Update FML: f348496

f348496 Fix mod display list. Shouldn't be derpy anymore.
a5c31b5 Fix World patch- workaround no longer required and leftovers are bad.
2dc3f0d Cleaned up the AT config updater, should work for any setup of the MCP w
This commit is contained in:
Christian 2012-11-18 00:17:21 -05:00
parent 5b324861a0
commit 6a8a8a78c4
2 changed files with 55 additions and 55 deletions

View file

@ -1,8 +1,8 @@
--- ../src_base/common/net/minecraft/src/World.java --- ../src_base/common/net/minecraft/src/World.java
+++ ../src_work/common/net/minecraft/src/World.java +++ ../src_work/common/net/minecraft/src/World.java
@@ -13,8 +13,30 @@ @@ -11,8 +11,30 @@
import java.util.Random;
import com.google.common.collect.ImmutableList; import java.util.Set;
+import com.google.common.collect.ImmutableSetMultimap; +import com.google.common.collect.ImmutableSetMultimap;
+ +
@ -31,7 +31,7 @@
/** /**
* boolean; if true updates scheduled by scheduleBlockUpdate happen immediately * boolean; if true updates scheduled by scheduleBlockUpdate happen immediately
*/ */
@@ -139,6 +161,11 @@ @@ -137,6 +159,11 @@
* Gets the biome for a given set of x/z coordinates * Gets the biome for a given set of x/z coordinates
*/ */
public BiomeGenBase getBiomeGenForCoords(int par1, int par2) public BiomeGenBase getBiomeGenForCoords(int par1, int par2)
@ -43,7 +43,7 @@
{ {
if (this.blockExists(par1, 0, par2)) if (this.blockExists(par1, 0, par2))
{ {
@@ -169,7 +196,13 @@ @@ -167,7 +194,13 @@
this.theProfiler = par5Profiler; this.theProfiler = par5Profiler;
this.worldInfo = new WorldInfo(par4WorldSettings, par2Str); this.worldInfo = new WorldInfo(par4WorldSettings, par2Str);
this.provider = par3WorldProvider; this.provider = par3WorldProvider;
@ -58,7 +58,7 @@
VillageCollection var6 = (VillageCollection)this.mapStorage.loadData(VillageCollection.class, "villages"); VillageCollection var6 = (VillageCollection)this.mapStorage.loadData(VillageCollection.class, "villages");
if (var6 == null) if (var6 == null)
@@ -183,7 +216,7 @@ @@ -181,7 +214,7 @@
this.villageCollectionObj.func_82566_a(this); this.villageCollectionObj.func_82566_a(this);
} }
@ -67,7 +67,7 @@
this.chunkProvider = this.createChunkProvider(); this.chunkProvider = this.createChunkProvider();
this.calculateInitialSkylight(); this.calculateInitialSkylight();
this.calculateInitialWeather(); this.calculateInitialWeather();
@@ -197,7 +230,7 @@ @@ -195,7 +228,7 @@
this.isRemote = false; this.isRemote = false;
this.saveHandler = par1ISaveHandler; this.saveHandler = par1ISaveHandler;
this.theProfiler = par5Profiler; this.theProfiler = par5Profiler;
@ -76,7 +76,7 @@
this.worldInfo = par1ISaveHandler.loadWorldInfo(); this.worldInfo = par1ISaveHandler.loadWorldInfo();
if (par4WorldProvider != null) if (par4WorldProvider != null)
@@ -250,12 +283,20 @@ @@ -248,12 +281,20 @@
this.worldInfo.setServerInitialized(true); this.worldInfo.setServerInitialized(true);
} }
@ -99,7 +99,7 @@
} }
else else
{ {
@@ -265,6 +306,19 @@ @@ -263,6 +304,19 @@
this.calculateInitialSkylight(); this.calculateInitialSkylight();
this.calculateInitialWeather(); this.calculateInitialWeather();
@ -119,7 +119,7 @@
} }
/** /**
@@ -353,7 +407,8 @@ @@ -351,7 +405,8 @@
*/ */
public boolean isAirBlock(int par1, int par2, int par3) public boolean isAirBlock(int par1, int par2, int par3)
{ {
@ -129,7 +129,7 @@
} }
/** /**
@@ -362,7 +417,8 @@ @@ -360,7 +415,8 @@
public boolean blockHasTileEntity(int par1, int par2, int par3) public boolean blockHasTileEntity(int par1, int par2, int par3)
{ {
int var4 = this.getBlockId(par1, par2, par3); int var4 = this.getBlockId(par1, par2, par3);
@ -139,7 +139,7 @@
} }
public int func_85175_e(int par1, int par2, int par3) public int func_85175_e(int par1, int par2, int par3)
@@ -1104,7 +1160,7 @@ @@ -1102,7 +1158,7 @@
*/ */
public boolean isDaytime() public boolean isDaytime()
{ {
@ -148,7 +148,7 @@
} }
/** /**
@@ -1136,7 +1192,7 @@ @@ -1134,7 +1190,7 @@
int var12 = this.getBlockMetadata(var8, var9, var10); int var12 = this.getBlockMetadata(var8, var9, var10);
Block var13 = Block.blocksList[var11]; Block var13 = Block.blocksList[var11];
@ -157,7 +157,7 @@
{ {
MovingObjectPosition var14 = var13.collisionRayTrace(this, var8, var9, var10, par1Vec3, par2Vec3); MovingObjectPosition var14 = var13.collisionRayTrace(this, var8, var9, var10, par1Vec3, par2Vec3);
@@ -1336,6 +1392,12 @@ @@ -1334,6 +1390,12 @@
*/ */
public void playSoundAtEntity(Entity par1Entity, String par2Str, float par3, float par4) public void playSoundAtEntity(Entity par1Entity, String par2Str, float par3, float par4)
{ {
@ -170,7 +170,7 @@
if (par1Entity != null && par2Str != null) if (par1Entity != null && par2Str != null)
{ {
for (int var5 = 0; var5 < this.worldAccesses.size(); ++var5) for (int var5 = 0; var5 < this.worldAccesses.size(); ++var5)
@@ -1433,6 +1495,11 @@ @@ -1431,6 +1493,11 @@
EntityPlayer var5 = (EntityPlayer)par1Entity; EntityPlayer var5 = (EntityPlayer)par1Entity;
this.playerEntities.add(var5); this.playerEntities.add(var5);
this.updateAllPlayersSleepingFlag(); this.updateAllPlayersSleepingFlag();
@ -182,7 +182,7 @@
} }
this.getChunkFromChunkCoords(var2, var3).addEntity(par1Entity); this.getChunkFromChunkCoords(var2, var3).addEntity(par1Entity);
@@ -1676,6 +1743,12 @@ @@ -1674,6 +1741,12 @@
* Calculates the color for the skybox * Calculates the color for the skybox
*/ */
public Vec3 getSkyColor(Entity par1Entity, float par2) public Vec3 getSkyColor(Entity par1Entity, float par2)
@ -195,7 +195,7 @@
{ {
float var3 = this.getCelestialAngle(par2); float var3 = this.getCelestialAngle(par2);
float var4 = MathHelper.cos(var3 * (float)Math.PI * 2.0F) * 2.0F + 0.5F; float var4 = MathHelper.cos(var3 * (float)Math.PI * 2.0F) * 2.0F + 0.5F;
@@ -1771,6 +1844,12 @@ @@ -1769,6 +1842,12 @@
@SideOnly(Side.CLIENT) @SideOnly(Side.CLIENT)
public Vec3 drawClouds(float par1) public Vec3 drawClouds(float par1)
{ {
@ -208,7 +208,7 @@
float var2 = this.getCelestialAngle(par1); float var2 = this.getCelestialAngle(par1);
float var3 = MathHelper.cos(var2 * (float)Math.PI * 2.0F) * 2.0F + 0.5F; float var3 = MathHelper.cos(var2 * (float)Math.PI * 2.0F) * 2.0F + 0.5F;
@@ -1849,7 +1928,7 @@ @@ -1847,7 +1926,7 @@
{ {
int var5 = var3.getBlockID(par1, var4, par2); int var5 = var3.getBlockID(par1, var4, par2);
@ -217,7 +217,7 @@
{ {
return var4 + 1; return var4 + 1;
} }
@@ -1864,6 +1943,12 @@ @@ -1862,6 +1941,12 @@
* How bright are stars in the sky * How bright are stars in the sky
*/ */
public float getStarBrightness(float par1) public float getStarBrightness(float par1)
@ -230,7 +230,7 @@
{ {
float var2 = this.getCelestialAngle(par1); float var2 = this.getCelestialAngle(par1);
float var3 = 1.0F - (MathHelper.cos(var2 * (float)Math.PI * 2.0F) * 2.0F + 0.25F); float var3 = 1.0F - (MathHelper.cos(var2 * (float)Math.PI * 2.0F) * 2.0F + 0.25F);
@@ -2063,7 +2148,7 @@ @@ -2062,7 +2147,7 @@
if (var11 != null) if (var11 != null)
{ {
@ -239,7 +239,7 @@
} }
} }
} }
@@ -2073,6 +2158,10 @@ @@ -2072,6 +2157,10 @@
if (!this.entityRemoval.isEmpty()) if (!this.entityRemoval.isEmpty())
{ {
@ -250,7 +250,7 @@
this.loadedTileEntityList.removeAll(this.entityRemoval); this.loadedTileEntityList.removeAll(this.entityRemoval);
this.entityRemoval.clear(); this.entityRemoval.clear();
} }
@@ -2091,7 +2180,9 @@ @@ -2090,7 +2179,9 @@
{ {
this.loadedTileEntityList.add(var12); this.loadedTileEntityList.add(var12);
} }
@ -261,7 +261,7 @@
if (this.chunkExists(var12.xCoord >> 4, var12.zCoord >> 4)) if (this.chunkExists(var12.xCoord >> 4, var12.zCoord >> 4))
{ {
Chunk var15 = this.getChunkFromChunkCoords(var12.xCoord >> 4, var12.zCoord >> 4); Chunk var15 = this.getChunkFromChunkCoords(var12.xCoord >> 4, var12.zCoord >> 4);
@@ -2101,8 +2192,6 @@ @@ -2100,8 +2191,6 @@
var15.setChunkBlockTileEntity(var12.xCoord & 15, var12.yCoord, var12.zCoord & 15, var12); var15.setChunkBlockTileEntity(var12.xCoord & 15, var12.yCoord, var12.zCoord & 15, var12);
} }
} }
@ -270,7 +270,7 @@
} }
} }
@@ -2115,13 +2204,13 @@ @@ -2114,13 +2203,13 @@
public void addTileEntity(Collection par1Collection) public void addTileEntity(Collection par1Collection)
{ {
@ -291,7 +291,7 @@
} }
} }
@@ -2141,9 +2230,17 @@ @@ -2140,9 +2229,17 @@
{ {
int var3 = MathHelper.floor_double(par1Entity.posX); int var3 = MathHelper.floor_double(par1Entity.posX);
int var4 = MathHelper.floor_double(par1Entity.posZ); int var4 = MathHelper.floor_double(par1Entity.posZ);
@ -312,7 +312,7 @@
{ {
par1Entity.lastTickPosX = par1Entity.posX; par1Entity.lastTickPosX = par1Entity.posX;
par1Entity.lastTickPosY = par1Entity.posY; par1Entity.lastTickPosY = par1Entity.posY;
@@ -2375,6 +2472,14 @@ @@ -2374,6 +2471,14 @@
{ {
return true; return true;
} }
@ -327,7 +327,7 @@
} }
} }
} }
@@ -2680,25 +2785,21 @@ @@ -2679,25 +2784,21 @@
*/ */
public void setBlockTileEntity(int par1, int par2, int par3, TileEntity par4TileEntity) public void setBlockTileEntity(int par1, int par2, int par3, TileEntity par4TileEntity)
{ {
@ -368,7 +368,7 @@
} }
} }
@@ -2707,27 +2808,10 @@ @@ -2706,27 +2807,10 @@
*/ */
public void removeBlockTileEntity(int par1, int par2, int par3) public void removeBlockTileEntity(int par1, int par2, int par3)
{ {
@ -400,7 +400,7 @@
} }
} }
@@ -2753,7 +2837,8 @@ @@ -2752,7 +2836,8 @@
*/ */
public boolean isBlockNormalCube(int par1, int par2, int par3) public boolean isBlockNormalCube(int par1, int par2, int par3)
{ {
@ -410,7 +410,7 @@
} }
public boolean func_85174_u(int par1, int par2, int par3) public boolean func_85174_u(int par1, int par2, int par3)
@@ -2776,8 +2861,7 @@ @@ -2775,8 +2860,7 @@
*/ */
public boolean doesBlockHaveSolidTopSurface(int par1, int par2, int par3) public boolean doesBlockHaveSolidTopSurface(int par1, int par2, int par3)
{ {
@ -420,7 +420,7 @@
} }
/** /**
@@ -2793,7 +2877,7 @@ @@ -2792,7 +2876,7 @@
if (var5 != null && !var5.isEmpty()) if (var5 != null && !var5.isEmpty())
{ {
Block var6 = Block.blocksList[this.getBlockId(par1, par2, par3)]; Block var6 = Block.blocksList[this.getBlockId(par1, par2, par3)];
@ -429,7 +429,7 @@
} }
else else
{ {
@@ -2824,8 +2908,7 @@ @@ -2823,8 +2907,7 @@
*/ */
public void setAllowedSpawnTypes(boolean par1, boolean par2) public void setAllowedSpawnTypes(boolean par1, boolean par2)
{ {
@ -439,7 +439,7 @@
} }
/** /**
@@ -2841,6 +2924,11 @@ @@ -2840,6 +2923,11 @@
*/ */
private void calculateInitialWeather() private void calculateInitialWeather()
{ {
@ -451,7 +451,7 @@
if (this.worldInfo.isRaining()) if (this.worldInfo.isRaining())
{ {
this.rainingStrength = 1.0F; this.rainingStrength = 1.0F;
@@ -2856,6 +2944,11 @@ @@ -2855,6 +2943,11 @@
* Updates all weather states. * Updates all weather states.
*/ */
protected void updateWeather() protected void updateWeather()
@ -463,7 +463,7 @@
{ {
if (!this.provider.hasNoSky) if (!this.provider.hasNoSky)
{ {
@@ -2958,12 +3051,14 @@ @@ -2957,12 +3050,14 @@
public void toggleRain() public void toggleRain()
{ {
@ -479,7 +479,7 @@
this.theProfiler.startSection("buildList"); this.theProfiler.startSection("buildList");
int var1; int var1;
EntityPlayer var2; EntityPlayer var2;
@@ -3070,6 +3165,11 @@ @@ -3069,6 +3164,11 @@
*/ */
public boolean canBlockFreeze(int par1, int par2, int par3, boolean par4) public boolean canBlockFreeze(int par1, int par2, int par3, boolean par4)
{ {
@ -491,7 +491,7 @@
BiomeGenBase var5 = this.getBiomeGenForCoords(par1, par3); BiomeGenBase var5 = this.getBiomeGenForCoords(par1, par3);
float var6 = var5.getFloatTemperature(); float var6 = var5.getFloatTemperature();
@@ -3127,6 +3227,11 @@ @@ -3126,6 +3226,11 @@
* Tests whether or not snow can be placed at a given location * Tests whether or not snow can be placed at a given location
*/ */
public boolean canSnowAt(int par1, int par2, int par3) public boolean canSnowAt(int par1, int par2, int par3)
@ -503,7 +503,7 @@
{ {
BiomeGenBase var4 = this.getBiomeGenForCoords(par1, par3); BiomeGenBase var4 = this.getBiomeGenForCoords(par1, par3);
float var5 = var4.getFloatTemperature(); float var5 = var4.getFloatTemperature();
@@ -3220,7 +3325,7 @@ @@ -3219,7 +3324,7 @@
private int computeBlockLightValue(int par1, int par2, int par3, int par4, int par5, int par6) private int computeBlockLightValue(int par1, int par2, int par3, int par4, int par5, int par6)
{ {
@ -512,7 +512,7 @@
int var8 = this.getSavedLightValue(EnumSkyBlock.Block, par2 - 1, par3, par4) - par6; int var8 = this.getSavedLightValue(EnumSkyBlock.Block, par2 - 1, par3, par4) - par6;
int var9 = this.getSavedLightValue(EnumSkyBlock.Block, par2 + 1, par3, par4) - par6; int var9 = this.getSavedLightValue(EnumSkyBlock.Block, par2 + 1, par3, par4) - par6;
int var10 = this.getSavedLightValue(EnumSkyBlock.Block, par2, par3 - 1, par4) - par6; int var10 = this.getSavedLightValue(EnumSkyBlock.Block, par2, par3 - 1, par4) - par6;
@@ -3355,7 +3460,7 @@ @@ -3354,7 +3459,7 @@
int var21 = var24 + (var18 / 2 + 1) % 3 / 2 * var19; int var21 = var24 + (var18 / 2 + 1) % 3 / 2 * var19;
int var22 = var12 + (var18 / 2 + 2) % 3 / 2 * var19; int var22 = var12 + (var18 / 2 + 2) % 3 / 2 * var19;
var14 = this.getSavedLightValue(par1EnumSkyBlock, var20, var21, var22); var14 = this.getSavedLightValue(par1EnumSkyBlock, var20, var21, var22);
@ -521,7 +521,7 @@
if (var23 == 0) if (var23 == 0)
{ {
@@ -3386,7 +3491,7 @@ @@ -3385,7 +3490,7 @@
var12 = (var9 >> 12 & 63) - 32 + par4; var12 = (var9 >> 12 & 63) - 32 + par4;
var13 = this.getSavedLightValue(par1EnumSkyBlock, var10, var24, var12); var13 = this.getSavedLightValue(par1EnumSkyBlock, var10, var24, var12);
var14 = this.getBlockId(var10, var24, var12); var14 = this.getBlockId(var10, var24, var12);
@ -530,7 +530,7 @@
if (var15 == 0) if (var15 == 0)
{ {
@@ -3488,10 +3593,10 @@ @@ -3487,10 +3592,10 @@
public List getEntitiesWithinAABBExcludingEntity(Entity par1Entity, AxisAlignedBB par2AxisAlignedBB) public List getEntitiesWithinAABBExcludingEntity(Entity par1Entity, AxisAlignedBB par2AxisAlignedBB)
{ {
this.entitiesWithinAABBExcludingEntity.clear(); this.entitiesWithinAABBExcludingEntity.clear();
@ -545,7 +545,7 @@
for (int var7 = var3; var7 <= var4; ++var7) for (int var7 = var3; var7 <= var4; ++var7)
{ {
@@ -3517,10 +3622,10 @@ @@ -3516,10 +3621,10 @@
public List selectEntitiesWithinAABB(Class par1Class, AxisAlignedBB par2AxisAlignedBB, IEntitySelector par3IEntitySelector) public List selectEntitiesWithinAABB(Class par1Class, AxisAlignedBB par2AxisAlignedBB, IEntitySelector par3IEntitySelector)
{ {
@ -560,7 +560,7 @@
ArrayList var8 = new ArrayList(); ArrayList var8 = new ArrayList();
for (int var9 = var4; var9 <= var5; ++var9) for (int var9 = var4; var9 <= var5; ++var9)
@@ -3613,11 +3718,14 @@ @@ -3612,11 +3717,14 @@
*/ */
public void addLoadedEntities(List par1List) public void addLoadedEntities(List par1List)
{ {
@ -578,7 +578,7 @@
} }
} }
@@ -3651,6 +3759,11 @@ @@ -3650,6 +3758,11 @@
else else
{ {
if (var9 != null && (var9 == Block.waterMoving || var9 == Block.waterStill || var9 == Block.lavaMoving || var9 == Block.lavaStill || var9 == Block.fire || var9.blockMaterial.isReplaceable())) if (var9 != null && (var9 == Block.waterMoving || var9 == Block.waterStill || var9 == Block.lavaMoving || var9 == Block.lavaStill || var9 == Block.fire || var9.blockMaterial.isReplaceable()))
@ -590,7 +590,7 @@
{ {
var9 = null; var9 = null;
} }
@@ -3868,7 +3981,7 @@ @@ -3867,7 +3980,7 @@
*/ */
public long getSeed() public long getSeed()
{ {
@ -599,7 +599,7 @@
} }
public long getTotalWorldTime() public long getTotalWorldTime()
@@ -3878,7 +3991,7 @@ @@ -3877,7 +3990,7 @@
public long getWorldTime() public long getWorldTime()
{ {
@ -608,7 +608,7 @@
} }
/** /**
@@ -3886,7 +3999,7 @@ @@ -3885,7 +3998,7 @@
*/ */
public void setWorldTime(long par1) public void setWorldTime(long par1)
{ {
@ -617,7 +617,7 @@
} }
/** /**
@@ -3894,13 +4007,13 @@ @@ -3893,13 +4006,13 @@
*/ */
public ChunkCoordinates getSpawnPoint() public ChunkCoordinates getSpawnPoint()
{ {
@ -633,7 +633,7 @@
} }
@SideOnly(Side.CLIENT) @SideOnly(Side.CLIENT)
@@ -3924,7 +4037,10 @@ @@ -3923,7 +4036,10 @@
if (!this.loadedEntityList.contains(par1Entity)) if (!this.loadedEntityList.contains(par1Entity))
{ {
@ -645,7 +645,7 @@
} }
} }
@@ -3932,6 +4048,11 @@ @@ -3931,6 +4047,11 @@
* Called when checking if a certain block can be mined or not. The 'spawn safe zone' check is located here. * Called when checking if a certain block can be mined or not. The 'spawn safe zone' check is located here.
*/ */
public boolean canMineBlock(EntityPlayer par1EntityPlayer, int par2, int par3, int par4) public boolean canMineBlock(EntityPlayer par1EntityPlayer, int par2, int par3, int par4)
@ -657,7 +657,7 @@
{ {
return true; return true;
} }
@@ -4052,8 +4173,7 @@ @@ -4051,8 +4172,7 @@
*/ */
public boolean isBlockHighHumidity(int par1, int par2, int par3) public boolean isBlockHighHumidity(int par1, int par2, int par3)
{ {
@ -667,7 +667,7 @@
} }
/** /**
@@ -4115,7 +4235,7 @@ @@ -4114,7 +4234,7 @@
*/ */
public int getHeight() public int getHeight()
{ {
@ -676,7 +676,7 @@
} }
/** /**
@@ -4123,7 +4243,7 @@ @@ -4122,7 +4242,7 @@
*/ */
public int getActualHeight() public int getActualHeight()
{ {
@ -685,7 +685,7 @@
} }
public IUpdatePlayerListBox func_82735_a(EntityMinecart par1EntityMinecart) public IUpdatePlayerListBox func_82735_a(EntityMinecart par1EntityMinecart)
@@ -4166,7 +4286,7 @@ @@ -4165,7 +4285,7 @@
*/ */
public double getHorizon() public double getHorizon()
{ {
@ -694,7 +694,7 @@
} }
/** /**
@@ -4224,4 +4344,75 @@ @@ -4223,4 +4343,75 @@
return this.theCalendar; return this.theCalendar;
} }