Add PlayerEvent.HarvestCheck and PlayerEvent.BreakSpeed for dealing with things related to a player harvesting a block.
This commit is contained in:
parent
44e3843edb
commit
63aa706dcf
3 changed files with 89 additions and 17 deletions
20
common/net/minecraftforge/event/ForgeEventFactory.java
Normal file
20
common/net/minecraftforge/event/ForgeEventFactory.java
Normal file
|
@ -0,0 +1,20 @@
|
||||||
|
package net.minecraftforge.event;
|
||||||
|
import net.minecraft.src.*;
|
||||||
|
import net.minecraftforge.common.MinecraftForge;
|
||||||
|
import net.minecraftforge.event.entity.player.PlayerEvent;
|
||||||
|
|
||||||
|
public class ForgeEventFactory
|
||||||
|
{
|
||||||
|
public static boolean doPlayerHarvestCheck(EntityPlayer player, Block block, boolean success)
|
||||||
|
{
|
||||||
|
PlayerEvent.HarvestCheck event = new PlayerEvent.HarvestCheck(player, block, success);
|
||||||
|
MinecraftForge.EVENT_BUS.post(event);
|
||||||
|
return event.success;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static float getBreakSpeed(EntityPlayer player, Block block, int metadata, float original)
|
||||||
|
{
|
||||||
|
PlayerEvent.BreakSpeed event = new PlayerEvent.BreakSpeed(player, block, metadata, original);
|
||||||
|
return (MinecraftForge.EVENT_BUS.post(event) ? -1 : event.newSpeed);
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,7 +1,9 @@
|
||||||
package net.minecraftforge.event.entity.player;
|
package net.minecraftforge.event.entity.player;
|
||||||
|
|
||||||
|
import net.minecraft.src.Block;
|
||||||
import net.minecraft.src.Entity;
|
import net.minecraft.src.Entity;
|
||||||
import net.minecraft.src.EntityPlayer;
|
import net.minecraft.src.EntityPlayer;
|
||||||
|
import net.minecraftforge.event.Cancelable;
|
||||||
import net.minecraftforge.event.entity.living.LivingEvent;
|
import net.minecraftforge.event.entity.living.LivingEvent;
|
||||||
|
|
||||||
public class PlayerEvent extends LivingEvent
|
public class PlayerEvent extends LivingEvent
|
||||||
|
@ -12,4 +14,34 @@ public class PlayerEvent extends LivingEvent
|
||||||
super(player);
|
super(player);
|
||||||
entityPlayer = player;
|
entityPlayer = player;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static class HarvestCheck extends PlayerEvent
|
||||||
|
{
|
||||||
|
public final Block block;
|
||||||
|
public boolean success;
|
||||||
|
|
||||||
|
public HarvestCheck(EntityPlayer player, Block block, boolean success)
|
||||||
|
{
|
||||||
|
super(player);
|
||||||
|
this.block = block;
|
||||||
|
this.success = success;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Cancelable
|
||||||
|
public static class BreakSpeed extends PlayerEvent
|
||||||
|
{
|
||||||
|
public final Block block;
|
||||||
|
public final int metadata;
|
||||||
|
public final float originalSpeed;
|
||||||
|
public float newSpeed = 0.0f;
|
||||||
|
|
||||||
|
public BreakSpeed(EntityPlayer player, Block block, int metadata, float original)
|
||||||
|
{
|
||||||
|
super(player);
|
||||||
|
this.block = block;
|
||||||
|
this.metadata = metadata;
|
||||||
|
this.originalSpeed = original;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
--- ../src_base/common/net/minecraft/src/EntityPlayer.java
|
--- ../src_base/common/net/minecraft/src/EntityPlayer.java
|
||||||
+++ ../src_work/common/net/minecraft/src/EntityPlayer.java
|
+++ ../src_work/common/net/minecraft/src/EntityPlayer.java
|
||||||
@@ -7,6 +7,16 @@
|
@@ -7,6 +7,17 @@
|
||||||
|
|
||||||
import java.util.Iterator;
|
import java.util.Iterator;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
@ -8,6 +8,7 @@
|
||||||
+import net.minecraftforge.common.ForgeHooks;
|
+import net.minecraftforge.common.ForgeHooks;
|
||||||
+import net.minecraftforge.common.ISpecialArmor.ArmorProperties;
|
+import net.minecraftforge.common.ISpecialArmor.ArmorProperties;
|
||||||
+import net.minecraftforge.common.MinecraftForge;
|
+import net.minecraftforge.common.MinecraftForge;
|
||||||
|
+import net.minecraftforge.event.ForgeEventFactory;
|
||||||
+import net.minecraftforge.event.entity.living.LivingHurtEvent;
|
+import net.minecraftforge.event.entity.living.LivingHurtEvent;
|
||||||
+import net.minecraftforge.event.entity.player.AttackEntityEvent;
|
+import net.minecraftforge.event.entity.player.AttackEntityEvent;
|
||||||
+import net.minecraftforge.event.entity.player.EntityInteractEvent;
|
+import net.minecraftforge.event.entity.player.EntityInteractEvent;
|
||||||
|
@ -17,7 +18,7 @@
|
||||||
|
|
||||||
public abstract class EntityPlayer extends EntityLiving implements ICommandSender
|
public abstract class EntityPlayer extends EntityLiving implements ICommandSender
|
||||||
{
|
{
|
||||||
@@ -222,6 +232,7 @@
|
@@ -222,6 +233,7 @@
|
||||||
|
|
||||||
if (var1 == this.itemInUse)
|
if (var1 == this.itemInUse)
|
||||||
{
|
{
|
||||||
|
@ -25,7 +26,7 @@
|
||||||
if (this.itemInUseCount <= 25 && this.itemInUseCount % 4 == 0)
|
if (this.itemInUseCount <= 25 && this.itemInUseCount % 4 == 0)
|
||||||
{
|
{
|
||||||
this.updateItemUse(var1, 5);
|
this.updateItemUse(var1, 5);
|
||||||
@@ -574,12 +585,28 @@
|
@@ -574,12 +586,28 @@
|
||||||
this.setPosition(this.posX, this.posY, this.posZ);
|
this.setPosition(this.posX, this.posY, this.posZ);
|
||||||
this.motionY = 0.10000000149011612D;
|
this.motionY = 0.10000000149011612D;
|
||||||
|
|
||||||
|
@ -54,7 +55,7 @@
|
||||||
|
|
||||||
if (par1DamageSource != null)
|
if (par1DamageSource != null)
|
||||||
{
|
{
|
||||||
@@ -627,7 +654,16 @@
|
@@ -627,7 +655,16 @@
|
||||||
*/
|
*/
|
||||||
public EntityItem dropOneItem()
|
public EntityItem dropOneItem()
|
||||||
{
|
{
|
||||||
|
@ -72,7 +73,7 @@
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -636,7 +672,7 @@
|
@@ -636,7 +673,7 @@
|
||||||
*/
|
*/
|
||||||
public EntityItem dropPlayerItem(ItemStack par1ItemStack)
|
public EntityItem dropPlayerItem(ItemStack par1ItemStack)
|
||||||
{
|
{
|
||||||
|
@ -81,7 +82,7 @@
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -688,18 +724,33 @@
|
@@ -688,18 +725,33 @@
|
||||||
*/
|
*/
|
||||||
public void joinEntityItemWithWorld(EntityItem par1EntityItem)
|
public void joinEntityItemWithWorld(EntityItem par1EntityItem)
|
||||||
{
|
{
|
||||||
|
@ -119,7 +120,26 @@
|
||||||
{
|
{
|
||||||
var2 += (float)(var3 * var3 + 1);
|
var2 += (float)(var3 * var3 + 1);
|
||||||
}
|
}
|
||||||
@@ -992,12 +1043,23 @@
|
@@ -724,7 +776,8 @@
|
||||||
|
var2 /= 5.0F;
|
||||||
|
}
|
||||||
|
|
||||||
|
- return var2;
|
||||||
|
+ var2 = ForgeEventFactory.getBreakSpeed(this, par1Block, meta, var2);
|
||||||
|
+ return (var2 < 0 ? 0 : var2);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
@@ -732,7 +785,7 @@
|
||||||
|
*/
|
||||||
|
public boolean canHarvestBlock(Block par1Block)
|
||||||
|
{
|
||||||
|
- return this.inventory.canHarvestBlock(par1Block);
|
||||||
|
+ return ForgeEventFactory.doPlayerHarvestCheck(this, par1Block, inventory.canHarvestBlock(par1Block));
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
@@ -992,12 +1045,23 @@
|
||||||
*/
|
*/
|
||||||
protected void damageEntity(DamageSource par1DamageSource, int par2)
|
protected void damageEntity(DamageSource par1DamageSource, int par2)
|
||||||
{
|
{
|
||||||
|
@ -144,7 +164,7 @@
|
||||||
par2 = this.applyPotionDamageCalculations(par1DamageSource, par2);
|
par2 = this.applyPotionDamageCalculations(par1DamageSource, par2);
|
||||||
this.addExhaustion(par1DamageSource.getHungerDamage());
|
this.addExhaustion(par1DamageSource.getHungerDamage());
|
||||||
this.health -= par2;
|
this.health -= par2;
|
||||||
@@ -1032,6 +1094,10 @@
|
@@ -1032,6 +1096,10 @@
|
||||||
|
|
||||||
public boolean interactWith(Entity par1Entity)
|
public boolean interactWith(Entity par1Entity)
|
||||||
{
|
{
|
||||||
|
@ -155,7 +175,7 @@
|
||||||
if (par1Entity.interact(this))
|
if (par1Entity.interact(this))
|
||||||
{
|
{
|
||||||
return true;
|
return true;
|
||||||
@@ -1075,7 +1141,9 @@
|
@@ -1075,7 +1143,9 @@
|
||||||
*/
|
*/
|
||||||
public void destroyCurrentEquippedItem()
|
public void destroyCurrentEquippedItem()
|
||||||
{
|
{
|
||||||
|
@ -165,7 +185,7 @@
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -1104,6 +1172,15 @@
|
@@ -1104,6 +1174,15 @@
|
||||||
*/
|
*/
|
||||||
public void attackTargetEntityWithCurrentItem(Entity par1Entity)
|
public void attackTargetEntityWithCurrentItem(Entity par1Entity)
|
||||||
{
|
{
|
||||||
|
@ -181,7 +201,7 @@
|
||||||
if (par1Entity.canAttackWithItem())
|
if (par1Entity.canAttackWithItem())
|
||||||
{
|
{
|
||||||
int var2 = this.inventory.getDamageVsEntity(par1Entity);
|
int var2 = this.inventory.getDamageVsEntity(par1Entity);
|
||||||
@@ -1247,6 +1324,12 @@
|
@@ -1247,6 +1326,12 @@
|
||||||
*/
|
*/
|
||||||
public EnumStatus sleepInBedAt(int par1, int par2, int par3)
|
public EnumStatus sleepInBedAt(int par1, int par2, int par3)
|
||||||
{
|
{
|
||||||
|
@ -194,7 +214,7 @@
|
||||||
if (!this.worldObj.isRemote)
|
if (!this.worldObj.isRemote)
|
||||||
{
|
{
|
||||||
if (this.isPlayerSleeping() || !this.isEntityAlive())
|
if (this.isPlayerSleeping() || !this.isEntityAlive())
|
||||||
@@ -1286,6 +1369,11 @@
|
@@ -1286,6 +1371,11 @@
|
||||||
{
|
{
|
||||||
int var9 = this.worldObj.getBlockMetadata(par1, par2, par3);
|
int var9 = this.worldObj.getBlockMetadata(par1, par2, par3);
|
||||||
int var5 = BlockBed.getDirection(var9);
|
int var5 = BlockBed.getDirection(var9);
|
||||||
|
@ -206,7 +226,7 @@
|
||||||
float var10 = 0.5F;
|
float var10 = 0.5F;
|
||||||
float var7 = 0.5F;
|
float var7 = 0.5F;
|
||||||
|
|
||||||
@@ -1356,10 +1444,12 @@
|
@@ -1356,10 +1446,12 @@
|
||||||
ChunkCoordinates var4 = this.playerLocation;
|
ChunkCoordinates var4 = this.playerLocation;
|
||||||
ChunkCoordinates var5 = this.playerLocation;
|
ChunkCoordinates var5 = this.playerLocation;
|
||||||
|
|
||||||
|
@ -223,7 +243,7 @@
|
||||||
|
|
||||||
if (var5 == null)
|
if (var5 == null)
|
||||||
{
|
{
|
||||||
@@ -1396,7 +1486,9 @@
|
@@ -1396,7 +1488,9 @@
|
||||||
*/
|
*/
|
||||||
private boolean isInBed()
|
private boolean isInBed()
|
||||||
{
|
{
|
||||||
|
@ -234,7 +254,7 @@
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -1411,13 +1503,15 @@
|
@@ -1411,13 +1505,15 @@
|
||||||
var2.loadChunk(par1ChunkCoordinates.posX - 3 >> 4, par1ChunkCoordinates.posZ + 3 >> 4);
|
var2.loadChunk(par1ChunkCoordinates.posX - 3 >> 4, par1ChunkCoordinates.posZ + 3 >> 4);
|
||||||
var2.loadChunk(par1ChunkCoordinates.posX + 3 >> 4, par1ChunkCoordinates.posZ + 3 >> 4);
|
var2.loadChunk(par1ChunkCoordinates.posX + 3 >> 4, par1ChunkCoordinates.posZ + 3 >> 4);
|
||||||
|
|
||||||
|
@ -252,7 +272,7 @@
|
||||||
return var3;
|
return var3;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1431,8 +1525,11 @@
|
@@ -1431,8 +1527,11 @@
|
||||||
{
|
{
|
||||||
if (this.playerLocation != null)
|
if (this.playerLocation != null)
|
||||||
{
|
{
|
||||||
|
@ -266,7 +286,7 @@
|
||||||
|
|
||||||
switch (var2)
|
switch (var2)
|
||||||
{
|
{
|
||||||
@@ -1725,6 +1822,7 @@
|
@@ -1725,6 +1824,7 @@
|
||||||
return 101;
|
return 101;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue