Fix ghost players who appear if they don't have the 4096 fix installed
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@ -58,6 +58,7 @@ public class PacketHandlerServer extends PacketHandlerBase
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if (!pkt.has4096)
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if (!pkt.has4096)
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{
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{
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net.kickPlayer("Must have Forge build #136+ (4096 fix) to connect to this server");
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net.kickPlayer("Must have Forge build #136+ (4096 fix) to connect to this server");
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return;
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}
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}
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if (pkt.Mods.length == 0)
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if (pkt.Mods.length == 0)
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{
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{
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