Add support for modded warm ocean biomes in bonemeal code
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33307fb1bd
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1 changed files with 12 additions and 1 deletions
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@ -27,7 +27,18 @@
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if (blockstate.func_177230_c() instanceof IGrowable) {
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IGrowable igrowable = (IGrowable)blockstate.func_177230_c();
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if (igrowable.func_176473_a(p_195966_1_, p_195966_2_, blockstate, p_195966_1_.field_72995_K)) {
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@@ -124,7 +133,7 @@
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@@ -84,7 +93,9 @@
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}
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}
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- if (biome == Biomes.field_203614_T || biome == Biomes.field_203617_W) {
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+ // FORGE: Use BiomeDictionary here to allow modded warm ocean biomes to spawn coral from bonemeal
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+ if (net.minecraftforge.common.BiomeDictionary.hasType(biome, net.minecraftforge.common.BiomeDictionary.Type.OCEAN)
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+ && net.minecraftforge.common.BiomeDictionary.hasType(biome, net.minecraftforge.common.BiomeDictionary.Type.HOT)) {
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if (i == 0 && p_203173_3_ != null && p_203173_3_.func_176740_k().func_176722_c()) {
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blockstate = BlockTags.field_211922_B.func_205596_a(p_203173_1_.field_73012_v).func_176223_P().func_206870_a(DeadCoralWallFanBlock.field_211884_b, p_203173_3_);
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} else if (field_77697_d.nextInt(4) == 0) {
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@@ -124,7 +135,7 @@
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}
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BlockState blockstate = p_195965_0_.func_180495_p(p_195965_1_);
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