Fix ItemBlock placement, should fix RP Deployers placing blocks 1 tile down.

This commit is contained in:
LexManos 2012-08-15 01:32:05 -07:00
parent e6b61cb33d
commit 57441b8678

View file

@ -6,7 +6,7 @@
} }
- else if (var11 != Block.vine.blockID && var11 != Block.tallGrass.blockID && var11 != Block.deadBush.blockID) - else if (var11 != Block.vine.blockID && var11 != Block.tallGrass.blockID && var11 != Block.deadBush.blockID)
+ else if (var11 != Block.vine.blockID && var11 != Block.tallGrass.blockID && var11 != Block.deadBush.blockID + else if (var11 != Block.vine.blockID && var11 != Block.tallGrass.blockID && var11 != Block.deadBush.blockID
+ && (Block.blocksList[var11] != null && !Block.blocksList[var11].isBlockReplaceable(par3World, par4, par5, par6))) + && (Block.blocksList[var11] == null || !Block.blocksList[var11].isBlockReplaceable(par3World, par4, par5, par6)))
{ {
if (par7 == 0) if (par7 == 0)
{ {