y, z, velX, velY, velZ"
func_695_a,canBlockBePlacedAt,0,"Returns true if the specified block can be placed at the given coordinates, optionally making sure there are no entities in the way. Args: blockID, x, y, z, ignoreEntities"
func_695_a,canBlockBePlacedAt,0,"Returns true if the specified block can be placed at the given coordinates, optionally making sure there are no entities in the way. Args: blockID, x, y, z, ignoreEntities"
func_697_a,getCollidingBoundingBoxes,0,"Returns a list of bounding boxes that collide with aabb excluding the passed in entity's collision. Args: entity, aabb"
func_698_b,updateTileEntityChunkAndDoNothing,0,marks the chunk that contains this tilentity as modified and then calls worldAccesses.doNothingWithTileEntity
func_699_a,getBlockLightValue_do,0,"Gets the light value of a block location. This is the actual function that gets the value and has a bool flag that indicates if its a half step block to get the maximum light value of a direct neighboring block (left, right, forward, back, and up)"
@ -2563,7 +2617,7 @@ func_738_a,writeNamedTag,0,"Writes the specified tag to the given DataOutput, wr
func_739_a,newTag,0,"Creates and returns a new tag of the specified type, or null if invalid."
func_740_c,tagCount,0,Returns the number of tags in the list.
func_741_a,tagAt,0,Retrieves the tag at the specified index from the list.
func_742_a,appendTag,0,Adds the provided tag to the end of the list. There is no check to veriy this tag is of the same type as any previous tag.
func_742_a,appendTag,0,Adds the provided tag to the end of the list. There is no check to verify this tag is of the same type as any previous tag.
func_743_k,getCompoundTag,0,"Retrieves a NBTTagCompound subtag matching the specified key, or a new empty NBTTagCompound if no such key was stored."
func_744_a,setFloat,0,Stores a new NBTTagFloat with the given float value into the map with the given string key.
func_745_d,getShort,0,"Retrieves a short value using the specified key, or 0 if no such key was stored."
@ -2596,7 +2650,7 @@ func_772_c,mouseXYChange,0,
func_773_b,ungrabMouseCursor,0,Ungrabs the mouse cursor so it can be moved and set it to the center of the screen
func_774_a,grabMouseCursor,0,Grabs the mouse cursor it doesn't move and isn't seen.
func_775_c,getBackgroundIconIndex,0,Returns the icon index on items.png that is used as background image of the slot.
func_776_b,putStack,0,Helper fnct to put a stack in the slot.
func_776_b,putStack,0,Helper method to put a stack in the slot.
func_777_b,getStack,0,Helper fnct to get the stack in the slot.
func_779_d,onSlotChanged,0,Called when the stack in a Slot changes
func_782_a,bindImage,0,
@ -2612,7 +2666,6 @@ func_792_a,refreshTrackShape,0,Completely recalculates the track shape based on
func_793_b,isConnectedTo,0,
func_794_b,isInTrack,0,Returns true if the specified block is in the same railway.
func_795_a,getMinecartTrackLogic,0,
func_797_a,updatePlayerMoveState,0,
func_799_a,render,0,
func_800_a,postProcess,0,
func_803_a,grad,0,
@ -2709,7 +2762,6 @@ func_934_a,markBlockNeedsUpdate,0,"Will mark the block and neighbors that their
func_935_a,doNothingWithTileEntity,0,"In all implementations, this method does nothing."
func_9367_r,respawnPlayer,0,
func_9372_a_,setHealth,0,Updates health locally.
func_9375_Q,sendInventoryChanged,0,Send a inventory changed message to the server if the current inventory has been modified.
func_937_b,markBlockRangeNeedsUpdate,0,"Called across all registered IWorldAccess instances when a block range is invalidated. Args: minX, minY, minZ, maxX, maxY, maxZ"
func_938_b,releaseEntitySkin,0,Decrement the reference counter for this entity's skin image data
func_939_a,spawnParticle,0,"Spawns a particle. Arg: particleType, x, y, z, velX, velY, velZ"
@ -2823,12 +2875,12 @@ func_143_a,knockBack,1,knocks back this entity
func_144_E,isOnLadder,1,"returns true if this entity is by a ladder, false otherwise"
func_145_g,canEntityBeSeen,1,returns true if the entity provided in the argument can be seen. (Raytrace)
func_146_b,getTalkInterval,1,"Get number of ticks, at least during which the living entity will be silent."
func_147_b,faceEntity,1,changes pitch and yaw so that the entity calling the function is facing the entity provided as an argumen
func_147_b,faceEntity,1,Changes pitch and yaw so that the entity calling the function is facing the entity provided as an argument.
func_148_c,moveEntityWithHeading,1,"Moves the entity based on the specified heading. Args: strafe, forward"
func_149_g,getDropItemId,1,Returns the item ID for the item the mob drops on death.
func_152_d_,updateEntityActionState,1,
func_153_y,onLivingUpdate,1,"Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons use this to react to sunlight and start to burn."
func_154_F,jump,1,causes this entity to jump (or at least move upwards)
func_154_F,jump,1,Causes this entity to do an upwards motion (jumping).
func_155_a,getCanSpawnHere,1,Checks if the entity's current position is a valid location to spawn this entity.
func_156_D,spawnExplosionParticle,1,Spawns an explosion particle around the Entity's location
func_157_a,attackEntity,1,Basic mob attack. Default to touch of death in EntityCreature. Overridden by each mob to define their attack.
@ -2899,15 +2951,15 @@ func_20091_b,onPickupFromSlot,1,Called when the player picks up an item from an
func_20092_c,getStack,1,Helper fnct to get the stack in the slot.
func_20093_a,getSlotStackLimit,1,"Returns the maximum stack size for a given slot (usually the same as getInventoryStackLimit(), but 1 in the case of armor slots)"
func_20094_d,onSlotChanged,1,Called when the stack in a Slot changes
func_20095_a,isItemValid,1,Check if the stack is a valid item for this slot.
func_20095_a,isItemValid,1,Check if the stack is a valid item for this slot. Always true beside for the armor slots.
func_200_a,writeToNBT,1,"Writes the inventory out as a list of compound tags. This is where the slot indices are used (+100 for armor, +80 for crafting)."
func_20104_a,setIconCoord,1,
func_20105_a,setItemName,1,set name of item from language file
func_20106_a,getItemName,1,
func_20107_a,compareRecipes,1,
func_20111_e,isAirBlock,1,Returns true if the block at the specified coordinates is empty
func_20112_a,addRecipes,1,Adds weapon recipes to the CraftingManager
func_20115_a,addRecipes,1,Adds crafting recipes to the CraftingManager
func_20112_a,addRecipes,1,Adds the weapon recipes to the CraftingManager.
func_20115_a,addRecipes,1,Adds the crafting recipes to the CraftingManager.
func_20116_b,isItemStackEqual,1,compares ItemStack argument to the instance ItemStack; returns true if both ItemStacks are equal
func_20117_a,copyItemStack,1,"Creates a copy of a ItemStack, a null parameters will return a null."
func_20118_a,splitStack,1,Remove the argument from the stack size. Return a new stack object with argument size.
@ -2923,12 +2975,12 @@ func_20129_a,setCanCraft,1,sets whether the player can craft in this inventory o
func_20130_a,onCraftGuiClosed,1,Callback for when the crafting gui is closed.
func_20151_a,getInstance,1,Returns the static instance of this class
func_20153_a,addRecipe,1,Adds a recipe. See spreadsheet on first page for details.
func_20156_a,addRecipes,1,Adds tool recipes to the CraftingManager.
func_20159_a,addRecipes,1,Adds ingot recipes to the CraftingManager.
func_20156_a,addRecipes,1,Adds the tool recipes to the CraftingManager.
func_20159_a,addRecipes,1,Adds the ingot recipes to the CraftingManager.
func_20161_a,getAllowedCharacters,1,"Load the font.txt resource file, that is on UTF-8 format. This file contains the characters that minecraft can render Strings on screen."
func_20165_a,getRecipeSize,1,Returns the size of the recipe area
func_20172_a,addRecipes,1,Adds the armor recipes to the CraftingManager.
func_20177_a,addRecipes,1,Adds food recipes to the CraftingManager.
func_20177_a,addRecipes,1,Adds the food recipes to the CraftingManager.
func_20178_a,updateTileEntity,1,sends players update packet about the given entity
func_201_a,addItemStackToInventory,1,"Adds the item stack to the inventory, returns false if it is impossible."
func_202_d,getInventoryStackLimit,1,"Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended. *Isn't this more of a set than a get?*"
@ -3128,7 +3180,7 @@ func_22176_a,updateTagCompound,1,
func_22178_h,getDimension,1,
func_22179_d,getSpawnY,1,Return the Y axis spawning point of the player.
func_22180_a,setWorldTime,1,Set current world time
func_22181_a,setSpawnPosition,1,Sets the spawn (zone) position
func_22181_a,setSpawnPosition,1,"Sets the spawn zone position. Args: x, y, z"
func_22183_a,getNBTTagCompoundWithPlayers,1,stores the current level's dat to an nbt tag for future saving in level.dat
func_22184_c,getSpawnX,1,Returns the x spawn position
func_22185_a,getNBTTagCompound,1,Gets the NBTTagCompound for the worldInfo
@ -3184,21 +3236,21 @@ func_25020_s,canDespawn,1,"Determines if an entity can be despawned, used on idl
func_25022_a,setPathToEntity,1,sets the pathToEntity
func_25023_z,hasPath,1,"if the entity got a PathEntity it returns true, else false"
func_25024_A,getEntityToAttack,1,returns the target Entity
func_25025_c,setTarget,1,sets the target Entity
func_25025_c,setTarget,1,Sets the entity which is to be attacked.
func_25026_u,isMovementCeased,1,Disables a mob's ability to move on its own while true.
func_25027_m,getSlimeSize,1,Returns the size of the slime.
func_25028_x,isAngry,1,gets if the wolf is angry
func_25037_c,setAngry,1,sets if the wolf is angry or not
func_25028_x,isAngry,1,Determines whether this wolf is angry or not.
func_25037_c,setAngry,1,Sets whether this wolf is angry or not.
func_25045_g,addMovementStat,1,"Adds a value to a movement statistic field - like run, walk, swin or climb."
func_25046_a,addStat,1,Adds a value to a statistic field.
func_25047_a,alertWolves,1,"Called when the player attack or gets attacked, it's alert all wolves in the area that are owned by the player to join the attack or defend the player."
func_25049_H,getSpawnChunk,1,gets the players spawn chunk
func_25050_a,setSpawnChunk,1,sets the players spawn chunk
func_25049_H,getSpawnChunk,1,Returns the coordinates to respawn the player based on last bed that the player sleep.
func_25050_a,setSpawnChunk,1,Defines a spawn coordinate to player spawn. Used by bed after the player sleep on it.
func_25051_a,verifyRespawnCoordinates,1,Ensure that a block enabling respawning exists at the specified coordinates and find an empty space nearby to spawn.
func_25052_a,isEditable,1,
func_25055_a,getSpawnableList,1,Returns the correspondent list of the EnumCreatureType informed.
func_25071_a,getPlayerEntityByName,1,Find a player by name in this world.
func_25072_c,generateSpawnPoint,1,generates a spawn point for this world
func_25072_c,generateSpawnPoint,1,Finds an initial spawn location upon creating a new world
func_25073_n,getChunkProvider,1,gets the world's chunk provider
func_25074_a,getPlayerData,1,
func_25075_b,getWatchableObjectInt,1,gets a watchable object and returns it as a Integer
@ -3218,7 +3270,7 @@ func_25091_c,initCraftableStats,1,Initializes statistics related to craftable it
func_25092_a,replaceAllSimilarBlocks,1,Forces all dual blocks to count for each other on the stats list
func_250_e,onBlockAdded,1,"Called whenever the block is added into the world. Args: world, x, y, z"
func_25124_a,onDestroyBlock,1,
func_25125_a,damageItem,1,damages the item in an itemstack.
func_25125_a,damageItem,1,Damages the item in the ItemStack
func_25126_b,getRecipeList,1,returns the List<> of all recipes
func_25127_b,getSmeltingList,1,
func_25132_a,getGuid,1,Returns the unique GUID of a achievement id.
@ -3262,8 +3314,8 @@ func_27031_a,isRailPassingPower,1,Returns true if the specified rail is passing
func_27032_a,isNeighborRailPowered,1,"Powered minecart rail is conductive like wire, so check for powered neighbors"
func_27033_a,isPoweredBlockRail,1,Return true if the blocks passed is a power related rail.
func_27035_f,setStateIfMinecartInteractsWithRail,1,"Update the detector rail power state if a minecart enter, stays or leave the block."
func_27037_a,readString,1,reads a string from the datastream
func_27038_a,writeString,1,writes a string to the datastream
func_27037_a,readString,1,Reads a string from a packet
func_27038_a,writeString,1,Writes a String to the DataOutputStream
func_27047_e,setDisableRain,1,Disable the rain for the biome.
func_27048_d,canSpawnLightningBolt,1,"Return true if the biome supports lightning bolt spawn, either by have the bolts enabled and have rain enabled."
func_27049_c,getEnableSnow,1,Returns true if the biome have snowfall instead a normal rain.
@ -3273,12 +3325,12 @@ func_27059_a,setIndependent,1,"Indicates whether or not the given achievement or
func_27060_b,setSpecial,1,"Special achievements have a 'spiked' (on normal texture pack) frame, special achievements are the hardest ones to achieve."
func_27061_c,registerAchievement,1,"Adds the achievement on the internal list of registered achievements, also, it's check for duplicated id's."
func_27065_c,getWeightedThunderStrength,1,
func_27066_i,updateWeather,1,update's all weather states.
func_27066_i,updateWeather,1,Updates all weather states.
func_27067_u,isThundering,1,Returns true if the current thunder strength (weighted with the rain strength) is greater than 0.9
func_27068_v,isRaining,1,Returns true if the current rain strength is greater than 0.2
func_27069_b,isAABBEmpty,1,checks to see if there are any blocks in the region constrained by an AxisAlignedBB
func_27070_x,calculateInitialWeather,1,updates rainingStrength and thunderingStrength
func_27071_y,clearWeather,1,stops all weather effects
func_27070_x,calculateInitialWeather,1,Called from World constructor to set rainingStrength and thunderingStrength
func_27071_y,clearWeather,1,Stops all weather effects.
func_27072_q,canLightningStrikeAt,1,
func_27073_a,addWeatherEffect,1,adds a lightning bolt to the list of lightning bolts in this world.
func_27074_d,getRainStrength,1,Not sure about this actually. Reverting this one myself.
@ -3289,14 +3341,14 @@ func_27089_f,setGroundCover,1,"Sets the material as a form of ground cover, e.g.
func_27090_g,isGroundCover,1,"Return whether the material is a form of ground cover, e.g. Snow"
func_27097_a,init,1,A stub functions called to make the static initializer for this class run.
func_270_h,getChanceOfNeighborsEncouragingFire,1,Gets the highest chance of a neighbor block encouraging this block to catch fire
func_27115_l,isRaining,1,returns whether it's raining
func_27116_b,setRaining,1,sets whether it's raining
func_27117_k,getThunderTime,1,gets the during of the thunder
func_27118_c,setRainTime,1,sets the rainTime
func_27119_a,setThundering,1,sets if it's thundering or not
func_27120_m,getRainTime,1,gets the rainTime
func_27121_b,setThunderTime,1,sets the during of the Thunder
func_27122_j,isThundering,1,gets if it's thundering or not
func_27115_l,isRaining,1,"Returns true if it is raining, false otherwise."
func_27116_b,setRaining,1,Sets whether it is raining or not.
func_27117_k,getThunderTime,1,Returns the number of ticks until next thunderbolt.
func_27118_c,setRainTime,1,Sets the number of ticks until rain.
func_27119_a,setThundering,1,Sets whether it is thundering or not.
func_27120_m,getRainTime,1,Return the number of ticks until rain.
func_27121_b,setThunderTime,1,Defines the number of ticks until next thunderbolt.
func_27122_j,isThundering,1,"Returns true if it is thundering, false otherwise."
func_27127_a,getEuclideanDistanceTo,1,"Returns the euclidean distance of the chunk coordinate to the x, y, z parameters passed."
func_272_a,onPoweredBlockChange,1,A function to open a door.
func_273_b,setDoorRotation,1,
@ -3365,6 +3417,7 @@ func_28166_b,readPlayerDataFromFile,1,called during player login. reads the play
func_28167_a,getPlayerManager,1,returns the player manager object for the specified dimension
func_28168_f,sendPlayerToOtherDimension,1,moves provided player from overworld to nether or vice versa
func_28169_a,sendPacketToAllPlayersInDimension,1,Sends a packet to all players in the specified Dimension
func_28170_a,updateTimeAndWeather,1,Updates the time and weather for the given player to those of the given world
func_28172_a,joinNewPlayerManager,1,"called when a player is teleported to a new dimension in order to clean up old dim refs, send them new dim chunks, and make sure their new location chunk is loaded and initialized"
func_28173_a,getUniqueDataId,1,Returns an unique new data id for the given prefix and saves the idCounts map to the 'idcounts' file.
func_28174_b,loadIdCounts,1,Loads the idCounts Map from the 'idcounts' file.
@ -3433,7 +3486,7 @@ func_31045_b,getDirectionMeta,1,
func_31047_a,addTileEntity,1,
func_31055_i,isHarvestable,1,Returns true if material can be harvested by player.
func_31056_j,getMaterialMobility,1,returns a materials mobility flag
func_31057_l,setImmovableMobility,1,marks this material as being immovable
func_31057_l,setImmovableMobility,1,"This type of material can't be pushed, and pistons are blocked to move."
func_31058_n,setNoHarvest,1,Disables the ability to harvest this material.
func_31059_k,setNoPushMobility,1,marks this material as being unable to push blocks
func_311_f,flowIntoBlock,1,"flowIntoBlock(World world, int x, int y, int z, int newFlowDecay) - Flows into the block at the coordinates and changes the block type to the liquid."
@ -3489,7 +3542,7 @@ func_35032_a,choose,1,randomly choose between the two args
func_35037_a,validGameType,1,Checks to see if the int passed is a valid game type indicator.
func_35038_a,getSeed,1,Get the seed of the map.
func_35039_b,getGameType,1,"Get the type of game the map is set at. 0 is survival, 1 is creative."
func_35040_c,isMapFeaturesEnabled,1,Get whether the map features generation is enabled or disabled.
func_35040_c,isMapFeaturesEnabled,1,Get whether the map features (e.g. strongholds) generation is enabled or disabled.
func_35057_b,unifyAdjacentChests,1,Turns the adjacent chests to a double chest.
func_35058_c,canBePlacedOn,1,returns true if a vine can be placed on that block (checks for render as normal block and if it is solid)
func_35059_g,canVineStay,1,Returns if the vine can stay in the world. It also changes the metadata according to neighboring blocks.
@ -3533,7 +3586,7 @@ func_35163_b,onTileEntityPowered,1,
func_35164_g,updateContainingBlockInfo,1,"Causes the TileEntity to reset all it's cached values for it's container block, blockID, metaData and in the case of chests, the adjcacent chest check"
func_35167_h,checkForAdjacentChests,1,Performs the check for adjacent chests to determine if this chest is double or not.
func_35177_c,hasItem,1,Get if a specifiied item id is inside the inventory.
func_35178_D,getSpeedModifier,1,"This method return a value to be applied directly to entity speed, this factor is less than 1 when a slowdown potion effect is applied, more than 1 when a haste potion effect is applied and 2 for fleeing entities."
func_35178_D,getSpeedModifier,1,"This method returns a value to be applied directly to entity speed, this factor is less than 1 when a slowdown potion effect is applied, more than 1 when a haste potion effect is applied and 2 for fleeing entities."
func_35179_b,onChangedPotionEffect,1,
func_35180_G,isBlocking,1,
func_35181_a,onNewPotionEffect,1,
@ -3559,7 +3612,7 @@ func_35205_F,clearItemInUse,1,
func_35206_W,shouldHeal,1,Checks if the player's health is not full and not zero.
func_35207_V,getFoodStats,1,Returns the player's FoodStats object.
func_35208_b,updateItemUse,1,Plays sounds and makes particles for item in use state
func_35209_o_,isUsingItem,1,"checks if the entity is currently using an item (e.g., bow, food, sword) by holding down the useItemButton"
func_35209_o_,isUsingItem,1,"Checks if the entity is currently using an item (e.g., bow, food, sword) by holding down the useItemButton"
func_35224_c,attackEntityAsMob,1,
func_35225_x,getCarried,1,Get the id of the block an enderman carries
func_35226_b,setCarried,1,Set the id of the block an enderman carries
@ -3581,8 +3634,8 @@ func_35255_a,decorate,1,Decorates the world. Calls code that was formerly (pre-1
func_35256_b,decorate,1,The method that does the work of actually decorating chunks
func_35257_a,genStandardOre1,1,Standard ore generation helper. Generates most ores.
func_35292_a,generateVines,1,Generates vines at the given position until it hits a block.
func_35294_a,fillWithBlocks,1,"'arguments: (World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int placeBlockId, int replaceBlockId, boolean alwaysreplace)'"
func_35295_a,isLiquidInStructureBoundingBox,1,'checks the entire StructureBoundingBox for Liquids'
func_35294_a,fillWithBlocks,1,"arguments: (World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int placeBlockId, int replaceBlockId, boolean alwaysreplace)"
func_35295_a,isLiquidInStructureBoundingBox,1,checks the entire StructureBoundingBox for Liquids
func_35296_b,getZWithOffset,1,
func_35297_a,getBlockIdAtCurrentPosition,1,
func_35298_a,placeDoorAtCurrentPosition,1,
@ -3590,27 +3643,27 @@ func_35299_a,createTreasureChestAtCurrentPosition,1,
func_352_a,setChunkBlockTileEntity,1,Sets the TileEntity for a given block in this chunk
func_35300_a,getYWithOffset,1,
func_35301_c,getMetadataWithOffset,1,"Returns the direction-shifted metadata for blocks that require orientation, e.g. doors, stairs, ladders. Parameters: block ID, original metadata"
func_35302_a,randomlyPlaceBlock,1,'Randomly decides if placing or not. Used for Decoration such as Torches and Spiderwebs'
func_35303_b,fillCurrentPositionBlocksDownwards,1,"Overwrites Air and Liquids from selected Position downwards, stops at hitting anything else"
func_35302_a,randomlyPlaceBlock,1,Randomly decides if placing or not. Used for Decoration such as Torches and Spiderwebs
func_35303_b,fillCurrentPositionBlocksDownwards,1,"Overwrites air and liquids from selected position downwards, stops at hitting anything else."
func_35304_a,randomlyRareFillWithBlocks,1,"arguments: World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int placeBlockId, boolean alwaysreplace"
func_35305_c,getComponentType,1,Returns the component type ID of this component.
func_35306_a,getXWithOffset,1,
func_35307_a,fillWithRandomizedBlocks,1,"arguments: World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, boolean alwaysreplace, Random rand, StructurePieceBlockSelector blockselector"
func_35308_a,buildComponent,1,"'Initiates construction of the Structure Component picked, at the current Location of StructGen'"
func_35308_a,buildComponent,1,"Initiates construction of the Structure Component picked, at the current Location of StructGen"
func_35309_a,placeBlockAtCurrentPosition,1,"current Position depends on currently set Coordinates mode, is computed here"
func_35310_a,addComponentParts,1,"'second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...'"
func_35310_a,addComponentParts,1,"second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences..."
func_35311_a,fillTreasureChestWithLoot,1,
func_35312_a,findIntersecting,1,Discover if bounding box can fit within the current bounding box object.
func_35313_b,getBoundingBox,1,
func_35314_b,clearCurrentPositionBlocksUpwards,1,Deletes all continuous Blocks from selected position upwards. Stops at hitting air
func_35315_a,randomlyFillWithBlocks,1,"'arguments: World worldObj, StructureBoundingBox structBB, Random rand, float randLimit, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int olaceBlockId, int replaceBlockId, boolean alwaysreplace'"
func_35314_b,clearCurrentPositionBlocksUpwards,1,Deletes all continuous blocks from selected position upwards. Stops at hitting air.
func_35315_a,randomlyFillWithBlocks,1,"arguments: World worldObj, StructureBoundingBox structBB, Random rand, float randLimit, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int olaceBlockId, int replaceBlockId, boolean alwaysreplace"
func_35319_a,canStrongholdGoDeeper,1,returns false if the Structure Bounding Box goes below 10
func_35320_c,getNextComponentZ,1,Gets the next component in the +/- Z direction
func_35321_b,getNextComponentX,1,Gets the next component in the +/- X direction
func_35322_a,getRandomDoor,1,
func_35323_a,placeDoor,1,'builds a door of the enumerated types (empty opening is a door)'
func_35323_a,placeDoor,1,builds a door of the enumerated types (empty opening is a door)
func_35324_a,getNextComponentNormal,1,Gets the next component in any cardinal direction
func_35325_a,getStrongholdStairsComponent,1,"'performs some checks, then gives out a fresh Stairs component'"
func_35325_a,getStrongholdStairsComponent,1,"performs some checks, then gives out a fresh Stairs component"
func_35330_a,findValidPlacement,1,
func_35332_a,findValidPlacement,1,
func_35334_a,findValidPlacement,1,
@ -3665,7 +3718,7 @@ func_35491_a,canSpawnMoreVillagePiecesOfType,1,
func_35492_a,canSpawnMoreVillagePieces,1,
func_35497_b,retrySlotClick,1,
func_35498_a,putStackInSlot,1,"args: slotID, itemStack to put in slot"
func_35499_o,isMapFeaturesEnabled,1,Get whether the map features generation is enabled or disabled.
func_35499_o,isMapFeaturesEnabled,1,Get whether the map features (e.g. strongholds) generation is enabled or disabled.
func_354_c,getBlockLightValue,1,Gets the amount of light on a block taking into account sunlight
func_35500_d,setGameType,1,"Set the game type, <=0 for survival, >0 for creative."
func_35501_n,getGameType,1,"Get the game type, 0 for survival, 1 for creative."
@ -3681,15 +3734,15 @@ func_35531_a,canSpawnStructureAtCoords,1,
func_35532_a,generateStructuresInChunk,1,Generates structures in specified chunk next to existing structures. Does *not* generate StructureStarts.
func_35533_b,getStructureStart,1,
func_35539_a,generateRavine,1,
func_35541_a,generateStructure,1,'Keeps iterating Structure Pieces and spawning them until the checks tell it to stop'
func_35542_a,isSizeableStructure,1,"'currently only defined for Villages, returns true if Village has more than 2 non-road components'"
func_35541_a,generateStructure,1,Keeps iterating Structure Pieces and spawning them until the checks tell it to stop
func_35542_a,isSizeableStructure,1,"currently only defined for Villages, returns true if Village has more than 2 non-road components"
func_35543_b,getBoundingBox,1,
func_35544_c,updateBoundingBox,1,Calculates total bounding box based on components' bounding boxes and saves it to boundingBox
func_35545_a,markAvailableHeight,1,"offsets the structure Bounding Boxes up to a certain height, typically 63 - 10"
func_35549_a,getIntCache,1,
func_35550_a,resetIntCache,1,Mark all pre-allocated arrays as available for re-use by moving them to the appropriate free lists.
func_35556_d,dropChunk,1,Drops the specified chunk.
func_35565_a,selectBlocks,1,'picks Block Ids and Metadata (Silverfish)'
func_35565_a,selectBlocks,1,picks Block Ids and Metadata (Silverfish)
func_35566_a,getSelectedBlockId,1,
func_35567_b,getSelectedBlockMetaData,1,
func_35570_a,dotProduct,1,
@ -3715,12 +3768,12 @@ func_35615_m,getItemUseAction,1,
func_35616_k,getItemName,1,
func_35617_b,onFoodEaten,1,
func_35618_a,loadItemStackFromNBT,1,
func_35620_a,getStrongholdComponentFromWeightedPiece,1,'translates the PieceWeight class to the Component class'
func_35620_a,getStrongholdComponentFromWeightedPiece,1,translates the PieceWeight class to the Component class
func_35621_c,getNextValidComponent,1,
func_35622_b,getStrongholdStones,1,
func_35623_b,getNextComponent,1,
func_35624_a,getNextValidComponentAccess,1,
func_35625_a,prepareStructurePieces,1,'sets up Arrays with the Structure pieces and their weights'
func_35625_a,prepareStructurePieces,1,sets up Arrays with the Structure pieces and their weights
func_35626_c,canAddStructurePieces,1,
func_35631_c,getPrecipitationHeight,1,Gets the height to which rain/snow will fall. Calculates it if not already stored.
func_35632_a,populateChunk,1,
@ -3728,10 +3781,10 @@ func_35633_i,updateSkylight_do,1,Runs delayed skylight updates.
func_35634_d,updateSkylightNeighborHeight,1,
func_35635_h,updateSkylight,1,"Checks whether skylight needs updated; if it does, calls updateSkylight_do"
func_35639_a,getVillageComponentFromWeightedPiece,1,
func_35640_a,getNextStructureComponent,1,'attempts to find a next Structure Component to be spawned'
func_35641_d,getNextVillageStructureComponent,1,"'attempts to find a next Structure Component to be spawned, private Village function'"
func_35640_a,getNextStructureComponent,1,attempts to find a next Structure Component to be spawned
func_35641_d,getNextVillageStructureComponent,1,"attempts to find a next Structure Component to be spawned, private Village function"
func_35642_b,getNextStructureComponentVillagePath,1,
func_35643_c,getNextVillageComponent,1,'attempts to find a next Village Component to be spawned'
func_35643_c,getNextVillageComponent,1,attempts to find a next Village Component to be spawned
func_35644_e,getNextComponentVillagePath,1,
func_35645_a,getAvailablePieceWeight,1,
func_35646_a,getStructureVillageWeightedPieceList,1,
@ -3884,6 +3937,7 @@ func_40133_a,spawnBabyAnimal,1,This function is used when two same-species anima
func_40134_a,isWheat,1,Checks if the parameter is an wheat item.
func_40136_a,attackEntityFromPart,1,
func_40137_e,superAttackFrom,1,"Returns a super of attackEntityFrom in EntityDragonBase, because the normal attackEntityFrom is overriden"
func_40139_a,getMovementOffsets,1,"Returns a double[3] array with movement offsets, used to calculate trailing tail/neck positions. [0] = yaw offset, [1] = y offset, [2] = unused, always 0. Parameters: buffer index offset, partial ticks."
func_40140_a,destroyBlocksInAABB,1,Destroys all blocks that aren't associated with 'The End' inside the given bounding box.
func_40141_a,simplifyAngle,1,Simplifies the value of a number by adding/subtracting 180 to the point that the number is between -180 and 180.
func_40161_b,getRenderType,1,The type of render function that is called for this block
@ -3898,14 +3952,14 @@ func_40202_a,getNearestInstance,1,
func_40205_b,getSpawnList,1,
func_40208_c,getComponents,1,
func_40209_a,setRandomHeight,1,
func_40210_p,isBlockHydratedDirectly,1,Checks if the block is hydrating itself.
func_40210_p,isBlockFreezable,1,checks to see if a given block is both water and is cold enough to freeze
func_40211_b,getClosestVulnerablePlayerToEntity,1,"Returns the closest vulnerable player to this entity within the given radius, or null if none is found"
func_40212_d,getEntrancePortalLocation,1,Gets the hard-coded portal location to use when entering this dimension
func_40213_b,isBlockHydrated,1,(I think)
func_40213_b,canBlockFreeze,1,"checks to see if a given block is both water, and cold enough to freeze - if the par4 boolean is set, this will only return true if there is a non-water block immediately adjacent to the specified block"
func_40214_b,findClosestStructure,1,Returns the location of the closest structure of the specified type. If not found returns null.
func_40215_r,canSnowAt,1,Tests whether or not snow can be placed at a given location
func_40216_a,getRandomMob,1,Gets a random mob for spawning in this world.
func_40217_q,isBlockHydratedIndirectly,1,Check if the block is being hydrated by an adjacent block.
func_40217_q,isBlockFreezableNaturally,1,checks to see if a given block is both water and has at least one immediately adjacent non-water block
func_40218_j,commandToggleDownfall,1,start precipitation in this world (2 ticks after command posted)
func_40219_b,getClosestVulnerablePlayer,1,"Returns the closest vulnerable player within the given radius, or null if none is found."
func_40220_m,isPotionIngredient,1,Returns true if this item serves as a potion ingredient (its ingredient information is not null).
@ -4123,7 +4177,7 @@ func_40657_a,setProperty,1,Saves an Object with the given property name
func_40658_a,getChunkPosition,1,
func_40659_a,getCenterXPos,1,
func_4065_a,getRainfall,1,"Returns a list of rainfall values for the specified blocks. Args: listToReuse, x, z, width, length."
func_40660_b,getCenterZPos,1,
func_40660_b,getCenterZPosition,1,
func_4067_a,getBiomeGenAt,1,"Returns the BiomeGenBase related to the x, z position on the world."
func_4068_a,getTemperatures,1,"Returns a list of temperatures to use for the specified blocks. Args: listToReuse, x, y, width, length"
func_406_c,getShort,1,"Retrieves a short value using the specified key, or 0 if no such key was stored."
@ -4169,6 +4223,7 @@ func_41031_d,copyPlayer,1,Copy the inventory and various stats from another Enti
func_41034_a,collideWithEntities,1,Pushes all entities inside the list away from the enderdragon.
func_41035_b,attackEntitiesInList,1,"Attacks all entities inside this list, dealing 5 hearts of damage."
func_41036_u,updateDragonEnderCrystal,1,Updates the state of the enderdragon's current endercrystal.
func_41037_w,setNewTarget,1,Sets a new target for the flight AI. It can be a random coordinate or a nearby player.
func_41038_a,createEnderPortal,1,Creates the ender portal leading back to the normal world after defeating the enderdragon.
func_4103_a,generateNoiseOctaves,1,Bouncer function to the main one with some default arguments.
func_41040_a,setBlockNames,1,Sets the array of strings to be used for name lookups from item damage to metadata
@ -4237,7 +4292,7 @@ func_450_b,getEntitiesWithinAABBExcludingEntity,1,"Will get all entities within
func_451_k,getBlockTileEntity,1,"Returns the TileEntity associated with a given block in X,Y,Z coordinates, or null if no TileEntity exists"
func_453_a,isDaytime,1,Checks whether its daytime by seeing if the light subtracted from the skylight is less than 4
func_454_e,notifyBlockChange,1,"The block type change and need to notify other systems Args: x, y, z, blockID"
func_455_j,getLightBrightness,1,"Returns how bright the block is shown as which is the block's light value looked up in a lookup table (light values aren't linear for brihgtness). Args: x, y, z"
func_455_j,getLightBrightness,1,"Returns how bright the block is shown as which is the block's light value looked up in a lookup table (light values aren't linear for brightness). Args: x, y, z"
func_456_a,getClosestPlayer,1,"Gets the closest player to the point within the specified distance (distance can be set to less than 0 to not limit the distance). Args: x, y, z, dist"
func_457_a,getEntitiesWithinAABB,1,"Returns all entities of the specified class type which intersect with the AABB. Args: entityClass, aabb"
func_459_b,updateEntities,1,Updates (and cleans up) entities and tile entities
@ -4305,6 +4360,7 @@ func_48072_a,handleEntityHeadRotation,1,
func_48083_a,getPathEntityToEntity,1,
func_48085_a,findNearestEntityWithinAABB,1,
func_48088_a,getEntityPathToXYZ,1,
func_48089_z,isBlockHighHumidity,1,"Checks to see if the biome rainfall values for a given x,y,z coordinate set are extremely high"
func_48091_a,getBiomeGenForCoords,1,Gets the biome for a given set of x/z coordinates
func_48095_y,getHeight,1,Returns current world height.
func_48124_n,hasTileEntity,1,
@ -4324,6 +4380,7 @@ func_48307_a,spawnHeartParticles,1,
func_48313_k_,canAttackWithItem,1,"If returns false, the item will not inflict any damage against entities."
func_48315_b,getStackInSlotOnClosing,1,"When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem - like when you close a workbench GUI."
func_48317_b,setHomeArea,1,
func_48318_al,getEntitySenses,1,returns the EntitySenses Object for the EntityLiving
func_48319_z,eatGrassBonus,1,This function applies the benefits of growing back wool and faster growing up to the acting entity. (This function is used in the AIEatGrass)
func_48321_b,dropRareDrop,1,
func_48322_aw,detachHome,1,
@ -4340,7 +4397,7 @@ func_48333_ak,getNavigator,1,
func_48334_a,setRevengeTarget,1,
func_48335_g,setLastAttackingEntity,1,
func_48347_R,dropOneItem,1,Called when player presses the drop item key
func_48348_b,dropPlayerItem,1,Args: itemstack
func_48348_b,dropPlayerItem,1,Args: itemstack - called when player drops an item stack that's not in his inventory (like items still placed in a workbench while the workbench'es GUI gets closed)
func_48349_a,dropPlayerItemWithRandomChoice,1,"Args: itemstack, flag"
func_48350_c,setGrowingAge,1,"The age value may be negative or positive or zero. If it's negative, it get's incremented on each tick, if it's positive, it get's decremented each tick. With a negative value the Entity is considered a child."
func_48351_J,getGrowingAge,1,"The age value may be negative or positive or zero. If it's negative, it get's incremented on each tick, if it's positive, it get's decremented each tick. Don't confuse this with EntityLiving.getAge. With a negative value the Entity is considered a child."
@ -4355,6 +4412,7 @@ func_48364_s_,resetInLove,1,
func_48366_b,setTamed,1,
func_48367_A,getOwnerName,1,
func_48368_w_,getOwner,1,
func_48369_c,setSitting,1,
func_48371_v_,isSitting,1,
func_48372_a,setOwner,1,
func_48373_u_,isTamed,1,
@ -4372,9 +4430,12 @@ func_48428_a,getVectorFromIndex,1,Gets the vector of the PathPoint associated wi
func_48429_a,getPathPointFromIndex,1,"return the PathPoint located at the specified PathIndex, usually the current one"
func_48436_b,getSpeed,1,
func_48439_a,setMoveTo,1,Sets the speed and location to move to
func_48441_d,isHighHumidity,1,Checks to see if the rainfall level of the biome is extremely high
func_48442_h,getFloatTemperature,1,Gets a floating point representation of this biome's temperature
func_48450_a,setCanBeCreated,1,"Sets canBeCreated to the provided value, and returns this."
func_48452_b,getGeneratorVersion,1,Returns generatorVersion.
func_48462_a,writeChunkToNBT,1,"Writes the Chunk passed as an argument to the NBTTagCompound also passed, using the World argument to retrieve the Chunk's last update time."
func_48465_a,readChunkFromNBT,1,Reads the data stored in the passed NBTTagCompound and creates a Chunk with that data in the passed World. Returns the created Chunk.
func_48473_c,getDistanceSquared,1,Returns the squared distance between this coordinates and the coordinates given as argument.
func_48474_a,set,1,
func_48478_d,resetDoorOpeningRestrictionCounter,1,
@ -4457,15 +4518,28 @@ func_48636_d,isVillagerPositionPresent,1,
func_48637_c,removeAnnihilatedVillages,1,
func_48638_b,getVillageDoorAt,1,
func_48639_a,addVillagerPosition,1,"This is a black hole. You can add data to this list through a public interface, but you can't query that information in any way and it's not used internally either."
func_48646_a,isSafeToStandAt,1,"Returns true when an entity could stand at a position, including solid blocks under the entire entity. Args: xOffset, yOffset, zOffset, entityXSize, entityYSize, entityZSize, originPosition, vecX, vecZ"
func_48647_a,setPath,1,"sets the active path data if path is 100% unique compared to old path, checks to adjust path for sun avoiding ents and stores end coords"
func_48648_k,isInFluid,1,"Returns true if the entity is in water or lava, false otherwise"
func_48649_a,getAvoidsWater,1,
func_48650_a,getPathToXYZ,1,Returns the path to the given coordinates
func_48651_j,canNavigate,1,If on ground or swimming and can swim
func_48653_a,isDirectPathBetweenPoints,1,"Returns true when an entity of specified size could safely walk in a straight line between the two points. Args: pos1, pos2, entityXSize, entityYSize, entityZSize"
func_48654_a,setSpeed,1,Sets the speed
func_48655_c,setEnterDoors,1,Sets if the entity can enter open doors
func_48656_a,setAvoidsWater,1,
func_48657_b,getCanBreakDoors,1,"Returns true if the entity can break doors, false otherwise"
func_48658_a,tryMoveToXYZ,1,Try to find and set a path to XYZ. Returns true if successful.
func_48659_i,getPathableYPos,1,Gets the safe pathing Y position for the entity depending on if it can path swim or not
func_48660_e,setCanSwim,1,Sets if the entity can swim
func_48662_f,clearPathEntity,1,sets active PathEntity to null
func_48663_b,setBreakDoors,1,
func_48664_g,pathFollow,1,
func_48665_h,getEntityPosition,1,
func_48666_b,isPositionClear,1,"Returns true if an entity does not collide with any solid blocks at the position. Args: xOffset, yOffset, zOffset, entityXSize, entityYSize, entityZSize, originPosition, vecX, vecZ"
func_48667_l,removeSunnyPath,1,Trims path data from the end to the first sun covered block
func_48668_c,getPath,1,gets the actively used PathEntity
func_48669_d,setAvoidSun,1,Sets if the path should avoid sunlight
func_486_a,rayTraceBlocks,1,"ray traces all blocks, including non-collideable ones"
func_487_a,countEntities,1,Counts how many entities of an entity class exist in the world. Args: entityClass
func_488_c,getHeightValue,1,"Returns the y coordinate with a block in it at this x, z coordinate"
@ -4473,17 +4547,21 @@ func_489_j,isBlockIndirectlyProvidingPowerTo,1,"Is a block next to you getting p
func_48_b,getPlayerListComponent,1,Returns a new JScrollPane with a new PlayerListBox inside.
func_490_a,handleMaterialAcceleration,1,handles the acceleration of an object whilst in water. Not sure if it is used elsewhere.
func_491_a,playRecord,1,"Plays a record at the specified coordinates of the specified name. Args: recordName, x, y, z"
func_492_a,getChunkFromBlockCoords,1,"Returns a chunk looked up by block coordinates. Args: x, y"
func_492_a,getChunkFromBlockCoords,1,"Returns a chunk looked up by block coordinates. Args: x, z"
func_493_a,calculateSkylightSubtracted,1,Returns the amount of skylight subtracted for the current time
func_494_a,getBlockDensity,1,"Gets the percentage of real blocks within within a bounding box, along a specified vector."
func_495_h,getBlockLightValue,1,Gets the light value of a block location
func_496_m,isBlockGettingPowered,1,"Whether one of the neighboring blocks is putting power into this block. Args: x, y, z"
func_497_g,canBlockSeeTheSky,1,Checks if the specified block is able to see the sky
func_498_f,markBlocksDirtyVertical,1,marks a vertical line of blocks as dirty
func_50003_a,handlePlayerAbilities,1,Handle a player abilities packet.
func_50008_h,canSilkHarvest,1,"Return true if a player with SlikTouch can harvest this block directly, and not it's normal drops."
func_50023_a,setBlock,1,"Sets the block without metadata in the world, notifying neighbors if enabled."
func_50024_b,setEnableSnow,1,sets enableSnow to true during biome initialization. returns BiomeGenBase.
func_500_a,isMaterialInBB,1,Returns true if the given bounding box contains the given material
func_502_a,playSoundEffect,1,"Play a sound effect. Many many parameters for this function. Not sure what they do, but a classic call is : (double)i + 0.5D, (double)j + 0.5D, (double)k + 0.5D, 'random.door_open', 1.0F, world.rand.nextFloat() * 0.1F + 0.9F with i,j,k position of the block."
func_505_a,rayTraceBlocks_do,1,
func_506_a,playSoundAtEntity,1,"Plays a sound at the entity's position. Args: entity, sound, unknown1, unknown2"
func_506_a,playSoundAtEntity,1,"Plays a sound at the entity's position. Args: entity, sound, unknown1, volume (relative to 1.0)"
func_507_b,setBlockAndMetadataWithNotify,1,"Sets the block ID and metadata, then notifies neighboring blocks of the change Params: x, y, z, BlockID, Metadata"
func_508_d,setBlockWithNotify,1,"Sets a block and notifies relevant systems with the block change Args: x, y, z, blockID"
func_511_b,setBlockMetadataWithNotify,1,"Sets the blocks metadata and if set will then notify blocks that this block changed. Args: x, y, z, metadata"
@ -4668,11 +4746,11 @@ func_671_e,getHashedKey,1,returns the hashed key given the original key
func_672_c,removeKey,1,removes the key from the hash linked list
func_673_a,copyHashTableTo,1,copies the hash table to the specified array
func_674_d,getHashCode,1,public method to get the hashed key(hashCode)
func_675_a,add,1,add the key value pair to the hash
func_675_a,add,1,Add a key-value pair.
func_676_a,hash,1,the hash function
func_677_a,getValueByKey,1,get the value from the map given the key
func_678_a,getHashIndex,1,gets the index in the hash given the array length and the hashed key
func_679_a,createKey,1,creates the key in the hashTable
func_679_a,createKey,1,creates the key in the hash table
func_67_a,getNewPacket,1,Returns a new instance of the specified Packet class.
func_680_b,resizeTable,1,resizes the table
func_681_a,obtainEntitySkin,1,"Start the skin for this entity downloading, if necessary, and increment its reference counter"
@ -4743,7 +4821,7 @@ func_748_f,getWriteThread,1,Returns the write thread.
func_749_d,sendNetworkPacket,1,Static accessor to sendPacket.
func_750_a,onNetworkError,1,Used to report network errors and causes a network shutdown.
func_751_c,readNetworkPacket,1,Static accessor to readPacket.
func_752_c,serverShutdown,1,Server-only method to shut down the network.
func_752_c,serverShutdown,1,Shuts down the server. (Only actually used on the server)
func_753_a,networkShutdown,1,"Shuts down the network with the specified reason. Closes all streams and sockets, spawns NetworkMasterThread to stop reading and writing threads."
func_754_a,setNetHandler,1,Sets the NetHandler for this NetworkManager. Server-only.
func_755_b,getRemoteAddress,1,Returns the socket address of the remote side. Server-only.

1 searge name side desc
200 func_12244_a newExplosion 0 returns a new explosion. Does initiation (at time of writing Explosion is not finished)
201 func_12245_a handleExplosion 0
202 func_12246_a getEntityByID 0
203 func_12247_b doExplosionB 0 Does the second part of explosion (sound, particles, drop spawn) Does the second part of the explosion (sound, particles, drop spawn)
204 func_12248_a doExplosionA 0 Does the first part of explosion (destroy blocks) Does the first part of the explosion (destroy blocks)
205 func_1224_a getFluidHeight 0 Get fluid height
206 func_1225_d renderWestFace 0 Renders the given texture to the west (z-positive) face of the block. Args: block, x, y, z, texture
207 func_1226_h renderCrossedSquares 0 Renders any block requiring croseed squares such as reeds, flowers, and mushrooms
593 func_22289_d setSaveVersion 0 Sets the save version of the world
594 func_22290_i getDimension 0
595 func_22291_a updateTagCompound 0
596 func_22292_a setSpawnPosition 0 Sets the spawn position Args: x, y, z Sets the spawn zone position. Args: x, y, z
597 func_22293_c getSpawnX 0 Returns the x spawn position
598 func_22294_a setSpawnX 0 Set the x spawn position to the passed in value
599 func_22295_d getSpawnY 0 Return the Y axis spawning point of the player.
657 func_25029_a setPathToEntity 0 sets the Entities walk path in EntityCreature
658 func_25030_F getEntityToAttack 0 Returns current entities target
659 func_25031_E hasPath 0 Returns true if entity has a path to follow
660 func_25032_c setTarget 0 Sets entities target to attack Sets the entity which is to be attacked.
661 func_25033_c getInterestedAngle 0
662 func_25037_z getTailRotation 0
663 func_25039_v getWolfShaking 0
664 func_25040_C isAngry 0 gets this wolf's angry state Determines whether this wolf is angry or not.
665 func_25041_c setAngry 0 sets this wolf's angry state to true if the boolean argument is true Sets whether this wolf is angry or not.
666 func_25042_a getShakeAngle 0
667 func_25043_b_ getShadingWhileShaking 0 Used when calculating the amount of shading to apply while the wolf is shaking.
668 func_25055_a alertWolves 0 Called when the player attack or gets attacked, it's alert all wolves in the area that are owned by the player to join the attack or defend the player.
752 func_27044_a isNeighborRailPowered 0 Powered minecart rail is conductive like wire, so check for powered neighbors
753 func_27046_f setStateIfMinecartInteractsWithRail 0 Update the detector rail power state if a minecart enter, stays or leave the block.
754 func_27048_a readString 0 Reads a string from a packet
755 func_27049_a writeString 0 Writes a string to a packet Writes a String to the DataOutputStream
756 func_27058_a matchesNode 0
757 func_27059_b applyTo 0
758 func_27060_a shortForm 0
902 func_27369_a getMD5String 0 Gets the MD5 string
903 func_27374_a init 0 A stub functions called to make the static initializer for this class run.
904 func_27393_p getRainTime 0 Return the number of ticks until rain.
905 func_27394_b setRaining 0 Sets the current state of raining. Sets whether it is raining or not.
906 func_27395_f setRainTime 0 Sets the number of ticks until rain.
907 func_27396_m isThundering 0 Returns the current state of thunderbolts. Returns true if it is thundering, false otherwise.
908 func_27397_o isRaining 0 Gets the current state of raining. Returns true if it is raining, false otherwise.
909 func_27398_a setThundering 0 Defines if is thundering now. Sets whether it is thundering or not.
910 func_27399_e setThunderTime 0 Defines the number of ticks until next thunderbolt.
911 func_273_a checkForBurnout 0
912 func_27400_n getThunderTime 0 Returns the number of ticks until next thunderbolt.
1013 func_28194_b deleteDisplayLists 0
1014 func_28195_e contract 0 Returns a bounding box that is inset by the specified amounts
1015 func_28196_a clearBoundingBoxes 0
1016 func_281_g getMaxCurrentStrength 0 Returns the current strength at the specified block if it is greater than the passed value, or the passed value otherwise. Signature: (world, x, y, z, strength) Returns the current strength at the specified block if it is greater than the passed value, or the passed value otherwise. Signature: (world, x, y, z, strength)
1017 func_28215_a clearVectorList 0 Clears the vector list.
1018 func_282_i notifyWireNeighborsOfNeighborChange 0 Calls World.notifyBlocksOfNeighborChange() for all neighboring blocks, but only if the given block is a redstone wire.
1019 func_283_a_ getBlockEntity 0 Returns the TileEntity used by this block.
1130 func_349_c moveEntity 0 Tries to moves the entity by the passed in displacement. Args: x, y, z
1131 func_35002_a placeDoorAtCurrentPosition 0
1132 func_35003_a createTreasureChestAtCurrentPosition 0
1133 func_35004_a buildComponent 0 'Initiates construction of the Structure Component picked, at the current Location of StructGen' Initiates construction of the Structure Component picked, at the current Location of StructGen
1134 func_35005_b fillCurrentPositionBlocksDownwards 0 'overwrites Air and Liquids from selected Position downwards, stops at hitting anything else' Overwrites air and liquids from selected position downwards, stops at hitting anything else.
1135 func_35006_b getZWithOffset 0
1136 func_35007_a getBlockIdAtCurrentPosition 0
1137 func_35008_a getYWithOffset 0
1138 func_35009_c getMetadataWithOffset 0 Returns the direction-shifted metadata for blocks that require orientation, e.g. doors, stairs, ladders. Parameters: block ID, original metadata
1139 func_35010_a randomlyFillWithBlocks 0 'arguments: World worldObj, StructureBoundingBox structBB, Random rand, float randLimit, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int olaceBlockId, int replaceBlockId, boolean alwaysreplace' arguments: World worldObj, StructureBoundingBox structBB, Random rand, float randLimit, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int olaceBlockId, int replaceBlockId, boolean alwaysreplace
1140 func_35011_a fillWithBlocks 0 'arguments: (World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int placeBlockId, int replaceBlockId, boolean alwaysreplace)' arguments: (World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int placeBlockId, int replaceBlockId, boolean alwaysreplace)
1141 func_35012_c getComponentType 0 Returns the component type ID of this component.
1142 func_35013_a isLiquidInStructureBoundingBox 0 'checks the entire StructureBoundingBox for Liquids' checks the entire StructureBoundingBox for Liquids
1143 func_35014_a randomlyPlaceBlock 0 'Randomly decides if placing or not. Used for Decoration such as Torches and Spiderwebs' Randomly decides if placing or not. Used for Decoration such as Torches and Spiderwebs
1144 func_35015_a randomlyRareFillWithBlocks 0 arguments: World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int placeBlockId, boolean alwaysreplace
1145 func_35016_b clearCurrentPositionBlocksUpwards 0 'deletes all continuous Blocks from selected Position upwards. Stops at hitting air' Deletes all continuous blocks from selected position upwards. Stops at hitting air.
1146 func_35017_a getXWithOffset 0
1147 func_35018_a placeBlockAtCurrentPosition 0 'current Position depends on currently set Coordinates mode, is computed here' current Position depends on currently set Coordinates mode, is computed here
1148 func_35019_a fillTreasureChestWithLoot 0
1149 func_35020_a findIntersecting 0 Discover if bounding box can fit within the current bounding box object.
1150 func_35021_b getBoundingBox 0
1151 func_35022_a fillWithRandomizedBlocks 0 'arguments: World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, boolean alwaysreplace, Random rand, StructurePieceBlockSelector blockselector' arguments: World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, boolean alwaysreplace, Random rand, StructurePieceBlockSelector blockselector
1152 func_35023_a addComponentParts 0 'second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...' second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
1153 func_35027_a findValidPlacement 0 Trys to find a valid place to put this component.
1154 func_35028_a getNextComponentNormal 0 Gets the next component in any cardinal direction
1155 func_35029_c getNextComponentZ 0 Gets the next component in the +/- Z direction
1156 func_35030_a canStrongholdGoDeeper 0 returns false if the Structure Bounding Box goes below 10
1157 func_35031_a getRandomDoor 0
1158 func_35032_b getNextComponentX 0 Gets the next component in the +/- X direction
1159 func_35033_a placeDoor 0 'builds a door of the enumerated types (empty opening is a door)' builds a door of the enumerated types (empty opening is a door)
1160 func_35034_a getStrongholdStairsComponent 0 'performs some checks, then gives out a fresh Stairs component' performs some checks, then gives out a fresh Stairs component
1161 func_35039_a findValidPlacement 0
1162 func_35045_a findValidPlacement 0
1163 func_35047_a findValidPlacement 0
1195 func_35141_y_ closeChest 0
1196 func_35142_x_ openChest 0
1197 func_35143_b onTileEntityPowered 0
1198 func_35144_b updateContainingBlockInfo 0 causes the TileEntity to reset all it's cached values for it's container block, blockID, metaData and in the case of chests, the adjcacent chest check Causes the TileEntity to reset all it's cached values for it's container block, blockID, metaData and in the case of chests, the adjcacent chest check
1199 func_35147_g checkForAdjacentChests 0 performs the check for adjacent chests to determine if this chest is double or not. Performs the check for adjacent chests to determine if this chest is double or not.
1200 func_35157_d hasItem 0 Get if a specifiied item id is inside the inventory.
1201 func_35158_d onFinishedPotionEffect 0
1202 func_35159_aC getRenderSizeModifier 0 Returns render size modifier
1206 func_35163_av isPlayer 0 Only use is to identify if class is an instance of player for experience dropping
1207 func_35164_b onNewPotionEffect 0
1208 func_35165_a addPotionEffect 0 adds a PotionEffect to the entity
1209 func_35166_t_ getSpeedModifier 0 This method return a value to be applyed directly to entity speed, this factor is less than 1 when a slowdown potion effect is applyed, more than 1 when a haste potion effect is applyed and 2 for fleeing entities. This method returns a value to be applied directly to entity speed, this factor is less than 1 when a slowdown potion effect is applied, more than 1 when a haste potion effect is applied and 2 for fleeing entities.
1210 func_35167_b getActivePotionEffect 0 returns the PotionEffect for the supplied Potion if it is active, null otherwise.
1211 func_35175_b attackEntityAsMob 0
1212 func_35176_r getCarried 0 Get the id of the block an enderman carries
1229 func_35198_d addExhaustion 0 increases exhaustion level by supplied amount
1230 func_35199_b setItemInUse 0 sets the itemInUse when the use item button is clicked. Args: itemstack, int maxItemUseDuration
1231 func_351_a moveFlying 0 Used in both water and by flying objects
1232 func_35200_b onCriticalHit 0 is called when the player performs a critical hit on the Entity. Args: entity that was hit critically Called when the player performs a critical hit on the Entity. Args: entity that was hit critically
1233 func_35201_a updateItemUse 0 Plays sounds and makes particles for item in use state
1234 func_35202_aE getSwingSpeedModifier 0 Returns the swing speed modifier
1235 func_35203_aG increaseLevel 0 This method increases the player's experience level by one.
1244 func_35267_a getIntCache 0
1245 func_35268_a resetIntCache 0 Mark all pre-allocated arrays as available for re-use by moving them to the appropriate free lists.
1246 func_35274_i getBlockColor 0
1247 func_35275_c getMixedBrightnessForBlock 0 'Goes straight to getLightBrightnessForSkyBlocks for Blocks, does some fancy computing for Fluids' Goes straight to getLightBrightnessForSkyBlocks for Blocks, does some fancy computing for Fluids
1248 func_35276_e getAmbientOcclusionLightValue 0 Returns the default ambient occlusion value based on block opacity
1249 func_35291_d isFenceGateOpen 0 Returns if the fence gate is open according to its metadata.
1250 func_35293_c fertilizeMushroom 0 Fertilize the mushroom.
1306 func_35447_a getSilverfishDeathRotation 0 Return the silverfish's maximum death rotation.
1307 func_35448_a renderSilverfish 0 Renders the silverfish.
1308 func_35449_a shouldSilverfishRenderPass 0 Disallows the silverfish to render the renderPassModel.
1309 func_35451_b getLightBrightnessForSkyBlocks 0 'Any Light rendered on a 1.8 Block goes through here' Any Light rendered on a 1.8 Block goes through here
1310 func_35453_b getSpecialBlockBrightness 0 'is only used on stairs and tilled fields' is only used on stairs and tilled fields
1311 func_35454_a getSkyBlockTypeBrightness 0 Brightness for SkyBlock.Sky is clear white and (through color computing it is assumed) DEPENDENT ON DAYTIME. Brightness for SkyBlock.Block is yellowish and independent.
1312 func_35455_a markTileEntityForDespawn 0 adds tile entity to despawn list (renamed from markEntityForDespawn)
1313 func_35456_d getCelestialAngleRadians 0 Return getCelestialAngle()*2*PI
1334 func_35516_a choose 0 Chooses one of the two inputs randomly.
1335 func_35518_a getSeed 0 Returns the seed for the world.
1336 func_35519_b getGameType 0 Returns the world game type.
1337 func_35520_c isMapFeaturesEnabled 0 Returns if map features are enabled, caves, mines, etc.. Get whether the map features (e.g. strongholds) generation is enabled or disabled.
1338 func_35524_a causeThrownDamage 0
1339 func_35525_a causeMobDamage 0
1340 func_35526_e getSourceOfDamage 0
1365 func_35574_d remove 0 calls the removeKey method and returns removed object
1366 func_35575_b containsItem 0
1367 func_35576_a getNumHashElements 0
1368 func_35577_a add 0 add the key value pair to the list Add a key-value pair.
1369 func_35578_a getValueByKey 0 get the value from the map given the key
1370 func_35579_a copyHashTableTo 0 copies the hash table to the specified array
1371 func_35585_a getNextComponent 0
1402 func_35662_a performEffect 0
1403 func_35698_e getNextComponentVillagePath 0
1404 func_35699_a getVillageComponentFromWeightedPiece 0
1405 func_35700_c getNextVillageComponent 0 'attempts to find a next Village Component to be spawned' attempts to find a next Village Component to be spawned
1406 func_35701_b getNextStructureComponentVillagePath 0
1407 func_35702_d getNextVillageStructureComponent 0 'attempts to find a next Structure Component to be spawned, private Village function' attempts to find a next Structure Component to be spawned, private Village function
1408 func_35703_a getAvailablePieceWeight 0
1409 func_35704_a getNextStructureComponent 0 'attempts to find a next Structure Component to be spawned' attempts to find a next Structure Component to be spawned
1410 func_35705_a getStructureVillageWeightedPieceList 0
1411 func_35706_a selectBlocks 0 'picks Block Ids and Metadata (Silverfish)' picks Block Ids and Metadata (Silverfish)
1412 func_35707_a getSelectedBlockId 0
1413 func_35708_b getSelectedBlockMetaData 0
1414 func_35711_a generateStructure 0 'Keeps iterating Structure Pieces and spawning them until the checks tell it to stop' Keeps iterating Structure Pieces and spawning them until the checks tell it to stop
1415 func_35712_a getBoundingBox 0
1416 func_35713_a markAvailableHeight 0 'offsets the structure Bounding Boxes up to a certain height, typically 63 - 10' offsets the structure Bounding Boxes up to a certain height, typically 63 - 10
1417 func_35714_b updateBoundingBox 0 Calculates total bounding box based on components' bounding boxes and saves it to boundingBox
1418 func_35715_c isSizeableStructure 0 'currently only defined for Villages, returns true if Village has more than 2 non-road components' currently only defined for Villages, returns true if Village has more than 2 non-road components
1419 func_35719_f getGameType 0
1420 func_35721_a getChunkManager 0 Get the world chunk manager object for a biome list.
1421 func_35723_d getCachedBiomes 0 Returns the array of cached biome types in the BiomeCacheBlock at the given location.
1431 func_35738_b expandTo 0 Expands a bounding box's dimensions to include the supplied bounding box.
1432 func_35739_d getZSize 0 Returns length of a bounding box
1433 func_35740_a intersectsWith 0 Returns whether the given bounding box intersects with this one. Args: structureboundingbox
1434 func_35741_a getNewBoundingBox 0 'returns a new StructureBoundingBox with MAX values' returns a new StructureBoundingBox with MAX values
1435 func_35742_b isVecInside 0 Returns true if block is inside bounding box
1436 func_35743_c getYSize 0 Returns height of a bounding box
1437 func_35744_b getXSize 0 Returns width of a bounding box
1438 func_35745_a offset 0 Offsets the current bounding box by the specified coordinates. Args: x, y, z
1439 func_35746_a intersectsWith 0 Discover if a coordinate is inside the bounding box area.
1440 func_35747_a getComponentToAddBoundingBox 0 'used to project a possible new component Bounding Box - to check if it would cut anything already spawned' used to project a possible new component Bounding Box - to check if it would cut anything already spawned
1441 func_35760_d getSaturationLevel 0 Get the player's food saturation level.
1442 func_35761_a addStats 0 Eat some food.
1443 func_35762_a addExhaustion 0 adds input to foodExhaustionLevel to a max of 40
1483 func_35843_a populateChunk 0
1484 func_35847_b getNextComponent 0
1485 func_35848_c getNextValidComponent 0
1486 func_35849_a prepareStructurePieces 0 'sets up Arrays with the Structure pieces and their weights' sets up Arrays with the Structure pieces and their weights
1487 func_35850_a getNextValidComponentAccess 0
1488 func_35851_a getStrongholdComponentFromWeightedPiece 0 'translates the PieceWeight class to the Component class' translates the PieceWeight class to the Component class
1489 func_35852_b getStrongholdStones 0
1490 func_35853_c canAddStructurePieces 0
1491 func_35858_b containsItem 0 Return true if an object is associated with the given key
1492 func_35859_c lookupEntry 0 Returns the key/object mapping for a given key as a MCHashEntry
1493 func_35860_b getKeySet 0 Return the Set of all keys stored in this MCHash object
1494 func_35862_a onPlayerStoppedUsing 0 called when the player releases the use item button. Args: world, entityplayer, itemInUseCount Called when the player releases the use item button. Args: world, entityplayer, itemInUseCount
1495 func_35863_b onFoodEaten 0
1496 func_35864_a loadItemStackFromNBT 0
1497 func_35865_n getItemUseAction 0
1502 func_35883_b genStandardOre2 0 Standard ore generation helper. Generates Lapis Lazuli.
1503 func_35884_a genStandardOre1 0 Standard ore generation helper. Generates most ores.
1504 func_358_c addEntityID 0 adds the ID of this entity to the NBT given
1505 func_35917_r isMapFeaturesEnabled 0 are map structures going to be generated (e.g. strongholds) Get whether the map features (e.g. strongholds) generation is enabled or disabled.
1506 func_35918_q getGameType 0 Get the game type, 0 for survival, 1 for creative.
1507 func_35922_a renderBlockPane 0
1508 func_35923_a renderBlockFenceGate 0 Render block fence gate
1601 func_40053_g getBrewTime 0
1602 func_40054_n getFilledSlots 0 returns an integer with each bit specifying wether that slot of the stand contains a potion
1603 func_40076_a setThrowableHeading 0 Similar to setArrowHeading, it's point the throwable entity to a x, y, z direction.
1604 func_40078_a onImpact 0 Called when the throwable hits a block or entity. Called when this EntityThrowable hits a block or entity.
1605 func_4007_a displayUnexpectedThrowable 0 Displays an unexpected error that has come up during the game.
1606 func_40088_g getPotionDamage 0 Returns the damage value of the thrown potion that this EntityPotion represents.
1607 func_40099_c setParticleTextureIndex 0 Public method to set private field particleTextureIndex.
1639 func_40158_a destroyBlocksInAABB 0 Destroys all blocks that aren't associated with 'The End' inside the given bounding box.
1640 func_40159_b simplifyAngle 0 Simplifies the value of a number by adding/subtracting 180 to the point that the number is between -180 and 180.
1641 func_4015_a renderSpecials 0 Method for adding special render rules
1642 func_40160_a getMovementOffsets 0 Returns a double[3] array with movement offsets, used to calculate trailing tail/neck positions. [0] = yaw offset, [1] = y offset, [2] = unused, always 0. Parameters: buffer index offset, partial ticks.
1643 func_4016_e setFull3D 0 Sets bFull3D to True and return the object.
1644 func_4017_a isFull3D 0 Returns True is the item is renderer in full 3D when hold.
1645 func_40180_a displayGUIBrewingStand 0 Displays the GUI for interacting with a brewing stand.
1677 func_40277_a renderBlaze 0
1678 func_40279_a renderDragonDying 0 Renders the animation for when an enderdragon dies
1679 func_4027_c onBlockDestroyedByExplosion 0 Called upon the block being destroyed by an explosion
1680 func_40280_a renderDragonModel 0 Renders the dragon model. Called by renderModel.
1681 func_40281_a renderDragon 0 Renders the dragon, along with its dying animation
1682 func_40282_a rotateDragonBody 0 Used to rotate the dragon as a whole in RenderDragon. It's called in the rotateCorpse method.
1683 func_40283_a renderGlow 0 Renders the overlay for glowing eyes and the mouth. Called by shouldRenderPass.
1684 func_40294_a renderVillager 0
1685 func_40297_a getTextureOffset 0
1686 func_40298_a setTextureOffset 0
1732 func_40468_d getEffectName 0
1733 func_40469_f getEntrancePortalLocation 0 Gets the hard-coded portal location to use when entering this dimension
1734 func_40470_b getMoonPhase 0
1735 func_40471_p isBlockHydratedDirectly isBlockFreezable 0 Checks if the block is hydrating itself. checks to see if a given block is both water and is cold enough to freeze
1736 func_40472_j getEntrancePortalLocation 0 Gets the hard-coded portal location to use when entering this dimension
1737 func_40473_b getClosestVulnerablePlayer 0 Returns the closest vulnerable player within the given radius, or null if none is found.
1738 func_40474_a getRandomMob 0 Gets a random mob for spawning in this world.
1739 func_40475_d getMoonPhase 0
1740 func_40476_b isBlockHydrated canBlockFreeze 0 (I think) checks to see if a given block is both water, and cold enough to freeze - if the par4 boolean is set, this will only return true if there is a non-water block immediately adjacent to the specified block
1741 func_40477_b findClosestStructure 0 Returns the location of the closest structure of the specified type. If not found returns null.
1742 func_40478_r canSnowAt 0 Tests whether or not snow can be placed at a given location
1743 func_40479_y getSaveHandler 0 Returns this world's current save handler
1744 func_40480_b getClosestVulnerablePlayerToEntity 0 Returns the closest vulnerable player to this entity within the given radius, or null if none is found
1745 func_40481_q isBlockHydratedIndirectly isBlockFreezableNaturally 0 Check if the block is being hydrated by an adjacent block. checks to see if a given block is both water and has at least one immediately adjacent non-water block
1746 func_40484_a getNearestInstance 0
1747 func_40485_b getSpawnList 0
1748 func_40487_c getTranslatedName 0 Returns the correct traslated name of the enchantment and the level in roman numbers.
1847 func_406_a renderParticle 0
1848 func_40700_a getDisplayColor 0 Compute the color used to display this ProfilerResult on the debug screen
1849 func_40701_a compareProfilerResult 0 Called from compareTo()
1850 func_40705_a addEnchantment 0 Adds a enchantments with a desired level on the ItemStack. Adds an enchantment with a desired level on the ItemStack.
1851 func_40706_d setTagCompound 0 Assigns a NBTTagCompound to the ItemStack, minecraft validates that only non-stackable items can have it.
1852 func_40707_s getRarity 0
1853 func_40708_t isItemEnchantable 0 True if it is a tool and has no enchantments to begin with
1854 func_40709_o getTagCompound 0 Returns the NBTTagCompound of the ItemStack.
1855 func_4070_a loadBlockGeneratorData 0 Returns biomes to use for the blocks and loads the other data like temperature and humidity onto the WorldChunkManager Args: oldBiomeList, x, z, width, depth
1856 func_40710_n hasTagCompound 0 Returns true if the ItemStack have a NBTTagCompound. Used currently to store enchantments. Returns true if the ItemStack has an NBTTagCompound. Currently used to store enchantments.
1857 func_40711_u isItemEnchanted 0 True if the item has enchantment data
1858 func_40712_q getItemNameandInformation 0 gets a list of strings representing the item name and successive extra data, eg Enchantments and potion effects
1859 func_40713_r hasEffect 0
1867 func_40730_a renderBlockBrewingStand 0 Render BlockBrewingStand
1868 func_40731_e getEnchantability 0 Return the natural enchantability factor of the material.
1869 func_40735_a getCenterXPos 0
1870 func_40736_b getCenterZPos getCenterZPosition 0
1871 func_40737_a getChunkPosition 0
1872 func_4073_a getBiomeGenAt 0 Returns the BiomeGenBase related to the x, z position on the world.
1873 func_40740_k getChunkCoordIntPair 0 Gets a ChunkCoordIntPair representing the Chunk's position.
1896 func_41003_g setAir 0
1897 func_41004_h isEntityEqual 0 Returns true if Entity argument is equal to this Entity
1898 func_41005_b renderBrokenItemStack 0 Renders broken item particles using the given ItemStack
1899 func_41006_aA setNewTarget 0 Sets a new target for the flight AI. It can be a random coordinate or a nearby player.
1900 func_41008_a collideWithEntities 0 Pushes all entities inside the list away from the enderdragon.
1901 func_41009_b attackEntitiesInList 0 Attacks all entities inside this list, dealing 5 hearts of damage.
1902 func_4100_a calculateCelestialAngle 0 Calculates the angle of sun and moon in the sky relative to a specified time (usually worldTime)
1903 func_41010_ax getDragonHealth 0 Returns the health points of the dragon.
1904 func_41011_ay updateDragonEnderCrystal 0 Updates the state of the enderdragon's current endercrystal.
1905 func_41012_a createEnderPortal 0 Creates the ender portal leading back to the normal world after defeating the enderdragon.
1906 func_41014_d copyPlayer 0 Copy the inventory and various stats from another EntityPlayer
1916 func_41026_g isMinecartPowered 0 Is this minecart powered (Fuel > 0)
1917 func_41027_b setMinecartPowered 0 Set if this minecart is powered (Fuel > 0)
1918 func_4102_a canCoordinateBeSpawn 0 Will check if the x, z position specified is alright to be set as the map spawn point
1919 func_41033_a setBlockNames 0 sets the array of strings to be used for name lookups from item damage to metadata Sets the array of strings to be used for name lookups from item damage to metadata
1920 func_41039_c renderBossHealth 0 Renders dragon's (boss) health on the HUD
1921 func_4103_a onPickupFromSlot 0 Called when the player picks up an item from an inventory slot
1922 func_41041_e respawnPlayer 0 Respawns the player.
1983 func_420_c canEntityBeSeen 0 returns true if the entity provided in the argument can be seen. (Raytrace)
1984 func_421_b getTalkInterval 0 Get number of ticks, at least during which the living entity will be silent.
1985 func_422_g getDropItemId 0 Returns the item ID for the item the mob drops on death.
1986 func_424_C jump 0 jump, Causes this entity to do an upwards motion (jumping) Causes this entity to do an upwards motion (jumping).
1987 func_425_j onLivingUpdate 0 Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons use this to react to sunlight and start to burn.
1988 func_426_b faceEntity 0 changes pitch and yaw so that the entity calling the function is facing the entity provided as an argument Changes pitch and yaw so that the entity calling the function is facing the entity provided as an argument.
1989 func_427_e getPosition 0 interpolated position vector
1990 func_429_A isOnLadder 0 returns true if this entity is by a ladder, false otherwise
1991 func_43001_a onFallenUpon 0 Block's chance to react to an entity falling on it.
2097 func_48087_aX hasHome 0
2098 func_48088_aP getLastAttackingEntity 0
2099 func_48089_l setLastAttackingEntity 0
2100 func_48090_aM getEntitySenses 0 returns the EntitySenses Object for the EntityLiving
2101 func_48091_aU getHomePosition 0
2102 func_48092_c setAttackTarget 0 Sets the active target the Task system uses for tracking
2103 func_48093_aT isWithinHomeDistanceCurrentPosition 0 Returns true if entity is within home distance from current position
2120 func_48136_o_ isInLove 0 Returns if the entity is currently in 'love mode'.
2121 func_48138_b setTamed 0
2122 func_48139_F_ isTamed 0
2123 func_48140_f setSitting 0
2124 func_48141_af isSitting 0
2125 func_48143_a setOwner 0
2126 func_48144_ah getOwner 0
2153 func_48414_h getFloatRainfall 0 Gets a floating point representation of this biome's rainfall
2154 func_48415_j getBiomeGrassColor 0 Provides the basic grass color based on the biome temperature and rainfall
2155 func_48442_a clamp_float 0 Returns the value of the first parameter, clamped to be within the lower and upper limits given by the second and third parameters
2156 func_48444_a readChunkFromNBT 0 Reads the data stored in the passed NBTTagCompound and creates a Chunk with that data in the passed World. Returns the created Chunk.
2157 func_48445_a writeChunkToNBT 0 Writes the Chunk passed as an argument to the NBTTagCompound also passed, using the World argument to retrieve the Chunk's last update time.
2158 func_48453_b getHeight 0 Returns current world height.
2159 func_48454_a getBiomeGenForCoords 0 Gets the biome for a given set of x/z coordinates
2160 func_48455_z isBlockHighHumidity 0 Checks to see if the biome rainfall values for a given x,y,z coordinate set are extremely high
2167 func_48486_a convertToAnvilFormat 0
2168 func_48488_a handleEntityHeadRotation 0
2169 func_48489_a handleTileEntityData 0
2170 func_48491_o enqueueRelightChecks 0 Called once-per-chunk-per-tick, and advances the round-robin relight check index by up to 8 blocks at a time. In a worst-case scenario, can potentially take up to 25.6 seconds, calculated via (4096/8)/20, to re-check all blocks in a chunk, which may explain lagging light updates on initial world generation. Called once-per-chunk-per-tick, and advances the round-robin relight check index per-storage-block by up to 8 blocks at a time. In a worst-case scenario, can potentially take up to 1.6 seconds, calculated via (4096/(8*16))/20, to re-check all blocks in a chunk, which could explain both lagging light updates in certain cases as well as Nether relight
2171 func_48492_c getAreLevelsEmpty 0 Returns whether the ExtendedBlockStorages containing levels (in blocks) from arg 1 to arg 2 are fully empty (true) or not (false).
2172 func_48493_m getBiomeArray 0 Returns an array containing a 16x16 mapping on the X/Z of block positions in this Chunk to biome IDs.
2173 func_48495_i getBlockStorageArray 0 Returns the ExtendedBlockStorage array for this Chunk.
2239 func_48648_a getPathPointFromIndex 0 return the PathPoint located at the specified PathIndex, usually the current one
2240 func_48655_c getDistanceSquared 0 Returns the squared distance between this coordinates and the coordinates given as argument.
2241 func_48656_a set 0
2242 func_48657_k isInFluid 0 Returns true if the entity is in water or lava, false otherwise
2243 func_48658_a getAvoidsWater 0
2244 func_48659_j canNavigate 0 If on ground or swimming and can swim
2245 func_48660_a setSpeed 0 Sets the speed
2246 func_48661_h getEntityPosition 0
2247 func_48662_a isDirectPathBetweenPoints 0 Returns true when an entity of specified size could safely walk in a straight line between the two points. Args: pos1, pos2, entityXSize, entityYSize, entityZSize
2248 func_48663_c setEnterDoors 0 Sets if the entity can enter open doors
2249 func_48664_a setAvoidsWater 0
2250 func_48665_b getCanBreakDoors 0 Returns true if the entity can break doors, false otherwise
2251 func_48666_a tryMoveToXYZ 0 Try to find and set a path to XYZ. Returns true if successful.
2252 func_48668_i getPathableYPos 0 Gets the safe pathing Y position for the entity depending on if it can path swim or not
2253 func_48669_e setCanSwim 0 Sets if the entity can swim
2254 func_48670_c getPath 0 gets the actively used PathEntity
2255 func_48671_a getPathToXYZ 0 Returns the path to the given coordinates
2256 func_48672_f clearPathEntity 0 sets active PathEntity to null
2260 func_48676_b isPositionClear 0 Returns true if an entity does not collide with any solid blocks at the position. Args: xOffset, yOffset, zOffset, entityXSize, entityYSize, entityZSize, originPosition, vecX, vecZ
2261 func_48677_l removeSunnyPath 0 Trims path data from the end to the first sun covered block
2262 func_48678_a setPath 0 sets the active path data if path is 100% unique compared to old path, checks to adjust path for sun avoiding ents and stores end coords
2263 func_48680_d setAvoidSun 0 Sets if the path should avoid sunlight
2264 func_48690_b setExtBlockMetadata 0 Sets the metadata of the Block at the given coordinates in this ExtendedBlockStorage to the given metadata.
2265 func_48691_a setExtBlockID 0 Sets the extended block ID for a location in a chunk, splitting bits 11..8 into a NibbleArray and bits 7..0 into a byte array. Also performs reference counting to determine whether or not to broadly cull this Chunk from the random-update tick list.
2266 func_48693_a getIsEmpty 0 Returns whether or not this block storage's Chunk is fully empty, based on its internal reference count.
2292 func_496_a setCurrentItem 0 Sets a specific itemID as the current item being held (only if it exists on the hotbar)
2293 func_498_a changeCurrentItem 0 Switch the current item to the next one or the previous one
2294 func_499_j getFirstEmptyStack 0 Returns the first item stack that is empty.
2295 func_50007_a isEditable 0
2296 func_50011_a adjustHistoryOffset 0 increment/decrement history scroll offset
2297 func_50013_c getSentMessageList 0 Returns the list with the sent chat messages in it.
2298 func_50015_e isChatOpen 0 Return true if chat gui is open
2299 func_50022_i getEnableBackgroundDrawing 0 get enable drawing background and outline
2300 func_50025_j getIsFocused 0 getter for the focused field
2301 func_50027_a setEnableBackgroundDrawing 0 enable drawing background and outline
2302 func_50033_b setFocused 0 setter for the focused field
2303 func_50037_a textboxKeyTyped 0 Call this method from you GuiScreen to process the keys into textbox.
2304 func_50050_a setClipboardString 0 store a string in the system clipboard
2305 func_50057_d completePlayerName 0 Autocompletes player name
2306 func_50073_a setBlock 0 Sets the block without metadata in the world, notifying neighbors if enabled.
2307 func_50074_q canSilkHarvest 0 Return true if a player with SlikTouch can harvest this block directly, and not it's normal drops.
2308 func_50086_b setEnableSnow 0 sets enableSnow to true during biome initialization. returns BiomeGenBase.
2309 func_50098_a nameStartsWith 0 Returns true if the current player name starts with string specified value.
2310 func_50100_a handlePlayerAbilities 0 Handle a player abilities packet.
2311 func_50101_a renderString 0
2312 func_50102_e sizeStringToWidth 0 Determines how many characters from the string will fit into the specified width.
2313 func_50103_a drawStringWithShadow 0 Draws the specified string with a shadow.
2314 func_50104_a trimStringToWidth 0 Trims a string to a specified width, and will reverse it if par3 is set.
2315 func_50105_a getCharWidth 0 Returns the width of this character as rendered.
2316 func_50106_a renderDefaultChar 0 Render a single character with the default.png font at current (posX,posY) location...
2317 func_50107_a trimStringToWidth 0 Trims a string to fit a specified Width.
2318 func_50108_c listFormattedStringToWidth 0 Breaks a string into a list of pieces that will fit a specified width.
2319 func_50109_c isFormatSpecial 0 Checks if the char code is O-K...lLrRk-o... used to set special formatting.
2320 func_50110_b isFormatColor 0 Checks if the char code is a hexadecimal character, used to set colour.
2321 func_50111_a renderUnicodeChar 0 Render a single Unicode character at current (posX,posY) location using one of the /font/glyph_XX.png files...
2322 func_50112_a renderCharAtPos 0 Pick how to render a single character and return the width used.
2323 func_50113_d wrapFormattedStringToWidth 0 Inserts newline and formatting into a string to wrap it within the specified width.
2324 func_50114_c getFormatFromString 0 Digests a string for nonprinting formatting characters then returns a string containing only that formatting.
2325 func_502_a getDamageVsEntity 0 Return damage vs an entity done by the current held weapon, or 1 if nothing is held
2326 func_503_g dropAllItems 0 Drop all armor and main inventory items.
2327 func_504_a addItemStackToInventory 0 Adds the item stack to the inventory, returns false if it is impossible.
2337 func_517_a setScale 0 Rescales the generator settings, only used in WorldGenBigTree
2338 func_518_b generateLeaves 0 Generates the leaf portion of the tree as specified by the leafNodes list.
2339 func_519_e validTreeLocation 0 Returns a boolean indicating whether or not the current location for the tree, spanning basePos to to the height limit, is valid.
2340 func_52003_C getVersion 0 Returns the version of Minecraft as a string
2341 func_52004_D createAndSendReport 0 Creates and sends anonymous system information to Mojang's stats server
2342 func_52013_a updatePlayerMoveState 0
2343 func_52014_d stripColorCodes 0 Remove all embedded color codes from a string
2344 func_52016_a buildPostString 0 Builds an encoded HTTP POST content string from a string map
2345 func_52017_a sendPost 0 Sends a HTTP POST request to the given URL with data from a string
2346 func_52018_a sendPost 0 Sends a HTTP POST request to the given URL with data from a map
2347 func_52020_b getDataMap 0 Returns the data map for the given usage snooper
2348 func_52021_a sendReport 0 Starts a new thread to send the information to the report server
2349 func_52022_a addData 0 Adds information to the report
2350 func_52023_a getServerURL 0 Returns the server URL for the given usage snooper
2351 func_520_a generateLeafNode 0 Generates the leaves surrounding an individual entry in the leafNodes list.
2352 func_521_a generateLeafNodeList 0 Generates a list of leaf nodes for the tree, to be populated by generateLeaves.
2353 func_522_a placeBlockLine 0 Places a line of the specified block ID into the world from the first coordinate triplet to the second.
2419 func_604_a checkIfAABBIsClear 0 Returns true if there are no solid, live entities in the specified AxisAlignedBB
2420 func_605_c isBoundingBoxBurning 0 Returns whether or not the given bounding box is on fire or not
2421 func_606_b obtainEntitySkin 0 Start the skin for this entity downloading, if necessary, and increment its reference counter
2422 func_607_d setEntityDead 0 Not sure what this does 100%, but from the calling methods this method should be called like this. Dismounts the entity (and anything riding the entity), sets the dead flag, and removes the player entity from the player entity list. Called by the playerLoggedOut function.
2423 func_608_a spawnPlayerWithLoadedChunks 0 spawns a player, load data from level.dat if needed and loads surrounding chunks
2424 func_609_a getClosestPlayerToEntity 0 Gets the closest player to the entity within the specified distance (if distance is less than 0 then ignored). Args: entity, dist
2425 func_611_g notifyBlocksOfNeighborChange 0 Notifies neighboring blocks that this specified block changed Args: x, y, z, blockID
2497 func_6392_F onEntityDeath 0 Called when the entity vanishes after dies by damage (or other method that put health below or at zero).
2498 func_6393_h getSoundVolume 0 Returns the volume for the sounds this mob makes.
2499 func_6394_f_ getHurtSound 0 Returns the sound this mob makes when it is hurt.
2500 func_639_a saveWorld 0 Saves the data for this World. If passed true, then only save up to 2 chunks, otherwise, save all chunks. Saves the data for this World. If passed true, then only save up to 2 chunks, otherwise, save all chunks.
2501 func_640_a checkChunksExist 0 Checks between a min and max all the chunks inbetween actually exist. Args: minX, minY, minZ, maxX, maxY, maxZ
2502 func_6415_a_ useCurrentItemOnEntity 0 Uses the currently equipped item on the specified entity. Args: entity
2503 func_6416_v getCurrentEquippedItem 0 Returns the currently being used item by the player.
2583 func_691_b setBlockMetadataWithNotify 0 Sets the blocks metadata and if set will then notify blocks that this block changed. Args: x, y, z, metadata
2584 func_692_l removeBlockTileEntity 0 Removes the TileEntity for a given block in X,Y,Z coordinates
2585 func_694_a spawnParticle 0 Spawns a particle. Args particleName, x, y, z, velX, velY, velZ
2586 func_695_a canBlockBePlacedAt 0 Returns true if the specified block can be placed at the given coordinates, optionally making sure there are no entities in the way. Args: blockID, x, y, z, ignoreEntities Returns true if the specified block can be placed at the given coordinates, optionally making sure there are no entities in the way. Args: blockID, x, y, z, ignoreEntities
2587 func_697_a getCollidingBoundingBoxes 0 Returns a list of bounding boxes that collide with aabb excluding the passed in entity's collision. Args: entity, aabb
2588 func_698_b updateTileEntityChunkAndDoNothing 0 marks the chunk that contains this tilentity as modified and then calls worldAccesses.doNothingWithTileEntity
2589 func_699_a getBlockLightValue_do 0 Gets the light value of a block location. This is the actual function that gets the value and has a bool flag that indicates if its a half step block to get the maximum light value of a direct neighboring block (left, right, forward, back, and up)
2617 func_739_a newTag 0 Creates and returns a new tag of the specified type, or null if invalid.
2618 func_740_c tagCount 0 Returns the number of tags in the list.
2619 func_741_a tagAt 0 Retrieves the tag at the specified index from the list.
2620 func_742_a appendTag 0 Adds the provided tag to the end of the list. There is no check to veriy this tag is of the same type as any previous tag. Adds the provided tag to the end of the list. There is no check to verify this tag is of the same type as any previous tag.
2621 func_743_k getCompoundTag 0 Retrieves a NBTTagCompound subtag matching the specified key, or a new empty NBTTagCompound if no such key was stored.
2622 func_744_a setFloat 0 Stores a new NBTTagFloat with the given float value into the map with the given string key.
2623 func_745_d getShort 0 Retrieves a short value using the specified key, or 0 if no such key was stored.
2650 func_773_b ungrabMouseCursor 0 Ungrabs the mouse cursor so it can be moved and set it to the center of the screen
2651 func_774_a grabMouseCursor 0 Grabs the mouse cursor it doesn't move and isn't seen.
2652 func_775_c getBackgroundIconIndex 0 Returns the icon index on items.png that is used as background image of the slot.
2653 func_776_b putStack 0 Helper fnct to put a stack in the slot. Helper method to put a stack in the slot.
2654 func_777_b getStack 0 Helper fnct to get the stack in the slot.
2655 func_779_d onSlotChanged 0 Called when the stack in a Slot changes
2656 func_782_a bindImage 0
2666 func_793_b isConnectedTo 0
2667 func_794_b isInTrack 0 Returns true if the specified block is in the same railway.
2668 func_795_a getMinecartTrackLogic 0
func_797_a updatePlayerMoveState 0
2669 func_799_a render 0
2670 func_800_a postProcess 0
2671 func_803_a grad 0
2762 func_935_a doNothingWithTileEntity 0 In all implementations, this method does nothing.
2763 func_9367_r respawnPlayer 0
2764 func_9372_a_ setHealth 0 Updates health locally.
func_9375_Q sendInventoryChanged 0 Send a inventory changed message to the server if the current inventory has been modified.
2765 func_937_b markBlockRangeNeedsUpdate 0 Called across all registered IWorldAccess instances when a block range is invalidated. Args: minX, minY, minZ, maxX, maxY, maxZ
2766 func_938_b releaseEntitySkin 0 Decrement the reference counter for this entity's skin image data
2767 func_939_a spawnParticle 0 Spawns a particle. Arg: particleType, x, y, z, velX, velY, velZ
2875 func_144_E isOnLadder 1 returns true if this entity is by a ladder, false otherwise
2876 func_145_g canEntityBeSeen 1 returns true if the entity provided in the argument can be seen. (Raytrace)
2877 func_146_b getTalkInterval 1 Get number of ticks, at least during which the living entity will be silent.
2878 func_147_b faceEntity 1 changes pitch and yaw so that the entity calling the function is facing the entity provided as an argumen Changes pitch and yaw so that the entity calling the function is facing the entity provided as an argument.
2879 func_148_c moveEntityWithHeading 1 Moves the entity based on the specified heading. Args: strafe, forward
2880 func_149_g getDropItemId 1 Returns the item ID for the item the mob drops on death.
2881 func_152_d_ updateEntityActionState 1
2882 func_153_y onLivingUpdate 1 Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons use this to react to sunlight and start to burn.
2883 func_154_F jump 1 causes this entity to jump (or at least move upwards) Causes this entity to do an upwards motion (jumping).
2884 func_155_a getCanSpawnHere 1 Checks if the entity's current position is a valid location to spawn this entity.
2885 func_156_D spawnExplosionParticle 1 Spawns an explosion particle around the Entity's location
2886 func_157_a attackEntity 1 Basic mob attack. Default to touch of death in EntityCreature. Overridden by each mob to define their attack.
2951 func_20092_c getStack 1 Helper fnct to get the stack in the slot.
2952 func_20093_a getSlotStackLimit 1 Returns the maximum stack size for a given slot (usually the same as getInventoryStackLimit(), but 1 in the case of armor slots)
2953 func_20094_d onSlotChanged 1 Called when the stack in a Slot changes
2954 func_20095_a isItemValid 1 Check if the stack is a valid item for this slot. Check if the stack is a valid item for this slot. Always true beside for the armor slots.
2955 func_200_a writeToNBT 1 Writes the inventory out as a list of compound tags. This is where the slot indices are used (+100 for armor, +80 for crafting).
2956 func_20104_a setIconCoord 1
2957 func_20105_a setItemName 1 set name of item from language file
2958 func_20106_a getItemName 1
2959 func_20107_a compareRecipes 1
2960 func_20111_e isAirBlock 1 Returns true if the block at the specified coordinates is empty
2961 func_20112_a addRecipes 1 Adds weapon recipes to the CraftingManager Adds the weapon recipes to the CraftingManager.
2962 func_20115_a addRecipes 1 Adds crafting recipes to the CraftingManager Adds the crafting recipes to the CraftingManager.
2963 func_20116_b isItemStackEqual 1 compares ItemStack argument to the instance ItemStack; returns true if both ItemStacks are equal
2964 func_20117_a copyItemStack 1 Creates a copy of a ItemStack, a null parameters will return a null.
2965 func_20118_a splitStack 1 Remove the argument from the stack size. Return a new stack object with argument size.
2975 func_20130_a onCraftGuiClosed 1 Callback for when the crafting gui is closed.
2976 func_20151_a getInstance 1 Returns the static instance of this class
2977 func_20153_a addRecipe 1 Adds a recipe. See spreadsheet on first page for details.
2978 func_20156_a addRecipes 1 Adds tool recipes to the CraftingManager. Adds the tool recipes to the CraftingManager.
2979 func_20159_a addRecipes 1 Adds ingot recipes to the CraftingManager. Adds the ingot recipes to the CraftingManager.
2980 func_20161_a getAllowedCharacters 1 Load the font.txt resource file, that is on UTF-8 format. This file contains the characters that minecraft can render Strings on screen.
2981 func_20165_a getRecipeSize 1 Returns the size of the recipe area
2982 func_20172_a addRecipes 1 Adds the armor recipes to the CraftingManager.
2983 func_20177_a addRecipes 1 Adds food recipes to the CraftingManager. Adds the food recipes to the CraftingManager.
2984 func_20178_a updateTileEntity 1 sends players update packet about the given entity
2985 func_201_a addItemStackToInventory 1 Adds the item stack to the inventory, returns false if it is impossible.
2986 func_202_d getInventoryStackLimit 1 Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended. *Isn't this more of a set than a get?*
3180 func_22178_h getDimension 1
3181 func_22179_d getSpawnY 1 Return the Y axis spawning point of the player.
3182 func_22180_a setWorldTime 1 Set current world time
3183 func_22181_a setSpawnPosition 1 Sets the spawn (zone) position Sets the spawn zone position. Args: x, y, z
3184 func_22183_a getNBTTagCompoundWithPlayers 1 stores the current level's dat to an nbt tag for future saving in level.dat
3185 func_22184_c getSpawnX 1 Returns the x spawn position
3186 func_22185_a getNBTTagCompound 1 Gets the NBTTagCompound for the worldInfo
3236 func_25022_a setPathToEntity 1 sets the pathToEntity
3237 func_25023_z hasPath 1 if the entity got a PathEntity it returns true, else false
3238 func_25024_A getEntityToAttack 1 returns the target Entity
3239 func_25025_c setTarget 1 sets the target Entity Sets the entity which is to be attacked.
3240 func_25026_u isMovementCeased 1 Disables a mob's ability to move on its own while true.
3241 func_25027_m getSlimeSize 1 Returns the size of the slime.
3242 func_25028_x isAngry 1 gets if the wolf is angry Determines whether this wolf is angry or not.
3243 func_25037_c setAngry 1 sets if the wolf is angry or not Sets whether this wolf is angry or not.
3244 func_25045_g addMovementStat 1 Adds a value to a movement statistic field - like run, walk, swin or climb.
3245 func_25046_a addStat 1 Adds a value to a statistic field.
3246 func_25047_a alertWolves 1 Called when the player attack or gets attacked, it's alert all wolves in the area that are owned by the player to join the attack or defend the player.
3247 func_25049_H getSpawnChunk 1 gets the players spawn chunk Returns the coordinates to respawn the player based on last bed that the player sleep.
3248 func_25050_a setSpawnChunk 1 sets the players spawn chunk Defines a spawn coordinate to player spawn. Used by bed after the player sleep on it.
3249 func_25051_a verifyRespawnCoordinates 1 Ensure that a block enabling respawning exists at the specified coordinates and find an empty space nearby to spawn.
3250 func_25052_a isEditable 1
3251 func_25055_a getSpawnableList 1 Returns the correspondent list of the EnumCreatureType informed.
3252 func_25071_a getPlayerEntityByName 1 Find a player by name in this world.
3253 func_25072_c generateSpawnPoint 1 generates a spawn point for this world Finds an initial spawn location upon creating a new world
3254 func_25073_n getChunkProvider 1 gets the world's chunk provider
3255 func_25074_a getPlayerData 1
3256 func_25075_b getWatchableObjectInt 1 gets a watchable object and returns it as a Integer
3270 func_25092_a replaceAllSimilarBlocks 1 Forces all dual blocks to count for each other on the stats list
3271 func_250_e onBlockAdded 1 Called whenever the block is added into the world. Args: world, x, y, z
3272 func_25124_a onDestroyBlock 1
3273 func_25125_a damageItem 1 damages the item in an itemstack. Damages the item in the ItemStack
3274 func_25126_b getRecipeList 1 returns the List<> of all recipes
3275 func_25127_b getSmeltingList 1
3276 func_25132_a getGuid 1 Returns the unique GUID of a achievement id.
3314 func_27032_a isNeighborRailPowered 1 Powered minecart rail is conductive like wire, so check for powered neighbors
3315 func_27033_a isPoweredBlockRail 1 Return true if the blocks passed is a power related rail.
3316 func_27035_f setStateIfMinecartInteractsWithRail 1 Update the detector rail power state if a minecart enter, stays or leave the block.
3317 func_27037_a readString 1 reads a string from the datastream Reads a string from a packet
3318 func_27038_a writeString 1 writes a string to the datastream Writes a String to the DataOutputStream
3319 func_27047_e setDisableRain 1 Disable the rain for the biome.
3320 func_27048_d canSpawnLightningBolt 1 Return true if the biome supports lightning bolt spawn, either by have the bolts enabled and have rain enabled.
3321 func_27049_c getEnableSnow 1 Returns true if the biome have snowfall instead a normal rain.
3325 func_27060_b setSpecial 1 Special achievements have a 'spiked' (on normal texture pack) frame, special achievements are the hardest ones to achieve.
3326 func_27061_c registerAchievement 1 Adds the achievement on the internal list of registered achievements, also, it's check for duplicated id's.
3327 func_27065_c getWeightedThunderStrength 1
3328 func_27066_i updateWeather 1 update's all weather states. Updates all weather states.
3329 func_27067_u isThundering 1 Returns true if the current thunder strength (weighted with the rain strength) is greater than 0.9
3330 func_27068_v isRaining 1 Returns true if the current rain strength is greater than 0.2
3331 func_27069_b isAABBEmpty 1 checks to see if there are any blocks in the region constrained by an AxisAlignedBB
3332 func_27070_x calculateInitialWeather 1 updates rainingStrength and thunderingStrength Called from World constructor to set rainingStrength and thunderingStrength
3333 func_27071_y clearWeather 1 stops all weather effects Stops all weather effects.
3334 func_27072_q canLightningStrikeAt 1
3335 func_27073_a addWeatherEffect 1 adds a lightning bolt to the list of lightning bolts in this world.
3336 func_27074_d getRainStrength 1 Not sure about this actually. Reverting this one myself.
3341 func_27090_g isGroundCover 1 Return whether the material is a form of ground cover, e.g. Snow
3342 func_27097_a init 1 A stub functions called to make the static initializer for this class run.
3343 func_270_h getChanceOfNeighborsEncouragingFire 1 Gets the highest chance of a neighbor block encouraging this block to catch fire
3344 func_27115_l isRaining 1 returns whether it's raining Returns true if it is raining, false otherwise.
3345 func_27116_b setRaining 1 sets whether it's raining Sets whether it is raining or not.
3346 func_27117_k getThunderTime 1 gets the during of the thunder Returns the number of ticks until next thunderbolt.
3347 func_27118_c setRainTime 1 sets the rainTime Sets the number of ticks until rain.
3348 func_27119_a setThundering 1 sets if it's thundering or not Sets whether it is thundering or not.
3349 func_27120_m getRainTime 1 gets the rainTime Return the number of ticks until rain.
3350 func_27121_b setThunderTime 1 sets the during of the Thunder Defines the number of ticks until next thunderbolt.
3351 func_27122_j isThundering 1 gets if it's thundering or not Returns true if it is thundering, false otherwise.
3352 func_27127_a getEuclideanDistanceTo 1 Returns the euclidean distance of the chunk coordinate to the x, y, z parameters passed.
3353 func_272_a onPoweredBlockChange 1 A function to open a door.
3354 func_273_b setDoorRotation 1
3417 func_28167_a getPlayerManager 1 returns the player manager object for the specified dimension
3418 func_28168_f sendPlayerToOtherDimension 1 moves provided player from overworld to nether or vice versa
3419 func_28169_a sendPacketToAllPlayersInDimension 1 Sends a packet to all players in the specified Dimension
3420 func_28170_a updateTimeAndWeather 1 Updates the time and weather for the given player to those of the given world
3421 func_28172_a joinNewPlayerManager 1 called when a player is teleported to a new dimension in order to clean up old dim refs, send them new dim chunks, and make sure their new location chunk is loaded and initialized
3422 func_28173_a getUniqueDataId 1 Returns an unique new data id for the given prefix and saves the idCounts map to the 'idcounts' file.
3423 func_28174_b loadIdCounts 1 Loads the idCounts Map from the 'idcounts' file.
3486 func_31047_a addTileEntity 1
3487 func_31055_i isHarvestable 1 Returns true if material can be harvested by player.
3488 func_31056_j getMaterialMobility 1 returns a materials mobility flag
3489 func_31057_l setImmovableMobility 1 marks this material as being immovable This type of material can't be pushed, and pistons are blocked to move.
3490 func_31058_n setNoHarvest 1 Disables the ability to harvest this material.
3491 func_31059_k setNoPushMobility 1 marks this material as being unable to push blocks
3492 func_311_f flowIntoBlock 1 flowIntoBlock(World world, int x, int y, int z, int newFlowDecay) - Flows into the block at the coordinates and changes the block type to the liquid.
3542 func_35037_a validGameType 1 Checks to see if the int passed is a valid game type indicator.
3543 func_35038_a getSeed 1 Get the seed of the map.
3544 func_35039_b getGameType 1 Get the type of game the map is set at. 0 is survival, 1 is creative.
3545 func_35040_c isMapFeaturesEnabled 1 Get whether the map features generation is enabled or disabled. Get whether the map features (e.g. strongholds) generation is enabled or disabled.
3546 func_35057_b unifyAdjacentChests 1 Turns the adjacent chests to a double chest.
3547 func_35058_c canBePlacedOn 1 returns true if a vine can be placed on that block (checks for render as normal block and if it is solid)
3548 func_35059_g canVineStay 1 Returns if the vine can stay in the world. It also changes the metadata according to neighboring blocks.
3586 func_35164_g updateContainingBlockInfo 1 Causes the TileEntity to reset all it's cached values for it's container block, blockID, metaData and in the case of chests, the adjcacent chest check
3587 func_35167_h checkForAdjacentChests 1 Performs the check for adjacent chests to determine if this chest is double or not.
3588 func_35177_c hasItem 1 Get if a specifiied item id is inside the inventory.
3589 func_35178_D getSpeedModifier 1 This method return a value to be applied directly to entity speed, this factor is less than 1 when a slowdown potion effect is applied, more than 1 when a haste potion effect is applied and 2 for fleeing entities. This method returns a value to be applied directly to entity speed, this factor is less than 1 when a slowdown potion effect is applied, more than 1 when a haste potion effect is applied and 2 for fleeing entities.
3590 func_35179_b onChangedPotionEffect 1
3591 func_35180_G isBlocking 1
3592 func_35181_a onNewPotionEffect 1
3612 func_35206_W shouldHeal 1 Checks if the player's health is not full and not zero.
3613 func_35207_V getFoodStats 1 Returns the player's FoodStats object.
3614 func_35208_b updateItemUse 1 Plays sounds and makes particles for item in use state
3615 func_35209_o_ isUsingItem 1 checks if the entity is currently using an item (e.g., bow, food, sword) by holding down the useItemButton Checks if the entity is currently using an item (e.g., bow, food, sword) by holding down the useItemButton
3616 func_35224_c attackEntityAsMob 1
3617 func_35225_x getCarried 1 Get the id of the block an enderman carries
3618 func_35226_b setCarried 1 Set the id of the block an enderman carries
3634 func_35256_b decorate 1 The method that does the work of actually decorating chunks
3635 func_35257_a genStandardOre1 1 Standard ore generation helper. Generates most ores.
3636 func_35292_a generateVines 1 Generates vines at the given position until it hits a block.
3637 func_35294_a fillWithBlocks 1 'arguments: (World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int placeBlockId, int replaceBlockId, boolean alwaysreplace)' arguments: (World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int placeBlockId, int replaceBlockId, boolean alwaysreplace)
3638 func_35295_a isLiquidInStructureBoundingBox 1 'checks the entire StructureBoundingBox for Liquids' checks the entire StructureBoundingBox for Liquids
3639 func_35296_b getZWithOffset 1
3640 func_35297_a getBlockIdAtCurrentPosition 1
3641 func_35298_a placeDoorAtCurrentPosition 1
3643 func_352_a setChunkBlockTileEntity 1 Sets the TileEntity for a given block in this chunk
3644 func_35300_a getYWithOffset 1
3645 func_35301_c getMetadataWithOffset 1 Returns the direction-shifted metadata for blocks that require orientation, e.g. doors, stairs, ladders. Parameters: block ID, original metadata
3646 func_35302_a randomlyPlaceBlock 1 'Randomly decides if placing or not. Used for Decoration such as Torches and Spiderwebs' Randomly decides if placing or not. Used for Decoration such as Torches and Spiderwebs
3647 func_35303_b fillCurrentPositionBlocksDownwards 1 Overwrites Air and Liquids from selected Position downwards, stops at hitting anything else Overwrites air and liquids from selected position downwards, stops at hitting anything else.
3648 func_35304_a randomlyRareFillWithBlocks 1 arguments: World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int placeBlockId, boolean alwaysreplace
3649 func_35305_c getComponentType 1 Returns the component type ID of this component.
3650 func_35306_a getXWithOffset 1
3651 func_35307_a fillWithRandomizedBlocks 1 arguments: World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, boolean alwaysreplace, Random rand, StructurePieceBlockSelector blockselector
3652 func_35308_a buildComponent 1 'Initiates construction of the Structure Component picked, at the current Location of StructGen' Initiates construction of the Structure Component picked, at the current Location of StructGen
3653 func_35309_a placeBlockAtCurrentPosition 1 current Position depends on currently set Coordinates mode, is computed here
3654 func_35310_a addComponentParts 1 'second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...' second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
3655 func_35311_a fillTreasureChestWithLoot 1
3656 func_35312_a findIntersecting 1 Discover if bounding box can fit within the current bounding box object.
3657 func_35313_b getBoundingBox 1
3658 func_35314_b clearCurrentPositionBlocksUpwards 1 Deletes all continuous Blocks from selected position upwards. Stops at hitting air Deletes all continuous blocks from selected position upwards. Stops at hitting air.
3659 func_35315_a randomlyFillWithBlocks 1 'arguments: World worldObj, StructureBoundingBox structBB, Random rand, float randLimit, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int olaceBlockId, int replaceBlockId, boolean alwaysreplace' arguments: World worldObj, StructureBoundingBox structBB, Random rand, float randLimit, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int olaceBlockId, int replaceBlockId, boolean alwaysreplace
3660 func_35319_a canStrongholdGoDeeper 1 returns false if the Structure Bounding Box goes below 10
3661 func_35320_c getNextComponentZ 1 Gets the next component in the +/- Z direction
3662 func_35321_b getNextComponentX 1 Gets the next component in the +/- X direction
3663 func_35322_a getRandomDoor 1
3664 func_35323_a placeDoor 1 'builds a door of the enumerated types (empty opening is a door)' builds a door of the enumerated types (empty opening is a door)
3665 func_35324_a getNextComponentNormal 1 Gets the next component in any cardinal direction
3666 func_35325_a getStrongholdStairsComponent 1 'performs some checks, then gives out a fresh Stairs component' performs some checks, then gives out a fresh Stairs component
3667 func_35330_a findValidPlacement 1
3668 func_35332_a findValidPlacement 1
3669 func_35334_a findValidPlacement 1
3718 func_35492_a canSpawnMoreVillagePieces 1
3719 func_35497_b retrySlotClick 1
3720 func_35498_a putStackInSlot 1 args: slotID, itemStack to put in slot
3721 func_35499_o isMapFeaturesEnabled 1 Get whether the map features generation is enabled or disabled. Get whether the map features (e.g. strongholds) generation is enabled or disabled.
3722 func_354_c getBlockLightValue 1 Gets the amount of light on a block taking into account sunlight
3723 func_35500_d setGameType 1 Set the game type, <=0 for survival, >0 for creative.
3724 func_35501_n getGameType 1 Get the game type, 0 for survival, 1 for creative.
3734 func_35532_a generateStructuresInChunk 1 Generates structures in specified chunk next to existing structures. Does *not* generate StructureStarts.
3735 func_35533_b getStructureStart 1
3736 func_35539_a generateRavine 1
3737 func_35541_a generateStructure 1 'Keeps iterating Structure Pieces and spawning them until the checks tell it to stop' Keeps iterating Structure Pieces and spawning them until the checks tell it to stop
3738 func_35542_a isSizeableStructure 1 'currently only defined for Villages, returns true if Village has more than 2 non-road components' currently only defined for Villages, returns true if Village has more than 2 non-road components
3739 func_35543_b getBoundingBox 1
3740 func_35544_c updateBoundingBox 1 Calculates total bounding box based on components' bounding boxes and saves it to boundingBox
3741 func_35545_a markAvailableHeight 1 offsets the structure Bounding Boxes up to a certain height, typically 63 - 10
3742 func_35549_a getIntCache 1
3743 func_35550_a resetIntCache 1 Mark all pre-allocated arrays as available for re-use by moving them to the appropriate free lists.
3744 func_35556_d dropChunk 1 Drops the specified chunk.
3745 func_35565_a selectBlocks 1 'picks Block Ids and Metadata (Silverfish)' picks Block Ids and Metadata (Silverfish)
3746 func_35566_a getSelectedBlockId 1
3747 func_35567_b getSelectedBlockMetaData 1
3748 func_35570_a dotProduct 1
3768 func_35616_k getItemName 1
3769 func_35617_b onFoodEaten 1
3770 func_35618_a loadItemStackFromNBT 1
3771 func_35620_a getStrongholdComponentFromWeightedPiece 1 'translates the PieceWeight class to the Component class' translates the PieceWeight class to the Component class
3772 func_35621_c getNextValidComponent 1
3773 func_35622_b getStrongholdStones 1
3774 func_35623_b getNextComponent 1
3775 func_35624_a getNextValidComponentAccess 1
3776 func_35625_a prepareStructurePieces 1 'sets up Arrays with the Structure pieces and their weights' sets up Arrays with the Structure pieces and their weights
3777 func_35626_c canAddStructurePieces 1
3778 func_35631_c getPrecipitationHeight 1 Gets the height to which rain/snow will fall. Calculates it if not already stored.
3779 func_35632_a populateChunk 1
3781 func_35634_d updateSkylightNeighborHeight 1
3782 func_35635_h updateSkylight 1 Checks whether skylight needs updated; if it does, calls updateSkylight_do
3783 func_35639_a getVillageComponentFromWeightedPiece 1
3784 func_35640_a getNextStructureComponent 1 'attempts to find a next Structure Component to be spawned' attempts to find a next Structure Component to be spawned
3785 func_35641_d getNextVillageStructureComponent 1 'attempts to find a next Structure Component to be spawned, private Village function' attempts to find a next Structure Component to be spawned, private Village function
3786 func_35642_b getNextStructureComponentVillagePath 1
3787 func_35643_c getNextVillageComponent 1 'attempts to find a next Village Component to be spawned' attempts to find a next Village Component to be spawned
3788 func_35644_e getNextComponentVillagePath 1
3789 func_35645_a getAvailablePieceWeight 1
3790 func_35646_a getStructureVillageWeightedPieceList 1
3937 func_40134_a isWheat 1 Checks if the parameter is an wheat item.
3938 func_40136_a attackEntityFromPart 1
3939 func_40137_e superAttackFrom 1 Returns a super of attackEntityFrom in EntityDragonBase, because the normal attackEntityFrom is overriden
3940 func_40139_a getMovementOffsets 1 Returns a double[3] array with movement offsets, used to calculate trailing tail/neck positions. [0] = yaw offset, [1] = y offset, [2] = unused, always 0. Parameters: buffer index offset, partial ticks.
3941 func_40140_a destroyBlocksInAABB 1 Destroys all blocks that aren't associated with 'The End' inside the given bounding box.
3942 func_40141_a simplifyAngle 1 Simplifies the value of a number by adding/subtracting 180 to the point that the number is between -180 and 180.
3943 func_40161_b getRenderType 1 The type of render function that is called for this block
3952 func_40205_b getSpawnList 1
3953 func_40208_c getComponents 1
3954 func_40209_a setRandomHeight 1
3955 func_40210_p isBlockHydratedDirectly isBlockFreezable 1 Checks if the block is hydrating itself. checks to see if a given block is both water and is cold enough to freeze
3956 func_40211_b getClosestVulnerablePlayerToEntity 1 Returns the closest vulnerable player to this entity within the given radius, or null if none is found
3957 func_40212_d getEntrancePortalLocation 1 Gets the hard-coded portal location to use when entering this dimension
3958 func_40213_b isBlockHydrated canBlockFreeze 1 (I think) checks to see if a given block is both water, and cold enough to freeze - if the par4 boolean is set, this will only return true if there is a non-water block immediately adjacent to the specified block
3959 func_40214_b findClosestStructure 1 Returns the location of the closest structure of the specified type. If not found returns null.
3960 func_40215_r canSnowAt 1 Tests whether or not snow can be placed at a given location
3961 func_40216_a getRandomMob 1 Gets a random mob for spawning in this world.
3962 func_40217_q isBlockHydratedIndirectly isBlockFreezableNaturally 1 Check if the block is being hydrated by an adjacent block. checks to see if a given block is both water and has at least one immediately adjacent non-water block
3963 func_40218_j commandToggleDownfall 1 start precipitation in this world (2 ticks after command posted)
3964 func_40219_b getClosestVulnerablePlayer 1 Returns the closest vulnerable player within the given radius, or null if none is found.
3965 func_40220_m isPotionIngredient 1 Returns true if this item serves as a potion ingredient (its ingredient information is not null).
4177 func_40658_a getChunkPosition 1
4178 func_40659_a getCenterXPos 1
4179 func_4065_a getRainfall 1 Returns a list of rainfall values for the specified blocks. Args: listToReuse, x, z, width, length.
4180 func_40660_b getCenterZPos getCenterZPosition 1
4181 func_4067_a getBiomeGenAt 1 Returns the BiomeGenBase related to the x, z position on the world.
4182 func_4068_a getTemperatures 1 Returns a list of temperatures to use for the specified blocks. Args: listToReuse, x, y, width, length
4183 func_406_c getShort 1 Retrieves a short value using the specified key, or 0 if no such key was stored.
4223 func_41034_a collideWithEntities 1 Pushes all entities inside the list away from the enderdragon.
4224 func_41035_b attackEntitiesInList 1 Attacks all entities inside this list, dealing 5 hearts of damage.
4225 func_41036_u updateDragonEnderCrystal 1 Updates the state of the enderdragon's current endercrystal.
4226 func_41037_w setNewTarget 1 Sets a new target for the flight AI. It can be a random coordinate or a nearby player.
4227 func_41038_a createEnderPortal 1 Creates the ender portal leading back to the normal world after defeating the enderdragon.
4228 func_4103_a generateNoiseOctaves 1 Bouncer function to the main one with some default arguments.
4229 func_41040_a setBlockNames 1 Sets the array of strings to be used for name lookups from item damage to metadata
4292 func_451_k getBlockTileEntity 1 Returns the TileEntity associated with a given block in X,Y,Z coordinates, or null if no TileEntity exists
4293 func_453_a isDaytime 1 Checks whether its daytime by seeing if the light subtracted from the skylight is less than 4
4294 func_454_e notifyBlockChange 1 The block type change and need to notify other systems Args: x, y, z, blockID
4295 func_455_j getLightBrightness 1 Returns how bright the block is shown as which is the block's light value looked up in a lookup table (light values aren't linear for brihgtness). Args: x, y, z Returns how bright the block is shown as which is the block's light value looked up in a lookup table (light values aren't linear for brightness). Args: x, y, z
4296 func_456_a getClosestPlayer 1 Gets the closest player to the point within the specified distance (distance can be set to less than 0 to not limit the distance). Args: x, y, z, dist
4297 func_457_a getEntitiesWithinAABB 1 Returns all entities of the specified class type which intersect with the AABB. Args: entityClass, aabb
4298 func_459_b updateEntities 1 Updates (and cleans up) entities and tile entities
4360 func_48083_a getPathEntityToEntity 1
4361 func_48085_a findNearestEntityWithinAABB 1
4362 func_48088_a getEntityPathToXYZ 1
4363 func_48089_z isBlockHighHumidity 1 Checks to see if the biome rainfall values for a given x,y,z coordinate set are extremely high
4364 func_48091_a getBiomeGenForCoords 1 Gets the biome for a given set of x/z coordinates
4365 func_48095_y getHeight 1 Returns current world height.
4366 func_48124_n hasTileEntity 1
4380 func_48313_k_ canAttackWithItem 1 If returns false, the item will not inflict any damage against entities.
4381 func_48315_b getStackInSlotOnClosing 1 When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem - like when you close a workbench GUI.
4382 func_48317_b setHomeArea 1
4383 func_48318_al getEntitySenses 1 returns the EntitySenses Object for the EntityLiving
4384 func_48319_z eatGrassBonus 1 This function applies the benefits of growing back wool and faster growing up to the acting entity. (This function is used in the AIEatGrass)
4385 func_48321_b dropRareDrop 1
4386 func_48322_aw detachHome 1
4397 func_48334_a setRevengeTarget 1
4398 func_48335_g setLastAttackingEntity 1
4399 func_48347_R dropOneItem 1 Called when player presses the drop item key
4400 func_48348_b dropPlayerItem 1 Args: itemstack Args: itemstack - called when player drops an item stack that's not in his inventory (like items still placed in a workbench while the workbench'es GUI gets closed)
4401 func_48349_a dropPlayerItemWithRandomChoice 1 Args: itemstack, flag
4402 func_48350_c setGrowingAge 1 The age value may be negative or positive or zero. If it's negative, it get's incremented on each tick, if it's positive, it get's decremented each tick. With a negative value the Entity is considered a child.
4403 func_48351_J getGrowingAge 1 The age value may be negative or positive or zero. If it's negative, it get's incremented on each tick, if it's positive, it get's decremented each tick. Don't confuse this with EntityLiving.getAge. With a negative value the Entity is considered a child.
4412 func_48366_b setTamed 1
4413 func_48367_A getOwnerName 1
4414 func_48368_w_ getOwner 1
4415 func_48369_c setSitting 1
4416 func_48371_v_ isSitting 1
4417 func_48372_a setOwner 1
4418 func_48373_u_ isTamed 1
4430 func_48429_a getPathPointFromIndex 1 return the PathPoint located at the specified PathIndex, usually the current one
4431 func_48436_b getSpeed 1
4432 func_48439_a setMoveTo 1 Sets the speed and location to move to
4433 func_48441_d isHighHumidity 1 Checks to see if the rainfall level of the biome is extremely high
4434 func_48442_h getFloatTemperature 1 Gets a floating point representation of this biome's temperature
4435 func_48450_a setCanBeCreated 1 Sets canBeCreated to the provided value, and returns this.
4436 func_48452_b getGeneratorVersion 1 Returns generatorVersion.
4437 func_48462_a writeChunkToNBT 1 Writes the Chunk passed as an argument to the NBTTagCompound also passed, using the World argument to retrieve the Chunk's last update time.
4438 func_48465_a readChunkFromNBT 1 Reads the data stored in the passed NBTTagCompound and creates a Chunk with that data in the passed World. Returns the created Chunk.
4439 func_48473_c getDistanceSquared 1 Returns the squared distance between this coordinates and the coordinates given as argument.
4440 func_48474_a set 1
4441 func_48478_d resetDoorOpeningRestrictionCounter 1
4518 func_48637_c removeAnnihilatedVillages 1
4519 func_48638_b getVillageDoorAt 1
4520 func_48639_a addVillagerPosition 1 This is a black hole. You can add data to this list through a public interface, but you can't query that information in any way and it's not used internally either.
4521 func_48646_a isSafeToStandAt 1 Returns true when an entity could stand at a position, including solid blocks under the entire entity. Args: xOffset, yOffset, zOffset, entityXSize, entityYSize, entityZSize, originPosition, vecX, vecZ
4522 func_48647_a setPath 1 sets the active path data if path is 100% unique compared to old path, checks to adjust path for sun avoiding ents and stores end coords
4523 func_48648_k isInFluid 1 Returns true if the entity is in water or lava, false otherwise
4524 func_48649_a getAvoidsWater 1
4525 func_48650_a getPathToXYZ 1 Returns the path to the given coordinates
4526 func_48651_j canNavigate 1 If on ground or swimming and can swim
4527 func_48653_a isDirectPathBetweenPoints 1 Returns true when an entity of specified size could safely walk in a straight line between the two points. Args: pos1, pos2, entityXSize, entityYSize, entityZSize
4528 func_48654_a setSpeed 1 Sets the speed
4529 func_48655_c setEnterDoors 1 Sets if the entity can enter open doors
4530 func_48656_a setAvoidsWater 1
4531 func_48657_b getCanBreakDoors 1 Returns true if the entity can break doors, false otherwise
4532 func_48658_a tryMoveToXYZ 1 Try to find and set a path to XYZ. Returns true if successful.
4533 func_48659_i getPathableYPos 1 Gets the safe pathing Y position for the entity depending on if it can path swim or not
4534 func_48660_e setCanSwim 1 Sets if the entity can swim
4535 func_48662_f clearPathEntity 1 sets active PathEntity to null
4536 func_48663_b setBreakDoors 1
4537 func_48664_g pathFollow 1
4538 func_48665_h getEntityPosition 1
4539 func_48666_b isPositionClear 1 Returns true if an entity does not collide with any solid blocks at the position. Args: xOffset, yOffset, zOffset, entityXSize, entityYSize, entityZSize, originPosition, vecX, vecZ
4540 func_48667_l removeSunnyPath 1 Trims path data from the end to the first sun covered block
4541 func_48668_c getPath 1 gets the actively used PathEntity
4542 func_48669_d setAvoidSun 1 Sets if the path should avoid sunlight
4543 func_486_a rayTraceBlocks 1 ray traces all blocks, including non-collideable ones
4544 func_487_a countEntities 1 Counts how many entities of an entity class exist in the world. Args: entityClass
4545 func_488_c getHeightValue 1 Returns the y coordinate with a block in it at this x, z coordinate
4547 func_48_b getPlayerListComponent 1 Returns a new JScrollPane with a new PlayerListBox inside.
4548 func_490_a handleMaterialAcceleration 1 handles the acceleration of an object whilst in water. Not sure if it is used elsewhere.
4549 func_491_a playRecord 1 Plays a record at the specified coordinates of the specified name. Args: recordName, x, y, z
4550 func_492_a getChunkFromBlockCoords 1 Returns a chunk looked up by block coordinates. Args: x, y Returns a chunk looked up by block coordinates. Args: x, z
4551 func_493_a calculateSkylightSubtracted 1 Returns the amount of skylight subtracted for the current time
4552 func_494_a getBlockDensity 1 Gets the percentage of real blocks within within a bounding box, along a specified vector.
4553 func_495_h getBlockLightValue 1 Gets the light value of a block location
4554 func_496_m isBlockGettingPowered 1 Whether one of the neighboring blocks is putting power into this block. Args: x, y, z
4555 func_497_g canBlockSeeTheSky 1 Checks if the specified block is able to see the sky
4556 func_498_f markBlocksDirtyVertical 1 marks a vertical line of blocks as dirty
4557 func_50003_a handlePlayerAbilities 1 Handle a player abilities packet.
4558 func_50008_h canSilkHarvest 1 Return true if a player with SlikTouch can harvest this block directly, and not it's normal drops.
4559 func_50023_a setBlock 1 Sets the block without metadata in the world, notifying neighbors if enabled.
4560 func_50024_b setEnableSnow 1 sets enableSnow to true during biome initialization. returns BiomeGenBase.
4561 func_500_a isMaterialInBB 1 Returns true if the given bounding box contains the given material
4562 func_502_a playSoundEffect 1 Play a sound effect. Many many parameters for this function. Not sure what they do, but a classic call is : (double)i + 0.5D, (double)j + 0.5D, (double)k + 0.5D, 'random.door_open', 1.0F, world.rand.nextFloat() * 0.1F + 0.9F with i,j,k position of the block.
4563 func_505_a rayTraceBlocks_do 1
4564 func_506_a playSoundAtEntity 1 Plays a sound at the entity's position. Args: entity, sound, unknown1, unknown2 Plays a sound at the entity's position. Args: entity, sound, unknown1, volume (relative to 1.0)
4565 func_507_b setBlockAndMetadataWithNotify 1 Sets the block ID and metadata, then notifies neighboring blocks of the change Params: x, y, z, BlockID, Metadata
4566 func_508_d setBlockWithNotify 1 Sets a block and notifies relevant systems with the block change Args: x, y, z, blockID
4567 func_511_b setBlockMetadataWithNotify 1 Sets the blocks metadata and if set will then notify blocks that this block changed. Args: x, y, z, metadata
4746 func_672_c removeKey 1 removes the key from the hash linked list
4747 func_673_a copyHashTableTo 1 copies the hash table to the specified array
4748 func_674_d getHashCode 1 public method to get the hashed key(hashCode)
4749 func_675_a add 1 add the key value pair to the hash Add a key-value pair.
4750 func_676_a hash 1 the hash function
4751 func_677_a getValueByKey 1 get the value from the map given the key
4752 func_678_a getHashIndex 1 gets the index in the hash given the array length and the hashed key
4753 func_679_a createKey 1 creates the key in the hashTable creates the key in the hash table
4754 func_67_a getNewPacket 1 Returns a new instance of the specified Packet class.
4755 func_680_b resizeTable 1 resizes the table
4756 func_681_a obtainEntitySkin 1 Start the skin for this entity downloading, if necessary, and increment its reference counter
4821 func_749_d sendNetworkPacket 1 Static accessor to sendPacket.
4822 func_750_a onNetworkError 1 Used to report network errors and causes a network shutdown.
4823 func_751_c readNetworkPacket 1 Static accessor to readPacket.
4824 func_752_c serverShutdown 1 Server-only method to shut down the network. Shuts down the server. (Only actually used on the server)
4825 func_753_a networkShutdown 1 Shuts down the network with the specified reason. Closes all streams and sockets, spawns NetworkMasterThread to stop reading and writing threads.
4826 func_754_a setNetHandler 1 Sets the NetHandler for this NetworkManager. Server-only.
4827 func_755_b getRemoteAddress 1 Returns the socket address of the remote side. Server-only.

View File

@ -4417,8 +4417,6 @@ p_48464_2_,par2,0
p_48464_3_,par3,0
p_48469_1_,par1Entity,0
p_48469_2_,par2Entity,0
p_48474_1_,par1Str,0
p_48474_2_,par2Str,0
p_48480_1_,par1Entity,0
p_48485_0_,par0NBTTagCompound,0
p_48486_0_,par0AnvilConverterData,0
@ -4737,6 +4735,22 @@ p_516_5_,par5,0
p_517_1_,par1,0
p_517_3_,par3,0
p_517_5_,par5,0
p_52005_0_,par0ItemStack,0
p_52006_1_,par1Item,0
p_52006_2_,par2,0
p_52014_0_,par0Str,0
p_52016_0_,par0Map,0
p_52017_0_,par0URL,0
p_52017_1_,par1Str,0
p_52017_2_,par2,0
p_52018_0_,par0URL,0
p_52018_1_,par1Map,0
p_52018_2_,par2,0
p_52019_0_,par0Str,0
p_52020_0_,par0PlayerUsageSnooper,0
p_52022_1_,par1Str,0
p_52022_2_,par2Obj,0
p_52023_0_,par0PlayerUsageSnooper,0
p_520_1_,par1,0
p_520_2_,par2,0
p_520_3_,par3,0
@ -5265,7 +5279,6 @@ p_794_1_,par1,0
p_794_2_,par2,0
p_794_3_,par3,0
p_795_1_,par1ChunkPosition,0
p_797_1_,par1EntityPlayer,0
p_799_1_,par1IsoImageBuffer,0
p_803_1_,par1,0
p_803_2_,par2,0
@ -5818,7 +5831,6 @@ p_i1077_1_,par1EntityLiving,0
p_i1077_2_,par2Class,0
p_i1077_3_,par3,0
p_i1077_4_,par4,0
p_i1078_1_,par1Minecraft,0
p_i1079_1_,par1EntityCreature,0
p_i1079_2_,par2,0
p_i107_1_,par1,0
@ -5929,6 +5941,7 @@ p_i129_1_,par1,0
p_i129_2_,par2,0
p_i12_1_,par1,0
p_i12_2_,par2,0
p_i1300_1_,par1Str,0
p_i130_1_,par1,0
p_i131_1_,par1,0
p_i132_1_,par1Minecraft,0
@ -11035,6 +11048,18 @@ p_519_3_,par3,1
p_519_4_,par4,1
p_519_5_,par5,1
p_519_6_,par6,1
p_52006_0_,par0ItemStack,1
p_52008_0_,par0Map,1
p_52009_0_,par0URL,1
p_52009_1_,par1Str,1
p_52009_2_,par2,1
p_52010_0_,par0URL,1
p_52010_1_,par1Map,1
p_52010_2_,par2,1
p_52011_0_,par0PlayerUsageSnooper,1
p_52013_0_,par0PlayerUsageSnooper,1
p_52014_1_,par1Str,1
p_52014_2_,par2Obj,1
p_520_1_,par1Entity,1
p_521_1_,par1,1
p_521_2_,par2,1
@ -11907,6 +11932,9 @@ p_i129_2_,par2,1
p_i129_3_,par3,1
p_i12_1_,par1,1
p_i12_2_,par2,1
p_i1300_1_,par1PlayerUsageSnooper,1
p_i1300_2_,par2Str,1
p_i1301_1_,par1Str,1
p_i130_1_,par1,1
p_i131_1_,par1ISaveHandler,1
p_i131_2_,par2Str,1

1 param name side
4417 p_48464_3_ par3 0
4418 p_48469_1_ par1Entity 0
4419 p_48469_2_ par2Entity 0
p_48474_1_ par1Str 0
p_48474_2_ par2Str 0
4420 p_48480_1_ par1Entity 0
4421 p_48485_0_ par0NBTTagCompound 0
4422 p_48486_0_ par0AnvilConverterData 0
4735 p_517_1_ par1 0
4736 p_517_3_ par3 0
4737 p_517_5_ par5 0
4738 p_52005_0_ par0ItemStack 0
4739 p_52006_1_ par1Item 0
4740 p_52006_2_ par2 0
4741 p_52014_0_ par0Str 0
4742 p_52016_0_ par0Map 0
4743 p_52017_0_ par0URL 0
4744 p_52017_1_ par1Str 0
4745 p_52017_2_ par2 0
4746 p_52018_0_ par0URL 0
4747 p_52018_1_ par1Map 0
4748 p_52018_2_ par2 0
4749 p_52019_0_ par0Str 0
4750 p_52020_0_ par0PlayerUsageSnooper 0
4751 p_52022_1_ par1Str 0
4752 p_52022_2_ par2Obj 0
4753 p_52023_0_ par0PlayerUsageSnooper 0
4754 p_520_1_ par1 0
4755 p_520_2_ par2 0
4756 p_520_3_ par3 0
5279 p_794_2_ par2 0
5280 p_794_3_ par3 0
5281 p_795_1_ par1ChunkPosition 0
p_797_1_ par1EntityPlayer 0
5282 p_799_1_ par1IsoImageBuffer 0
5283 p_803_1_ par1 0
5284 p_803_2_ par2 0
5831 p_i1077_2_ par2Class 0
5832 p_i1077_3_ par3 0
5833 p_i1077_4_ par4 0
p_i1078_1_ par1Minecraft 0
5834 p_i1079_1_ par1EntityCreature 0
5835 p_i1079_2_ par2 0
5836 p_i107_1_ par1 0
5941 p_i129_2_ par2 0
5942 p_i12_1_ par1 0
5943 p_i12_2_ par2 0
5944 p_i1300_1_ par1Str 0
5945 p_i130_1_ par1 0
5946 p_i131_1_ par1 0
5947 p_i132_1_ par1Minecraft 0
11048 p_519_4_ par4 1
11049 p_519_5_ par5 1
11050 p_519_6_ par6 1
11051 p_52006_0_ par0ItemStack 1
11052 p_52008_0_ par0Map 1
11053 p_52009_0_ par0URL 1
11054 p_52009_1_ par1Str 1
11055 p_52009_2_ par2 1
11056 p_52010_0_ par0URL 1
11057 p_52010_1_ par1Map 1
11058 p_52010_2_ par2 1
11059 p_52011_0_ par0PlayerUsageSnooper 1
11060 p_52013_0_ par0PlayerUsageSnooper 1
11061 p_52014_1_ par1Str 1
11062 p_52014_2_ par2Obj 1
11063 p_520_1_ par1Entity 1
11064 p_521_1_ par1 1
11065 p_521_2_ par2 1
11932 p_i129_3_ par3 1
11933 p_i12_1_ par1 1
11934 p_i12_2_ par2 1
11935 p_i1300_1_ par1PlayerUsageSnooper 1
11936 p_i1300_2_ par2Str 1
11937 p_i1301_1_ par1Str 1
11938 p_i130_1_ par1 1
11939 p_i131_1_ par1ISaveHandler 1
11940 p_i131_2_ par2Str 1

View File

@ -1,15 +1,7 @@
diff -r -U 3 minecraft\net\minecraft\client\Minecraft.java minecraft_patched\net\minecraft\client\Minecraft.java
--- minecraft\net\minecraft\client\Minecraft.java Sun Mar 25 23:20:47 2012
+++ minecraft_patched\net\minecraft\client\Minecraft.java Sun Mar 25 23:29:05 2012
@@ -120,7 +120,6 @@
import org.lwjgl.input.Controllers;
import org.lwjgl.input.Keyboard;
import org.lwjgl.input.Mouse;
-import org.lwjgl.opengl.AWTGLCanvas;
import org.lwjgl.opengl.Display;
import org.lwjgl.opengl.DisplayMode;
import org.lwjgl.opengl.GL11;
@@ -866,8 +865,7 @@
--- minecraft\net\minecraft\client\Minecraft.java Fri Mar 30 23:47:16 2012
+++ minecraft_patched\net\minecraft\client\Minecraft.java Fri Mar 30 23:49:03 2012
@@ -847,8 +847,7 @@
}
profilerresult = (ProfilerResult)list.remove(0);
if(!(p_40003_1_ != 0))
@ -19,7 +11,7 @@ diff -r -U 3 minecraft\net\minecraft\client\Minecraft.java minecraft_patched\net
if(profilerresult.field_40703_c.length() > 0)
{
int i = field_40006_ak.lastIndexOf(".");
@@ -876,18 +874,15 @@
@@ -857,18 +856,15 @@
field_40006_ak = field_40006_ak.substring(0, i);
}
}
@ -43,18 +35,9 @@ diff -r -U 3 minecraft\net\minecraft\client\Minecraft.java minecraft_patched\net
}
private void func_6238_a(long p_6238_1_)
@@ -1984,7 +1979,7 @@
boolean flag = false;
String s = p_6253_0_;
Frame frame = new Frame("Minecraft");
- AWTGLCanvas awtglcanvas = new AWTGLCanvas();
+ Canvas awtglcanvas = new Canvas();
frame.setLayout(new BorderLayout());
frame.add(awtglcanvas, "Center");
awtglcanvas.setPreferredSize(new Dimension(854, 480));
diff -r -U 3 minecraft\net\minecraft\client\MinecraftApplet.java minecraft_patched\net\minecraft\client\MinecraftApplet.java
--- minecraft\net\minecraft\client\MinecraftApplet.java Sun Mar 25 23:20:47 2012
+++ minecraft_patched\net\minecraft\client\MinecraftApplet.java Sun Mar 25 23:29:05 2012
--- minecraft\net\minecraft\client\MinecraftApplet.java Fri Mar 30 23:47:16 2012
+++ minecraft_patched\net\minecraft\client\MinecraftApplet.java Fri Mar 30 23:49:03 2012
@@ -37,10 +37,9 @@
field_6234_b = new MinecraftAppletImpl(this, this, field_6235_a, this, getWidth(), getHeight(), flag);
field_6234_b.field_6319_j = getDocumentBase().getHost();
@ -69,8 +52,8 @@ diff -r -U 3 minecraft\net\minecraft\client\MinecraftApplet.java minecraft_patch
{
field_6234_b.field_6320_i = new Session(getParameter("username"), getParameter("sessionid"));
diff -r -U 3 minecraft\net\minecraft\src\Block.java minecraft_patched\net\minecraft\src\Block.java
--- minecraft\net\minecraft\src\Block.java Sun Mar 25 23:20:47 2012
+++ minecraft_patched\net\minecraft\src\Block.java Sun Mar 25 23:29:05 2012
--- minecraft\net\minecraft\src\Block.java Fri Mar 30 23:47:16 2012
+++ minecraft_patched\net\minecraft\src\Block.java Fri Mar 30 23:49:03 2012
@@ -51,11 +51,11 @@
public static final StepSound field_9248_k;
public static final StepSound field_9247_l;
@ -186,8 +169,8 @@ diff -r -U 3 minecraft\net\minecraft\src\Block.java minecraft_patched\net\minecr
field_40202_bJ = (new BlockEndPortalFrame(120)).func_4024_a(field_9249_j).func_215_a(0.125F).func_222_c(-1F).func_20012_a("endPortalFrame").func_28031_n().func_219_b(6000000F);
field_40203_bK = (new Block(121, 175, Material.field_1334_d)).func_222_c(3F).func_219_b(15F).func_4024_a(field_9251_h).func_20012_a("whiteStone");
diff -r -U 3 minecraft\net\minecraft\src\ChatClickData.java minecraft_patched\net\minecraft\src\ChatClickData.java
--- minecraft\net\minecraft\src\ChatClickData.java Sun Mar 25 23:20:47 2012
+++ minecraft_patched\net\minecraft\src\ChatClickData.java Sun Mar 25 23:30:24 2012
--- minecraft\net\minecraft\src\ChatClickData.java Fri Mar 30 23:47:17 2012
+++ minecraft_patched\net\minecraft\src\ChatClickData.java Fri Mar 30 23:49:03 2012
@@ -23,7 +23,7 @@
private final int field_50093_d;
private final int field_50094_e;
@ -206,8 +189,8 @@ diff -r -U 3 minecraft\net\minecraft\src\ChatClickData.java minecraft_patched\ne
public String func_50088_a()
diff -r -U 3 minecraft\net\minecraft\src\CodecMus.java minecraft_patched\net\minecraft\src\CodecMus.java
--- minecraft\net\minecraft\src\CodecMus.java Sun Mar 25 23:20:48 2012
+++ minecraft_patched\net\minecraft\src\CodecMus.java Sun Mar 25 23:29:05 2012
--- minecraft\net\minecraft\src\CodecMus.java Fri Mar 30 23:47:17 2012
+++ minecraft_patched\net\minecraft\src\CodecMus.java Fri Mar 30 23:49:03 2012
@@ -20,6 +20,9 @@
protected InputStream openInputStream()
@ -219,8 +202,8 @@ diff -r -U 3 minecraft\net\minecraft\src\CodecMus.java minecraft_patched\net\min
}
}
diff -r -U 3 minecraft\net\minecraft\src\ComponentNetherBridgePiece.java minecraft_patched\net\minecraft\src\ComponentNetherBridgePiece.java
--- minecraft\net\minecraft\src\ComponentNetherBridgePiece.java Sun Mar 25 23:20:48 2012
+++ minecraft_patched\net\minecraft\src\ComponentNetherBridgePiece.java Sun Mar 25 23:29:05 2012
--- minecraft\net\minecraft\src\ComponentNetherBridgePiece.java Fri Mar 30 23:47:17 2012
+++ minecraft_patched\net\minecraft\src\ComponentNetherBridgePiece.java Fri Mar 30 23:49:03 2012
@@ -35,51 +35,41 @@
return flag ? i : -1;
}
@ -308,8 +291,8 @@ diff -r -U 3 minecraft\net\minecraft\src\ComponentNetherBridgePiece.java minecra
private StructureComponent func_40018_a(ComponentNetherBridgeStartPiece p_40018_1_, List p_40018_2_, Random p_40018_3_, int p_40018_4_, int p_40018_5_, int p_40018_6_, int p_40018_7_, int p_40018_8_, boolean p_40018_9_)
{
diff -r -U 3 minecraft\net\minecraft\src\GenLayer.java minecraft_patched\net\minecraft\src\GenLayer.java
--- minecraft\net\minecraft\src\GenLayer.java Sun Mar 25 23:20:49 2012
+++ minecraft_patched\net\minecraft\src\GenLayer.java Sun Mar 25 23:29:05 2012
--- minecraft\net\minecraft\src\GenLayer.java Fri Mar 30 23:47:20 2012
+++ minecraft_patched\net\minecraft\src\GenLayer.java Fri Mar 30 23:49:04 2012
@@ -20,7 +20,7 @@
public static GenLayer[] func_48425_a(long p_48425_0_, WorldType p_48425_2_)
@ -336,8 +319,8 @@ diff -r -U 3 minecraft\net\minecraft\src\GenLayer.java minecraft_patched\net\min
obj2 = new GenLayerBiome(200L, ((GenLayer) (obj2)), p_48425_2_);
obj2 = GenLayerZoom.func_35515_a(1000L, ((GenLayer) (obj2)), 2);
diff -r -U 3 minecraft\net\minecraft\src\GuiCreateWorld.java minecraft_patched\net\minecraft\src\GuiCreateWorld.java
--- minecraft\net\minecraft\src\GuiCreateWorld.java Sun Mar 25 23:20:49 2012
+++ minecraft_patched\net\minecraft\src\GuiCreateWorld.java Sun Mar 25 23:29:05 2012
--- minecraft\net\minecraft\src\GuiCreateWorld.java Fri Mar 30 23:47:20 2012
+++ minecraft_patched\net\minecraft\src\GuiCreateWorld.java Fri Mar 30 23:49:04 2012
@@ -102,13 +102,11 @@
field_35369_v = stringtranslate.func_20163_a((new StringBuilder()).append("selectWorld.gameMode.").append(field_35364_f).append(".line2").toString());
field_35372_s.field_939_e = (new StringBuilder()).append(stringtranslate.func_20163_a("selectWorld.mapFeatures")).append(" ").toString();
@ -356,8 +339,8 @@ diff -r -U 3 minecraft\net\minecraft\src\GuiCreateWorld.java minecraft_patched\n
return;
}
diff -r -U 3 minecraft\net\minecraft\src\GuiEditSign.java minecraft_patched\net\minecraft\src\GuiEditSign.java
--- minecraft\net\minecraft\src\GuiEditSign.java Sun Mar 25 23:20:49 2012
+++ minecraft_patched\net\minecraft\src\GuiEditSign.java Sun Mar 25 23:29:05 2012
--- minecraft\net\minecraft\src\GuiEditSign.java Fri Mar 30 23:47:20 2012
+++ minecraft_patched\net\minecraft\src\GuiEditSign.java Fri Mar 30 23:49:04 2012
@@ -81,10 +81,9 @@
field_1002_h.field_826_a[field_1000_j] = field_1002_h.field_826_a[field_1000_j].substring(0, field_1002_h.field_826_a[field_1000_j].length() - 1);
}
@ -371,31 +354,9 @@ diff -r -U 3 minecraft\net\minecraft\src\GuiEditSign.java minecraft_patched\net\
}
public void func_571_a(int p_571_1_, int p_571_2_, float p_571_3_)
diff -r -U 3 minecraft\net\minecraft\src\GuiIngame.java minecraft_patched\net\minecraft\src\GuiIngame.java
--- minecraft\net\minecraft\src\GuiIngame.java Sun Mar 25 23:20:49 2012
+++ minecraft_patched\net\minecraft\src\GuiIngame.java Sun Mar 25 23:29:05 2012
@@ -322,13 +322,13 @@
func_547_b(fontrenderer, (new StringBuilder()).append("y: ").append(field_9422_g.field_6322_g.field_610_al).toString(), 2, 72, 0xe0e0e0);
func_547_b(fontrenderer, (new StringBuilder()).append("z: ").append(field_9422_g.field_6322_g.field_609_am).toString(), 2, 80, 0xe0e0e0);
func_547_b(fontrenderer, (new StringBuilder()).append("f: ").append(MathHelper.func_1108_b((double)((field_9422_g.field_6322_g.field_605_aq * 4F) / 360F) + 0.5D) & 3).toString(), 2, 88, 0xe0e0e0);
- l = MathHelper.func_1108_b(field_9422_g.field_6322_g.field_611_ak);
+ int j0 = MathHelper.func_1108_b(field_9422_g.field_6322_g.field_611_ak);
int j1 = MathHelper.func_1108_b(field_9422_g.field_6322_g.field_610_al);
- l2 = MathHelper.func_1108_b(field_9422_g.field_6322_g.field_609_am);
- if(field_9422_g.field_6324_e != null && field_9422_g.field_6324_e.func_630_d(l, j1, l2))
+ int j2 = MathHelper.func_1108_b(field_9422_g.field_6322_g.field_609_am);
+ if(field_9422_g.field_6324_e != null && field_9422_g.field_6324_e.func_630_d(j0, j1, j2))
{
- Chunk chunk = field_9422_g.field_6324_e.func_673_a(l, l2);
- func_547_b(fontrenderer, (new StringBuilder()).append("lc: ").append(chunk.func_48498_h() + 15).append(" b: ").append(chunk.func_48490_a(l & 0xf, l2 & 0xf, field_9422_g.field_6324_e.func_4075_a()).field_6504_m).append(" bl: ").append(chunk.func_1025_a(EnumSkyBlock.Block, l & 0xf, j1, l2 & 0xf)).append(" sl: ").append(chunk.func_1025_a(EnumSkyBlock.Sky, l & 0xf, j1, l2 & 0xf)).append(" rl: ").append(chunk.func_1019_c(l & 0xf, j1, l2 & 0xf, 0)).toString(), 2, 96, 0xe0e0e0);
+ Chunk chunk = field_9422_g.field_6324_e.func_673_a(j0, j2);
+ func_547_b(fontrenderer, (new StringBuilder()).append("lc: ").append(chunk.func_48498_h() + 15).append(" b: ").append(chunk.func_48490_a(j0 & 0xf, j2 & 0xf, field_9422_g.field_6324_e.func_4075_a()).field_6504_m).append(" bl: ").append(chunk.func_1025_a(EnumSkyBlock.Block, j0 & 0xf, j1, j2 & 0xf)).append(" sl: ").append(chunk.func_1025_a(EnumSkyBlock.Sky, j0 & 0xf, j1, j2 & 0xf)).append(" rl: ").append(chunk.func_1019_c(j0 & 0xf, j1, j2 & 0xf, 0)).toString(), 2, 96, 0xe0e0e0);
}
if(!field_9422_g.field_6324_e.field_1026_y)
{
diff -r -U 3 minecraft\net\minecraft\src\GuiVideoSettings.java minecraft_patched\net\minecraft\src\GuiVideoSettings.java
--- minecraft\net\minecraft\src\GuiVideoSettings.java Sun Mar 25 23:20:49 2012
+++ minecraft_patched\net\minecraft\src\GuiVideoSettings.java Sun Mar 25 23:29:05 2012
--- minecraft\net\minecraft\src\GuiVideoSettings.java Fri Mar 30 23:47:21 2012
+++ minecraft_patched\net\minecraft\src\GuiVideoSettings.java Fri Mar 30 23:49:04 2012
@@ -38,7 +38,7 @@
int j = aobj.length;
for(int k = 0; k < j; k++)
@ -406,8 +367,8 @@ diff -r -U 3 minecraft\net\minecraft\src\GuiVideoSettings.java minecraft_patched
{
field_949_e.add(new GuiSmallButton(enumoptions.func_20135_c(), (field_951_c / 2 - 155) + (i % 2) * 160, field_950_d / 6 + 24 * (i >> 1), enumoptions, field_22109_i.func_1043_a(enumoptions)));
diff -r -U 3 minecraft\net\minecraft\src\MapGenCaves.java minecraft_patched\net\minecraft\src\MapGenCaves.java
--- minecraft\net\minecraft\src\MapGenCaves.java Sun Mar 25 23:20:49 2012
+++ minecraft_patched\net\minecraft\src\MapGenCaves.java Sun Mar 25 23:29:05 2012
--- minecraft\net\minecraft\src\MapGenCaves.java Fri Mar 30 23:47:21 2012
+++ minecraft_patched\net\minecraft\src\MapGenCaves.java Fri Mar 30 23:49:04 2012
@@ -117,9 +117,9 @@
i1 = 16;
}
@ -444,8 +405,8 @@ diff -r -U 3 minecraft\net\minecraft\src\MapGenCaves.java minecraft_patched\net\
double d9 = (((double)(k2 + p_869_4_ * 16) + 0.5D) - p_869_10_) / d2;
int l2 = (k1 * 16 + k2) * 128 + l;
diff -r -U 3 minecraft\net\minecraft\src\MapGenCavesHell.java minecraft_patched\net\minecraft\src\MapGenCavesHell.java
--- minecraft\net\minecraft\src\MapGenCavesHell.java Sun Mar 25 23:20:49 2012
+++ minecraft_patched\net\minecraft\src\MapGenCavesHell.java Sun Mar 25 23:29:05 2012
--- minecraft\net\minecraft\src\MapGenCavesHell.java Fri Mar 30 23:47:21 2012
+++ minecraft_patched\net\minecraft\src\MapGenCavesHell.java Fri Mar 30 23:49:04 2012
@@ -117,9 +117,9 @@
i1 = 16;
}
@ -481,8 +442,8 @@ diff -r -U 3 minecraft\net\minecraft\src\MapGenCavesHell.java minecraft_patched\
double d9 = (((double)(k2 + p_4128_2_ * 16) + 0.5D) - p_4128_8_) / d2;
int l2 = (k1 * 16 + k2) * 128 + l;
diff -r -U 3 minecraft\net\minecraft\src\MapGenRavine.java minecraft_patched\net\minecraft\src\MapGenRavine.java
--- minecraft\net\minecraft\src\MapGenRavine.java Sun Mar 25 23:20:49 2012
+++ minecraft_patched\net\minecraft\src\MapGenRavine.java Sun Mar 25 23:29:05 2012
--- minecraft\net\minecraft\src\MapGenRavine.java Fri Mar 30 23:47:21 2012
+++ minecraft_patched\net\minecraft\src\MapGenRavine.java Fri Mar 30 23:49:04 2012
@@ -113,9 +113,9 @@
i1 = 16;
}
@ -519,8 +480,8 @@ diff -r -U 3 minecraft\net\minecraft\src\MapGenRavine.java minecraft_patched\net
double d9 = (((double)(k2 + p_35626_4_ * 16) + 0.5D) - p_35626_10_) / d2;
int l2 = (k1 * 16 + k2) * 128 + l;
diff -r -U 3 minecraft\net\minecraft\src\MusInputStream.java minecraft_patched\net\minecraft\src\MusInputStream.java
--- minecraft\net\minecraft\src\MusInputStream.java Sun Mar 25 23:20:50 2012
+++ minecraft_patched\net\minecraft\src\MusInputStream.java Sun Mar 25 23:29:05 2012
--- minecraft\net\minecraft\src\MusInputStream.java Fri Mar 30 23:47:22 2012
+++ minecraft_patched\net\minecraft\src\MusInputStream.java Fri Mar 30 23:49:04 2012
@@ -42,7 +42,10 @@
public int read(byte p_read_1_[], int p_read_2_, int p_read_3_)
@ -533,8 +494,8 @@ diff -r -U 3 minecraft\net\minecraft\src\MusInputStream.java minecraft_patched\n
{
byte byte0 = p_read_1_[p_read_2_ + i] ^= field_1516_c >> 8;
diff -r -U 3 minecraft\net\minecraft\src\NetClientHandler.java minecraft_patched\net\minecraft\src\NetClientHandler.java
--- minecraft\net\minecraft\src\NetClientHandler.java Sun Mar 25 23:20:50 2012
+++ minecraft_patched\net\minecraft\src\NetClientHandler.java Sun Mar 25 23:29:05 2012
--- minecraft\net\minecraft\src\NetClientHandler.java Fri Mar 30 23:47:22 2012
+++ minecraft_patched\net\minecraft\src\NetClientHandler.java Fri Mar 30 23:49:04 2012
@@ -114,7 +114,7 @@
double d = (double)p_835_1_.field_499_b / 32D;
double d1 = (double)p_835_1_.field_503_c / 32D;
@ -545,8 +506,8 @@ diff -r -U 3 minecraft\net\minecraft\src\NetClientHandler.java minecraft_patched
{
obj = new EntityMinecart(field_1211_f, d, d1, d2, 0);
diff -r -U 3 minecraft\net\minecraft\src\NetworkMasterThread.java minecraft_patched\net\minecraft\src\NetworkMasterThread.java
--- minecraft\net\minecraft\src\NetworkMasterThread.java Sun Mar 25 23:20:50 2012
+++ minecraft_patched\net\minecraft\src\NetworkMasterThread.java Sun Mar 25 23:29:05 2012
--- minecraft\net\minecraft\src\NetworkMasterThread.java Fri Mar 30 23:47:22 2012
+++ minecraft_patched\net\minecraft\src\NetworkMasterThread.java Fri Mar 30 23:49:04 2012
@@ -17,6 +17,7 @@
field_1086_a = p_i570_1_;
}
@ -556,8 +517,8 @@ diff -r -U 3 minecraft\net\minecraft\src\NetworkMasterThread.java minecraft_patc
{
try
diff -r -U 3 minecraft\net\minecraft\src\NetworkReaderThread.java minecraft_patched\net\minecraft\src\NetworkReaderThread.java
--- minecraft\net\minecraft\src\NetworkReaderThread.java Sun Mar 25 23:20:50 2012
+++ minecraft_patched\net\minecraft\src\NetworkReaderThread.java Sun Mar 25 23:29:05 2012
--- minecraft\net\minecraft\src\NetworkReaderThread.java Fri Mar 30 23:47:22 2012
+++ minecraft_patched\net\minecraft\src\NetworkReaderThread.java Fri Mar 30 23:49:04 2012
@@ -24,6 +24,7 @@
{
NetworkManager.field_1477_b++;
@ -586,8 +547,8 @@ diff -r -U 3 minecraft\net\minecraft\src\NetworkReaderThread.java minecraft_patc
}
}
diff -r -U 3 minecraft\net\minecraft\src\NetworkWriterThread.java minecraft_patched\net\minecraft\src\NetworkWriterThread.java
--- minecraft\net\minecraft\src\NetworkWriterThread.java Sun Mar 25 23:20:50 2012
+++ minecraft_patched\net\minecraft\src\NetworkWriterThread.java Sun Mar 25 23:29:05 2012
--- minecraft\net\minecraft\src\NetworkWriterThread.java Fri Mar 30 23:47:22 2012
+++ minecraft_patched\net\minecraft\src\NetworkWriterThread.java Fri Mar 30 23:49:04 2012
@@ -27,6 +27,7 @@
{
NetworkManager.field_1476_c++;
@ -616,8 +577,8 @@ diff -r -U 3 minecraft\net\minecraft\src\NetworkWriterThread.java minecraft_patc
}
}
diff -r -U 3 minecraft\net\minecraft\src\PathNavigate.java minecraft_patched\net\minecraft\src\PathNavigate.java
--- minecraft\net\minecraft\src\PathNavigate.java Sun Mar 25 23:20:50 2012
+++ minecraft_patched\net\minecraft\src\PathNavigate.java Sun Mar 25 23:29:05 2012
--- minecraft\net\minecraft\src\PathNavigate.java Fri Mar 30 23:47:23 2012
+++ minecraft_patched\net\minecraft\src\PathNavigate.java Fri Mar 30 23:49:04 2012
@@ -184,21 +184,21 @@
{
Vec3D vec3d = func_48661_h();
@ -647,8 +608,8 @@ diff -r -U 3 minecraft\net\minecraft\src\PathNavigate.java minecraft_patched\net
{
if(vec3d.func_1261_d(field_46075_c.func_48646_a(field_46076_a, j)) < (double)f)
diff -r -U 3 minecraft\net\minecraft\src\RenderBlocks.java minecraft_patched\net\minecraft\src\RenderBlocks.java
--- minecraft\net\minecraft\src\RenderBlocks.java Sun Mar 25 23:20:50 2012
+++ minecraft_patched\net\minecraft\src\RenderBlocks.java Sun Mar 25 23:29:05 2012
--- minecraft\net\minecraft\src\RenderBlocks.java Fri Mar 30 23:47:23 2012
+++ minecraft_patched\net\minecraft\src\RenderBlocks.java Fri Mar 30 23:49:04 2012
@@ -1678,7 +1678,7 @@
tessellator.func_35835_b(p_35929_1_.func_35275_c(field_1772_a, p_35929_2_, p_35929_3_, p_35929_4_));
int j = p_35929_1_.func_207_d(field_1772_a, p_35929_2_, p_35929_3_, p_35929_4_);
@ -659,8 +620,8 @@ diff -r -U 3 minecraft\net\minecraft\src\RenderBlocks.java minecraft_patched\net
tessellator.func_987_a(f * f1, f * d, f * f2);
j = (i & 0xf) << 4;
diff -r -U 3 minecraft\net\minecraft\src\RenderGlobal.java minecraft_patched\net\minecraft\src\RenderGlobal.java
--- minecraft\net\minecraft\src\RenderGlobal.java Sun Mar 25 23:20:50 2012
+++ minecraft_patched\net\minecraft\src\RenderGlobal.java Sun Mar 25 23:29:05 2012
--- minecraft\net\minecraft\src\RenderGlobal.java Fri Mar 30 23:47:23 2012
+++ minecraft_patched\net\minecraft\src\RenderGlobal.java Fri Mar 30 23:49:04 2012
@@ -507,7 +507,7 @@
do
{
@ -702,8 +663,8 @@ diff -r -U 3 minecraft\net\minecraft\src\RenderGlobal.java minecraft_patched\net
{
GL11.glColor4f(f18, f18, f18, f18);
diff -r -U 3 minecraft\net\minecraft\src\RenderXPOrb.java minecraft_patched\net\minecraft\src\RenderXPOrb.java
--- minecraft\net\minecraft\src\RenderXPOrb.java Sun Mar 25 23:20:51 2012
+++ minecraft_patched\net\minecraft\src\RenderXPOrb.java Sun Mar 25 23:29:05 2012
--- minecraft\net\minecraft\src\RenderXPOrb.java Fri Mar 30 23:47:24 2012
+++ minecraft_patched\net\minecraft\src\RenderXPOrb.java Fri Mar 30 23:49:04 2012
@@ -38,12 +38,12 @@
float f4 = 1.0F;
float f5 = 0.5F;
@ -722,8 +683,8 @@ diff -r -U 3 minecraft\net\minecraft\src\RenderXPOrb.java minecraft_patched\net\
j = (int)((MathHelper.func_1106_a(f8 + 0.0F) + 1.0F) * 0.5F * f7);
int k = (int)f7;
diff -r -U 3 minecraft\net\minecraft\src\SpawnerAnimals.java minecraft_patched\net\minecraft\src\SpawnerAnimals.java
--- minecraft\net\minecraft\src\SpawnerAnimals.java Sun Mar 25 23:20:51 2012
+++ minecraft_patched\net\minecraft\src\SpawnerAnimals.java Sun Mar 25 23:29:05 2012
--- minecraft\net\minecraft\src\SpawnerAnimals.java Fri Mar 30 23:47:24 2012
+++ minecraft_patched\net\minecraft\src\SpawnerAnimals.java Fri Mar 30 23:49:04 2012
@@ -33,172 +33,127 @@
return new ChunkPosition(i, j, k);
}
@ -1014,8 +975,8 @@ diff -r -U 3 minecraft\net\minecraft\src\SpawnerAnimals.java minecraft_patched\n
public static boolean func_21203_a(EnumCreatureType p_21203_0_, World p_21203_1_, int p_21203_2_, int p_21203_3_, int p_21203_4_)
{
diff -r -U 3 minecraft\net\minecraft\src\StringTranslate.java minecraft_patched\net\minecraft\src\StringTranslate.java
--- minecraft\net\minecraft\src\StringTranslate.java Sun Mar 25 23:20:51 2012
+++ minecraft_patched\net\minecraft\src\StringTranslate.java Sun Mar 25 23:29:05 2012
--- minecraft\net\minecraft\src\StringTranslate.java Fri Mar 30 23:47:24 2012
+++ minecraft_patched\net\minecraft\src\StringTranslate.java Fri Mar 30 23:49:04 2012
@@ -76,63 +76,46 @@
}
@ -1120,8 +1081,8 @@ diff -r -U 3 minecraft\net\minecraft\src\StringTranslate.java minecraft_patched\
public String func_44024_c()
{
diff -r -U 3 minecraft\net\minecraft\src\StructureStrongholdPieces.java minecraft_patched\net\minecraft\src\StructureStrongholdPieces.java
--- minecraft\net\minecraft\src\StructureStrongholdPieces.java Sun Mar 25 23:20:51 2012
+++ minecraft_patched\net\minecraft\src\StructureStrongholdPieces.java Sun Mar 25 23:29:05 2012
--- minecraft\net\minecraft\src\StructureStrongholdPieces.java Fri Mar 30 23:47:24 2012
+++ minecraft_patched\net\minecraft\src\StructureStrongholdPieces.java Fri Mar 30 23:49:04 2012
@@ -108,66 +108,55 @@
return ((ComponentStronghold) (obj));
}
@ -1238,8 +1199,8 @@ diff -r -U 3 minecraft\net\minecraft\src\StructureStrongholdPieces.java minecraf
private static StructureComponent func_35848_c(ComponentStrongholdStairs2 p_35848_0_, List p_35848_1_, Random p_35848_2_, int p_35848_3_, int p_35848_4_, int p_35848_5_, int p_35848_6_, int p_35848_7_)
{
diff -r -U 3 minecraft\net\minecraft\src\StructureVillagePieces.java minecraft_patched\net\minecraft\src\StructureVillagePieces.java
--- minecraft\net\minecraft\src\StructureVillagePieces.java Sun Mar 25 23:20:51 2012
+++ minecraft_patched\net\minecraft\src\StructureVillagePieces.java Sun Mar 25 23:29:05 2012
--- minecraft\net\minecraft\src\StructureVillagePieces.java Fri Mar 30 23:47:24 2012
+++ minecraft_patched\net\minecraft\src\StructureVillagePieces.java Fri Mar 30 23:49:04 2012
@@ -107,59 +107,48 @@
return ((ComponentVillage) (obj));
}
@ -1342,8 +1303,8 @@ diff -r -U 3 minecraft\net\minecraft\src\StructureVillagePieces.java minecraft_p
private static StructureComponent func_35702_d(ComponentVillageStartPiece p_35702_0_, List p_35702_1_, Random p_35702_2_, int p_35702_3_, int p_35702_4_, int p_35702_5_, int p_35702_6_, int p_35702_7_)
{
diff -r -U 3 minecraft\net\minecraft\src\ThreadPollServers.java minecraft_patched\net\minecraft\src\ThreadPollServers.java
--- minecraft\net\minecraft\src\ThreadPollServers.java Sun Mar 25 23:20:51 2012
+++ minecraft_patched\net\minecraft\src\ThreadPollServers.java Sun Mar 25 23:29:05 2012
--- minecraft\net\minecraft\src\ThreadPollServers.java Fri Mar 30 23:47:24 2012
+++ minecraft_patched\net\minecraft\src\ThreadPollServers.java Fri Mar 30 23:49:04 2012
@@ -36,63 +36,32 @@
{
field_35601_a.field_35792_e = -1L;
@ -1409,15 +1370,3 @@ diff -r -U 3 minecraft\net\minecraft\src\ThreadPollServers.java minecraft_patche
- throw exception7;
}
}
diff -r -U 3 minecraft\net\minecraft\src\WorldGenerator.java minecraft_patched\net\minecraft\src\WorldGenerator.java
--- minecraft\net\minecraft\src\WorldGenerator.java Sun Mar 25 23:20:51 2012
+++ minecraft_patched\net\minecraft\src\WorldGenerator.java Sun Mar 25 23:29:05 2012
@@ -41,7 +41,7 @@
{
p_41060_1_.func_688_b(p_41060_2_, p_41060_3_, p_41060_4_, p_41060_5_, p_41060_6_);
} else
- if(p_41060_1_.func_673_a(p_41060_2_ >> 4, p_41060_4_ >> 4).field_50120_o)
+ if(p_41060_1_.func_673_a(p_41060_2_, p_41060_4_).field_50120_o)
{
if(p_41060_1_.func_643_a(p_41060_2_, p_41060_3_, p_41060_4_, p_41060_5_, p_41060_6_))
{

View File

@ -1,7 +1,7 @@
diff -r -U 3 minecraft\net\minecraft\client\Minecraft.java minecraft_patched\net\minecraft\client\Minecraft.java
--- minecraft\net\minecraft\client\Minecraft.java Sun Mar 25 05:06:23 2012
+++ minecraft_patched\net\minecraft\client\Minecraft.java Sun Mar 25 05:08:08 2012
@@ -1631,11 +1631,13 @@
--- minecraft\net\minecraft\client\Minecraft.java Fri Mar 30 23:25:51 2012
+++ minecraft_patched\net\minecraft\client\Minecraft.java Fri Mar 30 23:38:36 2012
@@ -1618,11 +1618,13 @@
this.field_6324_e.func_600_a(var6.field_22395_a + var10, 64, var6.field_22396_c + var8);
if(!this.field_6327_b.func_35643_e()) {
@ -15,18 +15,9 @@ diff -r -U 3 minecraft\net\minecraft\client\Minecraft.java minecraft_patched\net
}
}
}
@@ -1757,7 +1759,7 @@
public static void func_6253_a(String p_6253_0_, String p_6253_1_, String p_6253_2_) {
boolean var3 = false;
Frame var5 = new Frame("Minecraft");
- AWTGLCanvas var6 = new AWTGLCanvas();
+ Canvas var6 = new Canvas();
var5.setLayout(new BorderLayout());
var5.add(var6, "Center");
var6.setPreferredSize(new Dimension(854, 480));
diff -r -U 3 minecraft\net\minecraft\src\CodecMus.java minecraft_patched\net\minecraft\src\CodecMus.java
--- minecraft\net\minecraft\src\CodecMus.java Sun Mar 25 05:06:23 2012
+++ minecraft_patched\net\minecraft\src\CodecMus.java Sun Mar 25 05:08:08 2012
--- minecraft\net\minecraft\src\CodecMus.java Fri Mar 30 23:25:52 2012
+++ minecraft_patched\net\minecraft\src\CodecMus.java Fri Mar 30 23:38:36 2012
@@ -1,5 +1,6 @@
package net.minecraft.src;
@ -47,8 +38,8 @@ diff -r -U 3 minecraft\net\minecraft\src\CodecMus.java minecraft_patched\net\min
}
}
diff -r -U 3 minecraft\net\minecraft\src\ItemMap.java minecraft_patched\net\minecraft\src\ItemMap.java
--- minecraft\net\minecraft\src\ItemMap.java Sun Mar 25 05:06:23 2012
+++ minecraft_patched\net\minecraft\src\ItemMap.java Sun Mar 25 05:08:08 2012
--- minecraft\net\minecraft\src\ItemMap.java Fri Mar 30 23:25:53 2012
+++ minecraft_patched\net\minecraft\src\ItemMap.java Fri Mar 30 23:38:36 2012
@@ -19,7 +19,6 @@
}
@ -66,8 +57,8 @@ diff -r -U 3 minecraft\net\minecraft\src\ItemMap.java minecraft_patched\net\mine
if(var4 == null) {
p_28012_1_.func_28156_b(p_28012_2_.func_28101_b("map"));
diff -r -U 3 minecraft\net\minecraft\src\MusInputStream.java minecraft_patched\net\minecraft\src\MusInputStream.java
--- minecraft\net\minecraft\src\MusInputStream.java Sun Mar 25 05:06:23 2012
+++ minecraft_patched\net\minecraft\src\MusInputStream.java Sun Mar 25 05:08:08 2012
--- minecraft\net\minecraft\src\MusInputStream.java Fri Mar 30 23:25:54 2012
+++ minecraft_patched\net\minecraft\src\MusInputStream.java Fri Mar 30 23:38:36 2012
@@ -1,5 +1,6 @@
package net.minecraft.src;
@ -89,8 +80,8 @@ diff -r -U 3 minecraft\net\minecraft\src\MusInputStream.java minecraft_patched\n
for(int var4 = 0; var4 < p_read_3_; ++var4) {
byte var5 = p_read_1_[p_read_2_ + var4] = (byte)(p_read_1_[p_read_2_ + var4] ^ this.field_1516_c >> 8);
diff -r -U 3 minecraft\net\minecraft\src\NetworkMasterThread.java minecraft_patched\net\minecraft\src\NetworkMasterThread.java
--- minecraft\net\minecraft\src\NetworkMasterThread.java Sun Mar 25 05:06:23 2012
+++ minecraft_patched\net\minecraft\src\NetworkMasterThread.java Sun Mar 25 05:08:08 2012
--- minecraft\net\minecraft\src\NetworkMasterThread.java Fri Mar 30 23:25:54 2012
+++ minecraft_patched\net\minecraft\src\NetworkMasterThread.java Fri Mar 30 23:38:36 2012
@@ -11,6 +11,7 @@
this.field_1086_a = p_i570_1_;
}
@ -100,8 +91,8 @@ diff -r -U 3 minecraft\net\minecraft\src\NetworkMasterThread.java minecraft_patc
try {
Thread.sleep(5000L);
diff -r -U 3 minecraft\net\minecraft\src\RenderGlobal.java minecraft_patched\net\minecraft\src\RenderGlobal.java
--- minecraft\net\minecraft\src\RenderGlobal.java Sun Mar 25 05:06:24 2012
+++ minecraft_patched\net\minecraft\src\RenderGlobal.java Sun Mar 25 05:08:08 2012
--- minecraft\net\minecraft\src\RenderGlobal.java Fri Mar 30 23:25:54 2012
+++ minecraft_patched\net\minecraft\src\RenderGlobal.java Fri Mar 30 23:38:36 2012
@@ -1458,7 +1458,7 @@
double var15 = this.field_1439_t.field_22009_h.field_611_ak - p_40193_2_;
double var17 = this.field_1439_t.field_22009_h.field_610_al - p_40193_4_;
@ -112,8 +103,8 @@ diff -r -U 3 minecraft\net\minecraft\src\RenderGlobal.java minecraft_patched\net
this.field_1439_t.field_6321_h.func_1192_a(var21 = new EntityHugeExplodeFX(this.field_1448_k, p_40193_2_, p_40193_4_, p_40193_6_, p_40193_8_, p_40193_10_, p_40193_12_));
} else if(p_40193_1_.equals("largeexplode")) {
diff -r -U 3 minecraft\net\minecraft\src\ThreadedFileIOBase.java minecraft_patched\net\minecraft\src\ThreadedFileIOBase.java
--- minecraft\net\minecraft\src\ThreadedFileIOBase.java Sun Mar 25 05:06:24 2012
+++ minecraft_patched\net\minecraft\src\ThreadedFileIOBase.java Sun Mar 25 05:08:08 2012
--- minecraft\net\minecraft\src\ThreadedFileIOBase.java Fri Mar 30 23:25:55 2012
+++ minecraft_patched\net\minecraft\src\ThreadedFileIOBase.java Fri Mar 30 23:38:36 2012
@@ -20,7 +20,9 @@
}
@ -124,15 +115,3 @@ diff -r -U 3 minecraft\net\minecraft\src\ThreadedFileIOBase.java minecraft_patch
}
private void func_40568_b() {
diff -r -U 3 minecraft\net\minecraft\src\WorldGenerator.java minecraft_patched\net\minecraft\src\WorldGenerator.java
--- minecraft\net\minecraft\src\WorldGenerator.java Sun Mar 25 05:06:24 2012
+++ minecraft_patched\net\minecraft\src\WorldGenerator.java Sun Mar 25 05:09:17 2012
@@ -26,7 +26,7 @@
protected void func_41060_a(World p_41060_1_, int p_41060_2_, int p_41060_3_, int p_41060_4_, int p_41060_5_, int p_41060_6_) {
if(this.field_41061_a) {
p_41060_1_.func_688_b(p_41060_2_, p_41060_3_, p_41060_4_, p_41060_5_, p_41060_6_);
- } else if(p_41060_1_.func_673_a(p_41060_2_ >> 4, p_41060_4_ >> 4).field_50120_o) {
+ } else if(p_41060_1_.func_673_a(p_41060_2_, p_41060_4_).field_50120_o) {
if(p_41060_1_.func_643_a(p_41060_2_, p_41060_3_, p_41060_4_, p_41060_5_, p_41060_6_)) {
p_41060_1_.func_665_h(p_41060_2_, p_41060_3_, p_41060_4_);
}

View File

@ -1,7 +1,7 @@
diff -r -U 3 minecraft_server\net\minecraft\server\MinecraftServer.java minecraft_server_patched\net\minecraft\server\MinecraftServer.java
--- minecraft_server\net\minecraft\server\MinecraftServer.java Sat Mar 24 02:09:24 2012
+++ minecraft_server_patched\net\minecraft\server\MinecraftServer.java Sat Mar 24 03:22:36 2012
@@ -330,122 +330,73 @@
--- minecraft_server\net\minecraft\server\MinecraftServer.java Fri Mar 30 23:47:40 2012
+++ minecraft_server_patched\net\minecraft\server\MinecraftServer.java Fri Mar 30 23:49:24 2012
@@ -334,122 +334,73 @@
field_6025_n = false;
}
@ -189,8 +189,8 @@ diff -r -U 3 minecraft_server\net\minecraft\server\MinecraftServer.java minecraf
private void func_6018_h()
{
diff -r -U 3 minecraft_server\net\minecraft\src\Block.java minecraft_server_patched\net\minecraft\src\Block.java
--- minecraft_server\net\minecraft\src\Block.java Sat Mar 24 02:09:24 2012
+++ minecraft_server_patched\net\minecraft\src\Block.java Sat Mar 24 03:39:13 2012
--- minecraft_server\net\minecraft\src\Block.java Fri Mar 30 23:47:40 2012
+++ minecraft_server_patched\net\minecraft\src\Block.java Fri Mar 30 23:49:24 2012
@@ -51,11 +51,11 @@
public static final StepSound field_9022_k;
public static final StepSound field_9021_l;
@ -306,8 +306,8 @@ diff -r -U 3 minecraft_server\net\minecraft\src\Block.java minecraft_server_patc
field_40167_bJ = (new BlockEndPortalFrame(120)).func_4026_a(field_9023_j).func_224_a(0.125F).func_237_c(-1F).func_20037_a("endPortalFrame").func_28027_k().func_232_b(6000000F);
field_40168_bK = (new Block(121, 175, Material.field_523_d)).func_237_c(3F).func_232_b(15F).func_4026_a(field_9025_h).func_20037_a("whiteStone");
diff -r -U 3 minecraft_server\net\minecraft\src\ComponentNetherBridgePiece.java minecraft_server_patched\net\minecraft\src\ComponentNetherBridgePiece.java
--- minecraft_server\net\minecraft\src\ComponentNetherBridgePiece.java Sat Mar 24 02:09:25 2012
+++ minecraft_server_patched\net\minecraft\src\ComponentNetherBridgePiece.java Sat Mar 24 03:24:16 2012
--- minecraft_server\net\minecraft\src\ComponentNetherBridgePiece.java Fri Mar 30 23:47:41 2012
+++ minecraft_server_patched\net\minecraft\src\ComponentNetherBridgePiece.java Fri Mar 30 23:49:24 2012
@@ -35,51 +35,41 @@
return flag ? i : -1;
}
@ -395,8 +395,8 @@ diff -r -U 3 minecraft_server\net\minecraft\src\ComponentNetherBridgePiece.java
private StructureComponent func_40283_a(ComponentNetherBridgeStartPiece p_40283_1_, List p_40283_2_, Random p_40283_3_, int p_40283_4_, int p_40283_5_, int p_40283_6_, int p_40283_7_, int p_40283_8_, boolean p_40283_9_)
{
diff -r -U 3 minecraft_server\net\minecraft\src\GenLayer.java minecraft_server_patched\net\minecraft\src\GenLayer.java
--- minecraft_server\net\minecraft\src\GenLayer.java Sat Mar 24 02:09:27 2012
+++ minecraft_server_patched\net\minecraft\src\GenLayer.java Sat Mar 24 03:24:42 2012
--- minecraft_server\net\minecraft\src\GenLayer.java Fri Mar 30 23:47:43 2012
+++ minecraft_server_patched\net\minecraft\src\GenLayer.java Fri Mar 30 23:49:24 2012
@@ -20,7 +20,7 @@
public static GenLayer[] func_48391_a(long p_48391_0_, WorldType p_48391_2_)
@ -423,8 +423,8 @@ diff -r -U 3 minecraft_server\net\minecraft\src\GenLayer.java minecraft_server_p
obj2 = new GenLayerBiome(200L, ((GenLayer) (obj2)), p_48391_2_);
obj2 = GenLayerZoom.func_35025_a(1000L, ((GenLayer) (obj2)), 2);
diff -r -U 3 minecraft_server\net\minecraft\src\GuiStatsComponent.java minecraft_server_patched\net\minecraft\src\GuiStatsComponent.java
--- minecraft_server\net\minecraft\src\GuiStatsComponent.java Sat Mar 24 02:09:27 2012
+++ minecraft_server_patched\net\minecraft\src\GuiStatsComponent.java Sat Mar 24 03:26:45 2012
--- minecraft_server\net\minecraft\src\GuiStatsComponent.java Fri Mar 30 23:47:43 2012
+++ minecraft_server_patched\net\minecraft\src\GuiStatsComponent.java Fri Mar 30 23:49:24 2012
@@ -45,24 +45,14 @@
field_768_c[2] = (new StringBuilder()).append("Avg tick: ").append(field_40573_a.format(func_48551_a(field_40572_e.field_40027_f) * 9.9999999999999995E-007D)).append(" ms").toString();
field_768_c[3] = (new StringBuilder()).append("Avg sent: ").append((int)func_48551_a(field_40572_e.field_48080_u)).append(", Avg size: ").append((int)func_48551_a(field_40572_e.field_48079_v)).toString();
@ -459,8 +459,8 @@ diff -r -U 3 minecraft_server\net\minecraft\src\GuiStatsComponent.java minecraft
repaint();
return;
diff -r -U 3 minecraft_server\net\minecraft\src\MapGenCaves.java minecraft_server_patched\net\minecraft\src\MapGenCaves.java
--- minecraft_server\net\minecraft\src\MapGenCaves.java Sat Mar 24 02:09:28 2012
+++ minecraft_server_patched\net\minecraft\src\MapGenCaves.java Sat Mar 24 03:27:50 2012
--- minecraft_server\net\minecraft\src\MapGenCaves.java Fri Mar 30 23:47:44 2012
+++ minecraft_server_patched\net\minecraft\src\MapGenCaves.java Fri Mar 30 23:49:24 2012
@@ -117,9 +117,9 @@
i1 = 16;
}
@ -497,8 +497,8 @@ diff -r -U 3 minecraft_server\net\minecraft\src\MapGenCaves.java minecraft_serve
double d9 = (((double)(k2 + p_668_4_ * 16) + 0.5D) - p_668_10_) / d2;
int l2 = (k1 * 16 + k2) * 128 + l;
diff -r -U 3 minecraft_server\net\minecraft\src\MapGenCavesHell.java minecraft_server_patched\net\minecraft\src\MapGenCavesHell.java
--- minecraft_server\net\minecraft\src\MapGenCavesHell.java Sat Mar 24 02:09:28 2012
+++ minecraft_server_patched\net\minecraft\src\MapGenCavesHell.java Sat Mar 24 03:27:50 2012
--- minecraft_server\net\minecraft\src\MapGenCavesHell.java Fri Mar 30 23:47:44 2012
+++ minecraft_server_patched\net\minecraft\src\MapGenCavesHell.java Fri Mar 30 23:49:24 2012
@@ -117,9 +117,9 @@
i1 = 16;
}
@ -534,8 +534,8 @@ diff -r -U 3 minecraft_server\net\minecraft\src\MapGenCavesHell.java minecraft_s
double d9 = (((double)(k2 + p_4105_2_ * 16) + 0.5D) - p_4105_8_) / d2;
int l2 = (k1 * 16 + k2) * 128 + l;
diff -r -U 3 minecraft_server\net\minecraft\src\MapGenRavine.java minecraft_server_patched\net\minecraft\src\MapGenRavine.java
--- minecraft_server\net\minecraft\src\MapGenRavine.java Sat Mar 24 02:09:28 2012
+++ minecraft_server_patched\net\minecraft\src\MapGenRavine.java Sat Mar 24 03:27:50 2012
--- minecraft_server\net\minecraft\src\MapGenRavine.java Fri Mar 30 23:47:44 2012
+++ minecraft_server_patched\net\minecraft\src\MapGenRavine.java Fri Mar 30 23:49:24 2012
@@ -113,9 +113,9 @@
i1 = 16;
}
@ -572,8 +572,8 @@ diff -r -U 3 minecraft_server\net\minecraft\src\MapGenRavine.java minecraft_serv
double d9 = (((double)(k2 + p_35539_4_ * 16) + 0.5D) - p_35539_10_) / d2;
int l2 = (k1 * 16 + k2) * 128 + l;
diff -r -U 3 minecraft_server\net\minecraft\src\NetworkMasterThread.java minecraft_server_patched\net\minecraft\src\NetworkMasterThread.java
--- minecraft_server\net\minecraft\src\NetworkMasterThread.java Sat Mar 24 16:09:33 2012
+++ minecraft_server_patched\net\minecraft\src\NetworkMasterThread.java Sat Mar 24 16:12:56 2012
--- minecraft_server\net\minecraft\src\NetworkMasterThread.java Fri Mar 30 23:47:44 2012
+++ minecraft_server_patched\net\minecraft\src\NetworkMasterThread.java Fri Mar 30 23:49:24 2012
@@ -17,6 +17,7 @@
field_829_a = p_i577_1_;
}
@ -583,8 +583,8 @@ diff -r -U 3 minecraft_server\net\minecraft\src\NetworkMasterThread.java minecra
{
try
diff -r -U 3 minecraft_server\net\minecraft\src\NetworkReaderThread.java minecraft_server_patched\net\minecraft\src\NetworkReaderThread.java
--- minecraft_server\net\minecraft\src\NetworkReaderThread.java Sat Mar 24 02:09:28 2012
+++ minecraft_server_patched\net\minecraft\src\NetworkReaderThread.java Sat Mar 24 03:28:41 2012
--- minecraft_server\net\minecraft\src\NetworkReaderThread.java Fri Mar 30 23:47:44 2012
+++ minecraft_server_patched\net\minecraft\src\NetworkReaderThread.java Fri Mar 30 23:49:24 2012
@@ -24,6 +24,7 @@
{
NetworkManager.field_1052_b++;
@ -613,8 +613,8 @@ diff -r -U 3 minecraft_server\net\minecraft\src\NetworkReaderThread.java minecra
}
}
diff -r -U 3 minecraft_server\net\minecraft\src\NetworkWriterThread.java minecraft_server_patched\net\minecraft\src\NetworkWriterThread.java
--- minecraft_server\net\minecraft\src\NetworkWriterThread.java Sat Mar 24 02:09:28 2012
+++ minecraft_server_patched\net\minecraft\src\NetworkWriterThread.java Sat Mar 24 03:28:41 2012
--- minecraft_server\net\minecraft\src\NetworkWriterThread.java Fri Mar 30 23:47:44 2012
+++ minecraft_server_patched\net\minecraft\src\NetworkWriterThread.java Fri Mar 30 23:49:24 2012
@@ -27,6 +27,7 @@
{
NetworkManager.field_1051_c++;
@ -643,8 +643,8 @@ diff -r -U 3 minecraft_server\net\minecraft\src\NetworkWriterThread.java minecra
}
}
diff -r -U 3 minecraft_server\net\minecraft\src\PathNavigate.java minecraft_server_patched\net\minecraft\src\PathNavigate.java
--- minecraft_server\net\minecraft\src\PathNavigate.java Sat Mar 24 02:09:28 2012
+++ minecraft_server_patched\net\minecraft\src\PathNavigate.java Sat Mar 24 03:29:53 2012
--- minecraft_server\net\minecraft\src\PathNavigate.java Fri Mar 30 23:47:45 2012
+++ minecraft_server_patched\net\minecraft\src\PathNavigate.java Fri Mar 30 23:49:24 2012
@@ -184,21 +184,21 @@
{
Vec3D vec3d = func_48665_h();
@ -674,8 +674,8 @@ diff -r -U 3 minecraft_server\net\minecraft\src\PathNavigate.java minecraft_serv
{
if(vec3d.func_764_b(field_46038_c.func_48428_a(field_46039_a, j)) < (double)f)
diff -r -U 3 minecraft_server\net\minecraft\src\SpawnerAnimals.java minecraft_server_patched\net\minecraft\src\SpawnerAnimals.java
--- minecraft_server\net\minecraft\src\SpawnerAnimals.java Sat Mar 24 02:09:29 2012
+++ minecraft_server_patched\net\minecraft\src\SpawnerAnimals.java Sat Mar 24 03:30:44 2012
--- minecraft_server\net\minecraft\src\SpawnerAnimals.java Fri Mar 30 23:47:45 2012
+++ minecraft_server_patched\net\minecraft\src\SpawnerAnimals.java Fri Mar 30 23:49:24 2012
@@ -33,172 +33,127 @@
return new ChunkPosition(i, j, k);
}
@ -966,8 +966,8 @@ diff -r -U 3 minecraft_server\net\minecraft\src\SpawnerAnimals.java minecraft_se
public static boolean func_21167_a(EnumCreatureType p_21167_0_, World p_21167_1_, int p_21167_2_, int p_21167_3_, int p_21167_4_)
{
diff -r -U 3 minecraft_server\net\minecraft\src\StringTranslate.java minecraft_server_patched\net\minecraft\src\StringTranslate.java
--- minecraft_server\net\minecraft\src\StringTranslate.java Sat Mar 24 02:09:29 2012
+++ minecraft_server_patched\net\minecraft\src\StringTranslate.java Sat Mar 24 03:31:30 2012
--- minecraft_server\net\minecraft\src\StringTranslate.java Fri Mar 30 23:47:45 2012
+++ minecraft_server_patched\net\minecraft\src\StringTranslate.java Fri Mar 30 23:49:24 2012
@@ -71,63 +71,46 @@
}
@ -1072,8 +1072,8 @@ diff -r -U 3 minecraft_server\net\minecraft\src\StringTranslate.java minecraft_s
public String func_25080_a(String p_25080_1_)
{
diff -r -U 3 minecraft_server\net\minecraft\src\StructureStrongholdPieces.java minecraft_server_patched\net\minecraft\src\StructureStrongholdPieces.java
--- minecraft_server\net\minecraft\src\StructureStrongholdPieces.java Sat Mar 24 02:09:29 2012
+++ minecraft_server_patched\net\minecraft\src\StructureStrongholdPieces.java Sat Mar 24 03:32:20 2012
--- minecraft_server\net\minecraft\src\StructureStrongholdPieces.java Fri Mar 30 23:47:45 2012
+++ minecraft_server_patched\net\minecraft\src\StructureStrongholdPieces.java Fri Mar 30 23:49:24 2012
@@ -108,66 +108,55 @@
return ((ComponentStronghold) (obj));
}
@ -1190,8 +1190,8 @@ diff -r -U 3 minecraft_server\net\minecraft\src\StructureStrongholdPieces.java m
private static StructureComponent func_35621_c(ComponentStrongholdStairs2 p_35621_0_, List p_35621_1_, Random p_35621_2_, int p_35621_3_, int p_35621_4_, int p_35621_5_, int p_35621_6_, int p_35621_7_)
{
diff -r -U 3 minecraft_server\net\minecraft\src\StructureVillagePieces.java minecraft_server_patched\net\minecraft\src\StructureVillagePieces.java
--- minecraft_server\net\minecraft\src\StructureVillagePieces.java Sat Mar 24 02:09:29 2012
+++ minecraft_server_patched\net\minecraft\src\StructureVillagePieces.java Sat Mar 24 03:32:55 2012
--- minecraft_server\net\minecraft\src\StructureVillagePieces.java Fri Mar 30 23:47:45 2012
+++ minecraft_server_patched\net\minecraft\src\StructureVillagePieces.java Fri Mar 30 23:49:24 2012
@@ -107,59 +107,48 @@
return ((ComponentVillage) (obj));
}
@ -1293,15 +1293,3 @@ diff -r -U 3 minecraft_server\net\minecraft\src\StructureVillagePieces.java mine
private static StructureComponent func_35641_d(ComponentVillageStartPiece p_35641_0_, List p_35641_1_, Random p_35641_2_, int p_35641_3_, int p_35641_4_, int p_35641_5_, int p_35641_6_, int p_35641_7_)
{
diff -r -U 3 minecraft_server\net\minecraft\src\WorldGenerator.java minecraft_server_patched\net\minecraft\src\WorldGenerator.java
--- minecraft_server\net\minecraft\src\WorldGenerator.java Sat Mar 24 02:09:29 2012
+++ minecraft_server_patched\net\minecraft\src\WorldGenerator.java Sat Mar 24 16:57:05 2012
@@ -41,7 +41,7 @@
{
p_41043_1_.func_507_b(p_41043_2_, p_41043_3_, p_41043_4_, p_41043_5_, p_41043_6_);
} else
- if(p_41043_1_.func_492_a(p_41043_2_ >> 4, p_41043_4_ >> 4).field_50025_o)
+ if(p_41043_1_.func_492_a(p_41043_2_, p_41043_4_).field_50025_o)
{
if(p_41043_1_.func_470_a(p_41043_2_, p_41043_3_, p_41043_4_, p_41043_5_, p_41043_6_))
{

View File

@ -1,6 +1,6 @@
diff -r -U 3 minecraft_server\net\minecraft\src\ItemMap.java minecraft_server_patched\net\minecraft\src\ItemMap.java
--- minecraft_server\net\minecraft\src\ItemMap.java Sun Mar 25 05:06:56 2012
+++ minecraft_server_patched\net\minecraft\src\ItemMap.java Sun Mar 25 05:08:42 2012
--- minecraft_server\net\minecraft\src\ItemMap.java Fri Mar 30 23:27:06 2012
+++ minecraft_server_patched\net\minecraft\src\ItemMap.java Fri Mar 30 23:40:00 2012
@@ -22,7 +22,6 @@
}
@ -10,8 +10,8 @@ diff -r -U 3 minecraft_server\net\minecraft\src\ItemMap.java minecraft_server_pa
if(var4 == null) {
p_28023_1_.func_28145_b(p_28023_2_.func_28104_b("map"));
diff -r -U 3 minecraft_server\net\minecraft\src\NetworkMasterThread.java minecraft_server_patched\net\minecraft\src\NetworkMasterThread.java
--- minecraft_server\net\minecraft\src\NetworkMasterThread.java Sun Mar 25 05:06:57 2012
+++ minecraft_server_patched\net\minecraft\src\NetworkMasterThread.java Sun Mar 25 05:08:42 2012
--- minecraft_server\net\minecraft\src\NetworkMasterThread.java Fri Mar 30 23:27:07 2012
+++ minecraft_server_patched\net\minecraft\src\NetworkMasterThread.java Fri Mar 30 23:40:00 2012
@@ -11,6 +11,7 @@
this.field_829_a = p_i577_1_;
}
@ -21,8 +21,8 @@ diff -r -U 3 minecraft_server\net\minecraft\src\NetworkMasterThread.java minecra
try {
Thread.sleep(5000L);
diff -r -U 3 minecraft_server\net\minecraft\src\ThreadedFileIOBase.java minecraft_server_patched\net\minecraft\src\ThreadedFileIOBase.java
--- minecraft_server\net\minecraft\src\ThreadedFileIOBase.java Sun Mar 25 05:06:57 2012
+++ minecraft_server_patched\net\minecraft\src\ThreadedFileIOBase.java Sun Mar 25 05:08:42 2012
--- minecraft_server\net\minecraft\src\ThreadedFileIOBase.java Fri Mar 30 23:27:07 2012
+++ minecraft_server_patched\net\minecraft\src\ThreadedFileIOBase.java Fri Mar 30 23:40:00 2012
@@ -20,7 +20,9 @@
}
@ -33,15 +33,3 @@ diff -r -U 3 minecraft_server\net\minecraft\src\ThreadedFileIOBase.java minecraf
}
private void func_40509_b() {
diff -r -U 3 minecraft_server\net\minecraft\src\WorldGenerator.java minecraft_server_patched\net\minecraft\src\WorldGenerator.java
--- minecraft_server\net\minecraft\src\WorldGenerator.java Sun Mar 25 05:06:57 2012
+++ minecraft_server_patched\net\minecraft\src\WorldGenerator.java Sun Mar 25 05:11:32 2012
@@ -26,7 +26,7 @@
protected void func_41043_a(World p_41043_1_, int p_41043_2_, int p_41043_3_, int p_41043_4_, int p_41043_5_, int p_41043_6_) {
if(this.field_41044_a) {
p_41043_1_.func_507_b(p_41043_2_, p_41043_3_, p_41043_4_, p_41043_5_, p_41043_6_);
- } else if(p_41043_1_.func_492_a(p_41043_2_ >> 4, p_41043_4_ >> 4).field_50025_o) {
+ } else if(p_41043_1_.func_492_a(p_41043_2_, p_41043_4_).field_50025_o) {
if(p_41043_1_.func_470_a(p_41043_2_, p_41043_3_, p_41043_4_, p_41043_5_, p_41043_6_)) {
p_41043_1_.func_521_f(p_41043_2_, p_41043_3_, p_41043_4_);
}

View File

@ -1,5 +1,5 @@
#max index=1203
#Fri Mar 23 22:29:22 NZDT 2012
#max index=1302
#Fri Mar 30 23:14:18 CEST 2012
net/minecraft/server/MinecraftServer.<init>()V=|
net/minecraft/server/MinecraftServer.func_1_c()Ljava/lang/String;=|
net/minecraft/server/MinecraftServer.func_25002_c(Ljava/lang/String;)V=|p_25002_1_
@ -27,6 +27,7 @@ net/minecraft/server/MinecraftServer.func_40023_a(Ljava/lang/String;Ljava/lang/S
net/minecraft/server/MinecraftServer.func_40024_m()Ljava/lang/String;=|
net/minecraft/server/MinecraftServer.func_40025_r()[Ljava/lang/String;=|
net/minecraft/server/MinecraftServer.func_40026_q()[Ljava/lang/String;=|
net/minecraft/server/MinecraftServer.func_52003_getServerModName()Ljava/lang/String;=|
net/minecraft/server/MinecraftServer.func_6008_d()Z=java/net/UnknownHostException|
net/minecraft/server/MinecraftServer.func_6009_a(Ljava/lang/String;)Ljava/io/File;=|p_6009_1_
net/minecraft/server/MinecraftServer.func_6010_a(Ljava/lang/String;Lnet/minecraft/src/ICommandListener;)V=|p_6010_1_,p_6010_2_
@ -4508,6 +4509,17 @@ net/minecraft/src/PlayerManager.func_543_c(Lnet/minecraft/src/EntityPlayerMP;)V=
net/minecraft/src/PlayerManager.func_544_a(IIII)Z=|p_544_1_,p_544_2_,p_544_3_,p_544_4_
net/minecraft/src/PlayerManager.func_9213_b(Lnet/minecraft/src/EntityPlayerMP;)V=|p_9213_1_
net/minecraft/src/PlayerManager.func_9214_a(Lnet/minecraft/src/EntityPlayerMP;)V=|p_9214_1_
net/minecraft/src/PlayerUsageSnooper.<init>(Ljava/lang/String;)V=|p_i1301_1_
net/minecraft/src/PlayerUsageSnooper.func_52011_b(Lnet/minecraft/src/PlayerUsageSnooper;)Ljava/util/Map;=|p_52011_0_
net/minecraft/src/PlayerUsageSnooper.func_52012_a()V=|
net/minecraft/src/PlayerUsageSnooper.func_52013_a(Lnet/minecraft/src/PlayerUsageSnooper;)Ljava/net/URL;=|p_52013_0_
net/minecraft/src/PlayerUsageSnooper.func_52014_a(Ljava/lang/String;Ljava/lang/Object;)V=|p_52014_1_,p_52014_2_
net/minecraft/src/PlayerUsageSnooperThread.<init>(Lnet/minecraft/src/PlayerUsageSnooper;Ljava/lang/String;)V=|p_i1300_1_,p_i1300_2_
net/minecraft/src/PlayerUsageSnooperThread.run()V=|
net/minecraft/src/PostHttp.<init>()V=|
net/minecraft/src/PostHttp.func_52008_a(Ljava/util/Map;)Ljava/lang/String;=|p_52008_0_
net/minecraft/src/PostHttp.func_52009_a(Ljava/net/URL;Ljava/lang/String;Z)Ljava/lang/String;=|p_52009_0_,p_52009_1_,p_52009_2_
net/minecraft/src/PostHttp.func_52010_a(Ljava/net/URL;Ljava/util/Map;Z)Ljava/lang/String;=|p_52010_0_,p_52010_1_,p_52010_2_
net/minecraft/src/Potion.<init>(IZI)V=|p_i211_1_,p_i211_2_,p_i211_3_
net/minecraft/src/Potion.func_35437_a(II)Z=|p_35437_1_,p_35437_2_
net/minecraft/src/Potion.func_35438_a(Lnet/minecraft/src/EntityLiving;I)V=|p_35438_1_,p_35438_2_
@ -4698,6 +4710,7 @@ net/minecraft/src/SaveHandler.func_22097_a()Ljava/io/File;=|
net/minecraft/src/SaveHandler.func_22098_f()V=|
net/minecraft/src/SaveHandler.func_25074_a(Ljava/lang/String;)Lnet/minecraft/src/NBTTagCompound;=|p_25074_1_
net/minecraft/src/SaveHandler.func_28111_b(Ljava/lang/String;)Ljava/io/File;=|p_28111_1_
net/minecraft/src/SaveHandler.func_52007_g()[Ljava/lang/String;=|
net/minecraft/src/SaveHandler.func_725_b(Lnet/minecraft/src/EntityPlayer;)V=|p_725_1_
net/minecraft/src/SaveHandler.func_726_a(Lnet/minecraft/src/EntityPlayer;)V=|p_726_1_
net/minecraft/src/ServerCommand.<init>(Ljava/lang/String;Lnet/minecraft/src/ICommandListener;)V=|p_i23_1_,p_i23_2_
@ -4729,6 +4742,8 @@ net/minecraft/src/ServerConfigurationManager.func_35481_g()I=|
net/minecraft/src/ServerConfigurationManager.func_40574_f()Ljava/util/Set;=|
net/minecraft/src/ServerConfigurationManager.func_40575_d()[Ljava/lang/String;=|
net/minecraft/src/ServerConfigurationManager.func_40576_e()Ljava/util/Set;=|
net/minecraft/src/ServerConfigurationManager.func_52018_u()V=|
net/minecraft/src/ServerConfigurationManager.func_52019_t()[Ljava/lang/String;=|
net/minecraft/src/ServerConfigurationManager.func_613_b(Lnet/minecraft/src/EntityPlayerMP;)V=|p_613_1_
net/minecraft/src/ServerConfigurationManager.func_616_c(Lnet/minecraft/src/EntityPlayerMP;)V=|p_616_1_
net/minecraft/src/ServerConfigurationManager.func_617_d()V=|
@ -5069,6 +5084,7 @@ net/minecraft/src/TileEntityFurnace.func_206_a(ILnet/minecraft/src/ItemStack;)V=
net/minecraft/src/TileEntityFurnace.func_35161_e()V=|
net/minecraft/src/TileEntityFurnace.func_35162_t_()V=|
net/minecraft/src/TileEntityFurnace.func_48315_b(I)Lnet/minecraft/src/ItemStack;=|p_48315_1_
net/minecraft/src/TileEntityFurnace.func_52006_b(Lnet/minecraft/src/ItemStack;)Z=|p_52006_0_
net/minecraft/src/TileEntityFurnace.func_82_a(I)Lnet/minecraft/src/ItemStack;=|p_82_1_
net/minecraft/src/TileEntityFurnace.func_83_a()I=|
net/minecraft/src/TileEntityMobSpawner.<init>()V=|

View File

@ -43,6 +43,9 @@ CL: abi net/minecraft/src/ItemFood
CL: abj net/minecraft/src/SlotCrafting
CL: abk net/minecraft/src/EntityWeatherEffect
CL: abl net/minecraft/src/ChunkCoordIntPair
CL: abm net/minecraft/src/PostHttp
CL: abn net/minecraft/src/PlayerUsageSnooper
CL: abo net/minecraft/src/PlayerUsageSnooperThread
CL: ac net/minecraft/src/BlockDirectional
CL: ad net/minecraft/src/RecipesArmor
CL: ae net/minecraft/src/EntityAIOcelotSit
@ -861,6 +864,9 @@ FD: abj/f net/minecraft/src/SlotCrafting/field_25004_e
FD: abj/g net/minecraft/src/SlotCrafting/field_48418_g
FD: abl/a net/minecraft/src/ChunkCoordIntPair/field_152_a
FD: abl/b net/minecraft/src/ChunkCoordIntPair/field_151_b
FD: abn/a net/minecraft/src/PlayerUsageSnooper/field_52016_a
FD: abn/b net/minecraft/src/PlayerUsageSnooper/field_52015_b
FD: abo/a net/minecraft/src/PlayerUsageSnooperThread/field_52017_a
FD: ad/a net/minecraft/src/RecipesArmor/field_20174_a
FD: ad/b net/minecraft/src/RecipesArmor/field_20173_b
FD: ae/a net/minecraft/src/EntityAIOcelotSit/field_50019_a
@ -870,6 +876,7 @@ FD: ae/d net/minecraft/src/EntityAIOcelotSit/field_50015_d
FD: ae/e net/minecraft/src/EntityAIOcelotSit/field_50016_e
FD: ae/f net/minecraft/src/EntityAIOcelotSit/field_50013_f
FD: ae/g net/minecraft/src/EntityAIOcelotSit/field_50014_g
FD: ae/h net/minecraft/src/EntityAIOcelotSit/field_52005_h
FD: af/a net/minecraft/src/ContainerPlayer/field_20143_a
FD: af/b net/minecraft/src/ContainerPlayer/field_20142_b
FD: af/c net/minecraft/src/ContainerPlayer/field_20144_c
@ -2695,6 +2702,7 @@ FD: qq/w net/minecraft/src/NetworkManager/field_1036_r
FD: qq/x net/minecraft/src/NetworkManager/field_1035_s
FD: qq/y net/minecraft/src/NetworkManager/field_20175_w
FD: qr/a net/minecraft/src/Packet3Chat/field_150_a
FD: qr/b net/minecraft/src/Packet3Chat/field_52004_b
FD: qs/a net/minecraft/src/Packet108EnchantItem/field_40265_a
FD: qs/b net/minecraft/src/Packet108EnchantItem/field_40264_b
FD: qt/a net/minecraft/src/WorldGenerator/field_41044_a
@ -3789,6 +3797,14 @@ MD: abl/b ()I net/minecraft/src/ChunkCoordIntPair/func_40660_b ()I
MD: abl/equals (Ljava/lang/Object;)Z net/minecraft/src/ChunkCoordIntPair/equals (Ljava/lang/Object;)Z
MD: abl/hashCode ()I net/minecraft/src/ChunkCoordIntPair/hashCode ()I
MD: abl/toString ()Ljava/lang/String; net/minecraft/src/ChunkCoordIntPair/toString ()Ljava/lang/String;
MD: abm/a (Ljava/net/URL;Ljava/lang/String;Z)Ljava/lang/String; net/minecraft/src/PostHttp/func_52009_a (Ljava/net/URL;Ljava/lang/String;Z)Ljava/lang/String;
MD: abm/a (Ljava/net/URL;Ljava/util/Map;Z)Ljava/lang/String; net/minecraft/src/PostHttp/func_52010_a (Ljava/net/URL;Ljava/util/Map;Z)Ljava/lang/String;
MD: abm/a (Ljava/util/Map;)Ljava/lang/String; net/minecraft/src/PostHttp/func_52008_a (Ljava/util/Map;)Ljava/lang/String;
MD: abn/a ()V net/minecraft/src/PlayerUsageSnooper/func_52012_a ()V
MD: abn/a (Labn;)Ljava/net/URL; net/minecraft/src/PlayerUsageSnooper/func_52013_a (Lnet/minecraft/src/PlayerUsageSnooper;)Ljava/net/URL;
MD: abn/a (Ljava/lang/String;Ljava/lang/Object;)V net/minecraft/src/PlayerUsageSnooper/func_52014_a (Ljava/lang/String;Ljava/lang/Object;)V
MD: abn/b (Labn;)Ljava/util/Map; net/minecraft/src/PlayerUsageSnooper/func_52011_b (Lnet/minecraft/src/PlayerUsageSnooper;)Ljava/util/Map;
MD: abo/run ()V net/minecraft/src/PlayerUsageSnooperThread/run ()V
MD: ac/b (I)I net/minecraft/src/BlockDirectional/func_48132_b (I)I
MD: ad/a (Ljb;)V net/minecraft/src/RecipesArmor/func_20172_a (Lnet/minecraft/src/CraftingManager;)V
MD: ae/a ()Z net/minecraft/src/EntityAIOcelotSit/func_46090_a ()Z
@ -4867,6 +4883,7 @@ MD: gq/c ()Lfj; net/minecraft/src/SaveHandler/func_22096_c ()Lnet/minecraft/src/
MD: gq/d ()Ljv; net/minecraft/src/SaveHandler/func_22090_d ()Lnet/minecraft/src/IPlayerFileData;
MD: gq/e ()V net/minecraft/src/SaveHandler/func_22093_e ()V
MD: gq/f ()V net/minecraft/src/SaveHandler/func_22098_f ()V
MD: gq/g ()[Ljava/lang/String; net/minecraft/src/SaveHandler/func_52007_g ()[Ljava/lang/String;
MD: gr/a (Lge;Ljava/util/Random;III)Z net/minecraft/src/WorldGenMinable/func_419_a (Lnet/minecraft/src/World;Ljava/util/Random;III)Z
MD: gs/a ()Z net/minecraft/src/EntityAIOwnerHurtByTarget/func_46090_a ()Z
MD: gs/c ()V net/minecraft/src/EntityAIOwnerHurtByTarget/func_46088_e ()V
@ -5444,6 +5461,8 @@ MD: jg/p ()V net/minecraft/src/ServerConfigurationManager/func_9249_i ()V
MD: jg/q ()V net/minecraft/src/ServerConfigurationManager/func_9239_j ()V
MD: jg/r ()V net/minecraft/src/ServerConfigurationManager/func_22168_m ()V
MD: jg/s ()V net/minecraft/src/ServerConfigurationManager/func_22160_n ()V
MD: jg/t ()[Ljava/lang/String; net/minecraft/src/ServerConfigurationManager/func_52019_t ()[Ljava/lang/String;
MD: jg/u ()V net/minecraft/src/ServerConfigurationManager/func_52018_u ()V
MD: jh/a ()I net/minecraft/src/Packet16BlockItemSwitch/func_71_a ()I
MD: jh/a (Ljava/io/DataInputStream;)V net/minecraft/src/Packet16BlockItemSwitch/func_70_a (Ljava/io/DataInputStream;)V
MD: jh/a (Ljava/io/DataOutputStream;)V net/minecraft/src/Packet16BlockItemSwitch/func_68_a (Ljava/io/DataOutputStream;)V
@ -5485,6 +5504,7 @@ MD: js/toString ()Ljava/lang/String; net/minecraft/src/NBTTagIntArray/toString (
MD: jt/a (Lkp;Lih;Lge;IIII)Z net/minecraft/src/ItemRedstone/func_78_a (Lnet/minecraft/src/ItemStack;Lnet/minecraft/src/EntityPlayer;Lnet/minecraft/src/World;IIII)Z
MD: jv/a (Lih;)V net/minecraft/src/IPlayerFileData/func_726_a (Lnet/minecraft/src/EntityPlayer;)V
MD: jv/b (Lih;)V net/minecraft/src/IPlayerFileData/func_725_b (Lnet/minecraft/src/EntityPlayer;)V
MD: jv/g ()[Ljava/lang/String; net/minecraft/src/IPlayerFileData/func_52007_g ()[Ljava/lang/String;
MD: jw/a ()I net/minecraft/src/Packet10Flying/func_71_a ()I
MD: jw/a (Ljava/io/DataInputStream;)V net/minecraft/src/Packet10Flying/func_70_a (Ljava/io/DataInputStream;)V
MD: jw/a (Ljava/io/DataOutputStream;)V net/minecraft/src/Packet10Flying/func_68_a (Ljava/io/DataOutputStream;)V
@ -6278,6 +6298,7 @@ MD: net/minecraft/server/MinecraftServer/e (Ljava/lang/String;)V net/minecraft/s
MD: net/minecraft/server/MinecraftServer/f ()Ljava/lang/String; net/minecraft/server/MinecraftServer/func_40009_f ()Ljava/lang/String;
MD: net/minecraft/server/MinecraftServer/f (Ljava/lang/String;)V net/minecraft/server/MinecraftServer/func_40006_f (Ljava/lang/String;)V
MD: net/minecraft/server/MinecraftServer/g ()I net/minecraft/server/MinecraftServer/func_40022_g ()I
MD: net/minecraft/server/MinecraftServer/getServerModName ()Ljava/lang/String; net/minecraft/server/MinecraftServer/func_52003_getServerModName ()Ljava/lang/String;
MD: net/minecraft/server/MinecraftServer/h ()Ljava/lang/String; net/minecraft/server/MinecraftServer/func_40014_h ()Ljava/lang/String;
MD: net/minecraft/server/MinecraftServer/i ()Ljava/lang/String; net/minecraft/server/MinecraftServer/func_40012_i ()Ljava/lang/String;
MD: net/minecraft/server/MinecraftServer/j ()I net/minecraft/server/MinecraftServer/func_40018_j ()I
@ -7189,6 +7210,7 @@ MD: tr/a (Lih;)Z net/minecraft/src/TileEntityFurnace/func_20067_a_ (Lnet/minecra
MD: tr/a (Lkp;)I net/minecraft/src/TileEntityFurnace/func_194_a (Lnet/minecraft/src/ItemStack;)I
MD: tr/a (Lph;)V net/minecraft/src/TileEntityFurnace/func_186_a (Lnet/minecraft/src/NBTTagCompound;)V
MD: tr/b (I)Lkp; net/minecraft/src/TileEntityFurnace/func_48315_b (I)Lnet/minecraft/src/ItemStack;
MD: tr/b (Lkp;)Z net/minecraft/src/TileEntityFurnace/func_52006_b (Lnet/minecraft/src/ItemStack;)Z
MD: tr/b (Lph;)V net/minecraft/src/TileEntityFurnace/func_188_b (Lnet/minecraft/src/NBTTagCompound;)V
MD: tr/c ()I net/minecraft/src/TileEntityFurnace/func_83_a ()I
MD: tr/e ()Ljava/lang/String; net/minecraft/src/TileEntityFurnace/func_20068_b ()Ljava/lang/String;

View File

@ -1,4 +1,4 @@
[VERSION]
MCPVersion = 6.1
ClientVersion = 1.2.4
ServerVersion = 1.2.4
MCPVersion = 6.2
ClientVersion = 1.2.5
ServerVersion = 1.2.5