Updated NetClientHandler for onConnectionClosed placement fix.

This commit is contained in:
LexManos 2012-12-20 15:00:35 -08:00
parent 662bb5f363
commit 4cfffe784e

View file

@ -21,10 +21,10 @@
this.disconnected = true;
this.mc.loadWorld((WorldClient)null);
this.mc.displayGuiScreen(new GuiDisconnected("disconnect.disconnected", "disconnect.genericReason", new Object[] {par1Packet255KickDisconnect.reason}));
@@ -806,7 +811,11 @@
@@ -807,7 +812,11 @@
public void handleChat(Packet3Chat par1Packet3Chat)
{
FMLNetworkHandler.onConnectionClosed(this.netManager, this.getPlayer());
par1Packet3Chat = FMLNetworkHandler.handleChatMessage(this, par1Packet3Chat);
- this.mc.ingameGUI.getChatGUI().printChatMessage(par1Packet3Chat.message);
+ ClientChatReceivedEvent event = new ClientChatReceivedEvent(par1Packet3Chat.message);
+ if (!MinecraftForge.EVENT_BUS.post(event) && event.message != null)
@ -34,7 +34,7 @@
}
public void handleAnimation(Packet18Animation par1Packet18Animation)
@@ -1188,6 +1197,10 @@
@@ -1189,6 +1198,10 @@
{
var2.readFromNBT(par1Packet132TileEntityData.customParam1);
}