Changed IGuiHandler's signature to be compatible with both sides. Took out ModLoaderMp reference in README.
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6 changed files with 26 additions and 46 deletions
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@ -1,21 +0,0 @@
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package net.minecraft.src.forge;
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import net.minecraft.src.EntityPlayerSP;
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import net.minecraft.src.GuiScreen;
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import net.minecraft.src.World;
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public interface IGuiHandler
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{
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/**
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* Returns a GuiScreen to be displayed to the user. This is client side
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*
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* @param ID The Gui ID Number
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* @param player The player viewing the Gui
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* @param world The current world
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* @param X X Position
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* @param Y Y Position
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* @param Z Z Position
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* @return A GuiScreen to be displayed to the user, null if none.
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*/
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public GuiScreen getGuiScreen(int ID, EntityPlayerSP player, World world, int X, int Y, int Z);
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}
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22
forge/forge_common/net/minecraft/src/forge/IGuiHandler.java
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22
forge/forge_common/net/minecraft/src/forge/IGuiHandler.java
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package net.minecraft.src.forge;
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import net.minecraft.src.EntityPlayer;
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import net.minecraft.src.World;
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public interface IGuiHandler
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{
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/**
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* Returns a Container to be displayed to the user.
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* On the client side, this needs to return a instance of GuiScreen
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* On the server side, this needs to return a instance of Container
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*
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* @param ID The Gui ID Number
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* @param player The player viewing the Gui
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* @param world The current world
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* @param x X Position
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* @param y Y Position
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* @param z Z Position
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* @return A GuiScreen/Container to be displayed to the user, null if none.
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*/
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public Object getGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z);
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}
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@ -1,21 +0,0 @@
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package net.minecraft.src.forge;
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import net.minecraft.src.Container;
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import net.minecraft.src.EntityPlayerMP;
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import net.minecraft.src.World;
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public interface IGuiHandler
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{
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/**
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* Returns a Container to be displayed to the user. This is server side
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*
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* @param ID The Gui ID Number
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* @param player The player viewing the Gui
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* @param world The current world
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* @param X X Position
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* @param Y Y Position
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* @param Z Z Position
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* @return A GuiScreen to be displayed to the user, null if none.
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*/
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public Container getGuiContainer(int ID, EntityPlayerMP player, World world, int X, int Y, int Z);
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}
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@ -4,8 +4,8 @@ Extract the download archive directly into your MCP-directiory.
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It should create a folder "forge" within that directory, containing all
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It should create a folder "forge" within that directory, containing all
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extracted files.
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extracted files.
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You should use freshly downloaded jars, solely including ModLoader &
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You should use freshly downloaded jars, solely including ModLoader in the
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ModLoaderMP. Anything else can eventually cause conflicts.
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client jar. Anything else can eventually cause conflicts.
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You also need to install the FernFlower decompiler, you can download it at
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You also need to install the FernFlower decompiler, you can download it at
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http://goo.gl/PnJHp. Extract fernflower.jar into your MCP's runtime/bin folder.
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http://goo.gl/PnJHp. Extract fernflower.jar into your MCP's runtime/bin folder.
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@ -153,7 +153,7 @@
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+ IGuiHandler handler = MinecraftForge.getGuiHandler(mod);
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+ IGuiHandler handler = MinecraftForge.getGuiHandler(mod);
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+ if (handler != null)
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+ if (handler != null)
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+ {
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+ {
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+ GuiScreen screen = handler.getGuiScreen(ID, (EntityPlayerSP)this, world, x, y, z);
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+ GuiScreen screen = (GuiScreen)handler.getGuiElement(ID, this, world, x, y, z);
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+ if (screen != null)
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+ if (screen != null)
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+ {
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+ {
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+ ModLoader.getMinecraftInstance().displayGuiScreen(screen);
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+ ModLoader.getMinecraftInstance().displayGuiScreen(screen);
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@ -168,7 +168,7 @@
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+ IGuiHandler handler = MinecraftForge.getGuiHandler(mod);
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+ IGuiHandler handler = MinecraftForge.getGuiHandler(mod);
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+ if (handler != null)
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+ if (handler != null)
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+ {
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+ {
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+ Container container = handler.getGuiContainer(ID, player, world, x, y, z);
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+ Container container = (Container)handler.getGuiElement(ID, player, world, x, y, z);
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+ if (container != null)
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+ if (container != null)
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+ {
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+ {
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+ player.realGetNextWidowId();
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+ player.realGetNextWidowId();
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