Fix textures not applying properly
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e713f7b1c2
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@ -22,6 +22,7 @@ import net.minecraft.src.RenderEngine;
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import net.minecraft.src.TextureFX;
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import net.minecraft.src.TextureFX;
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import net.minecraft.src.TexturePackBase;
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import net.minecraft.src.TexturePackBase;
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import cpw.mods.fml.common.FMLCommonHandler;
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import cpw.mods.fml.common.FMLCommonHandler;
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import cpw.mods.fml.common.FMLLog;
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public class FMLTextureFX extends TextureFX implements ITextureFX
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public class FMLTextureFX extends TextureFX implements ITextureFX
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{
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{
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@ -30,7 +31,7 @@ public class FMLTextureFX extends TextureFX implements ITextureFX
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public int tileSizeMask = 15;
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public int tileSizeMask = 15;
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public int tileSizeSquareMask = 255;
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public int tileSizeSquareMask = 255;
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public boolean errored = false;
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public boolean errored = false;
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protected Logger log = FMLCommonHandler.instance().getFMLLogger();
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protected Logger log = FMLLog.getLogger();
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public FMLTextureFX(int icon)
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public FMLTextureFX(int icon)
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{
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{
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@ -81,7 +81,8 @@ public class ModTextureStatic extends FMLTextureFX
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update();
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update();
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}
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}
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public void func_783_a()
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@Override
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public void func_76846_a()
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{
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{
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if (oldanaglyph != field_76851_c)
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if (oldanaglyph != field_76851_c)
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{
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{
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@ -97,9 +98,10 @@ public class ModTextureStatic extends FMLTextureFX
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}
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}
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}
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}
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public void func_782_a(RenderEngine p_782_1_)
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@Override
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public void func_76845_a(RenderEngine p_76845_1_)
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{
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{
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GL11.glBindTexture(GL_TEXTURE_2D, p_782_1_.func_78341_b(targetTex));
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GL11.glBindTexture(GL_TEXTURE_2D, p_76845_1_.func_78341_b(targetTex));
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}
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}
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public void update()
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public void update()
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