From 53ac33a84c1646a3be563baf2ec4a3ed2fb6e6ad Mon Sep 17 00:00:00 2001 From: ewewukek Date: Tue, 16 Jul 2019 22:42:33 +0300 Subject: [PATCH] Fix RenderSpecificHandEvent firing with wrong hand stack (#5927) --- .../minecraft/client/renderer/FirstPersonRenderer.java.patch | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/patches/minecraft/net/minecraft/client/renderer/FirstPersonRenderer.java.patch b/patches/minecraft/net/minecraft/client/renderer/FirstPersonRenderer.java.patch index 53745a547..448a76ad8 100644 --- a/patches/minecraft/net/minecraft/client/renderer/FirstPersonRenderer.java.patch +++ b/patches/minecraft/net/minecraft/client/renderer/FirstPersonRenderer.java.patch @@ -42,7 +42,7 @@ if (flag1) { float f4 = hand == Hand.OFF_HAND ? f : 0.0F; float f6 = 1.0F - MathHelper.func_219799_g(p_78440_1_, this.field_187472_i, this.field_187471_h); -+ if(!net.minecraftforge.client.ForgeHooksClient.renderSpecificFirstPersonHand(Hand.OFF_HAND, p_78440_1_, f1, f4, f6, this.field_187467_d)) ++ if(!net.minecraftforge.client.ForgeHooksClient.renderSpecificFirstPersonHand(Hand.OFF_HAND, p_78440_1_, f1, f4, f6, this.field_187468_e)) this.func_187457_a(abstractclientplayerentity, p_78440_1_, f1, Hand.OFF_HAND, f4, this.field_187468_e, f6); }