Split mod_MinecraftForge so that Clients arnt required to have MLMP installed if they don't use a MP mod.
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package net.minecraft.src;
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import net.minecraft.src.forge.ForgeHooks;
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import net.minecraft.src.forge.MinecraftForge;
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/**
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* This class is just here to make the Forge version show up nicely in the ModLoader logs/Crash Screen
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*/
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public class mod_MinecraftForge extends BaseMod
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{
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@Override
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public String getVersion()
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{
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return String.format("%d.%d.%d.%d",
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ForgeHooks.majorVersion, ForgeHooks.minorVersion,
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ForgeHooks.revisionVersion, ForgeHooks.buildVersion);
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}
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@Override
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public void load()
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{
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MinecraftForge.getDungeonLootTries(); //Random thing to make things Initialize
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}
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}
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