Fix boss health bar rendering when debug overlay is enabled. Closes #2328

This commit is contained in:
LexManos 2015-12-31 14:48:54 -08:00
parent 755df95c96
commit 50f235c81b

View file

@ -205,6 +205,7 @@ public class GuiIngameForge extends GuiIngame
protected void renderBossHealth()
{
if (pre(BOSSHEALTH)) return;
bind(Gui.icons);
GlStateManager.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
mc.mcProfiler.startSection("bossHealth");
GlStateManager.enableBlend();