Fix ItemBlock placement, should fix RP Deployers placing blocks 1 tile down.
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1 changed files with 1 additions and 1 deletions
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@ -6,7 +6,7 @@
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}
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- else if (var11 != Block.vine.blockID && var11 != Block.tallGrass.blockID && var11 != Block.deadBush.blockID)
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+ else if (var11 != Block.vine.blockID && var11 != Block.tallGrass.blockID && var11 != Block.deadBush.blockID
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+ && (Block.blocksList[var11] != null && !Block.blocksList[var11].isBlockReplaceable(par3World, par4, par5, par6)))
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+ && (Block.blocksList[var11] == null || !Block.blocksList[var11].isBlockReplaceable(par3World, par4, par5, par6)))
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{
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if (par7 == 0)
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{
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