Update assets to new Forge brand (#3464)

This commit is contained in:
Marvin Rösch 2016-11-30 23:56:31 +01:00 committed by LexManos
parent 8d20258f3c
commit 5da0ac73b9
5 changed files with 34 additions and 15 deletions

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icon.ico

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@ -172,7 +172,8 @@ public class SplashProgress
final ResourceLocation fontLoc = new ResourceLocation(getString("fontTexture", "textures/font/ascii.png"));
final ResourceLocation logoLoc = new ResourceLocation(getString("logoTexture", "textures/gui/title/mojang.png"));
final ResourceLocation forgeLoc = new ResourceLocation(getString("forgeTexture", "fml:textures/gui/forge.gif"));
final ResourceLocation forgeLoc = new ResourceLocation(getString("forgeTexture", "fml:textures/gui/forge.png"));
final ResourceLocation forgeFallbackLoc = new ResourceLocation("fml:textures/gui/forge.png");
File miscPackFile = new File(Minecraft.getMinecraft().mcDataDir, getString("resourcePackPath", "resources"));
@ -244,9 +245,9 @@ public class SplashProgress
public void run()
{
setGL();
fontTexture = new Texture(fontLoc);
logoTexture = new Texture(logoLoc, false);
forgeTexture = new Texture(forgeLoc);
fontTexture = new Texture(fontLoc, null);
logoTexture = new Texture(logoLoc, null, false);
forgeTexture = new Texture(forgeLoc, forgeFallbackLoc);
glEnable(GL_TEXTURE_2D);
fontRenderer = new SplashFontRenderer();
glDisable(GL_TEXTURE_2D);
@ -315,8 +316,8 @@ public class SplashProgress
// forge logo
setColor(backgroundColor);
float fw = (float)forgeTexture.getWidth() / 2 / 2;
float fh = (float)forgeTexture.getHeight() / 2 / 2;
float fw = (float)forgeTexture.getWidth() / 2;
float fh = (float)forgeTexture.getHeight() / 2;
if(rotate)
{
float sh = Math.max(fw, fh);
@ -327,7 +328,7 @@ public class SplashProgress
{
glTranslatef(320 + w/2 - fw - logoOffset, 240 + h/2 - fh - logoOffset, 0);
}
int f = (angle / 10) % forgeTexture.getFrames();
int f = (angle / 5) % forgeTexture.getFrames();
glEnable(GL_TEXTURE_2D);
forgeTexture.bind();
glBegin(GL_QUADS);
@ -641,33 +642,47 @@ public class SplashProgress
private final int frames;
private final int size;
public Texture(ResourceLocation location)
public Texture(ResourceLocation location, ResourceLocation fallback)
{
this(location, true);
this(location, fallback, true);
}
public Texture(ResourceLocation location, boolean allowRP)
public Texture(ResourceLocation location, ResourceLocation fallback, boolean allowRP)
{
InputStream s = null;
try
{
this.location = location;
s = open(location, allowRP);
s = open(location, fallback, allowRP);
ImageInputStream stream = ImageIO.createImageInputStream(s);
Iterator<ImageReader> readers = ImageIO.getImageReaders(stream);
if(!readers.hasNext()) throw new IOException("No suitable reader found for image" + location);
ImageReader reader = readers.next();
reader.setInput(stream);
frames = reader.getNumImages(true);
int frames = reader.getNumImages(true);
BufferedImage[] images = new BufferedImage[frames];
for(int i = 0; i < frames; i++)
{
images[i] = reader.read(i);
}
reader.dispose();
int size = 1;
width = images[0].getWidth();
height = images[0].getHeight();
int height = images[0].getHeight();
// Animation strip
if (height > width && height % width == 0)
{
frames = height / width;
BufferedImage original = images[0];
height = width;
images = new BufferedImage[frames];
for (int i = 0; i < frames; i++)
{
images[i] = original.getSubimage(0, i * height, width, height);
}
}
this.frames = frames;
this.height = height;
int size = 1;
while((size / width) * (size / height) < frames) size *= 2;
this.size = size;
glEnable(GL_TEXTURE_2D);
@ -816,7 +831,7 @@ public class SplashProgress
}
}
private static InputStream open(ResourceLocation loc, boolean allowRP) throws IOException
private static InputStream open(ResourceLocation loc, ResourceLocation fallback, boolean allowRP) throws IOException
{
if (!allowRP)
return mcPack.getInputStream(loc);
@ -829,6 +844,10 @@ public class SplashProgress
{
return fmlPack.getInputStream(loc);
}
else if(!mcPack.resourceExists(loc) && fallback != null)
{
return open(fallback, null, true);
}
return mcPack.getInputStream(loc);
}
}

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