Updated FML:
MinecraftForge/FML@ab52901b8b Force preferIPv4Stack to true early in the load chain to combat netty loopback issues. MinecraftForge/FML@11893fbbb7 Add system property to skip doing world backups when game registry changes. This is SEVERLY ill-advised, if you do this DO NOT ask for any support. MinecraftForge/FML@fdb6b34b8f Update authlib and realms to latest json data. MinecraftForge/FML@b3a74882b4 added slider controls for numerics. default control is textbox, but slider can be used as a custom list entry class. fixed constructor javadocs in GuiConfig MinecraftForge/FML@7c6d1f7568 Merge pull request #468 from bspkrs/master MinecraftForge/FML@692d955c1a Update tweaker login to use authlib. MinecraftForge/FML@c2119eb1c1 Update realms library to 1.3.1, and implement network latch when connecting to Realms. Tested and working.
This commit is contained in:
parent
27d5dc0a25
commit
52ec4f7c57
2 changed files with 10 additions and 10 deletions
2
fml
2
fml
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@ -1 +1 @@
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Subproject commit ac994e178a3533aa3c2ad8359aef9e5852c27a72
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Subproject commit c2119eb1c1246ba37304d9e565b4430ed7056db1
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@ -56,7 +56,7 @@
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if (p_147108_1_ instanceof GuiMainMenu)
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if (p_147108_1_ instanceof GuiMainMenu)
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{
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{
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this.field_71474_y.field_74330_P = false;
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this.field_71474_y.field_74330_P = false;
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@@ -1341,7 +1346,7 @@
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@@ -1342,7 +1347,7 @@
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if (this.field_71439_g.func_82246_f(i, j, k))
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if (this.field_71439_g.func_82246_f(i, j, k))
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{
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{
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@ -65,7 +65,7 @@
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this.field_71439_g.func_71038_i();
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this.field_71439_g.func_71038_i();
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}
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}
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}
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}
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@@ -1422,11 +1427,12 @@
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@@ -1423,11 +1428,12 @@
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int j = this.field_71476_x.field_72312_c;
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int j = this.field_71476_x.field_72312_c;
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int k = this.field_71476_x.field_72309_d;
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int k = this.field_71476_x.field_72309_d;
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@ -80,7 +80,7 @@
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{
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{
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flag = false;
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flag = false;
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this.field_71439_g.func_71038_i();
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this.field_71439_g.func_71038_i();
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@@ -1453,7 +1459,8 @@
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@@ -1454,7 +1460,8 @@
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{
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{
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ItemStack itemstack1 = this.field_71439_g.field_71071_by.func_70448_g();
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ItemStack itemstack1 = this.field_71439_g.field_71071_by.func_70448_g();
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@ -90,7 +90,7 @@
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{
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{
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this.field_71460_t.field_78516_c.func_78445_c();
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this.field_71460_t.field_78516_c.func_78445_c();
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}
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}
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@@ -1665,6 +1672,8 @@
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@@ -1666,6 +1673,8 @@
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while (Mouse.next())
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while (Mouse.next())
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{
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{
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@ -99,7 +99,7 @@
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j = Mouse.getEventButton();
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j = Mouse.getEventButton();
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KeyBinding.func_74510_a(j - 100, Mouse.getEventButtonState());
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KeyBinding.func_74510_a(j - 100, Mouse.getEventButtonState());
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@@ -2127,6 +2136,11 @@
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@@ -2128,6 +2137,11 @@
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public void func_71353_a(WorldClient p_71353_1_, String p_71353_2_)
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public void func_71353_a(WorldClient p_71353_1_, String p_71353_2_)
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{
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{
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@ -111,7 +111,7 @@
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if (p_71353_1_ == null)
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if (p_71353_1_ == null)
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{
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{
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NetHandlerPlayClient nethandlerplayclient = this.func_147114_u();
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NetHandlerPlayClient nethandlerplayclient = this.func_147114_u();
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@@ -2139,6 +2153,18 @@
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@@ -2140,6 +2154,18 @@
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if (this.field_71437_Z != null)
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if (this.field_71437_Z != null)
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{
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{
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this.field_71437_Z.func_71263_m();
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this.field_71437_Z.func_71263_m();
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@ -130,7 +130,7 @@
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}
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}
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this.field_71437_Z = null;
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this.field_71437_Z = null;
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@@ -2287,113 +2313,10 @@
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@@ -2288,113 +2314,10 @@
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if (this.field_71476_x != null)
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if (this.field_71476_x != null)
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{
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{
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boolean flag = this.field_71439_g.field_71075_bZ.field_75098_d;
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boolean flag = this.field_71439_g.field_71075_bZ.field_75098_d;
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@ -246,7 +246,7 @@
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if (flag)
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if (flag)
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{
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{
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j = this.field_71439_g.field_71069_bz.field_75151_b.size() - 9 + this.field_71439_g.field_71071_by.field_70461_c;
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j = this.field_71439_g.field_71069_bz.field_75151_b.size() - 9 + this.field_71439_g.field_71071_by.field_70461_c;
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@@ -2659,8 +2582,15 @@
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@@ -2660,8 +2583,15 @@
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p_70001_1_.func_152767_b("gl_max_texture_size", Integer.valueOf(func_71369_N()));
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p_70001_1_.func_152767_b("gl_max_texture_size", Integer.valueOf(func_71369_N()));
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}
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}
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@ -262,7 +262,7 @@
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for (int i = 16384; i > 0; i >>= 1)
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for (int i = 16384; i > 0; i >>= 1)
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{
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{
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GL11.glTexImage2D(GL11.GL_PROXY_TEXTURE_2D, 0, GL11.GL_RGBA, i, i, 0, GL11.GL_RGBA, GL11.GL_UNSIGNED_BYTE, (ByteBuffer)null);
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GL11.glTexImage2D(GL11.GL_PROXY_TEXTURE_2D, 0, GL11.GL_RGBA, i, i, 0, GL11.GL_RGBA, GL11.GL_UNSIGNED_BYTE, (ByteBuffer)null);
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@@ -2668,6 +2598,7 @@
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@@ -2669,6 +2599,7 @@
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if (j != 0)
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if (j != 0)
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{
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{
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