Added a texture preloader to avoid render glitches on the first render.
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@ -23,4 +23,9 @@ public class MinecraftForgeClient {
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public static void unbindTexture() {
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public static void unbindTexture() {
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ForgeHooksClient.unbindTexture();
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ForgeHooksClient.unbindTexture();
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}
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}
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public static void preloadTexture(String texture) {
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ModLoader.getMinecraftInstance().renderEngine
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.getTexture(texture);
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}
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}
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}
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